Compare commits

...

84 Commits

Author SHA1 Message Date
MarcoM
ccef1dff6b feat: VRServer gracefully shutdown (#632)
Co-authored-by: ImUrX <urielfontan2002@gmail.com>
2023-04-11 19:09:01 +03:00
Uriel
0ad3b9f095 Theme support (#663)
Co-authored-by: ButterscotchV <bscotchvanilla@gmail.com>
2023-04-08 22:52:52 +03:00
Uriel
30adeb2ed5 repair icons for linux (#664) 2023-04-08 22:52:24 +03:00
imgbot[bot]
61843db39d [ImgBot] Optimize images (#662)
Signed-off-by: ImgBotApp <ImgBotHelp@gmail.com>
Co-authored-by: ImgBotApp <ImgBotHelp@gmail.com>
2023-04-07 16:57:50 +03:00
Erimel
7c7ee21dcb Fix lower arm icon being hidden to the right (#660) 2023-04-07 16:38:57 +03:00
Butterscotch!
5ecfac31a1 Fix AutoBone wording (not an AI ;3) (#661) 2023-04-07 16:38:41 +03:00
Eiren Rain
d0dc2a940d Merge pull request #633 from SlimeVR/pontoon
New Pontoon translations
2023-04-06 19:41:04 +02:00
beq
1f2271d1db Pontoon: Update Japanese (ja) localization of GUI
Co-authored-by: beq <beqbdean@gmail.com>
2023-04-06 17:10:49 +00:00
FennT
87d23f226f Pontoon: Update Arabic (ar) localization of GUI
Co-authored-by: FennT <0094falcon@gmail.com>
2023-04-06 17:10:49 +00:00
Meow Wei
7baa9a0403 Pontoon: Update Traditional Chinese (zh-Hant) localization of GUI
Co-authored-by: Meow Wei <medicalwei@gmail.com>
Co-authored-by: 白貓 <yen.max@gmail.com>
2023-04-06 17:10:49 +00:00
Disappear9
ef5ccfb1e0 Pontoon: Update Simplified Chinese (zh-Hans) localization of GUI
Co-authored-by: Disappear9 <disappear9@outlook.com>
2023-04-06 17:10:49 +00:00
ReDoX
7b0d252e9a Pontoon: Update Polish (pl) localization of GUI
Co-authored-by: ReDoX <redox01@o2.pl>
2023-04-06 17:10:49 +00:00
Vyolex
37c407669d Pontoon: Update Dutch (nl) localization of GUI
Co-authored-by: Vyolex <25586367+Vyolex@users.noreply.github.com>
2023-04-06 17:10:49 +00:00
Uriel
583eb7b299 Pontoon: Update Latinamerican Spanish (es-419) localization of GUI
Co-authored-by: Uriel <urielfontan2002@gmail.com>
Co-authored-by: Arc#8355 <tikkodesign@hotmail.com>
2023-04-06 17:10:49 +00:00
namakeingo
727de9afd6 Pontoon: Update Italian (it) localization of GUI
Co-authored-by: namakeingo <namakeingo@gmail.com>
2023-04-06 17:10:49 +00:00
Butterscotch!
3ff457693a Pontoon: Update Engwish (en-x-owo) localization of GUI
Co-authored-by: namakeingo <namakeingo@gmail.com>
Co-authored-by: Butterscotch! <bscotchvanilla@gmail.com>
2023-04-06 17:10:49 +00:00
Erimel
c4b4928ea8 Pontoon: Update French (fr) localization of GUI
Co-authored-by: Erimel <loukalemire@gmail.com>
Co-authored-by: the1pigeon <the1pigeon@gmail.com>
2023-04-06 17:10:49 +00:00
TheDevMinerTV
b84a540441 Pontoon: Update German (de) localization of GUI
Co-authored-by: TheDevMinerTV <devminer@devminer.xyz>
2023-04-06 17:10:49 +00:00
Hornil
756fddc5a5 Pontoon: Update Russian (ru) localization of GUI
Co-authored-by: Hornil <vixlyaev@gmail.com>
2023-04-06 17:10:49 +00:00
Erimel
d550c14b06 Replace butt icon by hip (#658) 2023-04-06 20:10:11 +03:00
0forks
a92864d6ff Fix TPS display for devices with >1 tracker (#657) 2023-04-06 18:41:43 +03:00
Uriel
f8c26b80a6 Add more style to the GUI with icons (#652) 2023-04-06 18:40:46 +03:00
Eiren Rain
65891edb10 Fix default tracker mounting state to be front correctly (#651) 2023-04-06 01:26:22 +03:00
Butterscotch!
d231b5079d Simplify code and fix Android crash (#645) 2023-04-06 01:26:07 +03:00
Uriel
e4994f5c24 Start including media framework on appimage (#650) 2023-04-06 01:25:34 +03:00
Uriel
52768270ed remove line (#646) 2023-04-01 18:12:22 +03:00
0forks
b9904d3e25 Revert VRServer tick interval (#644) 2023-03-31 17:04:51 +03:00
Uriel
a2a3aa4648 Improve setup wizard (#639)
Co-authored-by: Spazznyan <98095416+Spazzwanjunk@users.noreply.github.com>
Co-authored-by: ButterscotchV <bscotchvanilla@gmail.com>
Co-authored-by: Erimel <marioluigivideo@gmail.com>
2023-03-31 17:03:13 +03:00
Butterscotch!
06a9937b75 Mounting reset improvements (#641) 2023-03-31 17:01:50 +03:00
Eiren Rain
c27b66f716 WiFi provisioning and serial fixes (#590)
Co-authored-by: ImUrX <urielfontan2002@gmail.com>
Co-authored-by: DevMiner <devminer@devminer.xyz>
2023-03-31 17:01:24 +03:00
Erimel
bb2b8abcb5 Increase maximum smoothing (#643)
Now that we have VMC and lower SteamVR latency, I think smoothing should be stronger.
2023-03-30 14:07:46 +03:00
Butterscotch!
65fd0be400 Update AutoBone steps on the GUI to match the docs (#636) 2023-03-26 00:43:18 +03:00
Butterscotch!
e47a9d465f Separate MacOS artifact and label Windows artifact (#640) 2023-03-26 00:41:48 +03:00
Collin Kees
ab425f41cd Disable leg tweaks on proportions (#627) 2023-03-26 00:41:10 +03:00
Butterscotch!
56d47996f0 Fix skeleton config loading (#635) 2023-03-26 00:39:49 +03:00
0forks
f64c72f1d8 Fixes for sound feedback PR (#637) 2023-03-26 00:39:34 +03:00
0forks
d630b1b253 gui: Volume slider for feedback sound (#638) 2023-03-26 00:39:18 +03:00
0forks
e9553b4ded server: Implement non-blocking IO for VR bridges (#629) 2023-03-26 00:37:28 +03:00
Eiren Rain
9d90186472 Merge pull request #608 from SlimeVR/pontoon
New Pontoon translations
2023-03-17 17:45:49 +01:00
Butterscotch!
40a9e30b5a Pontoon: Update Engwish (en-x-owo) localization of GUI
Co-authored-by: namakeingo <namakeingo@gmail.com>
Co-authored-by: Butterscotch! <bscotchvanilla@gmail.com>
Co-authored-by: SummerArtz <summerpzmail@gmail.com>
2023-03-17 13:35:40 -03:00
Lae_Dev
811945f50a Pontoon: Update Korean (ko) localization of GUI
Co-authored-by: Lae_Dev <rlarlqja51267178@gmail.com>
Co-authored-by: Kamilake <exjang0@gmail.com>
2023-03-17 13:35:28 -03:00
FennT
cb576b73a5 Pontoon: Update Arabic (ar) localization of GUI
Co-authored-by: FennT <0094falcon@gmail.com>
2023-03-17 13:35:19 -03:00
Hornil
030f68c8c4 Pontoon: Update Russian (ru) localization of GUI
Co-authored-by: Hornil <vixlyaev@gmail.com>
Co-authored-by: SummerArtz <summerpzmail@gmail.com>
2023-03-17 13:35:08 -03:00
muumi
4bd9c47e5c Pontoon: Update Estonian (et) localization of GUI
Co-authored-by: muumi <chrisrobin.soon@gmail.com>
2023-03-17 13:35:08 -03:00
ReDoX
49b4d39532 Pontoon: Update Polish (pl) localization of GUI
Co-authored-by: ReDoX <redox01@o2.pl>
2023-03-17 13:34:54 -03:00
Meow Wei
00a1a254ae Pontoon: Update Traditional Chinese (zh-Hant) localization of GUI
Co-authored-by: 白貓 <yen.max@gmail.com>
Co-authored-by: Meow Wei <medicalwei@gmail.com>
2023-03-17 13:34:41 -03:00
Meow Wei
82eebde36f Pontoon: Update Simplified Chinese (zh-Hans) localization of GUI
Co-authored-by: Meow Wei <medicalwei@gmail.com>
Co-authored-by: disappear9 <disappear9@outlook.com>
2023-03-17 13:34:32 -03:00
namakeingo
42bebe3fc8 Pontoon: Update Italian (it) localization of GUI
Co-authored-by: namakeingo <pzzdave95@gmail.com>
Co-authored-by: Etch9 <mario.mazzara30@gmail.com>
2023-03-17 13:34:14 -03:00
Vyolex
6534dfd731 Pontoon: Update Dutch (nl) localization of GUI
Co-authored-by: Vyolex <25586367+Vyolex@users.noreply.github.com>
Co-authored-by: namakeingo <pzzdave95@gmail.com>
2023-03-17 13:34:02 -03:00
Erimel
a0daae7aca Pontoon: Update French (fr) localization of GUI
Co-authored-by: Erimel <loukalemire@gmail.com>
2023-03-17 13:33:52 -03:00
unlogisch
e492d3d214 Pontoon: Update German (de) localization of GUI
Co-authored-by: unlogisch <unlogisch@gmx.ch>
Co-authored-by: TheDevMinerTV <devminer@devminer.xyz>
2023-03-17 13:33:25 -03:00
MarcoM
242cfd5fe5 feat: feedback sound when reset triggered (#576)
Co-authored-by: @EvaSachkova
2023-03-14 16:34:45 +02:00
Uriel
5f8eaf432b Add a ratio mode for manual offsets (#615) 2023-03-14 00:10:06 +03:00
Erimel
7c1fd5b6ab Rename resets (#611) 2023-03-02 19:37:03 +02:00
imgbot[bot]
233a754d20 [ImgBot] Optimize images (#618)
Co-authored-by: ImgBotApp <ImgBotHelp@gmail.com>
2023-03-02 18:25:34 +02:00
Collin Kees
2a65dc1086 Toesnap and Footplant (#609) 2023-03-02 18:22:35 +02:00
Butterscotch!
4ff29861aa Convert AutoBone config to Kotlin and fix config loading (#614) 2023-03-02 18:20:21 +02:00
Ryan Butler
c733314c67 Bump deps, sleep on resize (#616) 2023-03-01 17:55:25 +02:00
Erimel
c4f5a5d249 Fix vrconfig crashing (#613) 2023-03-01 04:39:50 +03:00
TheDevMinerTV
69c175c810 Add prettier to check formatting during CI linting (#557) 2023-02-26 17:15:29 +03:00
Butterscotch!
8efbb90ded Convert AutoBone to Kotlin and extend PoseFrame data functionality (#581) 2023-02-26 15:19:08 +03:00
0forks
ea9dc0b0ec server: Log resets from all sources (#604) 2023-02-26 15:18:33 +03:00
Uriel
a0f3515981 Use CSS selectors instead of an if in react for MainLayout buttons (#605) 2023-02-25 17:29:16 +03:00
Erimel
2473b0ef95 VMC Support (#606)
Co-authored-by: Butterscotch! <bscotchvanilla@gmail.com>
Co-authored-by: ImUrX <urielfontan2002@gmail.com>
2023-02-25 17:23:49 +03:00
0forks
4d8c8aa10d server: Fix frame drops in SteamVR/Windows (#607) 2023-02-24 17:21:44 +02:00
Erimel
c91b7f14f7 Merge pull request #597 from SlimeVR/pontoon
New Pontoon translations
2023-02-22 17:01:52 -05:00
Gabriel
290b5cdb78 Pontoon: Update Portuguese (pt-BR) localization of GUI
Co-authored-by: Gabriel <gabrielsonada@outlook.com.br>
2023-02-22 18:57:48 -03:00
Uriel
9a8b728928 Pontoon: Update Latinamerican Spanish (es-419) localization of GUI
Co-authored-by: Uriel <urielfontan2002@gmail.com>
2023-02-22 18:57:48 -03:00
namakeingo
df8dc744bb Pontoon: Update Italian (it) localization of GUI
Co-authored-by: namakeingo <pzzdave95@gmail.com>
2023-02-22 18:57:48 -03:00
Vyolex
3ff8f591db Pontoon: Update Dutch (nl) localization of GUI
Co-authored-by: Vyolex <25586367+Vyolex@users.noreply.github.com>
2023-02-22 18:57:44 -03:00
Hornil
46ea91410f Pontoon: Update Russian (ru) localization of GUI
Co-authored-by: Hornil <vixlyaev@gmail.com>
2023-02-22 18:57:39 -03:00
ReDoX
3fb55f4fc9 Pontoon: Update Polish (pl) localization of GUI
Co-authored-by: ReDoX <redox01@o2.pl>
2023-02-22 21:55:08 +00:00
odydoubouridis
57929a79de Pontoon: Update Greek (el) localization of GUI
Co-authored-by: odydoubouridis <odydoubouridis@gmail.com>
2023-02-22 21:55:08 +00:00
FennT
1a726fd20e Pontoon: Update Arabic (ar) localization of GUI
Co-authored-by: FennT <0094falcon@gmail.com>
2023-02-22 21:55:08 +00:00
disappear9
9615087720 Pontoon: Update Simplified Chinese (zh-Hans) localization of GUI
Co-authored-by: disappear9 <disappear9@outlook.com>
2023-02-22 21:55:08 +00:00
Erimel
9656663e7c Pontoon: Update French (fr) localization of GUI
Co-authored-by: Erimel <loukalemire@gmail.com>
2023-02-22 21:55:08 +00:00
白貓
b56ad7cbd9 Pontoon: Update Traditional Chinese (zh-Hant) localization of GUI
Co-authored-by: 白貓 <yen.max@gmail.com>
2023-02-22 21:55:08 +00:00
Uriel
f313e9625d Upload artifacts to draft when new tag (#599) 2023-02-23 00:54:28 +03:00
Uriel
9b774d768c Add localStorage migration script (#598)
Co-authored-by: ButterscotchV <bscotchvanilla@gmail.com>
2023-02-23 00:53:36 +03:00
lucas lelievre
6c28e18788 fix row height (#601) 2023-02-23 00:46:41 +03:00
Erimel
9c7ccac5ff make offset go the right direction (#602) 2023-02-23 00:46:19 +03:00
Erimel
020ee98e47 wtf Java (#603) 2023-02-23 00:45:53 +03:00
Ryan Butler
cd5c4dc219 Merge pull request #600 from SlimeVR/578-gui-hide-overlay-settings-if-its-not-subscribing-to-solarxr
hide overlay when no initial response fronm it
2023-02-21 13:19:38 -05:00
lucas lelievre
04a777a98e hide overlay when no initial response fronm it 2023-02-19 23:38:45 +01:00
301 changed files with 11403 additions and 5576 deletions

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@@ -83,19 +83,28 @@ jobs:
npm run skipbundler
- if: matrix.os == 'windows-latest'
name: Upload a Build Artifact
uses: actions/upload-artifact@v3.1.0
name: Upload a Build Artifact (Windows)
uses: actions/upload-artifact@v3
with:
# Artifact name
name: SlimeVR-GUI
name: SlimeVR-GUI-Windows
# A file, directory or wildcard pattern that describes what to upload
path: target/release/slimevr.exe
- if: matrix.os != 'windows-latest'
name: Upload a Build Artifact
uses: actions/upload-artifact@v3.1.0
- if: matrix.os == 'ubuntu-20.04'
name: Upload a Build Artifact (Linux)
uses: actions/upload-artifact@v3
with:
# Artifact name
name: SlimeVR-GUI-Linux
# A file, directory or wildcard pattern that describes what to upload
path: target/release/slimevr
- if: matrix.os == 'macos-latest'
name: Upload a Build Artifact (macOS)
uses: actions/upload-artifact@v3
with:
# Artifact name
name: SlimeVR-GUI-macOS
# A file, directory or wildcard pattern that describes what to upload
path: target/release/slimevr

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@@ -38,6 +38,7 @@ jobs:
- name: Test with Gradle
run: ./gradlew test
build:
runs-on: ubuntu-latest
@@ -66,9 +67,20 @@ jobs:
# A file, directory or wildcard pattern that describes what to upload
path: server/build/libs/*
bundle:
- name: Upload to draft release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
draft: true
generate_release_notes: true
files: |
server/build/libs/*
bundle-linux:
runs-on: ubuntu-20.04
needs: build
needs: [build, test]
if: contains(fromJSON('["workflow_dispatch", "create"]'), github.event_name)
steps:
- uses: actions/checkout@v3
with:
@@ -131,9 +143,27 @@ jobs:
name: SlimeVR-GUI-AppImage
path: target/release/bundle/appimage/slimevr*.AppImage
- name: Prepare for release
if: startsWith(github.ref, 'refs/tags/')
run: |
cp target/release/bundle/appimage/slimevr*.AppImage ./SlimeVR-amd64.appimage
cp target/release/bundle/deb/slimevr*.deb ./SlimeVR-amd64.deb
- name: Upload to draft release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
draft: true
generate_release_notes: true
files: |
./SlimeVR-amd64.appimage
./SlimeVR-amd64.deb
bundle-mac:
runs-on: macos-latest
needs: build
needs: [build, test]
if: contains(fromJSON('["workflow_dispatch", "create"]'), github.event_name)
steps:
- uses: actions/checkout@v3
with:
@@ -179,3 +209,76 @@ jobs:
with:
name: SlimeVR-GUI-MacDmg
path: target/release/bundle/dmg/slimevr.dmg
- name: Prepare for release
if: startsWith(github.ref, 'refs/tags/')
run: |
cp target/release/bundle/dmg/slimevr.dmg ./SlimeVR-mac.dmg
- name: Upload to draft release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
draft: true
generate_release_notes: true
files: |
./SlimeVR-mac.dmg
bundle-windows:
runs-on: windows-latest
needs: [build, test]
if: contains(fromJSON('["workflow_dispatch", "create"]'), github.event_name)
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- uses: actions/download-artifact@v3
with:
name: "SlimeVR-Server"
path: server/build/libs/
- name: Cache cargo dependencies
uses: Swatinem/rust-cache@v2
with:
shared-key: "windows-latest"
- name: Use Node.js
uses: actions/setup-node@v3
with:
node-version-file: '.node-version'
cache: 'npm'
- name: Build
run: |
npm ci
npm run skipbundler
- name: Bundle to zips
shell: bash
run: |
mkdir SlimeVR
cp gui/src-tauri/icons/icon.ico ./SlimeVR/run.ico
cp server/build/libs/slimevr.jar ./SlimeVR/slimevr.jar
cp server/resources/* ./SlimeVR/
cp target/release/slimevr.exe ./SlimeVR/
7z a -tzip SlimeVR-win64.zip ./SlimeVR/
mv ./SlimeVR/slimevr.exe ./SlimeVR/slimevr-ui.exe
7z a -tzip SlimeVR.zip ./SlimeVR/
- uses: actions/upload-artifact@v3.1.0
with:
name: SlimeVR-GUI-Windows
path: ./SlimeVR*.zip
- name: Upload to draft release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
draft: true
generate_release_notes: true
files: |
./SlimeVR-win64.zip
./SlimeVR.zip

3
.imgbotconfig Normal file
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@@ -0,0 +1,3 @@
{
"ignoredFiles": ["gui/src-tauri/icons/*"]
}

507
Cargo.lock generated

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@@ -60,6 +60,8 @@ work. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
</screenshot>
</screenshots>
<releases>
<release version="0.6.2" date="2023-02-17"><url>https://github.com/SlimeVR/SlimeVR-Server/releases/tag/v0.6.2</url></release>
<release version="0.6.1" date="2023-02-12"><url>https://github.com/SlimeVR/SlimeVR-Server/releases/tag/v0.6.1</url></release>
<release version="0.6.0" date="2023-01-05"><url>https://github.com/SlimeVR/SlimeVR-Server/releases/tag/v0.6.0</url></release>
<release version="0.5.1" date="2022-12-12"><url>https://github.com/SlimeVR/SlimeVR-Server/releases/tag/v0.5.1</url></release>
<release version="0.5.0" date="2022-12-07"><url>https://github.com/SlimeVR/SlimeVR-Server/releases/tag/v0.5.0</url></release>

8
flake.lock generated
View File

@@ -32,16 +32,16 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1675410244,
"narHash": "sha256-ODj6egMoH/HgAF/0wIy0EfRBeUx5FMuLl6uAdUW3kCI=",
"lastModified": 1677407201,
"narHash": "sha256-3blwdI9o1BAprkvlByHvtEm5HAIRn/XPjtcfiunpY7s=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "f7543a7539a007e9562e4d8d24e17a4bcf369b68",
"rev": "7f5639fa3b68054ca0b062866dc62b22c3f11505",
"type": "github"
},
"original": {
"id": "nixpkgs",
"ref": "nixos-22.11",
"ref": "nixos-unstable",
"type": "indirect"
}
},

View File

@@ -1,7 +1,7 @@
{
description = "Server app for SlimeVR ecosystem";
inputs.nixpkgs.url = "nixpkgs/nixos-22.11";
inputs.nixpkgs.url = "nixpkgs/nixos-unstable";
inputs.flake-utils.url = "github:numtide/flake-utils";
inputs.rust-overlay.url = "github:oxalica/rust-overlay";
@@ -57,7 +57,7 @@
exa
fd
jdk # JDK17
jdk17 # JDK17
nodejs
gradle
];

View File

@@ -4,11 +4,7 @@
"es2021": true,
"jest": true
},
"extends": [
"eslint:recommended",
"plugin:@typescript-eslint/recommended",
"prettier"
],
"extends": ["eslint:recommended", "plugin:@typescript-eslint/recommended"],
"parser": "@typescript-eslint/parser",
"parserOptions": {
"ecmaFeatures": {
@@ -17,7 +13,7 @@
"ecmaVersion": "latest",
"sourceType": "module"
},
"plugins": ["react-hooks", "@typescript-eslint", "prettier"],
"plugins": ["react-hooks", "@typescript-eslint"],
"rules": {
"react/react-in-jsx-scope": "off",
"react/prop-types": "off",
@@ -27,7 +23,6 @@
"no-inline-styles": "off",
"@typescript-eslint/no-explicit-any": "off",
"react/no-unescaped-entities": "off",
"prettier/prettier": "warn",
"camelcase": "error",
"@typescript-eslint/no-unused-vars": [
"warn",

View File

@@ -37,7 +37,7 @@
"dev": "tauri dev",
"skipbundler": "tauri build -b none",
"tauri": "tauri",
"lint": "eslint \"src/**/*.{js,jsx,ts,tsx,json}\"",
"lint": "eslint \"src/**/*.{js,jsx,ts,tsx,json}\" && prettier --check \"src/**/*.{js,jsx,ts,tsx,css,md,json}\"",
"lint:fix": "eslint --fix \"src/**/*.{js,jsx,ts,tsx,json}\"",
"format": "prettier --write \"src/**/*.{js,jsx,ts,tsx,css,md,json}\"",
"preview-vite": "vite preview",
@@ -73,17 +73,16 @@
"cross-env": "^7.0.3",
"eslint": "^8.18.0",
"eslint-config-airbnb": "^19.0.4",
"eslint-config-prettier": "^8.5.0",
"eslint-import-resolver-typescript": "^3.1.1",
"eslint-plugin-import": "^2.26.0",
"eslint-plugin-jsx-a11y": "^6.6.0",
"eslint-plugin-prettier": "^4.1.0",
"eslint-plugin-react": "^7.30.1",
"eslint-plugin-react-hooks": "^4.6.0",
"postcss": "^8.4.12",
"prettier": "^2.7.1",
"pretty-quick": "^3.1.3",
"tailwindcss": "^3.0.23",
"tailwind-gradient-mask-image": "^1.0.0",
"tailwindcss": "^3.3.1",
"vite": "^4.0.3"
}
}

View File

@@ -17,6 +17,7 @@ websocket-connection_lost = انقطع الاتصال بالسيرفر. يتم
tips-find_tracker = لست متأكد من أجهزة التعقب؟ قم بتحريك الجهاز لتحديد العنصر المناسب.
tips-do_not_move_heels = يرجى عدم تحريك كاحليك أثناء التسجيل!
tips-file_select = اسحب الملفات وأفلتها لاستخدامها أو <u> تصفح </ u>
## Body parts
@@ -30,7 +31,6 @@ body_part-RIGHT_HAND = اليد اليمنى
body_part-RIGHT_UPPER_LEG = الفخذ الأيمن
body_part-RIGHT_LOWER_LEG = الكاحل الأيمن
body_part-RIGHT_FOOT = القدم اليمنى
body_part-RIGHT_CONTROLLER = جهاز التحكم اليمنى
body_part-CHEST = الصدر
body_part-WAIST = الخصر
body_part-HIP = الورك
@@ -41,19 +41,20 @@ body_part-LEFT_HAND = اليد اليسرى
body_part-LEFT_UPPER_LEG = الفخذ الأيسر
body_part-LEFT_LOWER_LEG = الكاحل الأيسر
body_part-LEFT_FOOT = القدم اليسرى
body_part-LEFT_CONTROLLER = جهاز التحكم الايسر
## Proportions
skeleton_bone-NONE = غير محدد
skeleton_bone-HEAD = إمالة الرأس
skeleton_bone-NECK = طول العنق
skeleton_bone-torso_group = طول الجذع
skeleton_bone-CHEST = طول الصدر
skeleton_bone-CHEST_OFFSET = درجة تشريد الصدر
skeleton_bone-WAIST = طول الخصر
skeleton_bone-HIP = طول الورك
skeleton_bone-HIP_OFFSET = درجة تشريد الورك
skeleton_bone-HIPS_WIDTH = عرض الورك
skeleton_bone-leg_group = طول الساق
skeleton_bone-UPPER_LEG = طول الفخذ
skeleton_bone-LOWER_LEG = طول الساق السفلي
skeleton_bone-FOOT_LENGTH = طول القدم
@@ -61,10 +62,11 @@ skeleton_bone-FOOT_SHIFT = إمالة القدم
skeleton_bone-SKELETON_OFFSET = درجة تشريد الهيكل العظمي
skeleton_bone-SHOULDERS_DISTANCE = مسافة الكتفين
skeleton_bone-SHOULDERS_WIDTH = عرض الكتفين
skeleton_bone-arm_group = طول الذراع
skeleton_bone-UPPER_ARM = طول العضد
skeleton_bone-LOWER_ARM = طول الساعد
skeleton_bone-CONTROLLER_Y = مسافة وحدة التحكم Y
skeleton_bone-CONTROLLER_Z = مسافة وحدة التحكم Z
skeleton_bone-HAND_Y = مسافة اليد Y
skeleton_bone-HAND_Z = مسافة اليد Z
skeleton_bone-ELBOW_OFFSET = درجة تشريد الكوع
## Tracker reset buttons
@@ -72,7 +74,7 @@ skeleton_bone-ELBOW_OFFSET = درجة تشريد الكوع
reset-reset_all = إعادة تعيين جميع النسب
reset-full = اعاده تعيين
reset-mounting = إعادة تعيين التركيب
reset-quick = إعادة تعيين سريعة
reset-yaw = إعادة تعيين الانعراج
## Serial detection stuff
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = المصنّع
tracker-infos-display_name = اسم العرض
tracker-infos-custom_name = اسم مخصص
tracker-infos-url = عنوان URL لجهاز التعقب
tracker-infos-version = إصدار البرنامج الثابت
tracker-infos-hardware_rev = مراجعة الأجهزة
## Tracker settings
@@ -297,8 +301,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = است
## FK/Tracking settings
settings-general-fk_settings = إعدادات التعقب
settings-general-fk_settings-leg_tweak = تعديلات الساق
settings-general-fk_settings-leg_tweak-description = يمكن أن يقلل أدت التقليم الأرضية من تقليم الأرض أو حتى يزيله ، ولكنه قد يسبب مشاكل عند الركوع على ركبتيك. تصحيح التزحلق على الجليد يصحح التزحلق على الجليد ، لكن يمكنه أن يقلل الدقة في أنماط حركة معينة
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -308,7 +310,14 @@ settings-general-fk_settings-leg_tweak-floor_clip = فلور كليب
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = تصحيح التزحلق
settings-general-fk_settings-leg_tweak-toe_snap = انجذاب إلى أصابع القدم
settings-general-fk_settings-leg_tweak-foot_plant = تثبيت اصبع القدم
settings-general-fk_settings-leg_tweak-skating_correction-amount = قوة تصحيح التزحلق
settings-general-fk_settings-leg_tweak-skating_correction-description = تصحيح التزحلق يصحح التزحلق على الجليد، ولكن يمكن أن يقلل الدقة في أنماط حركة معينة. عند تمكين هذا، تأكد من إعادة الضبط وإعادة المعايرة بالكامل في اللعبة.
settings-general-fk_settings-leg_tweak-floor_clip-description = يمكن أن يقلل التثبيت الأرضية من الإجتياز الأرضية أو حتى يزيله. عند تمكين هذا، تأكد من إعادة الضبط وإعادة المعايرة بالكامل في اللعبة.
settings-general-fk_settings-leg_tweak-toe_snap-description = الانجذاب إلى أصابع القدم يحاول تخمين دوران قدميك إذا لم تكن أجهزة تعقب القدم قيد الاستخدام.
settings-general-fk_settings-leg_tweak-foot_plant-description = تثبيت اصبع القدم يحاول تخمين دوران قدميك إذا لم تكن أجهزة تعقب القدم قيد الاستخدام.
settings-general-fk_settings-leg_fk = تعقب الساق
settings-general-fk_settings-arm_fk = تعقب الذراع
settings-general-fk_settings-arm_fk-description = تغيير طريقة تعقب الذراعين.
settings-general-fk_settings-arm_fk-force_arms = إجبار الذراعين من ايتش أم دي
@@ -337,12 +346,12 @@ settings-general-gesture_control-taps =
[many] { $amount } نقرات
*[other] { $amount } نقرات
}
settings-general-gesture_control-quickResetEnabled = تمكين النقر لإعادة الضبط السريع
settings-general-gesture_control-quickResetDelay = تأخير إعادة الضبط السريع
settings-general-gesture_control-quickResetTaps = نقرات لإعادة الضبط السريع
settings-general-gesture_control-resetEnabled = تمكين النقر لإعادة التعيين
settings-general-gesture_control-resetDelay = إعادة تعيين التأخير
settings-general-gesture_control-resetTaps = نقرات لإعادة الضبط
settings-general-gesture_control-yawResetEnabled = تمكين النقر لإعادة التعيين الانعراج
settings-general-gesture_control-yawResetDelay = إعادة تعيين التأخير الانعراج
settings-general-gesture_control-yawResetTaps = عدد النقرات لإعادة تعيين الانعراج
settings-general-gesture_control-fullResetEnabled = تمكين النقر لإعادة التعيين الكامل
settings-general-gesture_control-fullResetDelay = تأخير إعادة التعيين الكامل
settings-general-gesture_control-fullResetTaps = عدد النقرات لإعادة التعيين الكامل
settings-general-gesture_control-mountingResetEnabled = تمكين النقر لإعادة تعيين التركيب
settings-general-gesture_control-mountingResetDelay = تأخير إعادة تعيين التركيب
settings-general-gesture_control-mountingResetTaps = نقرات لإعادة تعيين التركيب
@@ -356,6 +365,10 @@ settings-general-interface-dev_mode-label = وضع المطوّر
settings-general-interface-serial_detection = الكشف عن جهاز تسلسلي
settings-general-interface-serial_detection-description = سيعرض هذا الخيار نافذة منبثقة في كل مرة تقوم فيها بتوصيل جهاز تسلسلي جديد يمكن أن يكون جهاز تعقب. يساعد في تحسين عملية إعداد جهاز التعقب.
settings-general-interface-serial_detection-label = الكشف عن جهاز تسلسلي
settings-general-interface-feedback_sound = صوت ردود الفعل
settings-general-interface-feedback_sound-description = سيصدر هذا الخيار صوتًا عند تشغيل إعادة الضبط
settings-general-interface-feedback_sound-label = صوت ردود الفعل
settings-general-interface-feedback_sound-volume = حجم صوت ردود الفعل
settings-general-interface-lang = اختر اللغة
settings-general-interface-lang-description = قم بتغيير اللغة الافتراضية التي تريد استخدامها.
settings-general-interface-lang-placeholder = اختر اللغة التي تريد استخدامها
@@ -435,11 +448,51 @@ settings-osc-vrchat-network-trackers-knees = الركبتين
settings-osc-vrchat-network-trackers-feet = القدمين
settings-osc-vrchat-network-trackers-elbows = الكوعين
## VMC OSC settings
settings-osc-vmc = التقاط الحركة الافتراضية
# This cares about multilines
settings-osc-vmc-description =
قم بتغيير الإعدادات الخاصة ببروتوكول التقاط الحركة الافتراضية
لإرسال بيانات عظام سلايم في ار وتلقي بيانات العظام من تطبيقات أخرى.
settings-osc-vmc-enable = تمكين
settings-osc-vmc-enable-description = تبديل إرسال واستقبال البيانات.
settings-osc-vmc-enable-label = تمكين
settings-osc-vmc-network = منافذ الشبكة
settings-osc-vmc-network-description = قم بتعيين المنافذ للاستماع وإرسال البيانات إلى التقاط الحركة الافتراضية
settings-osc-vmc-network-port_in =
.label = منفذ الدخول
.placeholder = منفذ الدخول (الافتراضي: 39540)
settings-osc-vmc-network-port_out =
.label = منفذ الخروج
.placeholder = منفذ الخروج (الافتراضي: 39539)
settings-osc-vmc-network-address = عنوان الشبكة
settings-osc-vmc-network-address-description = قم بتعيين العنوان لإرسال البيانات إلى التقاط الحركة الافتراضية.
settings-osc-vmc-network-address-placeholder = عنوان آي بي في 4
settings-osc-vmc-vrm = نموذج في ار إم
settings-osc-vmc-vrm-description = قم بتحميل نموذج في ار إم للسماح بتركيز الرأس وتمكين توافق أعلى مع تطبيقات الأخرى
settings-osc-vmc-vrm-model_unloaded = لم يتم تحميل أي نموذج
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] تحميل النموذج: { $name }
*[other] تم تحميل نموذج بدون عنوان
}
settings-osc-vmc-vrm-file_select = اسحب نموذج وأفلته لاستخدامه أو <u> تصفح </ u>
settings-osc-vmc-anchor_hip = ثبت في الوركين
settings-osc-vmc-anchor_hip-description = ثبت التعقب في الوركين، هو مفيد إن كنت تيوبنغ جالسًا. في حالة التعطيل، قم بتحميل نموذج في ار إم.
settings-osc-vmc-anchor_hip-label = ثبت في الوركين
## Setup/onboarding menu
onboarding-skip = تخطى الإعداد
onboarding-continue = ‏‏متابعة
onboarding-wip = جاري العمل
onboarding-previous_step = الخطوة السابقة
onboarding-setup_warning =
<b>تحذير:<b> الإعداد ضروري للتعقب الجيد،
إنه مطلوب إذا كانت هذه هي المرة الأولى التي تستخدم سلايم في ار.
onboarding-setup_warning-skip = تخطى الإعداد
onboarding-setup_warning-cancel = متابعة الإعداد
## Wi-Fi setup
@@ -642,6 +695,7 @@ onboarding-manual_proportions-back = العودة إلى برنامج تعليم
onboarding-manual_proportions-title = نسب الجسم اليدوية
onboarding-manual_proportions-precision = ضبط الدقة
onboarding-manual_proportions-auto = المعايرة التلقائية
onboarding-manual_proportions-ratio = اضبط حسب مجموعات النسب
## Tracker automatic proportions setup
@@ -653,22 +707,32 @@ onboarding-automatic_proportions-prev_step = الخطوة السابقة
onboarding-automatic_proportions-put_trackers_on-title = ارتدي أجهزة التعقب
onboarding-automatic_proportions-put_trackers_on-description = لمعايرة نسب جسمك ، سنستخدم أجهزة التعقب التي قمت بتعيينها. ضع جميع أجهزة التعقب، يمكنك معرفة أين تم تعيينه في المستند على اليمين.
onboarding-automatic_proportions-put_trackers_on-next = ارتديت جميع أجهزة التعقب.
onboarding-automatic_proportions-preparation-title = التحضير
onboarding-automatic_proportions-preparation-description = ضع كرسيًا خلفك مباشرةً داخل مساحة اللعب الخاصة بك. كن مستعد للجلوس أثناء الإعداد.
onboarding-automatic_proportions-preparation-next = أنا أمام كرسي
onboarding-automatic_proportions-requirements-title = المتطلبات
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
لديك على الأقل ما يكفي من أجهزة تعقب لتعقب قدميك (بشكل عام 5 أجهزة تعقب).
ارتديت أجهزة التعقب وسماعة الرأس.
شغلت أجهزة التعقب وسماعة الرأس.
أجهزة التعقب وسماعات الرأس متصلة بسرفر سلايم في ار.
تعمل أجهزة التتبع وسماعات الرأس بشكل صحيح داخل سرفر سلايم في ار .
تقوم سماعة الرأس الخاصة بك بالإبلاغ عن بيانات الموقع إلى سرفر سلايم في ار (وهذا يعني بشكل عام تشغيل سلايم في ار وتوصيله بـ سلايم في ار باستخدام برنامج تشغيل ستيم في ار من سلايم في ار ).
onboarding-automatic_proportions-requirements-next = لقد قرأت المتطلبات
onboarding-automatic_proportions-start_recording-title = استعد للتحرك
onboarding-automatic_proportions-start_recording-description = سنقوم الآن بتسجيل بعض الوضعيات والحركات المحددة. ستتم مطالبتك بذلك في الشاشة التالية. كن مستعدا للبدء عند الضغط على الزر!
onboarding-automatic_proportions-start_recording-next = بدء التسجيل
onboarding-automatic_proportions-recording-title = تسجيل
onboarding-automatic_proportions-recording-description-p0 = جاري التسجيل...
onboarding-automatic_proportions-recording-description-p1 = قم بالحركات الموضحة أدناه:
onboarding-automatic_proportions-recording-steps-0 = اثني الركبتين عدة مرات.
onboarding-automatic_proportions-recording-steps-1 = اجلس على كرسي ثم قف.
onboarding-automatic_proportions-recording-steps-2 = قم بتدوير الجزء العلوي من الجسم إلى اليسار ، ثم انحني إلى اليمين.
onboarding-automatic_proportions-recording-steps-3 = قم بتدوير الجزء العلوي من الجسم إلى اليمين ، ثم انحني إلى اليسار.
onboarding-automatic_proportions-recording-steps-4 = تهزهز حتى ينتهي الموقت.
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
قف بشكل مستقيم، لف رأسك بشكل دائري.
اثنِ ظهرك للأمام و قرفص. أثناء الجلوس ، انظر إلى يسارك ، ثم إلى يمينك.
قم بتدوير الجزء العلوي من جسمك إلى اليسار (عكس اتجاه عقارب الساعة) ، ثم انزل نحو الأرض.
قم بتدوير الجزء العلوي من جسمك إلى اليمين (في اتجاه عقارب الساعة) ، ثم انزل نحو الأرض.
قم بتدوير وركيك في حركة دائرية كما لو كنت تستخدم طوق هولا هوب.
إذا كان هناك وقت متبقي على التسجيل ، فيمكنك تكرار هذه الخطوات حتى تنتهي.
onboarding-automatic_proportions-recording-processing = معالجة النتيجة
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[zero] { $time } ثانية متبقية

View File

@@ -17,6 +17,7 @@ websocket-connection_lost = Verbindung zum Server verloren. Versuche Verbindung
tips-find_tracker = Sie sind sich nicht sicher, welcher Tracker welcher ist? Schütteln Sie einen Tracker, um den zugehörigen Eintrag hervorzuheben.
tips-do_not_move_heels = Stellen Sie sicher, dass Sie Ihre Fersen während der Aufnahme nicht bewegen!
tips-file_select = Dateien per Drag & Drop verwenden oder <u>durchsuchen</u>
## Body parts
@@ -30,7 +31,6 @@ body_part-RIGHT_HAND = Rechte Hand
body_part-RIGHT_UPPER_LEG = Rechter Oberschenkel
body_part-RIGHT_LOWER_LEG = Rechter Unterschenkel
body_part-RIGHT_FOOT = Rechter Fuß
body_part-RIGHT_CONTROLLER = Rechter Controller
body_part-CHEST = Brust
body_part-WAIST = Taille
body_part-HIP = Hüfte
@@ -41,19 +41,20 @@ body_part-LEFT_HAND = Linke Hand
body_part-LEFT_UPPER_LEG = Linker Oberschenkel
body_part-LEFT_LOWER_LEG = Linker Unterschenkel
body_part-LEFT_FOOT = Linker Fuß
body_part-LEFT_CONTROLLER = Linker Controller
## Proportions
skeleton_bone-NONE = Keine
skeleton_bone-HEAD = Kopfverschiebung
skeleton_bone-NECK = Halslänge
skeleton_bone-torso_group = Oberkörperhöhe
skeleton_bone-CHEST = Brustabstand
skeleton_bone-CHEST_OFFSET = Brustversatz
skeleton_bone-WAIST = Taillenabstand
skeleton_bone-HIP = Hüftlänge
skeleton_bone-HIP_OFFSET = Hüftversatz
skeleton_bone-HIPS_WIDTH = Hüftbreite
skeleton_bone-leg_group = Beinlänge
skeleton_bone-UPPER_LEG = Linker Oberschenkellänge
skeleton_bone-LOWER_LEG = Linker Unterschenkellänge
skeleton_bone-FOOT_LENGTH = Fußlänge
@@ -61,10 +62,11 @@ skeleton_bone-FOOT_SHIFT = Fußverschiebung
skeleton_bone-SKELETON_OFFSET = Skelettversatz
skeleton_bone-SHOULDERS_DISTANCE = Schulterentfernung
skeleton_bone-SHOULDERS_WIDTH = Schulterbreite
skeleton_bone-arm_group = Armlänge
skeleton_bone-UPPER_ARM = Oberarmlänge
skeleton_bone-LOWER_ARM = Unterarmlänge
skeleton_bone-CONTROLLER_Y = Controller Abstand Y
skeleton_bone-CONTROLLER_Z = Controller Abstand Z
skeleton_bone-HAND_Y = Y-Abstand der Hände
skeleton_bone-HAND_Z = Z-Abstand der Hände
skeleton_bone-ELBOW_OFFSET = Ellbogenversatz
## Tracker reset buttons
@@ -72,7 +74,6 @@ skeleton_bone-ELBOW_OFFSET = Ellbogenversatz
reset-reset_all = Alle Proportionen zurücksetzen
reset-full = Reset
reset-mounting = Befestigungs-Reset
reset-quick = Schneller Reset
## Serial detection stuff
@@ -160,6 +161,8 @@ tracker-infos-manufacturer = Hersteller
tracker-infos-display_name = Anzeigename
tracker-infos-custom_name = Benutzerdefinierter Name
tracker-infos-url = Tracker-Adresse
tracker-infos-version = Firmware-Version
tracker-infos-hardware_rev = Hardware-Version
## Tracker settings
@@ -297,8 +300,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = Nutze d
## FK/Tracking settings
settings-general-fk_settings = FK-Einstellungen
settings-general-fk_settings-leg_tweak = Beinoptimierungen
settings-general-fk_settings-leg_tweak-description = Bodenclip kann das einsinken in den Boden reduzieren oder sogar beseitigen, kann aber beim Knien Probleme verursachen. Die Rutsch-Korrektur verringert das Rutschen auf dem Boden, kann aber bei bestimmten Bewegungsmustern die Genauigkeit verringern.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -308,7 +309,9 @@ settings-general-fk_settings-leg_tweak-floor_clip = Bodenclip
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = Rutschkorrektur
settings-general-fk_settings-leg_tweak-foot_plant = Fußkorrektur
settings-general-fk_settings-leg_tweak-skating_correction-amount = Rutschkorrekturstärke
settings-general-fk_settings-leg_fk = Beintracking
settings-general-fk_settings-arm_fk = Arm-Tracking
settings-general-fk_settings-arm_fk-description = Ändern Sie die Art und Weise, wie die Arme berechnet werden.
settings-general-fk_settings-arm_fk-force_arms = Arme vom VR-Headset erzwingen
@@ -333,12 +336,6 @@ settings-general-gesture_control-taps =
[one] 1-mal antippen
*[other] { $amount }-mal antippen
}
settings-general-gesture_control-quickResetEnabled = Antippen für schnellen Reset
settings-general-gesture_control-quickResetDelay = Verzögerung für schnellen Reset
settings-general-gesture_control-quickResetTaps = Anzahl für schnellen Reset
settings-general-gesture_control-resetEnabled = Antippen für Reset
settings-general-gesture_control-resetDelay = Reset-Verzögerung
settings-general-gesture_control-resetTaps = Anzahl für Reset
settings-general-gesture_control-mountingResetEnabled = Antippen für Befestigungs-Reset
settings-general-gesture_control-mountingResetDelay = Befestigungs-Reset-Verzügerung
settings-general-gesture_control-mountingResetTaps = Anzahl für Befestigungs-Reset
@@ -352,6 +349,10 @@ settings-general-interface-dev_mode-label = Entwicklermodus
settings-general-interface-serial_detection = Serielle Geräteerkennung
settings-general-interface-serial_detection-description = Diese Option zeigt jedes Mal ein Pop-up-Fenster an, wenn ein neues serielles Gerät angeschlossen wird, das ein Tracker sein könnte. Dies hilft beim Einrichtungsprozess des Trackers
settings-general-interface-serial_detection-label = Serielle Geräteerkennung
settings-general-interface-feedback_sound = Feedback-Geräusch
settings-general-interface-feedback_sound-description = Diese Option wird ein Geräusch abspielen, wenn ein Reset ausgeführt wurde.
settings-general-interface-feedback_sound-label = Feedback-Geräusch
settings-general-interface-feedback_sound-volume = Feedback-Sound-Lautstärke
settings-general-interface-lang = Sprachauswahl
settings-general-interface-lang-description = Ändern Sie die Standard-Sprache, die Sie verwenden möchten
settings-general-interface-lang-placeholder = Wählen Sie die zu verwendende Sprache aus
@@ -429,6 +430,35 @@ settings-osc-vrchat-network-trackers-knees = Knie
settings-osc-vrchat-network-trackers-feet = Füße
settings-osc-vrchat-network-trackers-elbows = Ellbogen
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
settings-osc-vmc-enable = Aktivieren
settings-osc-vmc-enable-description = Ein- und Ausschalten des Sendens und Empfangen von Daten.
settings-osc-vmc-enable-label = Aktivieren
settings-osc-vmc-network = Netzwerk-Ports
settings-osc-vmc-network-description = Port Einstellungen zum Empfangen und Senden von Daten über VMC.
settings-osc-vmc-network-port_in =
.label = Eingehender Port
.placeholder = Eingehender Port (default: 39540)
settings-osc-vmc-network-port_out =
.label = Ausgehender Port
.placeholder = Ausgehender Port (default: 39539)
settings-osc-vmc-network-address = Netzwerkadresse
settings-osc-vmc-network-address-description = Setze die Adresse, wo die Daten hinversendet werden sollen.
settings-osc-vmc-network-address-placeholder = IPv4-Adresse
settings-osc-vmc-vrm = VRM-Model
settings-osc-vmc-vrm-description = Lade ein VRM-Modell um die Kopfverankerung anzuschalten und eine bessere Kompatibilität mit anderen Anwendungen zu bekommen.
settings-osc-vmc-vrm-model_unloaded = Kein Modell geladen
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] Modell geladen: { $name }
*[other] Unbenanntes Modell geladen
}
settings-osc-vmc-vrm-file_select = Modell per Drag & Drop laden oder <u>durchsuchen</u>
settings-osc-vmc-anchor_hip = Hüftenverankerung
settings-osc-vmc-anchor_hip-label = Hüftenverankerung
## Setup/onboarding menu
onboarding-skip = Einrichtung überspringen
@@ -528,6 +558,37 @@ onboarding-assign_trackers-next = Ich habe alle Tracker zugewiesen
## Tracker assignment warnings
# Note for devs, number is used for representing boolean states per bit.
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_FOOT =
{ $unassigned ->
[6] Der linke Fuß ist zugewiesen, aber der linke Unterschenkel muss ebenfalls zugewiesen sein!
[5] Der linke Fuß ist zugewiesen, aber der linke Oberschenkel muss ebenfalls zugewiesen sein!
[4] Der linke Fuß ist zugewiesen, aber der linke Unter- und Oberschenkel müssen ebenfalls zugewiesen sein!
[3] Der linke Fuß ist zugewiesen, aber die Brust, oder Taille muss ebenfalls zugewiesen sein!
[2] Der linke Fuß ist zugewiesen, aber der linke Unterschenkel und die Brust, Hüfte oder Taille müssen ebenfalls zugewiesen sein!
[1] Der linke Fuß ist zugewiesen, aber der linke Oberschenkel und die Brust, die Hüfte oder die Taille müssen ebenfalls zugewiesen sein!
[0] Der linke Fuß ist zugewiesen, aber der linke Unter- und Oberschenkel und die Brust, die Hüfte oder die Taille müssen ebenfalls zugewiesen sein!
*[other] Der linke Fuß ist zugewiesen, aber "Unbekanntes nicht zugewiesenes Körperteil" muss ebenfalls zugewiesen sein!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_UPPER_LEG =
{ $unassigned ->
[0] Der linke Oberschenkel ist zugewiesen, aber entweder die Brust, die Hüfte oder die Taille muss ebenfalls zugewiesen werden!
*[other] Der linke Oberschenkel ist zugewiesen, aber "Unbekanntes nicht zugewiesenes Körperteil" muss ebenfalls zugewiesen werden!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-RIGHT_UPPER_LEG =
{ $unassigned ->
[0] Der rechte Oberschenkel ist zugewiesen, aber entweder die Brust, die Hüfte oder die Taille muss ebenfalls zugewiesen werden!
*[other] Der rechte Oberschenkel ist zugewiesen, aber "Unbekanntes nicht zugewiesenes Körperteil" muss ebenfalls zugewiesen werden!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-HIP =
{ $unassigned ->
[0] Die Hüfte ist zugewiesen, aber die Brust muss ebenfalls zugewiesen werden!
*[other] Die Hüfte ist zugewiesen, aber "Unbekanntes nicht zugewiesenes Körperteil" muss ebenfalls zugewiesen werden!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-WAIST =
{ $unassigned ->
@@ -581,22 +642,16 @@ onboarding-automatic_proportions-prev_step = Vorheriger Schritt
onboarding-automatic_proportions-put_trackers_on-title = Legen Sie Ihre Tracker an
onboarding-automatic_proportions-put_trackers_on-description = Um Ihre Proportionen zu kalibrieren, werden wir die Tracker verwenden, die Sie gerade zugewiesen haben. Legen Sie alle Ihre Tracker an. Sie können rechts in der Abbildung sehen, welche welche sind.
onboarding-automatic_proportions-put_trackers_on-next = Ich habe alle meine Tracker angelegt
onboarding-automatic_proportions-preparation-title = Vorbereitung
onboarding-automatic_proportions-preparation-description = Stellen Sie ein Stuhl hinter sich in Ihrem Spielbereich auf. Seien Sie bereit, sich während der Autobone-Einrichtung hinzusetzen.
onboarding-automatic_proportions-preparation-next = Ich stehe vor dem Stuhl
onboarding-automatic_proportions-requirements-title = Anforderungen
onboarding-automatic_proportions-requirements-next = Ich habe die Anforderungen gelesen
onboarding-automatic_proportions-start_recording-title = Bereiten Sie sich auf ein paar Bewegungen vor
onboarding-automatic_proportions-start_recording-description = Wir werden nun einige bestimmte Posen und Bewegungen aufnehmen. Diese werden im nächsten Bildschirm angezeigt. Bereiten Sie sicht darauf vor, wenn Sie den Knopf drücken!
onboarding-automatic_proportions-start_recording-next = Aufnahme starten
onboarding-automatic_proportions-recording-title = Aufnahme
onboarding-automatic_proportions-recording-description-p0 = Aufnahme läuft...
onboarding-automatic_proportions-recording-description-p1 = Machen Sie die unten beschriebenen Bewegungen:
onboarding-automatic_proportions-recording-steps-0 = Gehen Sie ein paarmal in die Knie, ohne Ihre Füße zu bewegen.
onboarding-automatic_proportions-recording-steps-1 = Bitte setzen Sie sich auf den Stuhl und stehen Sie wieder auf.
onboarding-automatic_proportions-recording-steps-2 = Drehen Sie den Oberkörper nach links, dann beugen Sie sich nach rechts.
onboarding-automatic_proportions-recording-steps-3 = Drehen Sie den Oberkörper nach rechts, dann beugen Sie sich nach links.
onboarding-automatic_proportions-recording-steps-4 = Bewegen Sie sich, bis die Zeit abgelaufen ist.
onboarding-automatic_proportions-recording-processing = Aufnahme wird verarbeitet...
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[one] 1 Sekunde verbleibend

View File

@@ -0,0 +1,266 @@
### SlimeVR complete GUI translations
# Please developers (not translators) don't reuse a key inside another key
# or concat text with a translation string in the code, use the appropriate
# features like variables and selectors in each appropriate case!
# And also comment the string if it's something not easy to translate, so you help
# translators on what it means
## Websocket (server) status
websocket-connecting = Σύνδεση με τον διακομιστή
websocket-connection_lost = Η σύνδεση μεταξύ του διακομιστή χάθηκε. Προσπαθώντας να επανασυνδεθεί...
## Tips
tips-find_tracker = Δεν είστε σίγουροι ποιος ανιχνευτής είναι ποιος; Κουνήστε έναν ανιχνευτή και θα επισημάνει το αντίστοιχο στοιχείο.
tips-do_not_move_heels = Βεβαιωθείτε ότι οι φτέρνες σας δεν κινούνται κατά την εγγραφή!
## Body parts
body_part-NONE = Μη εκχωρημένο
body_part-HEAD = Κεφάλι
body_part-NECK = Λαιμός
body_part-RIGHT_SHOULDER = Δεξιός ώμος
body_part-RIGHT_UPPER_ARM = Δεξιό μπράτσο
body_part-RIGHT_LOWER_ARM = Δεξί αγγόνας
body_part-RIGHT_HAND = Δεξί χέρι
body_part-RIGHT_UPPER_LEG = Δεξιός μηρός
body_part-RIGHT_LOWER_LEG = Δεξιός αστράγαλος
body_part-RIGHT_FOOT = Δεξί πόδι
body_part-CHEST = Στήθος
body_part-WAIST = Μέση
body_part-HIP = γοφοί
body_part-LEFT_SHOULDER = Αριστερός ώμος
body_part-LEFT_UPPER_ARM = Αριστερό μπράτσο
body_part-LEFT_LOWER_ARM = Αριστερό αγγόνας
body_part-LEFT_HAND = Αριστερό χέρι
body_part-LEFT_UPPER_LEG = Αριστερός μηρός
body_part-LEFT_LOWER_LEG = Αριστερός αστράγαλος
body_part-LEFT_FOOT = Αριστερό πόδι
## Proportions
skeleton_bone-NONE = Τίποτα
skeleton_bone-HEAD = Μετατόπιση κεφαλής
skeleton_bone-NECK = Μήκος λαιμού
skeleton_bone-CHEST = Μήκος στήθους
skeleton_bone-CHEST_OFFSET = Μετατόπιση στήθους
skeleton_bone-WAIST = Μήκος μέσης
skeleton_bone-HIP = Μήκος γοφών
skeleton_bone-HIP_OFFSET = Μετατόπιση γοφών
skeleton_bone-HIPS_WIDTH = Πλάτος γοφών
skeleton_bone-UPPER_LEG = Μήκος άνω ποδιού
skeleton_bone-LOWER_LEG = Μήκος κάτω ποδιού
skeleton_bone-FOOT_LENGTH = Μήκος ποδιού
skeleton_bone-FOOT_SHIFT = Μετατόπιση ποδιών
skeleton_bone-SKELETON_OFFSET = Μετατόπιση σκελετού
skeleton_bone-SHOULDERS_DISTANCE = Απόσταση ώμων
skeleton_bone-SHOULDERS_WIDTH = Πλάτος ώμων
skeleton_bone-UPPER_ARM = Μήκος μπράτσου
skeleton_bone-LOWER_ARM = Μήκος αγγόνα
skeleton_bone-ELBOW_OFFSET = Μετατόπιση αγκώνα
## Tracker reset buttons
reset-reset_all = Επαναφορά όλων των αναλογιών
reset-full = Επαναφορά
reset-mounting = Επαναφορά τοποθέτησης
reset-quick = Γρήγορη επαναφορά
## Serial detection stuff
serial_detection-new_device-p0 = Εντοπίστηκε νέα σειριακή συσκευή!
serial_detection-new_device-p1 = Εισαγάγετε τα στοιχεία Wi-Fi σας !
serial_detection-new_device-p2 = Επιλέξτε τι θέλετε να κάνετε με αυτό
serial_detection-open_wifi = Συνδέστε στο δίκτυο Wi-Fi
serial_detection-open_serial = Ανοίξτε της σειριακής κονσόλας
serial_detection-submit = Υπόβαλλε!
serial_detection-close = Κλείσιμο
## Navigation bar
navbar-home = Αρχική σελίδα
navbar-body_proportions = Αναλογίες Σώματος
navbar-trackers_assign = Ανάθεση ανιχνευτή
navbar-mounting = Βαθμονόμηση τοποθέτησης
navbar-onboarding = Οδηγός εγκατάστασης
navbar-settings = Ρυθμίσεις
## Bounding volume hierarchy recording
bvh-start_recording = Εγγραφή BVH
bvh-recording = Γίνεται εγγραφή...
## Widget: Overlay settings
widget-overlay = Υπέρθεση
widget-overlay-is_visible_label = Εμφάνιση υπέρθεσης στο SteamVR
widget-overlay-is_mirrored_label = Εμφάνιση υπέρθεσης ως καθρέφτη
## Widget: Drift compensation
widget-drift_compensation-clear = Επαναφορά αντιστάθμισης drift
## Widget: Developer settings
widget-developer_mode = Λειτουργία προγραμματιστή
widget-developer_mode-high_contrast = Υψηλή αντίθεση
widget-developer_mode-precise_rotation = Ακριβής περιστροφή
widget-developer_mode-fast_data_feed = Γρήγορη ροή δεδομένων
widget-developer_mode-filter_slimes_and_hmd = Φιλτράρετε τους αισθητήρες SlimeVR και το HMD
widget-developer_mode-sort_by_name = Ταξινόμηση κατά όνομα
widget-developer_mode-raw_slime_rotation = Ακατέργαστη περιστροφή
widget-developer_mode-more_info = Περισσότερες πληροφορίες
## Widget: IMU Visualizer
widget-imu_visualizer = Περιστροφή
widget-imu_visualizer-rotation_raw = Ακατέργαστο
widget-imu_visualizer-rotation_preview = Προεπισκόπηση
## Tracker status
tracker-status-none = Χωρίς κατάσταση
tracker-status-busy = Απασχολημένο
tracker-status-error = σφάλμα
tracker-status-disconnected = αποσυνδεδεμένο
tracker-status-occluded = Αποφραγμένo
tracker-status-ok = OK
## Tracker status columns
tracker-table-column-name = Όνομα
tracker-table-column-type = τύπος
tracker-table-column-battery = Μπαταρία
tracker-table-column-ping = ping
tracker-table-column-tps = TPS
tracker-table-column-temperature = Θερμοκρασία °C
tracker-table-column-linear-acceleration = Eπιταχυνσιόμετρο X/Y/Z
tracker-table-column-rotation = Περιστροφή Χ/Υ/Ζ
tracker-table-column-position = Θέση Χ/Υ/Ζ
tracker-table-column-url = διεύθυνση URL
## Tracker rotation
tracker-rotation-front = Μπροστά
tracker-rotation-left = Αριστερά
tracker-rotation-right = Δεξιά
tracker-rotation-back = Πίσω
## Tracker information
tracker-infos-manufacturer = Παραγωγός
tracker-infos-display_name = Εμφανιζόμενο όνομα
tracker-infos-custom_name = Προσαρμοσμένο όνομα
tracker-infos-url = Διεύθυνση URL ανιχνευτή
## Tracker settings
tracker-settings-back = Επιστροφή στη λίστα ανιχνευτών
tracker-settings-title = Ρυθμίσεις ανιχνευτή
tracker-settings-assignment_section = Εκχώρηση
tracker-settings-assignment_section-description = Σε ποιο μέρος του σώματος έχει ανατεθεί ο ανιχνευτής.
tracker-settings-assignment_section-edit = Επεξεργασία ανάθεσης
tracker-settings-mounting_section = Θέση τοποθέτησης
tracker-settings-mounting_section-description = Πού είναι τοποθετημένος ο ανιχνευτής;
tracker-settings-mounting_section-edit = Επεξεργασία τοποθέτησης
tracker-settings-drift_compensation_section = Να επιτρέπεται η αντιστάθμιση drift
tracker-settings-drift_compensation_section-description = Θα πρέπει αυτός ο ανιχνευτής να αντισταθμίζει στο drift του όταν είναι ενεργοποιημένη η αντιστάθμιση drift;
tracker-settings-drift_compensation_section-edit = Να επιτρέπεται η αντιστάθμιση drift
# The .<name> means it's an attribute and it's related to the top key.
# In this case that is the settings for the assignment section.
tracker-settings-name_section = Όνομα ανιχνευτή
tracker-settings-name_section-description = Δώστε του ένα χαριτωμένο ψευδώνυμο :)
tracker-settings-name_section-placeholder = Το αριστερό πόδι του NightyBeast
## Tracker part card info
tracker-part_card-no_name = Χωρίς όνομα
tracker-part_card-unassigned = Μη εκχωρημένο
## Body assignment menu
body_assignment_menu = Πού θέλετε να είναι αυτός ο ανιχνευτής;
body_assignment_menu-description = Επιλέξτε μια θέση στην οποία θέλετε να εκχωρηθεί ο ανιχνευτής. Εναλλακτικά, μπορείτε να επιλέξετε να διαχειριστείτε όλους τους ανιχνευτές ταυτόχρονα αντί για έναν προς έναν.
body_assignment_menu-show_advanced_locations = Εμφάνιση σύνθετων τοποθεσιών εκχώρησης
body_assignment_menu-manage_trackers = Διαχείριση όλων των ανιχνευτών
body_assignment_menu-unassign_tracker = Μη εκχωρημένος ανιχνευτής
## Tracker assignment menu
tracker_selection_menu-NONE = Ποιος ανιχνευτή θέλετε να είναι μη εκχωρημένος;
## Mounting menu
## Sidebar settings
## SteamVR settings
## Tracker mechanics
## FK/Tracking settings
## Gesture control settings (tracker tapping)
## Interface settings
## Serial settings
## OSC router settings
## OSC VRChat settings
## Setup/onboarding menu
## Wi-Fi setup
## Mounting setup
## Setup start
## Enter VR part of setup
## Setup done
## Tracker connection setup
## Tracker assignment setup
## Tracker assignment warnings
## Tracker manual mounting setup
## Tracker automatic mounting setup
## Tracker manual proportions setup
## Tracker automatic proportions setup
## Home

View File

@@ -17,6 +17,7 @@ websocket-connection_lost = oopsie woopsie~ connyection wost to teh sewvew ;m;..
tips-find_tracker = nawt suwe whicsh twayckyaw is whicsh? shayke a twackaw and it will hyighwight the cowowesponding iytem.
tips-do_not_move_heels = ensuwe yoowr pawsies do nawt mowve duwing wecowding! ^w^
tips-file_select = dwag & dwop fiwes to use OwO, ow <u>bwowse</u>.
## Body parts
@@ -30,8 +31,8 @@ body_part-RIGHT_HAND = wight pawb
body_part-RIGHT_UPPER_LEG = wight uppew weg
body_part-RIGHT_LOWER_LEG = wight wowwe weg
body_part-RIGHT_FOOT = wight pawb
body_part-CHEST = chwest
body_part-WAIST = wyayst
body_part-CHEST = chwest~
body_part-WAIST = wyayst~
body_part-HIP = hyip
body_part-LEFT_SHOULDER = weft shouwder~
body_part-LEFT_UPPER_ARM = weft uppew awm
@@ -46,12 +47,14 @@ body_part-LEFT_FOOT = weft pawb
skeleton_bone-NONE = none
skeleton_bone-HEAD = hed shyft
skeleton_bone-NECK = nyeck wength
skeleton_bone-torso_group = towso wength
skeleton_bone-CHEST = chwest wength
skeleton_bone-CHEST_OFFSET = chwest awfset
skeleton_bone-WAIST = weyst wength
skeleton_bone-HIP = hip wength
skeleton_bone-HIP_OFFSET = hyip awfset
skeleton_bone-HIPS_WIDTH = hyips wiwdth
skeleton_bone-leg_group = weg wength
skeleton_bone-UPPER_LEG = uppew weg wength
skeleton_bone-LOWER_LEG = wowwe weg wength
skeleton_bone-FOOT_LENGTH = pawsies wength
@@ -59,8 +62,9 @@ skeleton_bone-FOOT_SHIFT = pawsies shyft
skeleton_bone-SKELETON_OFFSET = skeweton awfset
skeleton_bone-SHOULDERS_DISTANCE = shouwdews disyance
skeleton_bone-SHOULDERS_WIDTH = shouwdews wiwdth
skeleton_bone-arm_group = awm wength
skeleton_bone-UPPER_ARM = uppew awm wength
skeleton_bone-LOWER_ARM = fowewawm disyance
skeleton_bone-LOWER_ARM = wowwer awm wength
skeleton_bone-HAND_Y = hawnd disance y
skeleton_bone-HAND_Z = hawnd disance z
skeleton_bone-ELBOW_OFFSET = ewbow awfsewt
@@ -68,9 +72,9 @@ skeleton_bone-ELBOW_OFFSET = ewbow awfsewt
## Tracker reset buttons
reset-reset_all = weset aww pwopowtions~
reset-full = weset~
reset-full = fuww weset~
reset-mounting = weset meownting
reset-quick = quick weset
reset-yaw = yaw weset
## Serial detection stuff
@@ -158,6 +162,8 @@ tracker-infos-manufacturer = mawufactuwer
tracker-infos-display_name = dispway name
tracker-infos-custom_name = custowm name
tracker-infos-url = twackaw uawl
tracker-infos-version = fiwmwawe vewsion
tracker-infos-hardware_rev = hawdwawe revision
## Tracker settings
@@ -198,29 +204,29 @@ body_assignment_menu-unassign_tracker = unassyign twayckaw
#
# We are using it here because english doesn't require changing the text in each case but
# maybe your language does.
-tracker_selection-part = Which tracker to assign to your
tracker_selection_menu-NONE = Which tracker do you want to be unassigned?
tracker_selection_menu-HEAD = { -tracker_selection-part } head?
tracker_selection_menu-NECK = { -tracker_selection-part } neck?
tracker_selection_menu-RIGHT_SHOULDER = { -tracker_selection-part } right shoulder?
tracker_selection_menu-RIGHT_UPPER_ARM = { -tracker_selection-part } right upper arm?
tracker_selection_menu-RIGHT_LOWER_ARM = { -tracker_selection-part } right lower arm?
tracker_selection_menu-RIGHT_HAND = { -tracker_selection-part } right hand?
tracker_selection_menu-RIGHT_UPPER_LEG = { -tracker_selection-part } right thigh?
tracker_selection_menu-RIGHT_LOWER_LEG = { -tracker_selection-part } right ankle?
tracker_selection_menu-RIGHT_FOOT = { -tracker_selection-part } right foot?
tracker_selection_menu-RIGHT_CONTROLLER = { -tracker_selection-part } right controller?
tracker_selection_menu-CHEST = { -tracker_selection-part } chest?
tracker_selection_menu-WAIST = { -tracker_selection-part } waist?
tracker_selection_menu-HIP = { -tracker_selection-part } hip?
tracker_selection_menu-LEFT_SHOULDER = { -tracker_selection-part } left shoulder?
tracker_selection_menu-LEFT_UPPER_ARM = { -tracker_selection-part } left upper arm?
tracker_selection_menu-LEFT_LOWER_ARM = { -tracker_selection-part } left lower arm?
tracker_selection_menu-LEFT_HAND = { -tracker_selection-part } left hand?
tracker_selection_menu-LEFT_UPPER_LEG = { -tracker_selection-part } left thigh?
tracker_selection_menu-LEFT_LOWER_LEG = { -tracker_selection-part } left ankle?
tracker_selection_menu-LEFT_FOOT = { -tracker_selection-part } left foot?
tracker_selection_menu-LEFT_CONTROLLER = { -tracker_selection-part } left controller?
-tracker_selection-part = wich twacaw to assine to youw
tracker_selection_menu-NONE = wich twacaw do u wan be unassine?
tracker_selection_menu-HEAD = { -tracker_selection-part } hed?
tracker_selection_menu-NECK = { -tracker_selection-part } nek?
tracker_selection_menu-RIGHT_SHOULDER = { -tracker_selection-part } wight shouwdaw?
tracker_selection_menu-RIGHT_UPPER_ARM = { -tracker_selection-part } wight uppaw awm?
tracker_selection_menu-RIGHT_LOWER_ARM = { -tracker_selection-part } wight wowwer awm?
tracker_selection_menu-RIGHT_HAND = { -tracker_selection-part } wight hannd?
tracker_selection_menu-RIGHT_UPPER_LEG = { -tracker_selection-part } wight tigh?
tracker_selection_menu-RIGHT_LOWER_LEG = { -tracker_selection-part } wight ankew?
tracker_selection_menu-RIGHT_FOOT = { -tracker_selection-part } wight pawb?
tracker_selection_menu-RIGHT_CONTROLLER = { -tracker_selection-part } wight contwowwaw?
tracker_selection_menu-CHEST = { -tracker_selection-part } chwest?
tracker_selection_menu-WAIST = { -tracker_selection-part } waste?
tracker_selection_menu-HIP = { -tracker_selection-part } hiyp?
tracker_selection_menu-LEFT_SHOULDER = { -tracker_selection-part } weft shouwder?
tracker_selection_menu-LEFT_UPPER_ARM = { -tracker_selection-part } weft uppew awm?
tracker_selection_menu-LEFT_LOWER_ARM = { -tracker_selection-part } weft wowwer awm?
tracker_selection_menu-LEFT_HAND = { -tracker_selection-part } weft hand?
tracker_selection_menu-LEFT_UPPER_LEG = { -tracker_selection-part } weft tigh?
tracker_selection_menu-LEFT_LOWER_LEG = { -tracker_selection-part } weft ankew?
tracker_selection_menu-LEFT_FOOT = { -tracker_selection-part } weft pawb?
tracker_selection_menu-LEFT_CONTROLLER = { -tracker_selection-part } weft contwowwaw?
tracker_selection_menu-unassigned = unassyigned twackaws
tracker_selection_menu-assigned = assyigned twackaws
tracker_selection_menu-dont_assign = do nawt assyign
@@ -242,7 +248,7 @@ mounting_selection_menu-close = cwose
settings-sidebar-title = settyings~
settings-sidebar-general = genyawaw
settings-sidebar-tracker_mechanics = twayckaw mechanics~
settings-sidebar-fk_settings = fk settyings
settings-sidebar-fk_settings = twacking settyings
settings-sidebar-gesture_control = gestauw cantwol
settings-sidebar-interface = intyawface~
settings-sidebar-osc_router = OSC wouwter
@@ -251,8 +257,8 @@ settings-sidebar-serial = sewiaw cownsaw
## SteamVR settings
settings-general-steamvr = steamvr~
settings-general-steamvr-subtitle = steamvr twayckaws~
settings-general-steamvr = steawmvr~
settings-general-steamvr-subtitle = steawmvr twayckaws~
# Not all translation keys support multiline, only the ones that specify it will actually
# split it in lines (that also means you can split in lines however you want in those).
# The first spaces (not tabs) for indentation will be ignored, just to make the file look nice when writing.
@@ -294,9 +300,7 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = nuwmbew
## FK/Tracking settings
settings-general-fk_settings = fk sewttings
settings-general-fk_settings-leg_tweak = leg tweeks
settings-general-fk_settings-leg_tweak-description = floo-cwip can wowduce owow even ewiminates cwipping with teh fwoow but may cause pwobweems when on yowuw neeys. skayting-cowwection cowwects fow wowce skating, but can wowcyancy accuwowacy in cewtain wowvement wowttewns.
settings-general-fk_settings = twacking sewttings
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -306,8 +310,15 @@ settings-general-fk_settings-leg_tweak-floor_clip = fwoow cwip
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = skayting wowcowwection
settings-general-fk_settings-leg_tweak-toe_snap = toe snap
settings-general-fk_settings-leg_tweak-foot_plant = pawb pwant
settings-general-fk_settings-leg_tweak-skating_correction-amount = skawting cowwection stwength
settings-general-fk_settings-arm_fk = awm fk
settings-general-fk_settings-leg_tweak-skating_correction-description = skating-cowwection cowwects fow ice skating but can decwease accuwacy in cewtain movement pattewns. When enabwing this make suwe to fuww weset and wecawibwate in game.
settings-general-fk_settings-leg_tweak-floor_clip-description = fwoow-cwip can reduce ow even ewiminates cwipping thwough the fwoow. When enabwing this, make suwe to fuww weset and wecawibwate in game.
settings-general-fk_settings-leg_tweak-toe_snap-description = toe-snap atempts to gwess da wotation of ur fweet if fweet tracker thingys arewnt in use
settings-general-fk_settings-leg_tweak-foot_plant-description = pawb-pwant wotates youw feet to be pawawwew to the gwound wen in cawntact.
settings-general-fk_settings-leg_fk = leg twacking
settings-general-fk_settings-arm_fk = awm twacking
settings-general-fk_settings-arm_fk-description = chawnge teh way teh awms awe twacked.
settings-general-fk_settings-arm_fk-force_arms = fowce awms fwom hmd
settings-general-fk_settings-skeleton_settings = skeweton sewttings
@@ -323,7 +334,7 @@ settings-general-fk_settings-vive_emulation-label = enabwe vive emuwation
settings-general-gesture_control = gestauw cantwol
settings-general-gesture_control-subtitle = bap bwased wesets
settings-general-gesture_control-description = allaws oww wesets wo be twiggewed by wapping a twackaw. The twackaw hyighest wup on youwuw twuwsuu is uwued fow qwick weset, wa twackaw hyighest up on youwuw weft weg is uwused fow weset, and teh twackaw hyighest up on youwuw wight weg is used fow mmountwing weset. It showold we wentioned what waps muwst happen within 0.6 seconds wo be wegistewed
settings-general-gesture_control-description = awwows fow wesets to be twiggewed by bapping a twackew. teh twackew hyest up on youw towso is used fow yaw weset, the twackew hyest up on youw weft weg is use fow fuww reset, and da twackew hiest up on youw wight weg is used fow mounting weset. it shouwd be menshuned dat baps must bappen wifin 0.6 second to be wegistewed.
# This is a unit: 3 taps, 2 taps, 1 tap
# $amount (Number) - Amount of taps (touches to the tracker's case)
settings-general-gesture_control-taps =
@@ -331,12 +342,12 @@ settings-general-gesture_control-taps =
[one] 1 bap
*[other] { $amount } baps
}
settings-general-gesture_control-quickResetEnabled = enable wap to quwuick weset
settings-general-gesture_control-quickResetDelay = quwuick weset deway
settings-general-gesture_control-quickResetTaps = baps fow quwuick weset
settings-general-gesture_control-resetEnabled = enable wap to weset
settings-general-gesture_control-resetDelay = weset deway
settings-general-gesture_control-resetTaps = baps fow weset
settings-general-gesture_control-yawResetEnabled = enabwe bap to yaw weset
settings-general-gesture_control-yawResetDelay = yaw weset deway
settings-general-gesture_control-yawResetTaps = baps fow yaw weset
settings-general-gesture_control-fullResetEnabled = enabwe bap to fuww weset
settings-general-gesture_control-fullResetDelay = fuww weset deway
settings-general-gesture_control-fullResetTaps = baps fow fuww weset
settings-general-gesture_control-mountingResetEnabled = enable wap to weset mountwing
settings-general-gesture_control-mountingResetDelay = mountwing weset deway
settings-general-gesture_control-mountingResetTaps = baps for mountwing weset
@@ -350,6 +361,10 @@ settings-general-interface-dev_mode-label = devwowwewow mode
settings-general-interface-serial_detection = shewyaw device deteccion
settings-general-interface-serial_detection-description = this option will shaww a pawp-up evewy time yuw pwug a new shewyaw device that cawwld be a twayckaw. it helps iympwooving teh setup pwocess of a twayckaw
settings-general-interface-serial_detection-label = shewyaw device deteccion
settings-general-interface-feedback_sound = feeback sownd
settings-general-interface-feedback_sound-description = dis awptshun wiww pway a sownd wen a weset is twiggered (meow~!)
settings-general-interface-feedback_sound-label = feeback sownd
settings-general-interface-feedback_sound-volume = feedback sownd volyume
settings-general-interface-lang = sewect wanguage
settings-general-interface-lang-description = change the defawwt wanguage yuw want to use
settings-general-interface-lang-placeholder = sewect teh wanguage to use
@@ -429,6 +444,40 @@ settings-osc-vrchat-network-trackers-knees = knyees~
settings-osc-vrchat-network-trackers-feet = pweets~
settings-osc-vrchat-network-trackers-elbows = ewbows~
## VMC OSC settings
settings-osc-vmc = viwtuaw motion captuwe
# This cares about multilines
settings-osc-vmc-description =
change settings specific to the vmc (viwtuaw motion captuwe) pwotocow
to send swimevr's twacking data and weceive twacking data fwom othew apps.
settings-osc-vmc-enable = enaybwe
settings-osc-vmc-enable-description = toggle teh sending awnd wweceiving of data
settings-osc-vmc-enable-label = enaybwe
settings-osc-vmc-network = Network ports
settings-osc-vmc-network-description = set the pawts fow wistening awnd sending data via vmc
settings-osc-vmc-network-port_in =
.label = pawt in
.placeholder = pawt in (defawwt: 39540)
settings-osc-vmc-network-port_out =
.label = pawt out
.placeholder = pawt out (defawwt: 39539)
settings-osc-vmc-network-address = network addwess
settings-osc-vmc-network-address-description = choose which addwess to send out data at via vmc
settings-osc-vmc-network-address-placeholder = IPV4 addwess
settings-osc-vmc-vrm = VRM modew
settings-osc-vmc-vrm-description = woad a VRM modew to awwow head anchow and enabwe a highew compatibiwity with othew appwications
settings-osc-vmc-vrm-model_unloaded = no modew woaded
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] modew woaded: { $name }
*[other] untitwed modew woaded
}
settings-osc-vmc-vrm-file_select = dwag & dwop a modew to use OwO, ow <u>bwowse</u>
settings-osc-vmc-anchor_hip = anchow at hips
settings-osc-vmc-anchor_hip-description = anchow the twacking at the hips, usefuw fow seated vtubing
settings-osc-vmc-anchor_hip-label = anchow at hips
## Setup/onboarding menu
onboarding-skip = skipy setup
@@ -617,7 +666,7 @@ onboarding-automatic_mounting-mounting_reset-step-0 = 1. squawt in a "skiing" po
onboarding-automatic_mounting-mounting_reset-step-1 = 2. pwess the "weset meownting" button and wait fow 3 seconds befowe the twackaws' meownting wowations will weset.
onboarding-automatic_mounting-preparation-title = pwepaiwation
onboarding-automatic_mounting-preparation-step-0 = 1. stand upwight with yowo awems to yowo sides.
onboarding-automatic_mounting-preparation-step-1 = 2. pwess the "weset" button and wait fow 3 seconds befowe the twackaws will weset.
onboarding-automatic_mounting-preparation-step-1 = 2. pwess the "fuww weset" button and wait fow 3 seconds befowe the twackaws will weset.
onboarding-automatic_mounting-put_trackers_on-title = put on yowo twackaws
onboarding-automatic_mounting-put_trackers_on-description = to cawibwate meownting wowations, we'we gonna use the twackaws yowo just assigned. put on awe yowo twackaws, yowo can see which awe which in the figuwe to the wowight.
onboarding-automatic_mounting-put_trackers_on-next = i haff awe my twackaws on
@@ -628,6 +677,7 @@ onboarding-manual_proportions-back = go bawck to weset tutowiaw
onboarding-manual_proportions-title = manyuaw bodee pwopowtiesions
onboarding-manual_proportions-precision = pwecision adjusty
onboarding-manual_proportions-auto = owtomatic cawybwation
onboarding-manual_proportions-ratio = ajust by watio gwoups
## Tracker automatic proportions setup
@@ -639,22 +689,32 @@ onboarding-automatic_proportions-prev_step = pwevious stwep
onboarding-automatic_proportions-put_trackers_on-title = put on yowuw twackaws
onboarding-automatic_proportions-put_trackers_on-description = to cawybwate yowuw pwopowtiesions, we'we gonna use teh twackaws yowu just assigned. put on awl yowuw twackaws, yowu can see which awe which in teh figuwe to teh wowight.
onboarding-automatic_proportions-put_trackers_on-next = i have awl my twackaws on
onboarding-automatic_proportions-preparation-title = pwepawation
onboarding-automatic_proportions-preparation-description = pwace a chayaw diwectly behind yowu inside yowuw pway spawce. be pwepawed to sit down duwing teh owtobone setyup.
onboarding-automatic_proportions-preparation-next = i am in fwont of a chayaw
onboarding-automatic_proportions-requirements-title = wequiyements
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
u have at weast enyough twackews to twack youw pawbs (genyewawwy 5 twackews).
u have youw twackews and headset on.
u awe weawing youw twackews and headset.
ur twackews and headset awe connyected to da SwimeVR sewvew.
ur twackews and headset awe wowking pwopewwy within the SwimeVR sewvew.
ur headset is wepowting positionyaw data to the SwimeVR sewvew (this genyewawwy wenyewawwy means having SteamVR wunnying and connyected to SwimeVR using SwimeVR's SteamVR dwivew).
onboarding-automatic_proportions-requirements-next = i have wed da wequiwemens
onboarding-automatic_proportions-start_recording-title = get wowdy to move
onboarding-automatic_proportions-start_recording-description = we'we now going to wowcawd some specific poses and moves. these will be pwompted in teh wowst screen. be wowdy to stawt when teh buttawn is pwessed!
onboarding-automatic_proportions-start_recording-next = stawt wowcawding
onboarding-automatic_proportions-recording-title = wowcawd
onboarding-automatic_proportions-recording-description-p0 = wowcawding in pwowgwess...
onboarding-automatic_proportions-recording-description-p1 = make teh moves shown bowow:
onboarding-automatic_proportions-recording-steps-0 = bend knees a few times.
onboarding-automatic_proportions-recording-steps-1 = sit on a chayaw then stawnd up.
onboarding-automatic_proportions-recording-steps-2 = twist upwe wowdy wowft, then bend wowft.
onboarding-automatic_proportions-recording-steps-3 = twist upwe wowdy wowight, then bend wowight.
onboarding-automatic_proportions-recording-steps-4 = wiggy aweound until tymey ends.
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
standeng up stwaight, woll youw head in a ciwcwe.
bend youw back fowwawds and squat. whiwe squatting, wook to youw weft, den to youw wight.
twist youw uppew body to da weft (countew-cwockwise), den weach down towawds the gwound.
twist youw uppew body to da wight (cwockwise), den weach down towawds the gwound.
woll youw hips in a ciwcuwaw motion as if youwe using a huwa hoop.
if thewe is time weft on the wecowding, you can wepeat these steps untiw its finyished.
onboarding-automatic_proportions-recording-processing = pwowcessing teh wowesult
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[one] 1 second wowft

View File

@@ -12,6 +12,7 @@ websocket-connection_lost = Connection lost to the server. Trying to reconnect..
## Tips
tips-find_tracker = Not sure which tracker is which? Shake a tracker and it will highlight the corresponding item.
tips-do_not_move_heels = Ensure your heels do not move during recording!
tips-file_select = Drag & drop files to use, or <u>browse</u>.
## Body parts
body_part-NONE = Unassigned
@@ -39,12 +40,14 @@ body_part-LEFT_FOOT = Left foot
skeleton_bone-NONE = None
skeleton_bone-HEAD = Head Shift
skeleton_bone-NECK = Neck Length
skeleton_bone-torso_group = Torso length
skeleton_bone-CHEST = Chest Length
skeleton_bone-CHEST_OFFSET = Chest Offset
skeleton_bone-WAIST = Waist Length
skeleton_bone-HIP = Hip Length
skeleton_bone-HIP_OFFSET = Hip Offset
skeleton_bone-HIPS_WIDTH = Hips Width
skeleton_bone-leg_group = Leg length
skeleton_bone-UPPER_LEG = Upper Leg Length
skeleton_bone-LOWER_LEG = Lower Leg Length
skeleton_bone-FOOT_LENGTH = Foot Length
@@ -52,6 +55,7 @@ skeleton_bone-FOOT_SHIFT = Foot Shift
skeleton_bone-SKELETON_OFFSET = Skeleton Offset
skeleton_bone-SHOULDERS_DISTANCE = Shoulders Distance
skeleton_bone-SHOULDERS_WIDTH = Shoulders Width
skeleton_bone-arm_group = Arm length
skeleton_bone-UPPER_ARM = Upper Arm Length
skeleton_bone-LOWER_ARM = Lower Arm Length
skeleton_bone-HAND_Y = Hand Distance Y
@@ -60,9 +64,9 @@ skeleton_bone-ELBOW_OFFSET = Elbow Offset
## Tracker reset buttons
reset-reset_all = Reset all proportions
reset-full = Reset
reset-full = Full Reset
reset-mounting = Reset Mounting
reset-quick = Quick Reset
reset-yaw = Yaw Reset
## Serial detection stuff
serial_detection-new_device-p0 = New serial device detected!
@@ -271,8 +275,7 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = Use up
## FK/Tracking settings
settings-general-fk_settings = Tracking settings
settings-general-fk_settings-leg_tweak = Leg tweaks
settings-general-fk_settings-leg_tweak-description = Floor-clip can Reduce or even eliminates clipping with the floor but may cause problems when on your knees. Skating-correction corrects for ice skating, but can decrease accuracy in certain movement patterns.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -282,9 +285,16 @@ settings-general-fk_settings-leg_tweak-floor_clip = Floor clip
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = Skating correction
settings-general-fk_settings-leg_tweak-toe_snap = Toe snap
settings-general-fk_settings-leg_tweak-foot_plant = Foot plant
settings-general-fk_settings-leg_tweak-skating_correction-amount = Skating correction strength
settings-general-fk_settings-leg_tweak-skating_correction-description = Skating-correction corrects for ice skating but can decrease accuracy in certain movement patterns. When enabling this make sure to full reset and recalibrate in game.
settings-general-fk_settings-leg_tweak-floor_clip-description = Floor-clip can Reduce or even eliminates clipping through the floor. When enabling this, make sure to full reset and recalibrate in game.
settings-general-fk_settings-leg_tweak-toe_snap-description = Toe-snap attempts to guess the rotation of your feet if feet trackers are not in use.
settings-general-fk_settings-leg_tweak-foot_plant-description = Foot-plant rotates your feet to be parallel to the ground when in contact.
settings-general-fk_settings-leg_fk = Leg tracking
settings-general-fk_settings-arm_fk = Arm tracking
settings-general-fk_settings-arm_fk-description = Change the way the arms are tracked.
settings-general-fk_settings-arm_fk-description = Force arms to be tracked from the HMD even if positional hand data is available.
settings-general-fk_settings-arm_fk-force_arms = Force arms from HMD
settings-general-fk_settings-skeleton_settings = Skeleton settings
settings-general-fk_settings-skeleton_settings-description = Toggle skeleton settings on or off. It is recommended to leave these on.
@@ -298,19 +308,19 @@ settings-general-fk_settings-vive_emulation-label = Enable Vive emulation
## Gesture control settings (tracker tapping)
settings-general-gesture_control = Gesture control
settings-general-gesture_control-subtitle = Tap based resets
settings-general-gesture_control-description = Allows for resets to be triggered by tapping a tracker. The tracker highest up on your torso is used for Quick Reset, the tracker highest up on your left leg is used for Reset, and the tracker highest up on your right leg is used for Mounting Reset. It should be mentioned that taps must happen within 0.6 seconds to be registered.
settings-general-gesture_control-description = Allows for resets to be triggered by tapping a tracker. The tracker highest up on your torso is used for Yaw Reset, the tracker highest up on your left leg is used for Full Reset, and the tracker highest up on your right leg is used for Mounting Reset. It should be mentioned that taps must happen within 0.6 seconds to be registered.
# This is a unit: 3 taps, 2 taps, 1 tap
# $amount (Number) - Amount of taps (touches to the tracker's case)
settings-general-gesture_control-taps = { $amount ->
[one] 1 tap
*[other] { $amount } taps
}
settings-general-gesture_control-quickResetEnabled = Enable tap to quick reset
settings-general-gesture_control-quickResetDelay = Quick reset delay
settings-general-gesture_control-quickResetTaps = Taps for quick reset
settings-general-gesture_control-resetEnabled = Enable tap to reset
settings-general-gesture_control-resetDelay = Reset delay
settings-general-gesture_control-resetTaps = Taps for reset
settings-general-gesture_control-yawResetEnabled = Enable tap to yaw reset
settings-general-gesture_control-yawResetDelay = Yaw reset delay
settings-general-gesture_control-yawResetTaps = Taps for yaw reset
settings-general-gesture_control-fullResetEnabled = Enable tap to full reset
settings-general-gesture_control-fullResetDelay = Full reset delay
settings-general-gesture_control-fullResetTaps = Taps for full reset
settings-general-gesture_control-mountingResetEnabled = Enable tap to reset mounting
settings-general-gesture_control-mountingResetDelay = Mounting reset delay
settings-general-gesture_control-mountingResetTaps = Taps for mounting reset
@@ -323,6 +333,11 @@ settings-general-interface-dev_mode-label = Developer Mode
settings-general-interface-serial_detection = Serial device detection
settings-general-interface-serial_detection-description = This option will show a pop-up every time you plug a new serial device that could be a tracker. It helps improving the setup process of a tracker.
settings-general-interface-serial_detection-label = Serial device detection
settings-general-interface-feedback_sound = Feedback sound
settings-general-interface-feedback_sound-description = This option will play a sound when a reset is triggered
settings-general-interface-feedback_sound-label = Feedback sound
settings-general-interface-feedback_sound-volume = Feedback sound volume
settings-general-interface-theme = Color theme
settings-general-interface-lang = Select language
settings-general-interface-lang-description = Change the default language you want to use.
settings-general-interface-lang-placeholder = Select the language to use
@@ -399,10 +414,48 @@ settings-osc-vrchat-network-trackers-knees = Knees
settings-osc-vrchat-network-trackers-feet = Feet
settings-osc-vrchat-network-trackers-elbows = Elbows
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
# This cares about multilines
settings-osc-vmc-description =
Change settings specific to the VMC (Virtual Motion Capture) protocol
to send SlimeVR's bone data and receive bone data from other apps.
settings-osc-vmc-enable = Enable
settings-osc-vmc-enable-description = Toggle the sending and receiving of data.
settings-osc-vmc-enable-label = Enable
settings-osc-vmc-network = Network ports
settings-osc-vmc-network-description = Set the ports for listening and sending data via VMC
settings-osc-vmc-network-port_in =
.label = Port In
.placeholder = Port in (default: 39540)
settings-osc-vmc-network-port_out =
.label = Port Out
.placeholder = Port out (default: 39539)
settings-osc-vmc-network-address = Network address
settings-osc-vmc-network-address-description = Choose which address to send out data at via VMC
settings-osc-vmc-network-address-placeholder = IPV4 address
settings-osc-vmc-vrm = VRM Model
settings-osc-vmc-vrm-description = Load a VRM model to allow head anchor and enable a higher compatibility with other applications
settings-osc-vmc-vrm-model_unloaded = No model loaded
settings-osc-vmc-vrm-model_loaded = { $titled ->
*[false] Untitled model loaded
[true] Model loaded: { $name }
}
settings-osc-vmc-vrm-file_select = Drag & drop a model to use, or <u>browse</u>
settings-osc-vmc-anchor_hip = Anchor at hips
settings-osc-vmc-anchor_hip-description = Anchor the tracking at the hips, useful for seated VTubing. If disabling, load a VRM model.
settings-osc-vmc-anchor_hip-label = Anchor at hips
## Setup/onboarding menu
onboarding-skip = Skip setup
onboarding-continue = Continue
onboarding-wip = Work in progress
onboarding-previous_step = Previous step
onboarding-setup_warning =
<b>Warning:</b> The initial setup is required for good tracking,
it is needed if this is your first time using SlimeVR.
onboarding-setup_warning-skip = Skip setup
onboarding-setup_warning-cancel = Continue setup
## Wi-Fi setup
onboarding-wifi_creds-back = Go Back to introduction
@@ -427,11 +480,7 @@ onboarding-reset_tutorial-description = This feature isn't done, just press cont
## Setup start
onboarding-home = Welcome to SlimeVR
# This cares about multilines and it's centered!!
onboarding-home-description =
Bringing full-body tracking
to everyone
onboarding-home-start = Lets get set up!
onboarding-home-start = Let's get set up!
## Enter VR part of setup
onboarding-enter_vr-back = Go Back to Tracker assignent
@@ -441,8 +490,8 @@ onboarding-enter_vr-ready = I'm ready
## Setup done
onboarding-done-title = You're all set!
onboarding-done-description = Enjoy your full body experience
onboarding-done-close = Close the guide
onboarding-done-description = Enjoy your full-body experience
onboarding-done-close = Close setup
## Tracker connection setup
onboarding-connect_tracker-back = Go Back to Wi-Fi credentials
@@ -544,6 +593,18 @@ onboarding-assign_trackers-warning-WAIST = Waist is assigned but you need { $una
*[unknown] Unknown unassigned body part
} to also be assigned!
## Tracker mounting method choose
onboarding-choose_mounting = What mounting calibration method to use?
onboarding-choose_mounting-auto_mounting = Automatic mounting
# Italized text
onboarding-choose_mounting-auto_mounting-subtitle = Recommended
onboarding-choose_mounting-auto_mounting-description = This will automatically detect the mounting directions for all of your trackers from 2 poses
onboarding-choose_mounting-manual_mounting = Manual mounting
# Italized text
onboarding-choose_mounting-manual_mounting-subtitle = If you know what you are doing
onboarding-choose_mounting-manual_mounting-description = This will let you choose the mounting direction manually for each tracker
## Tracker manual mounting setup
onboarding-manual_mounting-back = Go Back to Enter VR
onboarding-manual_mounting = Manual Mounting
@@ -555,53 +616,75 @@ onboarding-manual_mounting-next = Next step
onboarding-automatic_mounting-back = Go Back to Enter VR
onboarding-automatic_mounting-title = Mounting Calibration
onboarding-automatic_mounting-description = For SlimeVR trackers to work, we need to assign a mounting rotation to your trackers to align them with your physical tracker mounting.
onboarding-automatic_mounting-manual_mounting = Manually set mounting
onboarding-automatic_mounting-manual_mounting = Manual mounting
onboarding-automatic_mounting-next = Next step
onboarding-automatic_mounting-prev_step = Previous step
onboarding-automatic_mounting-done-title = Mounting rotations calibrated.
onboarding-automatic_mounting-done-description = Your mounting calibration is complete!
onboarding-automatic_mounting-done-restart = Return to start
onboarding-automatic_mounting-done-restart = Try again
onboarding-automatic_mounting-mounting_reset-title = Mounting Reset
onboarding-automatic_mounting-mounting_reset-step-0 = 1. Squat in a "skiing" pose with your legs bent, your upper body tilted forwards, and your arms bent.
onboarding-automatic_mounting-mounting_reset-step-1 = 2. Press the "Reset Mounting" button and wait for 3 seconds before the trackers' mounting rotations will reset.
onboarding-automatic_mounting-preparation-title = Preparation
onboarding-automatic_mounting-preparation-step-0 = 1. Stand upright with your arms to your sides.
onboarding-automatic_mounting-preparation-step-1 = 2. Press the "Reset" button and wait for 3 seconds before the trackers will reset.
onboarding-automatic_mounting-preparation-step-1 = 2. Press the "Full Reset" button and wait for 3 seconds before the trackers will reset.
onboarding-automatic_mounting-put_trackers_on-title = Put on your trackers
onboarding-automatic_mounting-put_trackers_on-description = To calibrate mounting rotations, we're gonna use the trackers you just assigned. Put on all your trackers, you can see which are which in the figure to the right.
onboarding-automatic_mounting-put_trackers_on-next = I have all my trackers on
## Tracker proportions method choose
onboarding-choose_proportions = What proportion calibration method to use?
onboarding-choose_proportions-auto_proportions = Automatic proportions
# Italized text
onboarding-choose_proportions-auto_proportions-subtitle = Recommended
onboarding-choose_proportions-auto_proportions-description = This will guess your proportions by recording a sample of your movements and passing it through an algorithm
onboarding-choose_proportions-manual_proportions = Manual proportions
# Italized text
onboarding-choose_proportions-manual_proportions-subtitle = For small touches
onboarding-choose_proportions-manual_proportions-description = This will let you adjust your proportions manually by modifying them directly
## Tracker manual proportions setup
onboarding-manual_proportions-back = Go Back to Reset tutorial
onboarding-manual_proportions-title = Manual Body Proportions
onboarding-manual_proportions-precision = Precision adjust
onboarding-manual_proportions-auto = Automatic calibration
onboarding-manual_proportions-auto = Automatic proportions
onboarding-manual_proportions-ratio = Adjust by ratio groups
## Tracker automatic proportions setup
onboarding-automatic_proportions-back = Go Back to Reset tutorial
onboarding-automatic_proportions-title = Measure your body
onboarding-automatic_proportions-description = For SlimeVR trackers to work, we need to know the length of your bones. This short calibration will measure it for you.
onboarding-automatic_proportions-manual = Manual calibration
onboarding-automatic_proportions-manual = Manual proportions
onboarding-automatic_proportions-prev_step = Previous step
onboarding-automatic_proportions-put_trackers_on-title = Put on your trackers
onboarding-automatic_proportions-put_trackers_on-description = To calibrate your proportions, we're gonna use the trackers you just assigned. Put on all your trackers, you can see which are which in the figure to the right.
onboarding-automatic_proportions-put_trackers_on-next = I have all my trackers on
onboarding-automatic_proportions-preparation-title = Preparation
onboarding-automatic_proportions-preparation-description = Place a chair directly behind you inside your play space. Be prepared to sit down during the autobone setup.
onboarding-automatic_proportions-preparation-next = I am in front of a chair
onboarding-automatic_proportions-requirements-title = Requirements
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
You have at least enough trackers to track your feet (generally 5 trackers).
You have your trackers and headset on.
You are wearing your trackers and headset.
Your trackers and headset are connected to the SlimeVR server.
Your trackers and headset are working properly within the SlimeVR server.
Your headset is reporting positional data to the SlimeVR server (this generally means having SteamVR running and connected to SlimeVR using SlimeVR's SteamVR driver).
onboarding-automatic_proportions-requirements-next = I have read the requirements
onboarding-automatic_proportions-start_recording-title = Get ready to move
onboarding-automatic_proportions-start_recording-description = We're now going to record some specific poses and moves. These will be prompted in the next screen. Be ready to start when the button is pressed!
onboarding-automatic_proportions-start_recording-next = Start Recording
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = Recording in progress...
onboarding-automatic_proportions-recording-description-p1 = Make the moves shown below:
onboarding-automatic_proportions-recording-steps-0 = Bend knees a few times.
onboarding-automatic_proportions-recording-steps-1 = Sit on a chair then stand up.
onboarding-automatic_proportions-recording-steps-2 = Twist upper body left, then bend right.
onboarding-automatic_proportions-recording-steps-3 = Twist upper body right, then bend left.
onboarding-automatic_proportions-recording-steps-4 = Wiggle around until timer ends.
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
Standing up straight, roll your head in a circle.
Bend your back forwards and squat. While squatting, look to your left, then to your right.
Twist your upper body to the left (counter-clockwise), then reach down towards the ground.
Twist your upper body to the right (clockwise), then reach down towards the ground.
Roll your hips in a circular motion as if you're using a hula hoop.
If there is time left on the recording, you can repeat these steps until it's finished.
onboarding-automatic_proportions-recording-processing = Processing the result
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer = { $time ->
[one] 1 second left
*[other] { $time } seconds left
@@ -613,7 +696,7 @@ onboarding-automatic_proportions-verify_results-processing = Processing the resu
onboarding-automatic_proportions-verify_results-redo = Redo recording
onboarding-automatic_proportions-verify_results-confirm = They're correct
onboarding-automatic_proportions-done-title = Body measured and saved.
onboarding-automatic_proportions-done-description = Your body proportions calibration is complete!
onboarding-automatic_proportions-done-description = Your body proportions' calibration is complete!
## Home
home-no_trackers = No trackers detected or assigned

View File

@@ -17,6 +17,7 @@ websocket-connection_lost = Conexión al servidor perdida. Intentando reconectar
tips-find_tracker = ¿No estás seguro de cuál sensor es cuál? Agita un sensor y se resaltará donde está asignado.
tips-do_not_move_heels = ¡Asegúrate de no mover los talones en la grabación!
tips-file_select = Arrastra y suelta archivos para usarlos, o <u>selecciónalos<u>.
## Body parts
@@ -30,7 +31,6 @@ body_part-RIGHT_HAND = Mano derecha
body_part-RIGHT_UPPER_LEG = Muslo derecho
body_part-RIGHT_LOWER_LEG = Tobillo derecho
body_part-RIGHT_FOOT = Pie derecho
body_part-RIGHT_CONTROLLER = Control derecho
body_part-CHEST = Pecho
body_part-WAIST = Cintura
body_part-HIP = Cadera
@@ -41,38 +41,40 @@ body_part-LEFT_HAND = Mano izquierda
body_part-LEFT_UPPER_LEG = Muslo izquierdo
body_part-LEFT_LOWER_LEG = Tobillo izquierdo
body_part-LEFT_FOOT = Pie izquierdo
body_part-LEFT_CONTROLLER = Control izquierdo
## Proportions
skeleton_bone-NONE = Nada
skeleton_bone-HEAD = Inclinación de cabeza
skeleton_bone-NECK = Largo del cuello
skeleton_bone-CHEST = Chest Length
skeleton_bone-torso_group = Largo del torso
skeleton_bone-CHEST = Largo del pecho
skeleton_bone-CHEST_OFFSET = Chest Offset
skeleton_bone-WAIST = Waist Length
skeleton_bone-HIP = Hip Length
skeleton_bone-WAIST = Largo de la cintura
skeleton_bone-HIP = Largo de la cadera
skeleton_bone-HIP_OFFSET = Desplazamiento de la cadera
skeleton_bone-HIPS_WIDTH = Ancho de la cadera
skeleton_bone-UPPER_LEG = Upper Leg Length
skeleton_bone-LOWER_LEG = Lower Leg Length
skeleton_bone-FOOT_LENGTH = Largo de pies
skeleton_bone-leg_group = Largo de la pierna
skeleton_bone-UPPER_LEG = Largo del muslo
skeleton_bone-LOWER_LEG = Largo de la tibia
skeleton_bone-FOOT_LENGTH = Largo del pie
skeleton_bone-FOOT_SHIFT = Desplazamiento de pies
skeleton_bone-SKELETON_OFFSET = Desplazamiento del esqueleto
skeleton_bone-SHOULDERS_DISTANCE = Distancia de los hombros
skeleton_bone-SHOULDERS_WIDTH = Ancho de los hombros
skeleton_bone-arm_group = Largo del brazo
skeleton_bone-UPPER_ARM = Largo del brazo superior
skeleton_bone-LOWER_ARM = Distancia del antebrazo
skeleton_bone-CONTROLLER_Y = Distancia Y del mando
skeleton_bone-CONTROLLER_Z = Distancia Z del mando
skeleton_bone-HAND_Y = Distancia Y de la mano
skeleton_bone-HAND_Z = Distancia Z de la mano
skeleton_bone-ELBOW_OFFSET = Desplazamiento del codo
## Tracker reset buttons
reset-reset_all = Reiniciar todas las proporciones
reset-full = Reiniciar
reset-mounting = Reiniciar montura
reset-quick = Reinicio rápido
reset-full = Reinicio completo
reset-mounting = Reinicio de montura
reset-yaw = Reinicio horizontal
## Serial detection stuff
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = Fabricante
tracker-infos-display_name = Nombre
tracker-infos-custom_name = Nombre personalizado
tracker-infos-url = URL del sensor
tracker-infos-version = Versión del firmware
tracker-infos-hardware_rev = Revisión del hardware
## Tracker settings
@@ -297,8 +301,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = Utiliza
## FK/Tracking settings
settings-general-fk_settings = Ajustes de sensores
settings-general-fk_settings-leg_tweak = Corrección de piernas
settings-general-fk_settings-leg_tweak-description = El clip del suelo puede reducir o incluso eliminar el traspaso del piso pero puede causar problemas cuando te arrodilles. Corrección del patinaje corrige el patinaje, pero puede disminuir la precisión de ciertos movimientos.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -309,6 +311,9 @@ settings-general-fk_settings-leg_tweak-floor_clip = Clip del suelo
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = Corrección del patinaje
settings-general-fk_settings-leg_tweak-skating_correction-amount = Agresividad de la corrección del patinaje
settings-general-fk_settings-leg_tweak-skating_correction-description = Corrección del patinaje corrige el patinaje en hielo que sucede en los pies, pero puede disminuir la precisión de ciertos patrones de movimientos. Al activar esto, asegúrate de realizar un reinicio completo y recalibrar en el juego.
settings-general-fk_settings-leg_tweak-floor_clip-description = El clip del suelo puede reducir o incluso evitar que tus pies atraviesen el suelo. Al activar esto, asegúrate de realizar un reinicio completo y recalibrar en el juego.
settings-general-fk_settings-leg_fk = Tracking de piernas
settings-general-fk_settings-arm_fk = Trackeo de brazos
settings-general-fk_settings-arm_fk-description = Cambia cómo el movimiento de los brazos es detectado.
settings-general-fk_settings-arm_fk-force_arms = Forzar brazos desde el HMD
@@ -319,7 +324,7 @@ settings-general-fk_settings-skeleton_settings-extended_pelvis = Extención de p
settings-general-fk_settings-skeleton_settings-extended_knees = Extención de rodillas
settings-general-fk_settings-vive_emulation-title = Vive emulation
settings-general-fk_settings-vive_emulation-description = Emulate the waist tracker problems that Vive trackers have. This is a joke and makes tracking worse.
settings-general-fk_settings-vive_emulation-label = Enable Vive emulation
settings-general-fk_settings-vive_emulation-label = Habilitar emulación de Vive
## Gesture control settings (tracker tapping)
@@ -333,14 +338,14 @@ settings-general-gesture_control-taps =
[one] 1 toque
*[other] { $amount } toques
}
settings-general-gesture_control-quickResetEnabled = Activar toques para reinicio rápido
settings-general-gesture_control-quickResetDelay = Retraso de reinicio rápido
settings-general-gesture_control-quickResetTaps = Toques para reinicio rápido
settings-general-gesture_control-resetEnabled = Activar toques para reinicio
settings-general-gesture_control-resetDelay = Retraso de reinicio
settings-general-gesture_control-resetTaps = Toques para reinicio
settings-general-gesture_control-yawResetEnabled = Activar toques para reinicio horizontal
settings-general-gesture_control-yawResetDelay = Retraso del reinicio horizontal
settings-general-gesture_control-yawResetTaps = Toques para reinicio horizontal
settings-general-gesture_control-fullResetEnabled = Activar toques para reinicio completo
settings-general-gesture_control-fullResetDelay = Retraso del reinicio completo
settings-general-gesture_control-fullResetTaps = Toques para reinicio completo
settings-general-gesture_control-mountingResetEnabled = Activar toques para reinicio de montura
settings-general-gesture_control-mountingResetDelay = Retraso de reinicio de montura
settings-general-gesture_control-mountingResetDelay = Retraso del reinicio de montura
settings-general-gesture_control-mountingResetTaps = Toques para reinicio de montura
## Interface settings
@@ -431,11 +436,51 @@ settings-osc-vrchat-network-trackers-knees = Rodillas
settings-osc-vrchat-network-trackers-feet = Pies
settings-osc-vrchat-network-trackers-elbows = Codos
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
# This cares about multilines
settings-osc-vmc-description =
Cambia la configuracion especifica al protocolo VMC (Virtual Motion Capture)
para enviar datos de los huesos de SlimeVR y recibir data de los huesos de otras aplicaciones.
settings-osc-vmc-enable = Habilitar
settings-osc-vmc-enable-description = Habilita el envio y recibo de datos.
settings-osc-vmc-enable-label = Habilitar
settings-osc-vmc-network = Puertos de conexión
settings-osc-vmc-network-description = Establece los puertos de entrada y salida de datos por medio de VMC.
settings-osc-vmc-network-port_in =
.label = Puerto de entrada
.placeholder = Puerto de entrada (por defecto: 39540)
settings-osc-vmc-network-port_out =
.label = Puerto de salida
.placeholder = Puerto de salida (por defecto: 39539)
settings-osc-vmc-network-address = Dirección de red
settings-osc-vmc-network-address-description = Establece la dirección donde se enviarán los datos por VMC
settings-osc-vmc-network-address-placeholder = Dirección IPv4
settings-osc-vmc-vrm = Modelo VRM
settings-osc-vmc-vrm-description = Carga un modelo VRM para permitir el anclaje de cabeza y habilitar una mejor compatibilidad con otras aplicaciones
settings-osc-vmc-vrm-model_unloaded = Ningún modelo cargado
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] Modelo cargado: { $name }
*[other] Modelo sin nombre cargado
}
settings-osc-vmc-vrm-file_select = Arrastra y suelta un modelo para usar, o <u>selecciona uno</u>.
settings-osc-vmc-anchor_hip = Anclaje por cadera
settings-osc-vmc-anchor_hip-description = Anclar el tracking a la cadera, útil para hacer de VTuber sentado. Si lo desactivas, carga un modelo VRM.
settings-osc-vmc-anchor_hip-label = Anclaje por cadera
## Setup/onboarding menu
onboarding-skip = Saltar configuración
onboarding-continue = Continuar
onboarding-wip = Trabajo en progreso
onboarding-previous_step = Paso anterior
onboarding-setup_warning =
<b>Advertencia:</b> La configuración se necesita hacer para tener buen tracking,
y es requerido si es tu primera vez usando SlimeVR.
onboarding-setup_warning-skip = Saltar configuración
onboarding-setup_warning-cancel = Continuar configuración
## Wi-Fi setup
@@ -630,6 +675,7 @@ onboarding-manual_proportions-back = Volver al tutorial de reinicio
onboarding-manual_proportions-title = Proporciones de cuerpo manuales
onboarding-manual_proportions-precision = Ajuste con precisión
onboarding-manual_proportions-auto = Calibración automática
onboarding-manual_proportions-ratio = Ajustar por porcentajes
## Tracker automatic proportions setup
@@ -641,22 +687,32 @@ onboarding-automatic_proportions-prev_step = Paso anterior
onboarding-automatic_proportions-put_trackers_on-title = Ponte tus sensores
onboarding-automatic_proportions-put_trackers_on-description = Para calibrar tus proporciones, usaremos los sensores que acabas de asignar. Ponte todos tus sensores, puedes ver cuál es cual en la figura de la derecha.
onboarding-automatic_proportions-put_trackers_on-next = Tengo puestos todos mis sensores
onboarding-automatic_proportions-preparation-title = Preparación
onboarding-automatic_proportions-preparation-description = Coloca una silla directamente detrás de ti en tu area de juego. Prepárate para sentarte durante la configuración del autobone.
onboarding-automatic_proportions-preparation-next = Estoy al frente de una silla
onboarding-automatic_proportions-requirements-title = Requisitos
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
Tienes al menos suficientes trackers para rastrear tus pies (generalmente 5 trackers).
Tienes tus trackers y VR encendidos.
Tienes tus trackers y VR puestos.
Tus trackers y VR están conectados al servidor de SlimeVR.
Tus trackers y VR están funcionando correctamente con el servidor de SlimeVR.
Tu VR está reportando datos posicionales al servidor de SlimeVR (esto generalmente implica que SteamVR esté corriendo y conectado a SlimeVR usando el driver de SlimeVR para SteamVR).
onboarding-automatic_proportions-requirements-next = He leído los requisitos
onboarding-automatic_proportions-start_recording-title = Prepárate para moverte
onboarding-automatic_proportions-start_recording-description = Ahora vamos a grabar poses y movimientos en específico. Estas serán mostradas en la siguiente ventana. ¡Prepárate para empezar cuando presiones el botón!
onboarding-automatic_proportions-start_recording-next = Empezar grabación
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = Grabación en proceso...
onboarding-automatic_proportions-recording-description-p1 = Realiza los siguientes movimientos:
onboarding-automatic_proportions-recording-steps-0 = Dobla tus rodillas unas cuantas veces.
onboarding-automatic_proportions-recording-steps-1 = Sientate en una silla y párate.
onboarding-automatic_proportions-recording-steps-2 = Gira tu torso hacia la izquierda, luego inclínate hacia la derecha.
onboarding-automatic_proportions-recording-steps-3 = Gira tu torso hacia la derecha, luego inclínate hacia la izquierda.
onboarding-automatic_proportions-recording-steps-4 = Menea tu cuerpo hasta que el tiempo se acabe.
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
Párate derecho, y mueve tu cabeza circularmente.
Hace una sentadilla y dobla tu cuerpo hacia adelante. Mientras te agachas, mira hacia tu izquierda, luego a tu derecha.
Gira la parte superior de tu cuerpo hacia la izquierda (Contra el sentido de las agujas del reloj), y extiéndete hacia el suelo.
Gira la parte superior de tu cuerpo hacia la derecha (En el sentido de las agujas del reloj), y extiéndete hacia al suelo.
Gira tus caderas, como si estuvieras realizando un hula hula.
Si te queda tiempo en la grabación, puedes repetir estos pasos hasta que termine.
onboarding-automatic_proportions-recording-processing = Procesando el resultado
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[one] falta 1 segundo

View File

@@ -30,7 +30,6 @@ body_part-RIGHT_HAND = Parem käsi
body_part-RIGHT_UPPER_LEG = Parem reis
body_part-RIGHT_LOWER_LEG = Parem säär
body_part-RIGHT_FOOT = Parem jalg
body_part-RIGHT_CONTROLLER = Parem kontroller
body_part-CHEST = Rind
body_part-WAIST = Vöökoht
body_part-HIP = Puus
@@ -41,7 +40,6 @@ body_part-LEFT_HAND = Vasak käsi
body_part-LEFT_UPPER_LEG = Vasak reis
body_part-LEFT_LOWER_LEG = Vasak säär
body_part-LEFT_FOOT = Vasak jalg
body_part-LEFT_CONTROLLER = Vasak kontroller
## Proportions
@@ -63,8 +61,8 @@ skeleton_bone-SHOULDERS_DISTANCE = Õlgade Kaugus
skeleton_bone-SHOULDERS_WIDTH = Õlgade Laius
skeleton_bone-UPPER_ARM = Õlavarre Pikkus
skeleton_bone-LOWER_ARM = Käsivarre Kaugus
skeleton_bone-CONTROLLER_Y = Kontrolleri Kaugus Y
skeleton_bone-CONTROLLER_Z = Kontrolleri Kaugus Z
skeleton_bone-HAND_Y = Käte kaugus Y
skeleton_bone-HAND_Z = Käte kaugus Z
skeleton_bone-ELBOW_OFFSET = Küünarnuki Nihe
## Tracker reset buttons
@@ -72,7 +70,6 @@ skeleton_bone-ELBOW_OFFSET = Küünarnuki Nihe
reset-reset_all = Lähtesta kõik proportsioonid
reset-full = Lähtesta
reset-mounting = Lähtesta Paigaldusasend
reset-quick = Kiir Lähtestamine
## Serial detection stuff
@@ -104,6 +101,10 @@ widget-overlay = Ülekate
widget-overlay-is_visible_label = Näita Ülekatet SteamVR-is
widget-overlay-is_mirrored_label = Näita Ülekatet Peeglina
## Widget: Drift compensation
widget-drift_compensation-clear = Selgem triivi kompenseerimine
## Widget: Developer settings
widget-developer_mode = Arendaja režiim
@@ -156,6 +157,8 @@ tracker-infos-manufacturer = Tootja
tracker-infos-display_name = Kuvatav Nimi
tracker-infos-custom_name = Kohandatud Nimi
tracker-infos-url = Jälgija URL
tracker-infos-version = Püsivara versioon
tracker-infos-hardware_rev = Riistvara revisjon
## Tracker settings
@@ -222,6 +225,13 @@ tracker_selection_menu-LEFT_CONTROLLER = { -tracker_selection-part } vasakule ko
tracker_selection_menu-unassigned = Määramata Jälgijad
tracker_selection_menu-assigned = Määratud Jälgijad
tracker_selection_menu-dont_assign = Ära määra jälgijat
# This line cares about multilines.
# <b>text</b> means that the text should be bold.
tracker_selection_menu-neck_warning =
<b>Hoiatus:</b> Kaelajälgija võib olla surmav, kui seda liiga tihedalt reguleerida,
rihm võib vere ringluse pähe lõpetada!
tracker_selection_menu-neck_warning-done = Ma mõistan riske
tracker_selection_menu-neck_warning-cancel = Tühista
## Mounting menu
@@ -286,8 +296,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = Use up
## FK/Tracking settings
settings-general-fk_settings = Jälgija seaded
settings-general-fk_settings-leg_tweak = Jälgija näpunäiteid
settings-general-fk_settings-leg_tweak-description = Põranda läbimine saab vähendada või isegi elimineerida jalgade positsiooni läbimist põrandaga, võib põhjustada probleeme põlvedega. Libisemise korrigeerimine korregeerib jalgade libisemist liikudes, aga võib vähendada täpsust teatud liikumiste puhul.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -322,12 +330,6 @@ settings-general-gesture_control-taps =
[one] 1 tap
*[other] { $amount } taps
}
settings-general-gesture_control-quickResetEnabled = Luba, et vajutus kiir lähtestab
settings-general-gesture_control-quickResetDelay = Kiir lähtestamise viivitus
settings-general-gesture_control-quickResetTaps = Kiir lähtestamis vajutus
settings-general-gesture_control-resetEnabled = Luba, et vajutus lähtestab
settings-general-gesture_control-resetDelay = Lähtestamise viivitus
settings-general-gesture_control-resetTaps = Lähtestamise vajutus
settings-general-gesture_control-mountingResetEnabled = Luba, et vajutus lähtestab paigalduseasendi
settings-general-gesture_control-mountingResetDelay = Paigaldusasendi lähtestamise viivitus
settings-general-gesture_control-mountingResetTaps = Paigaldusasendi lähtestamise vajutus
@@ -355,6 +357,13 @@ settings-serial-description =
settings-serial-connection_lost = Ühendus jadakonsooliga kaotatud. Ühenduse taastamine...
settings-serial-reboot = Taaskäivitage
settings-serial-factory_reset = Tehaseseadete taastamine
# This cares about multilines
# <b>text</b> means that the text should be bold
settings-serial-factory_reset-warning =
<b>Hoiatus:</b> See lähtestab jälgija tehaseseadetele.
Mis tähendab et WI-FI ja kalibreerimis sätted <b>kustutatakse!</b>
settings-serial-factory_reset-warning-ok = Ma tean mida ma teen
settings-serial-factory_reset-warning-cancel = Tühista
settings-serial-get_infos = Saa infot
settings-serial-serial_select = Valige jadaport
settings-serial-auto_dropdown_item = Auto
@@ -413,6 +422,9 @@ settings-osc-vrchat-network-trackers-knees = Põlved
settings-osc-vrchat-network-trackers-feet = Jalad
settings-osc-vrchat-network-trackers-elbows = Küünarnukid
## VMC OSC settings
## Setup/onboarding menu
onboarding-skip = Jäta seadistamine vahele
@@ -472,11 +484,14 @@ onboarding-connect_tracker-description-p0 = Nüüd lähme lõbusa osa juurde, ü
onboarding-connect_tracker-description-p1 = Lihtsalt ühendage kõik jälgijad, mis ei ole ühendatud läbi USB enda arvutisse.
onboarding-connect_tracker-issue-serial = Mul on probleeme ühenduse loomisega!
onboarding-connect_tracker-usb = USB Jälgija
onboarding-connect_tracker-connection_status-none = Jälgijate otsimine
onboarding-connect_tracker-connection_status-serial_init = Ühenduse loomine jadaseadmega
onboarding-connect_tracker-connection_status-provisioning = Saadame Wi-Fi andmeid
onboarding-connect_tracker-connection_status-connecting = Saadame Wi-Fi andmeid
onboarding-connect_tracker-connection_status-connected = Ühendatud Wi-Fi võrguga
onboarding-connect_tracker-connection_status-error = Wi-Fi-ga ei saa ühendust luua!
onboarding-connect_tracker-connection_status-start_connecting = Jälgijate otsimine
onboarding-connect_tracker-connection_status-handshake = Ühendatud serveriga
onboarding-connect_tracker-connection_status-looking_for_server = Serveri otsimine
onboarding-connect_tracker-connection_status-connection_error = Wi-Fi-ga ei saa ühendust luua!
onboarding-connect_tracker-connection_status-could_not_find_server = Serverit ei leitud
onboarding-connect_tracker-connection_status-done = Ühendatud serveriga
# $amount (Number) - Amount of trackers connected (this is a number, but you can use CLDR plural rules for your language)
# More info on https://www.unicode.org/cldr/cldr-aux/charts/22/supplemental/language_plural_rules.html
# English in this case only has 2 plural rules, which are "one" and "other",
@@ -506,6 +521,9 @@ onboarding-assign_trackers-assigned =
onboarding-assign_trackers-advanced = Kuva täpsemad määramiskohad
onboarding-assign_trackers-next = Määrasin kõikide jälgijate asukohad
## Tracker assignment warnings
## Tracker manual mounting setup
onboarding-manual_mounting-back = Minge tagasi, et siseneda VR-i

View File

@@ -10,13 +10,14 @@
## Websocket (server) status
websocket-connecting = Connexion au serveur..
websocket-connecting = Connexion au serveur
websocket-connection_lost = Connexion avec le serveur perdue. Reconnexion...
## Tips
tips-find_tracker = Impossible de différencier vos capteurs? Secouez-en un pour qu'il soit mis en évidence.
tips-do_not_move_heels = Assurez-vous de ne pas bouger vos pieds pendant la calibration!
tips-file_select = Glissez et déposez des fichiers à utiliser, ou <u>parcourir</u>.
## Body parts
@@ -46,12 +47,14 @@ body_part-LEFT_FOOT = Pied gauche
skeleton_bone-NONE = Aucun
skeleton_bone-HEAD = Décalage de la tête
skeleton_bone-NECK = Longueur du cou
skeleton_bone-torso_group = Longueur du torse
skeleton_bone-CHEST = Longueur de la poitrine
skeleton_bone-CHEST_OFFSET = Écart de la poitrine
skeleton_bone-WAIST = Longueur de la taille
skeleton_bone-HIP = Longueur des hanches
skeleton_bone-HIP_OFFSET = Écart de la hanche
skeleton_bone-HIPS_WIDTH = Largeur des hanches
skeleton_bone-leg_group = Longueur des jambes
skeleton_bone-UPPER_LEG = Longueur des jambes supérieures
skeleton_bone-LOWER_LEG = Longueur des jambes inférieures
skeleton_bone-FOOT_LENGTH = Longueur des pieds
@@ -59,6 +62,7 @@ skeleton_bone-FOOT_SHIFT = Décalage des pieds
skeleton_bone-SKELETON_OFFSET = Écart du squelette
skeleton_bone-SHOULDERS_DISTANCE = Distance des épaules
skeleton_bone-SHOULDERS_WIDTH = Largeur des épaules
skeleton_bone-arm_group = Longueur des bras
skeleton_bone-UPPER_ARM = Longueur des bras supérieurs
skeleton_bone-LOWER_ARM = Longueur des avant-bras
skeleton_bone-HAND_Y = Distance Y des mains
@@ -68,9 +72,9 @@ skeleton_bone-ELBOW_OFFSET = Écart des coudes
## Tracker reset buttons
reset-reset_all = Réinitialiser toutes les proportions
reset-full = Réinitialiser
reset-full = Réinitialisation complète
reset-mounting = Réinitialiser l'alignement
reset-quick = Réinitialisation rapide
reset-yaw = Réinitialisation horizontale
## Serial detection stuff
@@ -157,7 +161,9 @@ tracker-rotation-back = Arrière
tracker-infos-manufacturer = Fabricant
tracker-infos-display_name = Nom
tracker-infos-custom_name = Nom personnalisé
tracker-infos-url = URL
tracker-infos-url = URL du capteur
tracker-infos-version = Version du firmware
tracker-infos-hardware_rev = Révision du hardware
## Tracker settings
@@ -295,8 +301,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = Nombre
## FK/Tracking settings
settings-general-fk_settings = Paramètres de la capture
settings-general-fk_settings-leg_tweak = Ajustement des jambes
settings-general-fk_settings-leg_tweak-description = Le limitage au sol empêche vos pieds de traverser le sol, mais peut causer des problèmes lorsque vous êtes à genoux. La correction du glissement réduit le glissement, mais peut réduire la précision de certains mouvements.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -306,7 +310,14 @@ settings-general-fk_settings-leg_tweak-floor_clip = Limitage au sol
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = Correction du glissement
settings-general-fk_settings-leg_tweak-toe_snap = Correction des orteils
settings-general-fk_settings-leg_tweak-foot_plant = Correction des pieds
settings-general-fk_settings-leg_tweak-skating_correction-amount = Force de la correction du glissement
settings-general-fk_settings-leg_tweak-skating_correction-description = La correction de patinage corrige le patinage des pieds mais peut diminuer la précision de certains mouvements. Lorsque vous activez cette option, assurez-vous d'effectuer une réinitialisation complète et de le recalibrer en jeu.
settings-general-fk_settings-leg_tweak-floor_clip-description = Le limitage au sol tente de réduire ou même d'empêcher que vos pieds traversent le sol. Lorsque vous activez cette fonction, assurez-vous d'effectuer une réinitialisation complète et de recalibrer en jeu.
settings-general-fk_settings-leg_tweak-toe_snap-description = La correction des orteils estime l'orientation de vos pieds si vous ne portez pas de capteurs sur ses derniers.
settings-general-fk_settings-leg_tweak-foot_plant-description = La correction des pieds oriente vos pieds pour qu'ils soient parallèles au sol lorsqu'ils le touche.
settings-general-fk_settings-leg_fk = Capture des jambes
settings-general-fk_settings-arm_fk = Capture des bras
settings-general-fk_settings-arm_fk-description = Changez la façon dont les bras sont captés.
settings-general-fk_settings-arm_fk-force_arms = Forcer les bras en provenance du casque VR
@@ -315,15 +326,15 @@ settings-general-fk_settings-skeleton_settings-description = Activez ou désacti
settings-general-fk_settings-skeleton_settings-extended_spine = Colone vertébrale avancée
settings-general-fk_settings-skeleton_settings-extended_pelvis = Bassin avancé
settings-general-fk_settings-skeleton_settings-extended_knees = Genoux avancés
settings-general-fk_settings-vive_emulation-title = Vive emulation
settings-general-fk_settings-vive_emulation-description = Emulate the waist tracker problems that Vive trackers have. This is a joke and makes tracking worse.
settings-general-fk_settings-vive_emulation-label = Enable Vive emulation
settings-general-fk_settings-vive_emulation-title = Émulation Vive
settings-general-fk_settings-vive_emulation-description = Simule les problèmes des capteurs de taille que capteurs Vive ont. Cette optionest une blague et rend la capture des mouvements pire.
settings-general-fk_settings-vive_emulation-label = Activer l'émulation Vive
## Gesture control settings (tracker tapping)
settings-general-gesture_control = Contrôle gestuel
settings-general-gesture_control-subtitle = Double tape pour réinitialisation rapide
settings-general-gesture_control-description = Permet de déclencher des réinitialisations en tapant un capteur. Le capteur le plus haut sur votre torse est utilisé pour la réinitialisation rapide, le capteur le plus haut sur votre jambe gauche est utilisé pour la réinitialisation, et le capteur le plus haut sur votre jambe droite est utilisé pour la réinitialisation de l'alignement. Les tapes doivent être enchainées en moins de 0,6 seconde pour être pris en compte.
settings-general-gesture_control-description = Permet de déclencher des réinitialisations en tapant un capteur. Le capteur le plus haut sur votre torse est utilisé pour la réinitialisation horizontale, le capteur le plus haut sur votre jambe gauche est utilisé pour la réinitialisation complète, et le capteur le plus haut sur votre jambe droite est utilisé pour la réinitialisation de l'alignement. Les tapes doivent être enchainées en moins de 0,6 seconde pour être pris en compte.
# This is a unit: 3 taps, 2 taps, 1 tap
# $amount (Number) - Amount of taps (touches to the tracker's case)
settings-general-gesture_control-taps =
@@ -331,12 +342,12 @@ settings-general-gesture_control-taps =
[one] 1 tap
*[other] { $amount } taps
}
settings-general-gesture_control-quickResetEnabled = Taper pour réinitialisation rapide
settings-general-gesture_control-quickResetDelay = Délai de réinitialisation rapide
settings-general-gesture_control-quickResetTaps = Tapes pour réinitialisation rapide
settings-general-gesture_control-resetEnabled = Taper pour réinitialisation
settings-general-gesture_control-resetDelay = Délai de réinitialisation
settings-general-gesture_control-resetTaps = Tapes pour réinitialisation
settings-general-gesture_control-yawResetEnabled = Taper pour réinitialisation horizontale
settings-general-gesture_control-yawResetDelay = Délai de réinitialisation horizontale
settings-general-gesture_control-yawResetTaps = Tapes pour réinitialisation horizontale
settings-general-gesture_control-fullResetEnabled = Taper pour réinitialisation complète
settings-general-gesture_control-fullResetDelay = Délai de réinitialisation complète
settings-general-gesture_control-fullResetTaps = Tapes pour réinitialisation complète
settings-general-gesture_control-mountingResetEnabled = Taper pour réinitialisation de l'alignement
settings-general-gesture_control-mountingResetDelay = Délai de réinitialisation de l'alignement
settings-general-gesture_control-mountingResetTaps = Tapes pour la réinitialisation de l'alignement
@@ -350,6 +361,10 @@ settings-general-interface-dev_mode-label = Mode développeur
settings-general-interface-serial_detection = Détection de périphérique série
settings-general-interface-serial_detection-description = Cette option affichera une fenêtre chaque fois qu'un nouveau périphérique série qui pourrait être un capteur est connecté.
settings-general-interface-serial_detection-label = Détection de périphérique série
settings-general-interface-feedback_sound = Son de retour
settings-general-interface-feedback_sound-description = Cette option va jouer un son lorsqu'une réanitilisation est enclenchée
settings-general-interface-feedback_sound-label = Son de retour
settings-general-interface-feedback_sound-volume = Volume du son de retour
settings-general-interface-lang = Sélectionner la langue
settings-general-interface-lang-description = Choisir la langue par défaut.
settings-general-interface-lang-placeholder = Choisissez la langue
@@ -391,11 +406,11 @@ settings-osc-router-network-description =
Définissez les ports pour écouter et envoyer des données.
Ces ports peuvent être les mêmes que les autres utilisés dans le serveur SlimeVR.
settings-osc-router-network-port_in =
.label = Port de réception
.placeholder = Port de réception (par défaut: 9002)
.label = Port d'entrée
.placeholder = Port d'entrée (par défaut: 9002)
settings-osc-router-network-port_out =
.label = Port d'envoi
.placeholder = Port d'envoi (par défaut: 9000)
.label = Port de sortie
.placeholder = Port de sortie (par défaut: 9000)
settings-osc-router-network-address = Adresse réseau
settings-osc-router-network-address-description = Choisissez l'adresse vers laquelle envoyer les données.
settings-osc-router-network-address-placeholder = Adresse IPv4
@@ -410,14 +425,14 @@ settings-osc-vrchat-description =
settings-osc-vrchat-enable = Activer
settings-osc-vrchat-enable-description = Activer/désactiver l'envoi et la réception de données.
settings-osc-vrchat-enable-label = Activer
settings-osc-vrchat-network = Connexions réseau
settings-osc-vrchat-network = Ports réseau
settings-osc-vrchat-network-description = Définissez les ports pour écouter et envoyer des données à VRChat.
settings-osc-vrchat-network-port_in =
.label = Port d'entrée
.placeholder = Port de réception (par défaut : 9001)
.placeholder = Port d'entrée (par défaut : 9001)
settings-osc-vrchat-network-port_out =
.label = Port de sortie
.placeholder = Port d'envoi (par défaut : 9000)
.placeholder = Port de sortie (par défaut : 9000)
settings-osc-vrchat-network-address = Adresse réseau
settings-osc-vrchat-network-address-description = Choisissez l'adresse à laquelle envoyer les données à VRChat (vérifiez les réseaux Wi-Fi de votre appareil).
settings-osc-vrchat-network-address-placeholder = Adresse IP VRChat
@@ -429,11 +444,51 @@ settings-osc-vrchat-network-trackers-knees = Genoux
settings-osc-vrchat-network-trackers-feet = Pieds
settings-osc-vrchat-network-trackers-elbows = Coudes
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
# This cares about multilines
settings-osc-vmc-description =
Modifier les paramètres spécifique au protocole VMC (Virtual Motion Capture)
pour envoyer les données de capture de SlimeVR et recevoir les données de capture d'autres applications.
settings-osc-vmc-enable = Activer
settings-osc-vmc-enable-description = Activer/désactiver l'envoi et la réception de données.
settings-osc-vmc-enable-label = Activer
settings-osc-vmc-network = Ports réseau
settings-osc-vmc-network-description = Définissez les ports pour écouter et envoyer des données par VMC.
settings-osc-vmc-network-port_in =
.label = Port d'entrée
.placeholder = Port d'entrée (par défaut : 39540)
settings-osc-vmc-network-port_out =
.label = Port de sortie
.placeholder = Port de sortie (par défaut : 39539)
settings-osc-vmc-network-address = Adresse réseau
settings-osc-vmc-network-address-description = Choisissez l'adresse vers laquelle envoyer des données VMC.
settings-osc-vmc-network-address-placeholder = Adresse IPv4
settings-osc-vmc-vrm = Modèle VRM
settings-osc-vmc-vrm-description = Chargez un modèle VRM pour permettre l'ancrage à la tête et permettre une plus grande compatibilité avec d'autres applications
settings-osc-vmc-vrm-model_unloaded = Aucun modèle chargé
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] Modèle chargé : { $name }
*[other] Modèle sans nom chargé
}
settings-osc-vmc-vrm-file_select = Glissez et déposez un modèle à utiliser, ou <u>parcourir</u>.
settings-osc-vmc-anchor_hip = Ancrage aux hanches
settings-osc-vmc-anchor_hip-description = Ancrer la capture des mouvements aux hanches, utile pour le VTubing assis.
settings-osc-vmc-anchor_hip-label = Ancrage aux hanches
## Setup/onboarding menu
onboarding-skip = Passer
onboarding-continue = Continuer
onboarding-wip = Pas encore implémenté
onboarding-previous_step = Étape précédente
onboarding-setup_warning =
<b>Avertissement:</b> La configuration est requise pour assurer une bonne capture des mouvements,
elle est nécessaire si vous utilisez SlimeVR pour la première fois.
onboarding-setup_warning-skip = Passer la configuration
onboarding-setup_warning-cancel = Continuer la configuration
## Wi-Fi setup
@@ -617,7 +672,7 @@ onboarding-automatic_mounting-mounting_reset-step-0 = 1. Accroupissez-vous dans
onboarding-automatic_mounting-mounting_reset-step-1 = 2. Appuyez sur le bouton "Réinitialiser l'alignement" et attendez 3 secondes avant que l'alignement des capteurs se calibre.
onboarding-automatic_mounting-preparation-title = Préparation
onboarding-automatic_mounting-preparation-step-0 = 1. Tenez-vous debout avec vos bras à vos côtés.
onboarding-automatic_mounting-preparation-step-1 = 2. Appuyez sur le bouton "Réinitialiser" et attendez 3 secondes avant que les capteurs ne se réinitialisent.
onboarding-automatic_mounting-preparation-step-1 = 2. Appuyez sur le bouton "Réinitialisation complète" et attendez 3 secondes avant que les capteurs ne se réinitialisent.
onboarding-automatic_mounting-put_trackers_on-title = Enfilez vos capteurs
onboarding-automatic_mounting-put_trackers_on-description = Pour calibrer l'alignement, nous allons utiliser les capteurs que vous venez d'attribuer.
onboarding-automatic_mounting-put_trackers_on-next = J'ai tous mes capteurs
@@ -628,6 +683,7 @@ onboarding-manual_proportions-back = Revenir au didacticiel de réinitialisation
onboarding-manual_proportions-title = Proportions manuelles du corps
onboarding-manual_proportions-precision = Ajustement de précision
onboarding-manual_proportions-auto = Calibration automatique
onboarding-manual_proportions-ratio = Ajuster par groupes de ratios
## Tracker automatic proportions setup
@@ -639,22 +695,32 @@ onboarding-automatic_proportions-prev_step = Étape précédente
onboarding-automatic_proportions-put_trackers_on-title = Enfilez vos capteurs
onboarding-automatic_proportions-put_trackers_on-description = Pour calibrer vos proportions, nous allons utiliser les capteurs que vous venez d'attribuer.
onboarding-automatic_proportions-put_trackers_on-next = J'ai tous mes capteurs
onboarding-automatic_proportions-preparation-title = Préparation
onboarding-automatic_proportions-preparation-description = Placez une chaise directement derrière vous dans votre espace de jeu.
onboarding-automatic_proportions-preparation-next = je suis devant une chaise
onboarding-automatic_proportions-requirements-title = Exigences
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
Vous avez au moins assez de capteurs pour capturer vos pieds (généralement 5 capteurs).
Vos capteurs et votre casque VR sont allumés.
Vous portez vos capteurs et votre casque VR.
Vos capteurs et votre casque VR sont connectés au serveur SlimeVR.
Vos capteurs et votre casque VR fonctionnent correctement au sein du serveur SlimeVR.
Votre casque envoie sa position au serveur SlimeVR (cela signifie généralement que SteamVR est ouvert et connecté à SlimeVR en utilisant le driver SteamVR de SlimeVR).
onboarding-automatic_proportions-requirements-next = J'ai lu les exigences
onboarding-automatic_proportions-start_recording-title = Préparez-vous à bouger
onboarding-automatic_proportions-start_recording-description = Nous allons maintenant enregistrer des poses et des mouvements spécifiques.
onboarding-automatic_proportions-start_recording-next = Commencer l'enregistrement
onboarding-automatic_proportions-recording-title = Enregistrement
onboarding-automatic_proportions-recording-description-p0 = Enregistrement en cours...
onboarding-automatic_proportions-recording-description-p1 = Effectuez les mouvements indiqués ci-dessous:
onboarding-automatic_proportions-recording-steps-0 = Pliez les genoux plusieurs fois.
onboarding-automatic_proportions-recording-steps-1 = Asseyez-vous sur une chaise puis levez-vous.
onboarding-automatic_proportions-recording-steps-2 = Tournez le haut du corps vers la gauche, puis penchez vous vers la droite.
onboarding-automatic_proportions-recording-steps-3 = Tournez le haut du corps vers la droite, puis penchez vous vers la gauche.
onboarding-automatic_proportions-recording-steps-4 = Remuez jusqu'à ce que la minuterie se termine.
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
Debout, bien droit, faites tourner votre tête en cercle.
Inclinez le dos vers l'avant et accroupissez-vous. Accroupi, regardez vers la gauche, puis vers la droite.
Tournez le haut de votre corps vers la gauche (dans le sens inverse des aiguilles d'une montre), puis penchez-vous vers le sol.
Tournez le haut de votre corps vers la droite (dans le sens des aiguilles d'une montre), puis penchez-vous vers le sol.
Faites rouler vos hanches dans un mouvement circulaire comme si vous utilisiez un cerceau.
S'il reste du temps à l'enregistrement, répétez les étapes jusqu'à la fin de ce dernier.
onboarding-automatic_proportions-recording-processing = Traitement du résultat
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[one] 1 secondes restantes

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@@ -17,6 +17,7 @@ websocket-connection_lost = Connessione con il server persa. Tentativo di riconn
tips-find_tracker = Non sei sicurə quale tracker è quale? Agitalo e l'oggetto corrispondente sarà evidenziato.
tips-do_not_move_heels = Assicurati di non muovere i tuoi talloni durante la registrazione!
tips-file_select = Trascina qui i file da usare, o <u>sfoglia</u>.
## Body parts
@@ -24,63 +25,64 @@ body_part-NONE = Non assegnato
body_part-HEAD = Testa
body_part-NECK = Collo
body_part-RIGHT_SHOULDER = Spalla destra
body_part-RIGHT_UPPER_ARM = Braccio destro
body_part-RIGHT_UPPER_ARM = Parte superiore del braccio destro
body_part-RIGHT_LOWER_ARM = Avambraccio destro
body_part-RIGHT_HAND = Mano destra
body_part-RIGHT_UPPER_LEG = Coscia destra
body_part-RIGHT_LOWER_LEG = Caviglia destra
body_part-RIGHT_FOOT = Piede destro
body_part-RIGHT_CONTROLLER = Controller destro
body_part-CHEST = Petto
body_part-WAIST = Girovita
body_part-HIP = Bacino
body_part-LEFT_SHOULDER = Spalla sinistra
body_part-LEFT_UPPER_ARM = Braccio sinistro
body_part-LEFT_UPPER_ARM = Parte superiore del braccio sinistro
body_part-LEFT_LOWER_ARM = Avambraccio sinistro
body_part-LEFT_HAND = Mano sinistra
body_part-LEFT_UPPER_LEG = Coscia sinistra
body_part-LEFT_LOWER_LEG = Caviglia sinistra
body_part-LEFT_FOOT = Piede sinistro
body_part-LEFT_CONTROLLER = Controller sinistro
## Proportions
skeleton_bone-NONE = Non assegnato
skeleton_bone-HEAD = Correzione Testa
skeleton_bone-NECK = Lunghezza Collo
skeleton_bone-NONE = Nessuna selezione
skeleton_bone-HEAD = Correzione per la testa
skeleton_bone-NECK = Lunghezza del collo
skeleton_bone-torso_group = Lunghezza del torso
skeleton_bone-CHEST = Lunghezza del torace
skeleton_bone-CHEST_OFFSET = Correzione Petto
skeleton_bone-WAIST = Giro vita
skeleton_bone-HIP = Lunghezza bacino
skeleton_bone-HIP_OFFSET = Correzione bacino
skeleton_bone-HIPS_WIDTH = Larghezza bacino
skeleton_bone-CHEST_OFFSET = Correzione per il petto
skeleton_bone-WAIST = Lunghezza del girovita
skeleton_bone-HIP = Lunghezza del bacino
skeleton_bone-HIP_OFFSET = Correzione per il bacino
skeleton_bone-HIPS_WIDTH = Larghezza del bacino
skeleton_bone-leg_group = Lunghezza della gamba
skeleton_bone-UPPER_LEG = Lunghezza della parte superiore della gamba
skeleton_bone-LOWER_LEG = Lunghezza della parte inferiore della gamba
skeleton_bone-FOOT_LENGTH = Lunghezza Piedi
skeleton_bone-FOOT_SHIFT = Correzione Piedi
skeleton_bone-SKELETON_OFFSET = Compensazione scheletro
skeleton_bone-SHOULDERS_DISTANCE = Distanza Spalle
skeleton_bone-SHOULDERS_WIDTH = Larghezza Spalle
skeleton_bone-UPPER_ARM = Lunghezza Braccia
skeleton_bone-LOWER_ARM = Distanza Avambracci
skeleton_bone-CONTROLLER_Y = Distanza Y Controller
skeleton_bone-CONTROLLER_Z = Distanza Z Controller
skeleton_bone-ELBOW_OFFSET = Correzione Gomito
skeleton_bone-FOOT_LENGTH = Lunghezza dei piedi
skeleton_bone-FOOT_SHIFT = Correzione per i piedi
skeleton_bone-SKELETON_OFFSET = Correzione per lo scheletro
skeleton_bone-SHOULDERS_DISTANCE = Distanza delle spalle
skeleton_bone-SHOULDERS_WIDTH = Larghezza delle spalle
skeleton_bone-arm_group = Lunghezza delle braccia
skeleton_bone-UPPER_ARM = Lunghezza della parte superiore delle braccia
skeleton_bone-LOWER_ARM = Lunghezza degli avambracci
skeleton_bone-HAND_Y = Distanza della mano sull'asse Y
skeleton_bone-HAND_Z = Distanza della mano sull'asse Z
skeleton_bone-ELBOW_OFFSET = Correzione per il gomito
## Tracker reset buttons
reset-reset_all = Ripristina tutte le proporzioni
reset-full = Ripristina
reset-mounting = Ripristina posizionamento
reset-quick = Reset veloce
reset-reset_all = Reset di tutte le proporzioni
reset-full = Reset completo
reset-mounting = Reset posizionamento
reset-yaw = Reset orientamento
## Serial detection stuff
serial_detection-new_device-p0 = Nuovo dispositivo seriale rilevato!
serial_detection-new_device-p1 = Inserisci le tue credenziali Wi-Fi!
serial_detection-new_device-p2 = Seleziona come utilizzare il tracker, per piacere
serial_detection-new_device-p2 = Per favore, seleziona come utilizzare il tracker
serial_detection-open_wifi = Connetti al Wi-Fi
serial_detection-open_serial = Apri la Serial Console
serial_detection-open_serial = Apri la Console Seriale
serial_detection-submit = Conferma!
serial_detection-close = Chiudi
@@ -89,7 +91,7 @@ serial_detection-close = Chiudi
navbar-home = Home
navbar-body_proportions = Proporzioni del corpo
navbar-trackers_assign = Assegnazione dei tracker
navbar-mounting = Calibrazione della posizionamento
navbar-mounting = Calibrazione del posizionamento
navbar-onboarding = Installazione guidata
navbar-settings = Impostazioni
@@ -106,15 +108,15 @@ widget-overlay-is_mirrored_label = Includi uno specchio nel Overlay
## Widget: Drift compensation
widget-drift_compensation-clear = Rimuovi compensazione del drift
widget-drift_compensation-clear = Rimuovi compensazione per il drift
## Widget: Developer settings
widget-developer_mode = Modalità sviluppatore
widget-developer_mode-high_contrast = Alto contrasto
widget-developer_mode-high_contrast = Contrasto alto
widget-developer_mode-precise_rotation = Rotazione precisa
widget-developer_mode-fast_data_feed = Alimentazione veloce dei dati
widget-developer_mode-filter_slimes_and_hmd = Filtra slimes e HMD
widget-developer_mode-fast_data_feed = Trasmissione veloce dei dati
widget-developer_mode-filter_slimes_and_hmd = Filtra gli slime e HMD
widget-developer_mode-sort_by_name = Ordina per nome
widget-developer_mode-raw_slime_rotation = Rotazione non processata
widget-developer_mode-more_info = Ulteriori informazioni
@@ -127,7 +129,7 @@ widget-imu_visualizer-rotation_preview = Anteprima
## Tracker status
tracker-status-none = Nessuno Stato
tracker-status-none = Nessuno stato
tracker-status-busy = Occupato
tracker-status-error = Errore
tracker-status-disconnected = Disconnesso
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = Produttore
tracker-infos-display_name = Nome da visualizzare
tracker-infos-custom_name = Nome Personalizzato
tracker-infos-url = URL del tracker
tracker-infos-version = Versione firmware
tracker-infos-hardware_rev = Versione hardware
## Tracker settings
@@ -168,12 +172,12 @@ tracker-settings-title = Impostazioni del tracker
tracker-settings-assignment_section = Assegnazione
tracker-settings-assignment_section-description = Definisce a che parte del corpo è assegnato il tracker.
tracker-settings-assignment_section-edit = Cambia assegnazione
tracker-settings-mounting_section = posizionamento di montaggio
tracker-settings-mounting_section-description = Come è posizionato il tracker?
tracker-settings-mounting_section = Posizionamento di montaggio
tracker-settings-mounting_section-description = Dove è posizionato il tracker?
tracker-settings-mounting_section-edit = Cambia posizionamento
tracker-settings-drift_compensation_section = Consenti compensazione deriva
tracker-settings-drift_compensation_section-description = Questo tracker dovrebbe compensare per il drift quando la compensazione del drift è abilitata?
tracker-settings-drift_compensation_section-edit = Consenti compensazione del drift
tracker-settings-drift_compensation_section = Consenti compensazione per il drift
tracker-settings-drift_compensation_section-description = Questo tracker dovrebbe compensare per il drift quando la compensazione per il drift è abilitata?
tracker-settings-drift_compensation_section-edit = Consenti compensazione per il drift
# The .<name> means it's an attribute and it's related to the top key.
# In this case that is the settings for the assignment section.
tracker-settings-name_section = Nome del tracker
@@ -187,9 +191,9 @@ tracker-part_card-unassigned = Non assegnato
## Body assignment menu
body_assignment_menu = Con che parte del corpo vuoi utilizzare il tracker?
body_assignment_menu = Dove vuoi posizionare il tracker?
body_assignment_menu-description = Scegli una parte del corpo a cui assegnare questo tracker. Alternativamente puoi scegliere di gestire tutti i tracker in una schermata unica invece che singolarmente.
body_assignment_menu-show_advanced_locations = Mostra impostazioni avanzate di Assegnazione
body_assignment_menu-show_advanced_locations = Mostra impostazioni avanzate di assegnazione
body_assignment_menu-manage_trackers = Gestisci tutti i tracker
body_assignment_menu-unassign_tracker = Rimuovi assegnazione del tracker
@@ -200,13 +204,13 @@ body_assignment_menu-unassign_tracker = Rimuovi assegnazione del tracker
#
# We are using it here because english doesn't require changing the text in each case but
# maybe your language does.
-tracker_selection-part = Which tracker to assign to your
-tracker_selection-part = Quale tracker vuoi assegnare al vostro
tracker_selection_menu-NONE = Quale tracker vuoi che non sia assegnato?
tracker_selection_menu-HEAD = { -tracker_selection-part } testa?
tracker_selection_menu-NECK = { -tracker_selection-part } collo?
tracker_selection_menu-RIGHT_SHOULDER = { -tracker_selection-part } spalla destra?
tracker_selection_menu-RIGHT_UPPER_ARM = { -tracker_selection-part } braccio superiore destro?
tracker_selection_menu-RIGHT_LOWER_ARM = { -tracker_selection-part } braccio inferiore destro?
tracker_selection_menu-RIGHT_UPPER_ARM = { -tracker_selection-part } parte superiore del braccio destro?
tracker_selection_menu-RIGHT_LOWER_ARM = { -tracker_selection-part } avambraccio destro?
tracker_selection_menu-RIGHT_HAND = { -tracker_selection-part } mano destra?
tracker_selection_menu-RIGHT_UPPER_LEG = { -tracker_selection-part } coscia destra?
tracker_selection_menu-RIGHT_LOWER_LEG = { -tracker_selection-part } caviglia destra?
@@ -216,27 +220,27 @@ tracker_selection_menu-CHEST = { -tracker_selection-part } petto?
tracker_selection_menu-WAIST = { -tracker_selection-part } vita?
tracker_selection_menu-HIP = { -tracker_selection-part } bacino?
tracker_selection_menu-LEFT_SHOULDER = { -tracker_selection-part } spalla sinistra?
tracker_selection_menu-LEFT_UPPER_ARM = { -tracker_selection-part } braccio superiore sinistro?
tracker_selection_menu-LEFT_LOWER_ARM = { -tracker_selection-part } braccio inferiore sinistro?
tracker_selection_menu-LEFT_UPPER_ARM = { -tracker_selection-part } parte superiore del braccio sinistro?
tracker_selection_menu-LEFT_LOWER_ARM = { -tracker_selection-part } avambraccio sinistro?
tracker_selection_menu-LEFT_HAND = { -tracker_selection-part } mano sinistra?
tracker_selection_menu-LEFT_UPPER_LEG = { -tracker_selection-part } coscia sinistra?
tracker_selection_menu-LEFT_LOWER_LEG = { -tracker_selection-part } caviglia sinistra?
tracker_selection_menu-LEFT_FOOT = { -tracker_selection-part } piede sinistro?
tracker_selection_menu-LEFT_CONTROLLER = { -tracker_selection-part } controller sinistro?
tracker_selection_menu-unassigned = Tracker non assegnato
tracker_selection_menu-assigned = Dispositivo assegnato
tracker_selection_menu-unassigned = Tracker non assegnati
tracker_selection_menu-assigned = Tracker assegnati
tracker_selection_menu-dont_assign = Non assegnare
# This line cares about multilines.
# <b>text</b> means that the text should be bold.
tracker_selection_menu-neck_warning =
<b>Avvertimento:</b> Un tracker per il collo può essere mortale se indossato troppo stretto,
Il cinturino potrebbe bloccare la circolazione alla tua testa!
tracker_selection_menu-neck_warning-done = Comprendo il rischo
tracker_selection_menu-neck_warning-done = Comprendo i rischi
tracker_selection_menu-neck_warning-cancel = Annulla
## Mounting menu
mounting_selection_menu = Come è posizionato il tracker?
mounting_selection_menu = Dove vuoi che sia posizionato questo tracker?
mounting_selection_menu-close = Chiudi
## Sidebar settings
@@ -244,10 +248,10 @@ mounting_selection_menu-close = Chiudi
settings-sidebar-title = Impostazioni
settings-sidebar-general = Generali
settings-sidebar-tracker_mechanics = Comportamento del tracker
settings-sidebar-fk_settings = Impostazioni Traking
settings-sidebar-gesture_control = Controllo dei gesti
settings-sidebar-fk_settings = Impostazioni di traking
settings-sidebar-gesture_control = Controllo con gesti
settings-sidebar-interface = Interfaccia
settings-sidebar-osc_router = OSC router
settings-sidebar-osc_router = Router OSC
settings-sidebar-utils = Strumenti
settings-sidebar-serial = Console seriale
@@ -285,20 +289,16 @@ settings-general-tracker_mechanics-filtering-type-smoothing-description = Attenu
settings-general-tracker_mechanics-filtering-type-prediction = Predizione
settings-general-tracker_mechanics-filtering-type-prediction-description = Riduce ritardo e rende movimenti più istantanei, ma può introdurre tremolio.
settings-general-tracker_mechanics-filtering-amount = Quantità
settings-general-tracker_mechanics-drift_compensation = Compensazione del drift
settings-general-tracker_mechanics-drift_compensation = Compensazione per il drift
# This cares about multilines
settings-general-tracker_mechanics-drift_compensation-description =
Compensates IMU yaw drift by applying an inverse rotation.
Change amount of compensation and up to how many resets are taken into account.
settings-general-tracker_mechanics-drift_compensation-enabled-label = Compensazione del drift
settings-general-tracker_mechanics-drift_compensation-description = Compensa il drift degli IMU applicando una rotazione inversa. Modifica la forza della compensazione e il massimo numero di reset che sono presi in considerazione.
settings-general-tracker_mechanics-drift_compensation-enabled-label = Compensazione per il drift
settings-general-tracker_mechanics-drift_compensation-amount-label = Grado di compensazione
settings-general-tracker_mechanics-drift_compensation-max_resets-label = Utilizza fino a x ultimi ripristini
settings-general-tracker_mechanics-drift_compensation-max_resets-label = Utilizza fino a x ultimi reset
## FK/Tracking settings
settings-general-fk_settings = Impostazioni Tracking
settings-general-fk_settings-leg_tweak = Impostazioni Gambe
settings-general-fk_settings-leg_tweak-description = "Compenetrazione pavimento" può ridurre o anche eliminare completamente la compenetrazione con il pavimento, ma può causare problemi quando in ginocchio. "Correzione pattinaggio" corregge l'effetto che fa sembrare che pattini sul ghiaccio, ma può peggiorare la precisione di certi movimenti.
settings-general-fk_settings = Impostazioni di tracking
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -307,25 +307,32 @@ settings-general-fk_settings-leg_tweak-floor_clip = Compenetrazione pavimento
# why the name - without this enabled the feet will often slide across the ground as if your skating across the ground,
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = Correzione pattinaggio
settings-general-fk_settings-leg_tweak-skating_correction = Correzione slittamento
settings-general-fk_settings-leg_tweak-toe_snap = Dita dei piedi piantate
settings-general-fk_settings-leg_tweak-foot_plant = Piedi piantati
settings-general-fk_settings-leg_tweak-skating_correction-amount = Forza fattore di correzione pattinaggio
settings-general-fk_settings-arm_fk = Tracking Braccia
settings-general-fk_settings-arm_fk-description = Cambia la modalità di tracciamento delle braccia.
settings-general-fk_settings-leg_tweak-skating_correction-description = "Correzione slittamento" corregge l'effetto che fa sembrare che pattini sul ghiaccio, ma può peggiorare la precisione di certi movimenti. Quando abiliti questa funzione é necessario eseguire un reset completo e ri-calibrazione in gioco per il corretto funzionamento.
settings-general-fk_settings-leg_tweak-floor_clip-description = "Compenetrazione pavimento" può ridurre o anche eliminare completamente la compenetrazione con il pavimento. Quando abiliti questa funzione é necessario eseguire un reset completo e ri-calibrazione in gioco per il corretto funzionamento.
settings-general-fk_settings-leg_tweak-toe_snap-description = "Dita dei piedi piantate" prova ad indovinare la rotazione dei tuoi piedi quando non stai usando dei tracker per i piedi.
settings-general-fk_settings-leg_tweak-foot_plant-description = "Piedi piantati" ruota i piedi in modo tale che siano paralleli al terreno quando in contatto con esso.
settings-general-fk_settings-leg_fk = Tracking delle gambe
settings-general-fk_settings-arm_fk = Tracking delle braccia
settings-general-fk_settings-arm_fk-description = Cambia la modalità di tracking delle braccia.
settings-general-fk_settings-arm_fk-force_arms = Forza il calcolo della posizione delle braccia a utilizzare il HMD
settings-general-fk_settings-skeleton_settings = Impostazioni scheletro
settings-general-fk_settings-skeleton_settings = Impostazioni dello scheletro
settings-general-fk_settings-skeleton_settings-description = Abilita o disabilita le impostazioni dello scheletro. É raccomandato lasciare queste impostazioni attive.
settings-general-fk_settings-skeleton_settings-extended_spine = Estensione colonna vertebrale
settings-general-fk_settings-skeleton_settings-extended_pelvis = Estensione bacino
settings-general-fk_settings-skeleton_settings-extended_knees = Estensione ginocchia
settings-general-fk_settings-skeleton_settings-extended_spine = Colonna vertebrale estesa
settings-general-fk_settings-skeleton_settings-extended_pelvis = Bacino esteso
settings-general-fk_settings-skeleton_settings-extended_knees = Ginocchia estese
settings-general-fk_settings-vive_emulation-title = Imitazione Vive
settings-general-fk_settings-vive_emulation-description = Imita i problemi che hanno i Vive tracker utilizzati sul girovita. Questo è uno scherzo e peggiora il tracciamento.
settings-general-fk_settings-vive_emulation-label = Abilita l'imitazione Vive
## Gesture control settings (tracker tapping)
settings-general-gesture_control = Controllo dei gesti
settings-general-gesture_control-subtitle = Reset veloce con il doppio tocco
settings-general-gesture_control-description = Abilita o disabilita il reset veloce con il doppio tocco. Quando attivato, un doppio tocco su una qualsiasi parte del tracker posizionato più in altro lungo il torso abiliterà il reset veloce. "Ritardo" è il ritardo dal momento in cui il gesto è eseguito e il Reset.
settings-general-gesture_control = Controllo con gesti
settings-general-gesture_control-subtitle = Reset toccando un tracker
settings-general-gesture_control-description = Abilita o disabilita il reset toccando un tracker. Il tracker più in alto sul torso viene utilizzato per il reset orientamento, il tracker più in alto sulla gamba sinistra viene utilizzato per il reset completo e il tracker più in alto sulla gamba destra viene utilizzato per il reset posizionamento. Si deve tener presente che i tocchi devono avvenire entro 0,6 secondi per essere registrati.
# This is a unit: 3 taps, 2 taps, 1 tap
# $amount (Number) - Amount of taps (touches to the tracker's case)
settings-general-gesture_control-taps =
@@ -333,15 +340,15 @@ settings-general-gesture_control-taps =
[one] 1 tocco
*[other] { $amount } tocchi
}
settings-general-gesture_control-quickResetEnabled = Abilita il tocco per il ripristino rapido
settings-general-gesture_control-quickResetDelay = Ritardo reset rapido
settings-general-gesture_control-quickResetTaps = Tocchi per ripristino rapido
settings-general-gesture_control-resetEnabled = Abilita tocca per ripristinare
settings-general-gesture_control-resetDelay = Ritardo reset
settings-general-gesture_control-resetTaps = Tocchi per resettare
settings-general-gesture_control-mountingResetEnabled = Abilita tocco per ripristinare il montaggio
settings-general-gesture_control-mountingResetDelay = Ritardo ripristino montaggio
settings-general-gesture_control-mountingResetTaps = Tocchi per il ripristino rapido
settings-general-gesture_control-yawResetEnabled = Abilita tocco per il reset orientamento
settings-general-gesture_control-yawResetDelay = Ritardo per il reset orientamento
settings-general-gesture_control-yawResetTaps = Numero di tocchi per il reset orientamento
settings-general-gesture_control-fullResetEnabled = Abilita tocco per il reset completo
settings-general-gesture_control-fullResetDelay = Ritardo per il reset completo
settings-general-gesture_control-fullResetTaps = Numero di tocchi per il reset completo
settings-general-gesture_control-mountingResetEnabled = Abilita tocco per reset posizionamento
settings-general-gesture_control-mountingResetDelay = Ritardo per il reset posizionamento
settings-general-gesture_control-mountingResetTaps = Numero di tocchi per il reset posizionamento
## Interface settings
@@ -352,13 +359,17 @@ settings-general-interface-dev_mode-label = Modalità sviluppatore
settings-general-interface-serial_detection = Rilevazione nuovi dispositivi seriali
settings-general-interface-serial_detection-description = Questa opzione mostrerà un pop-up ogni volta che colleghi un nuovo dispositivo seriale che potrebbe essere un tracker. Aiuta a facilitare la configurazione iniziale di un tracker
settings-general-interface-serial_detection-label = Rilevazione nuovi dispositivi seriali
settings-general-interface-feedback_sound = Suono di feedback
settings-general-interface-feedback_sound-description = Questa opzione riprodurrà un suono quando viene effettuato un reset
settings-general-interface-feedback_sound-label = Suono di feedback
settings-general-interface-feedback_sound-volume = Volume del suono si feedback
settings-general-interface-lang = Seleziona la lingua
settings-general-interface-lang-description = Seleziona la lingua che vuoi utilizzare
settings-general-interface-lang-placeholder = Seleziona la lingua da utilizzare
## Serial settings
settings-serial = Serial Console
settings-serial = Console Seriale
# This cares about multilines
settings-serial-description =
Questo è un feed di informazioni in tempo reale per la comunicazione seriale.
@@ -379,7 +390,7 @@ settings-serial-auto_dropdown_item = Automatico
## OSC router settings
settings-osc-router = OSC router
settings-osc-router = Router OSC
# This cares about multilines
settings-osc-router-description =
Inoltra messaggi OSC da un altro programma.
@@ -404,7 +415,7 @@ settings-osc-router-network-address-placeholder = Indirizzo IPV4
## OSC VRChat settings
settings-osc-vrchat = VRChat OSC Trackers
settings-osc-vrchat = Tracker OSC per VRChat
# This cares about multilines
settings-osc-vrchat-description =
Modifica le impostazioni specifiche a VRChat per ricevere e inviare dati del HMD
@@ -431,11 +442,51 @@ settings-osc-vrchat-network-trackers-knees = Ginocchia
settings-osc-vrchat-network-trackers-feet = Piedi
settings-osc-vrchat-network-trackers-elbows = Gomiti
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
# This cares about multilines
settings-osc-vmc-description =
Cambia impostazioni legate al protocollo VMC (Virtual Motion Capture)
per inviare dati dello scheletro di SlimeVR e ricevere dati dello scheletro da altre applicazioni.
settings-osc-vmc-enable = Attiva
settings-osc-vmc-enable-description = Attiva o disattiva l'invio e la ricezione dei dati
settings-osc-vmc-enable-label = Attiva
settings-osc-vmc-network = Porte di rete
settings-osc-vmc-network-description = Impostare le porte di rete per ascoltare e inviare dati a VMC
settings-osc-vmc-network-port_in =
.label = Porta in ingresso
.placeholder = Porta in ingresso (predefinita: 39540)
settings-osc-vmc-network-port_out =
.label = Porta in uscita
.placeholder = Porta in uscita (predefinita: 39539)
settings-osc-vmc-network-address = Indirizzo di rete
settings-osc-vmc-network-address-description = Scegli l'indirizzo di rete a cui inviare i dati
settings-osc-vmc-network-address-placeholder = Indirizzo IPV4
settings-osc-vmc-vrm = Modello VRM
settings-osc-vmc-vrm-description = Carica un modello VRM per consentite l'ancoraggio della testa e migliorare la compatibilitá con altre applicazioni
settings-osc-vmc-vrm-model_unloaded = Nessun modello caricato
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] Modello caricato: { $name }
*[other] Modello senza titolo caricato
}
settings-osc-vmc-vrm-file_select = Trascina qui un modello da usare, o <u>sfoglia</u>
settings-osc-vmc-anchor_hip = Ancoraggio sul bacino
settings-osc-vmc-anchor_hip-description = Ancora la posizione del tracciamento del bacino; utile per VTubing da seduti. Se disabilitato, carica un modello VRM.
settings-osc-vmc-anchor_hip-label = Ancoraggio sul bacino
## Setup/onboarding menu
onboarding-skip = Salta la configurazione
onboarding-continue = Continua
onboarding-wip = Lavori in corso
onboarding-previous_step = Passaggio precedente
onboarding-setup_warning =
<b>Attenzione:</b> La configurazione è necessaria per un buon tracking,
è richiesta se è la prima volta che usi SlimeVR.
onboarding-setup_warning-skip = Salta la configurazione
onboarding-setup_warning-cancel = Continua la configurazione
## Wi-Fi setup
@@ -452,12 +503,12 @@ onboarding-wifi_creds-ssid =
.placeholder = Enter SSID
onboarding-wifi_creds-password =
.label = Password
.placeholder = Enter password
.placeholder = Inserisci password
## Mounting setup
onboarding-reset_tutorial-back = Torna alla calibrazione posizionamento
onboarding-reset_tutorial = Tutorial di ripristino
onboarding-reset_tutorial = Tutorial di reset
onboarding-reset_tutorial-description = Questa funzionalità non è completa, premi continua
## Setup start
@@ -488,7 +539,7 @@ onboarding-connect_tracker-back = Torna alle credenziali Wi-Fi
onboarding-connect_tracker-title = Connetti i tracker
onboarding-connect_tracker-description-p0 = Ora passiamo alla parte divertente, colleghiamo tutti i tracker!
onboarding-connect_tracker-description-p1 = Collega semplicemente tutti i tracker che non sono ancora collegati tramite una porta USB.
onboarding-connect_tracker-issue-serial = Ho problemi con la connessione!
onboarding-connect_tracker-issue-serial = Sto avendo problemi nel connettermi!
onboarding-connect_tracker-usb = Tracker USB
onboarding-connect_tracker-connection_status-none = Ricerca dei tracker in corso
onboarding-connect_tracker-connection_status-serial_init = Connessione al dispositivo seriale in corso
@@ -497,7 +548,7 @@ onboarding-connect_tracker-connection_status-connecting = Invio credenziali Wi-F
onboarding-connect_tracker-connection_status-looking_for_server = Ricerca del server in corso
onboarding-connect_tracker-connection_status-connection_error = Impossibile connettersi al Wi-Fi
onboarding-connect_tracker-connection_status-could_not_find_server = Impossibile trovare il server
onboarding-connect_tracker-connection_status-done = Connesso al Server
onboarding-connect_tracker-connection_status-done = Connesso al server
# $amount (Number) - Amount of trackers connected (this is a number, but you can use CLDR plural rules for your language)
# More info on https://www.unicode.org/cldr/cldr-aux/charts/22/supplemental/language_plural_rules.html
# English in this case only has 2 plural rules, which are "one" and "other",
@@ -505,10 +556,10 @@ onboarding-connect_tracker-connection_status-done = Connesso al Server
# if $amount is 0 then we say "No trackers connected"
onboarding-connect_tracker-connected_trackers =
{ $amount ->
[0] No trackers
[one] 1 tracker
*[other] { $amount } trackers
} connected
[0] Nessun Tracker connesso
[one] 1 tracker connesso
*[other] { $amount } tracker connessi
}
onboarding-connect_tracker-next = Ho collegato tutti i miei tracker
## Tracker assignment setup
@@ -614,14 +665,14 @@ onboarding-automatic_mounting-prev_step = Passaggio precedente
onboarding-automatic_mounting-done-title = Rotazione delle posizioni di montaggio calibrate.
onboarding-automatic_mounting-done-description = La calibrazione della posizione é completa!
onboarding-automatic_mounting-done-restart = Torna all'inizio
onboarding-automatic_mounting-mounting_reset-title = Ripristina posizionamento
onboarding-automatic_mounting-mounting_reset-title = Reset posizionamento
onboarding-automatic_mounting-mounting_reset-step-0 = 1. Piegati come per sciare: con le gambe leggermente piegate e unite, la parte superiore del corpo inclinata in avanti e le braccia piegate.
onboarding-automatic_mounting-mounting_reset-step-1 = 2. Premere il pulsante "Ripristina posizionamento" e attendere 3 secondi prima che le rotazioni delle posizioni di montaggio dei tracker vengano ripristinate.
onboarding-automatic_mounting-mounting_reset-step-1 = 2. Premere il pulsante "Reset posizionamento" e attendere 3 secondi prima che le rotazioni delle posizioni di montaggio dei tracker vengano ripristinate.
onboarding-automatic_mounting-preparation-title = Preparazione
onboarding-automatic_mounting-preparation-step-0 = 1. Stai in piedi drittə con le braccia lungo i fianchi.
onboarding-automatic_mounting-preparation-step-1 = 2. Premi il pulsante "Reset" e attendi 3 secondi prima che i tracker vengano ripristinati.
onboarding-automatic_mounting-preparation-step-1 = 2. Premi il pulsante "Reset completo" e attendi 3 secondi prima che i tracker vengano ripristinati.
onboarding-automatic_mounting-put_trackers_on-title = Indossa i tuoi tracker
onboarding-automatic_mounting-put_trackers_on-description = Per calibrare le rotazioni delle posizioni montaggio useremo i tracker che hai appena assegnato. Indossa tutti i tuoi tracker, puoi vedere quali sono quali nella figura a destra.
onboarding-automatic_mounting-put_trackers_on-description = Per calibrare le rotazioni delle posizioni di montaggio useremo i tracker che hai appena assegnato. Indossa tutti i tuoi tracker, puoi vedere quali sono quali nella figura a destra.
onboarding-automatic_mounting-put_trackers_on-next = Sto indossando tutti i miei tracker
## Tracker manual proportions setup
@@ -630,6 +681,7 @@ onboarding-manual_proportions-back = Torna al tutorial di reset
onboarding-manual_proportions-title = Impostazione manuale delle proporzioni del corpo
onboarding-manual_proportions-precision = Regolazione di precisione
onboarding-manual_proportions-auto = Calibrazione automatica
onboarding-manual_proportions-ratio = Regolazione tramite gruppi di rapporti
## Tracker automatic proportions setup
@@ -641,26 +693,35 @@ onboarding-automatic_proportions-prev_step = Passaggio precedente
onboarding-automatic_proportions-put_trackers_on-title = Indossa i tuoi tracker
onboarding-automatic_proportions-put_trackers_on-description = Per calibrare le tue proporzioni useremo i tracker che hai appena assegnato. Indossa tutti i tuoi tracker, puoi vedere quali sono quali nella figura a destra.
onboarding-automatic_proportions-put_trackers_on-next = Sto indossando tutti i miei tracker
onboarding-automatic_proportions-preparation-title = Preparazione
onboarding-automatic_proportions-preparation-description = Posiziona una sedia direttamente dietro di te all'interno della tua area di gioco. Ti verrà richiesto di sederti durante certi passaggi della calibrazione delle proporzioni.
onboarding-automatic_proportions-preparation-next = Sono davanti a una sedia
onboarding-automatic_proportions-requirements-title = Requisiti
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
Hai almeno abbastanza tracker per tracciare i tuoi piedi (generalmente 5 tracker).
Hai indossato i tuoi tracker e il visore.
I tuoi tracker e il visore sono connessi al server di SlimeVR.
I tuoi tracker e il visore stanno funzionando correttamente con il server di SlimeVR.
Il tuo visore sta riportando dati di posizione al server di SlimeVR (ciò significa generalmente avere SteamVR in esecuzione e connesso a SlimeVR usando il driver di SlimeVR per SteamVR).
onboarding-automatic_proportions-requirements-next = Ho letto i requisiti.
onboarding-automatic_proportions-start_recording-title = Preparati a muoverti
onboarding-automatic_proportions-start_recording-description = Ora registreremo alcune pose e movimenti specifici. Questi verranno descritte nelle schermate successive. Preparati a iniziare quando premi il pulsante!
onboarding-automatic_proportions-start_recording-next = Inizia registrazione
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = Registrazione in corso...
onboarding-automatic_proportions-recording-description-p1 = Fai i movimenti mostrati di seguito:
onboarding-automatic_proportions-recording-steps-0 = Piega le ginocchia un paio di volte.
onboarding-automatic_proportions-recording-steps-1 = Siediti su una sedia e poi alzati.
onboarding-automatic_proportions-recording-steps-2 = Ruota la parte superiore del corpo a sinistra, poi piegati a destra.
onboarding-automatic_proportions-recording-steps-3 = Ruota la parte superiore del corpo a destra, poi piegati a sinistra.
onboarding-automatic_proportions-recording-steps-4 = Muoviti un poco fino allo scadere del timer.
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
Stando dritti, ruota la testa con un movimento circolare.
Piega la schiena in avanti e accovacciati. Mentre sei accovacciatə, guarda a sinistra e poi a destra.
Ruota la parte superiore del tuo corpo verso sinistra (in senso antiorario), poi raggiungi il suolo con la mano.
Rupta la parte superiore del tuo corpo verso destra (in senso orario), poi raggiungi il suolo con la mano.
Ruota i tuoi fianchi in un movimento circolare come se stessi usando un hula hoop.
Se c'è tempo rimasto nella registrazione, puoi ripetere questi passaggi fino alla fine.
onboarding-automatic_proportions-recording-processing = Elaborazione del risultato
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[one] 1 second left
*[other] { $time } seconds left
[one] 1 secondo rimasto
*[other] { $time } secondi rimasti
}
onboarding-automatic_proportions-verify_results-title = Verifica i risultati
onboarding-automatic_proportions-verify_results-description = Controlla i risultati qui sotto, sembrano corretti?

View File

@@ -30,7 +30,6 @@ body_part-RIGHT_HAND = 右手
body_part-RIGHT_UPPER_LEG = 右膝
body_part-RIGHT_LOWER_LEG = 右足
body_part-RIGHT_FOOT = 右足先
body_part-RIGHT_CONTROLLER = 右コントローラ
body_part-CHEST = 胸
body_part-WAIST = 腰
body_part-HIP = ヒップ
@@ -41,7 +40,6 @@ body_part-LEFT_HAND = 左手
body_part-LEFT_UPPER_LEG = 左膝
body_part-LEFT_LOWER_LEG = 左足
body_part-LEFT_FOOT = 左足先
body_part-LEFT_CONTROLLER = 左コントローラ
## Proportions
@@ -63,8 +61,6 @@ skeleton_bone-SHOULDERS_DISTANCE = 肩の距離
skeleton_bone-SHOULDERS_WIDTH = 肩幅
skeleton_bone-UPPER_ARM = 上腕長さ
skeleton_bone-LOWER_ARM = 前腕長さ
skeleton_bone-CONTROLLER_Y = コントローラ距離 Y
skeleton_bone-CONTROLLER_Z = コントローラ距離 Z
skeleton_bone-ELBOW_OFFSET = 肘オフセット
## Tracker reset buttons
@@ -72,7 +68,7 @@ skeleton_bone-ELBOW_OFFSET = 肘オフセット
reset-reset_all = すべてのプロポーションをリセット
reset-full = リセット
reset-mounting = リセットマウンティング
reset-quick = クイックリセット
reset-yaw = ヨーリセット
## Serial detection stuff
@@ -104,6 +100,9 @@ widget-overlay = オーバーレイ設定
widget-overlay-is_visible_label = SteamVRでオーバーレイを表示する
widget-overlay-is_mirrored_label = オーバーレイをミラーとして表示する
## Widget: Drift compensation
## Widget: Developer settings
widget-developer_mode = 開発者モード
@@ -156,6 +155,7 @@ tracker-infos-manufacturer = メーカ-
tracker-infos-display_name = 表示名
tracker-infos-custom_name = カスタム名称
tracker-infos-url = トラッカーURL
tracker-infos-hardware_rev = ハードウエアのリビジョン
## Tracker settings
@@ -288,8 +288,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = 最大
## FK/Tracking settings
settings-general-fk_settings = FK設定
settings-general-fk_settings-leg_tweak = 脚の微調整
settings-general-fk_settings-leg_tweak-description = フロアクリップは、床とのクリッピングを減らす、あるいはなくすことができますが、膝をついたときに問題が発生する可能性があります。スケーティング補正は足の滑りを補正できますが、特定の動作パターンでは精度が落ちることがあります。
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -324,12 +322,12 @@ settings-general-gesture_control-taps =
[one] 1 tap
*[other] { $amount } タップ
}
settings-general-gesture_control-quickResetEnabled = タップによるクイックリセットを有効にす
settings-general-gesture_control-quickResetDelay = クイックリセットディレイ
settings-general-gesture_control-quickResetTaps = タップによるクイックリセット
settings-general-gesture_control-resetEnabled = タップによるリセットを有効にす
settings-general-gesture_control-resetDelay = リセットディレイ
settings-general-gesture_control-resetTaps = タップによるリセット
settings-general-gesture_control-yawResetEnabled = タップによるヨーリセットを有効にしま
settings-general-gesture_control-yawResetDelay = ヨーリセット遅延
settings-general-gesture_control-yawResetTaps = ヨーリセット用のタップ
settings-general-gesture_control-fullResetEnabled = タップによるフルリセットを有効にしま
settings-general-gesture_control-fullResetDelay = フルリセット遅延
settings-general-gesture_control-fullResetTaps = フルリセット用のタップ
settings-general-gesture_control-mountingResetEnabled = タップによるマウントリセットを有効にする
settings-general-gesture_control-mountingResetDelay = マウントリセットディレイ
settings-general-gesture_control-mountingResetTaps = タップによるマウントリセット
@@ -343,6 +341,9 @@ settings-general-interface-dev_mode-label = 開発者モード
settings-general-interface-serial_detection = シリアルデバイスの検出
settings-general-interface-serial_detection-description = このオプションは、トラッカーとなり得る新しいシリアルデバイスを接続するたびにポップアップを表示します。これはトラッカーの設定プロセスを改善するのに役立ちます。
settings-general-interface-serial_detection-label = シリアルデバイスの検出
settings-general-interface-feedback_sound = フィードバック音
settings-general-interface-feedback_sound-label = フィードバック音
settings-general-interface-feedback_sound-volume = フィードバック音量
settings-general-interface-lang = 言語を選択
settings-general-interface-lang-description = 使用したいデフォルトの言語を変更する
settings-general-interface-lang-placeholder = 使用する言語を選択する
@@ -417,6 +418,16 @@ settings-osc-vrchat-network-trackers-knees = 膝
settings-osc-vrchat-network-trackers-feet = 足
settings-osc-vrchat-network-trackers-elbows = 肘
## VMC OSC settings
settings-osc-vmc = バーチャルモーションキャプチャ
settings-osc-vmc-enable = 有効
settings-osc-vmc-enable-label = 有効
settings-osc-vmc-network = ネットワークポート
settings-osc-vmc-network-address = ネットワークアドレス
settings-osc-vmc-network-address-placeholder = IPV4アドレス
settings-osc-vmc-vrm = VRMモデル
## Setup/onboarding menu
onboarding-skip = 設定をスキップする
@@ -449,10 +460,6 @@ onboarding-reset_tutorial-description = この機能は終了していません
## Setup start
onboarding-home = SlimeVRへようこそ
# This cares about multilines and it's centered!!
onboarding-home-description =
フルボディトラッキングを実現する
すべての人に!
onboarding-home-start = セットアップ開始!
## Enter VR part of setup
@@ -477,10 +484,6 @@ onboarding-connect_tracker-description-p1 = まだ接続されていないトラ
onboarding-connect_tracker-issue-serial = 接続に問題があります!
onboarding-connect_tracker-usb = USBトラッカー
onboarding-connect_tracker-connection_status-connecting = Wi-Fiの認証情報を送信中
onboarding-connect_tracker-connection_status-connected = Wi-Fiに接続されました
onboarding-connect_tracker-connection_status-error = Wi-Fiに接続できません
onboarding-connect_tracker-connection_status-start_connecting = トラッカーを探しています
onboarding-connect_tracker-connection_status-handshake = サーバーに接続されました
# $amount (Number) - Amount of trackers connected (this is a number, but you can use CLDR plural rules for your language)
# More info on https://www.unicode.org/cldr/cldr-aux/charts/22/supplemental/language_plural_rules.html
# English in this case only has 2 plural rules, which are "one" and "other",
@@ -510,6 +513,12 @@ onboarding-assign_trackers-assigned =
onboarding-assign_trackers-advanced = 高度な割り当て場所の表示
onboarding-assign_trackers-next = すべてのトラッカーを割り当てました
## Tracker assignment warnings
## Tracker mounting method choose
## Tracker manual mounting setup
onboarding-manual_mounting-back = VRの入力に戻る
@@ -539,6 +548,9 @@ onboarding-automatic_mounting-put_trackers_on-title = トラッカーを装着
onboarding-automatic_mounting-put_trackers_on-description = マウントの方向を較正するために、先ほど割り当てたトラッカーを使用します。右の図でどれがどれだかわかると思います。
onboarding-automatic_mounting-put_trackers_on-next = すべてのトラッカーを装着しました
## Tracker proportions method choose
## Tracker manual proportions setup
onboarding-manual_proportions-back = チュートリアルをリセットする
@@ -556,22 +568,16 @@ onboarding-automatic_proportions-prev_step = 前のステップ
onboarding-automatic_proportions-put_trackers_on-title = トラッカーを装着する
onboarding-automatic_proportions-put_trackers_on-description = プロポーションを調整するために、先ほど割り当てたトラッカーを使用します。右の図で、どれがどのトラッカーかわかると思います。
onboarding-automatic_proportions-put_trackers_on-next = すべてのトラッカーを装着しました
onboarding-automatic_proportions-preparation-title = 準備
onboarding-automatic_proportions-preparation-description = プレイスペース内のあなたの真後ろに椅子を置いてください。オートボーンセットアップの間、座れるように準備してください。
onboarding-automatic_proportions-preparation-next = 椅子の前にいます
onboarding-automatic_proportions-requirements-title = 要件
onboarding-automatic_proportions-requirements-next = 要件を読みました
onboarding-automatic_proportions-start_recording-title = 測定の準備をする
onboarding-automatic_proportions-start_recording-description = これから具体的なポーズや動きを記録します。これらは次の画面に表示されます。ボタンが押されたらすぐに始められるように準備しておいてください!
onboarding-automatic_proportions-start_recording-next = レコーディングスタート
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = レコーディング中...
onboarding-automatic_proportions-recording-description-p1 = 以下に示すような動きをします。
onboarding-automatic_proportions-recording-steps-0 = 膝を数回曲げてください
onboarding-automatic_proportions-recording-steps-1 = 椅子に座り、立ち上がる
onboarding-automatic_proportions-recording-steps-2 = 上半身を左にひねり、右に曲げる
onboarding-automatic_proportions-recording-steps-3 = 上半身を右にひねり、左に曲げる
onboarding-automatic_proportions-recording-steps-4 = タイマーが終わるまで体をくねらせる
onboarding-automatic_proportions-recording-processing = 結果を処理中
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[one] 1 second left

View File

@@ -15,8 +15,9 @@ websocket-connection_lost = 서버와의 연결이 끊어졌어요. 다시 연
## Tips
tips-find_tracker = 내 트래커가 어떤 트래커인지 모르시겠다구요? 트래커를 흔들면 해당 항목이 빛날 거요.
tips-find_tracker = 내 트래커가 어떤 트래커인지 모르시겠다구요? 트래커를 흔들면 해당 항목이 빛날 거요.
tips-do_not_move_heels = 기록하는 동안 발뒤꿈치가 움직이지 않도록 조심하세요!
tips-file_select = 파일을 <u>열거나,</u> 여기에 드래그&드롭하세요.
## Body parts
@@ -30,7 +31,6 @@ body_part-RIGHT_HAND = 오른손
body_part-RIGHT_UPPER_LEG = 오른쪽 다리 위
body_part-RIGHT_LOWER_LEG = 오른쪽 다리 아래
body_part-RIGHT_FOOT = 오른발
body_part-RIGHT_CONTROLLER = 오른쪽 컨트롤러
body_part-CHEST = 가슴
body_part-WAIST = 허리
body_part-HIP = 골반
@@ -41,19 +41,20 @@ body_part-LEFT_HAND = 왼손
body_part-LEFT_UPPER_LEG = 왼쪽 다리 위
body_part-LEFT_LOWER_LEG = 왼쪽 다리 아래
body_part-LEFT_FOOT = 왼발
body_part-LEFT_CONTROLLER = 왼쪽 컨트롤러
## Proportions
skeleton_bone-NONE = 없음
skeleton_bone-HEAD = 머리 밀림
skeleton_bone-NECK = 목 길이
skeleton_bone-torso_group = 몸통 길이
skeleton_bone-CHEST = 가슴 길이
skeleton_bone-CHEST_OFFSET = 가슴 오프셋
skeleton_bone-WAIST = 허리 길이
skeleton_bone-HIP = 골반 길이
skeleton_bone-HIP_OFFSET = 골반 오프셋
skeleton_bone-HIPS_WIDTH = 골반 너비
skeleton_bone-leg_group = 다리 길이
skeleton_bone-UPPER_LEG = 위쪽 다리 길이
skeleton_bone-LOWER_LEG = 아래쪽 다리 길이
skeleton_bone-FOOT_LENGTH = 발 크기
@@ -61,18 +62,19 @@ skeleton_bone-FOOT_SHIFT = 발 밀림
skeleton_bone-SKELETON_OFFSET = 골격 오프셋
skeleton_bone-SHOULDERS_DISTANCE = 어깨 거리
skeleton_bone-SHOULDERS_WIDTH = 어깨 너비
skeleton_bone-arm_group = 팔 길이
skeleton_bone-UPPER_ARM = 위쪽 팔 거리
skeleton_bone-LOWER_ARM = 아래쪽 팔 길이
skeleton_bone-CONTROLLER_Y = 컨트롤러 Y축 거리
skeleton_bone-CONTROLLER_Z = 컨트롤러 Z축 거리
skeleton_bone-HAND_Y = 손 길이 Y
skeleton_bone-HAND_Z = 손 길이 Z
skeleton_bone-ELBOW_OFFSET = 팔꿈치 오프셋
## Tracker reset buttons
reset-reset_all = 모든 신체 비율 리셋
reset-full = 리셋
reset-mounting = 착용 방향 리셋
reset-quick = 퀵 리셋
reset-reset_all = 모든 신체 비율 초기화
reset-full = 전체 정렬
reset-mounting = 착용 방향 정렬
reset-yaw = Yaw 정렬
## Serial detection stuff
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = 제조사
tracker-infos-display_name = 표시되는 이름
tracker-infos-custom_name = 사용자 정의 이름
tracker-infos-url = 트래커 URL
tracker-infos-version = 펌웨어 버전
tracker-infos-hardware_rev = 하드웨어 리비전
## Tracker settings
@@ -231,6 +235,7 @@ tracker_selection_menu-dont_assign = 할당하지 않기
tracker_selection_menu-neck_warning =
<b>경고:</b> 목 트래커는 너무 세게 조정하면 위험해요.
스트랩이 머리의 혈액 순환을 방해할 수 있어요!
tracker_selection_menu-neck_warning-done = 위험성을 이해했어요.
tracker_selection_menu-neck_warning-cancel = 취소
## Mounting menu
@@ -287,17 +292,15 @@ settings-general-tracker_mechanics-filtering-amount = 강도
settings-general-tracker_mechanics-drift_compensation = 틀어짐 보정
# This cares about multilines
settings-general-tracker_mechanics-drift_compensation-description =
틀어지는 방향의 반대 방향으로 회전해서 IMU yaw 드리프트를 보정할 수 있어요.
보정하는 강도와 감지할 최근 리셋 횟수를 설정할 수 있어요.
틀어지는 방향의 반대 방향으로 회전해서 IMU Yaw 드리프트를 보정할 수 있어요.
보정하는 강도와 감지할 최근 정렬 횟수를 설정할 수 있어요.
settings-general-tracker_mechanics-drift_compensation-enabled-label = 틀어짐 보정
settings-general-tracker_mechanics-drift_compensation-amount-label = 보정 강도
settings-general-tracker_mechanics-drift_compensation-max_resets-label = 보정에 사용할 최근 리셋 횟수
settings-general-tracker_mechanics-drift_compensation-max_resets-label = 보정에 사용할 최근 정렬 횟수
## FK/Tracking settings
settings-general-fk_settings = FK 설정
settings-general-fk_settings-leg_tweak = 다리 보정
settings-general-fk_settings-leg_tweak-description = 플로어 클립은 바닥과의 클리핑을 줄이거나 제거할 수 있지만 무릎을 꿇을 때 문제를 일으킬 수 있어요. 스케이팅 보정은 아이스 스케이팅을 보정하지만, 특정 움직임 패턴에서 정확도를 저하시킬 수 있어요.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -307,7 +310,14 @@ settings-general-fk_settings-leg_tweak-floor_clip = 플로어 클립
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = 스케이팅 보정
settings-general-fk_settings-leg_tweak-toe_snap = 토 스냅
settings-general-fk_settings-leg_tweak-foot_plant = 풋 플랜트
settings-general-fk_settings-leg_tweak-skating_correction-amount = 스케이팅 보정 강도
settings-general-fk_settings-leg_tweak-skating_correction-description = 스케이트 보정은 바닥에서 미끄러지는 문제를 보정해주지만 특정 움직임 패턴에서 정확도가 낮아질 수도 있어요. 이 기능을 활성화한다면 게임에서 다시 전체 정렬 및 캘리브레이션을 해야 해요.
settings-general-fk_settings-leg_tweak-floor_clip-description = 플로어 클립은 바닥을 통한 클리핑을 줄이거나 없앨 수 있어요. 이 기능을 활성화한다면 게임에서 다시 전체 정렬 및 캘리브레이션을 해야 해요.
settings-general-fk_settings-leg_tweak-toe_snap-description = 토 스냅은 발 트래커가 없을 때, 발 트래커가 있는 것처럼 예측해서 움직여주는 기능이에요.
settings-general-fk_settings-leg_tweak-foot_plant-description = 풋 플랜트는 발이 바닥에 닿았을 때 바닥과 평평하게 회전시켜 줘요.
settings-general-fk_settings-leg_fk = 발 트래킹
settings-general-fk_settings-arm_fk = 팔 운동학
settings-general-fk_settings-arm_fk-description = 팔이 추적되는 방식을 변경할 수 있어요.
settings-general-fk_settings-arm_fk-force_arms = 팔을 HMD에서만 받아오기
@@ -323,20 +333,20 @@ settings-general-fk_settings-vive_emulation-label = VIVE 에뮬레이션 활성
## Gesture control settings (tracker tapping)
settings-general-gesture_control = 제스처 제어
settings-general-gesture_control-subtitle = 두 번 탭해서 퀵 리셋하기
settings-general-gesture_control-description = 활성화하면 가장 높이 있는 트래커의 아무 곳이나 두 번 탭해서 퀵 리셋을 활성화할 수 있어요. 두번 탭하는 간격은 딜레이로 조절할 수 있어요.
settings-general-gesture_control-subtitle = 탭해서 정렬하기
settings-general-gesture_control-description = 트래커를 탭하면 쉽게 트래커를 정렬할 수 있어요. 몸통에서 가장 높은 트래커는 Yaw 정렬에 사용되고 왼쪽 다리에서 가장 높은 트래커는 전체 정렬에 사용되며, 오른쪽 다리에서 가장 높은 트래커는 착용 방향 정렬에 사용돼요. 탭할 때의 간격은 0.6초 이내여야 해요.
# This is a unit: 3 taps, 2 taps, 1 tap
# $amount (Number) - Amount of taps (touches to the tracker's case)
settings-general-gesture_control-taps =
{ $amount ->
*[other] { $amount } 탭
}
settings-general-gesture_control-quickResetEnabled = 탭해서 퀵 리셋 활성화
settings-general-gesture_control-quickResetDelay = 퀵 리셋 딜레이
settings-general-gesture_control-quickResetTaps = 탭해서 퀵 리셋
settings-general-gesture_control-resetEnabled = 탭해서 리셋 활성화
settings-general-gesture_control-resetDelay = 리셋 딜레이
settings-general-gesture_control-resetTaps = 탭해서 리셋
settings-general-gesture_control-yawResetEnabled = 탭해서 Yaw 정렬 활성화
settings-general-gesture_control-yawResetDelay = Yaw 정렬 딜레이
settings-general-gesture_control-yawResetTaps = Yaw 정렬 탭 횟수
settings-general-gesture_control-fullResetEnabled = 탭해서 전체 정렬 활성화
settings-general-gesture_control-fullResetDelay = 전체 정렬 딜레이
settings-general-gesture_control-fullResetTaps = 탭해서 전체 정렬
settings-general-gesture_control-mountingResetEnabled = 탭해서 착용 방향 정렬 활성화
settings-general-gesture_control-mountingResetDelay = 착용 방향 정렬 딜레이
settings-general-gesture_control-mountingResetTaps = 탭해서 착용 방향 정렬
@@ -348,8 +358,11 @@ settings-general-interface-dev_mode = 개발자 모드
settings-general-interface-dev_mode-description = 이 모드는 더 많은 데이터가 필요하거나 고급 수준에서 연결된 트래커와 상호 작용하는 경우에 유용할 수 있어요.
settings-general-interface-dev_mode-label = 개발자 모드
settings-general-interface-serial_detection = 시리얼 디바이스 감지
settings-general-interface-serial_detection-description = 이 옵션은 트래커일 수도 있는 새로운 시리얼 디바이스를 연결할 때마다 팝업을 표시해요. 트래커 설정 프로세스를 개선하는 데 도움이 될 거요.
settings-general-interface-serial_detection-description = 이 옵션은 트래커일 수도 있는 새로운 시리얼 디바이스를 연결할 때마다 팝업을 표시해요. 트래커 설정 프로세스를 개선하는 데 도움이 될 거요.
settings-general-interface-serial_detection-label = 시리얼 디바이스 감지
settings-general-interface-feedback_sound = 피드백 사운드
settings-general-interface-feedback_sound-description = 이 옵션을 켜면 트래커를 정렬할 때 효과음을 재생해요
settings-general-interface-feedback_sound-label = 피드백 사운드
settings-general-interface-lang = 언어 선택
settings-general-interface-lang-description = 사용하고 싶은 기본 언어를 선택하세요.
settings-general-interface-lang-placeholder = 사용할 언어를 선택하세요
@@ -360,7 +373,7 @@ settings-serial = 시리얼 콘솔
# This cares about multilines
settings-serial-description =
이 라이브 피드에서 시리얼 디바이스와 통신할 수 있어요.
펌웨어가 제대로 작동하는지 알아야 할 때 유용할 거요.
펌웨어가 제대로 작동하는지 알아야 할 때 유용할 거요.
settings-serial-connection_lost = 시리얼 연결 끊김, 다시 연결 중...
settings-serial-reboot = 재부팅
settings-serial-factory_reset = 공장 초기화
@@ -381,7 +394,7 @@ settings-osc-router = OSC 라우터
# This cares about multilines
settings-osc-router-description =
다른 프로그램에서 오는 OSC 메시지를 전달해요.
예를 들어 VRChat과 함께 다른 OSC 프로그램을 사용하는 데 유용할 거요.
예를 들어 VRChat과 함께 다른 OSC 프로그램을 사용하는 데 유용할 거요.
settings-osc-router-enable = 활성화
settings-osc-router-enable-description = 활성화해서 메세지 전달 켜기
settings-osc-router-enable-label = 활성화
@@ -408,7 +421,7 @@ settings-osc-vrchat-description =
HMD 데이터 수신 및 전송을 위한 VRChat 관련 설정 변경
FBT용 트래커 데이터(Quest 단독에서 작동)
settings-osc-vrchat-enable = 활성화
settings-osc-vrchat-enable-description = 활성화해서 데이터 송수신 전환
settings-osc-vrchat-enable-description = 활성화해서 데이터 송수신
settings-osc-vrchat-enable-label = 활성화
settings-osc-vrchat-network = 네트워크 포트
settings-osc-vrchat-network-description = VRChat과 데이터를 주고받는 포트 설정
@@ -422,18 +435,52 @@ settings-osc-vrchat-network-address = 네트워크 주소
settings-osc-vrchat-network-address-description = VRChat으로 데이터를 보낼 주소를 선택하세요(장치의 Wi-Fi 설정 확인).
settings-osc-vrchat-network-address-placeholder = VRChat IP 주소
settings-osc-vrchat-network-trackers = 트래커
settings-osc-vrchat-network-trackers-description = 활성화해서 데이터 송수신 전환
settings-osc-vrchat-network-trackers-description = 활성화해서 데이터 송수신
settings-osc-vrchat-network-trackers-chest = Chest
settings-osc-vrchat-network-trackers-waist = Waist
settings-osc-vrchat-network-trackers-knees = Knees
settings-osc-vrchat-network-trackers-feet = Feet
settings-osc-vrchat-network-trackers-elbows = Elbows
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
# This cares about multilines
settings-osc-vmc-description =
SlimeVR의 본 데이터를 보내고 다른 앱에서 본 데이터를 수신하려면
VMC(Virtual Motion Capture) 프로토콜 설정을 변경하세요.
settings-osc-vmc-enable = 활성화
settings-osc-vmc-enable-description = 활성화해서 데이터 송수신
settings-osc-vmc-enable-label = 활성화
settings-osc-vmc-network = 네트워크 포트
settings-osc-vmc-network-description = VMC와 데이터를 송수신할 포트 설정
settings-osc-vmc-network-port_in =
.label = 들어오는 포트
.placeholder = 들어오는 포트 (기본: 39540)
settings-osc-vmc-network-port_out =
.label = 나가는 포트
.placeholder = 나가는 포트 (기본: 39539)
settings-osc-vmc-network-address = 네트워크 주소
settings-osc-vmc-network-address-description = 데이터를 받을 VMC 클라이언트의 주소
settings-osc-vmc-network-address-placeholder = IPV4 주소
settings-osc-vmc-vrm = VRM 모델
settings-osc-vmc-vrm-description = VRM 모델을 로드할 때 헤드 앵커를 허용하고 다른 애플리케이션과 더 높은 호환성을 가능하게 해요.
settings-osc-vmc-vrm-model_unloaded = 로드된 모델이 없어요
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] 로드된 모델: { $name }
*[other] 제목이 없는 모델 로드됨
}
settings-osc-vmc-vrm-file_select = 모델을 <u>열거나,</u> 여기에 드래그&드롭하세요.
settings-osc-vmc-anchor_hip = 골반에 앵커 설정
settings-osc-vmc-anchor_hip-description = 추적을 엉덩이에 고정해요. 앉은 자세로 VTubing할 때 유용해요. 비활성화하는 경우 VRM 모델에서 가져와요.
settings-osc-vmc-anchor_hip-label = 골반에 앵커 설정
## Setup/onboarding menu
onboarding-skip = 설정 건너뛰기
onboarding-continue = 계속하기
onboarding-wip = 아직 공사 중이에요
onboarding-wip = 아직 공사중이에요!
## Wi-Fi setup
@@ -455,7 +502,7 @@ onboarding-wifi_creds-password =
## Mounting setup
onboarding-reset_tutorial-back = 착용 방향 정렬로 돌아가기
onboarding-reset_tutorial = 리셋 튜토리얼
onboarding-reset_tutorial = 정렬 튜토리얼
onboarding-reset_tutorial-description = 이 기능은 아직 완성되지 않았어요, 지금은 일단 계속하기를 눌러주세요!
## Setup start
@@ -489,8 +536,13 @@ onboarding-connect_tracker-description-p1 = 그냥 모든 트래커를 USB 포
onboarding-connect_tracker-issue-serial = 연결하는 데 문제가 생겼어요!
onboarding-connect_tracker-usb = USB 트래커
onboarding-connect_tracker-connection_status-none = 트래커 찾는 중
onboarding-connect_tracker-connection_status-serial_init = 시리얼 디바이스에 연결 중
onboarding-connect_tracker-connection_status-provisioning = Wi-Fi 자격 증명 전송 중
onboarding-connect_tracker-connection_status-connecting = Wi-Fi 자격증명 전송 중
onboarding-connect_tracker-connection_status-looking_for_server = 서버 찾는 중
onboarding-connect_tracker-connection_status-connection_error = Wi-Fi에 연결할 수 없음
onboarding-connect_tracker-connection_status-could_not_find_server = 서버를 찾을 수 없어요
onboarding-connect_tracker-connection_status-done = 서버에 연결됨
# $amount (Number) - Amount of trackers connected (this is a number, but you can use CLDR plural rules for your language)
# More info on https://www.unicode.org/cldr/cldr-aux/charts/22/supplemental/language_plural_rules.html
# English in this case only has 2 plural rules, which are "one" and "other",
@@ -517,6 +569,71 @@ onboarding-assign_trackers-next = 모든 트래커를 배치했어요
## Tracker assignment warnings
# Note for devs, number is used for representing boolean states per bit.
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_FOOT =
{ $unassigned ->
[6] 왼발 트래커를 할당했다면 왼쪽 다리 아래 트래커도 할당해야 해요.
[5] 왼발 트래커를 할당했다면 왼쪽 다리 위 트래커도 할당해야 해요.
[4] 왼발 트래커를 할당했다면 왼쪽 다리 아래, 왼쪽 다리 위 트래커도 할당해야 해요.
[3] 왼발 트래커를 할당했다면 골반, 허리 또는 가슴 트래커도 할당해야 해요.
[2] 왼발 트래커를 할당했다면 왼쪽 다리 아래 트래커와 골반, 허리 또는 가슴 트래커도 할당해야 해요.
[1] 왼발 트래커를 할당했다면 왼쪽 다리 위 트래커와 골반, 허리 또는 가슴 트래커도 할당해야 해요.
[0] 왼발 트래커를 할당했다면 왼쪽 다리 아래, 왼쪽 다리 위 트래커와 허리, 골반 또는 가슴 트래커도 할당해야 해요.
*[other] 왼발 트래커를 할당했다면 다른 몸통 트래커도 할당해야 해요.
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-RIGHT_FOOT =
{ $unassigned ->
[0] 오른발 트래커를 할당했다면 오른쪽 다리 아래, 오른쪽 다리 위 트래커와 허리, 골반 또는 가슴 트래커도 할당해야 해요.
[1] 오른발 트래커를 할당했다면 오른쪽 다리 위 트래커와 골반, 허리 또는 가슴 트래커도 할당해야 해요.
[2] 오른발 트래커를 할당했다면 오른쪽 다리 아래 트래커와 골반, 허리 또는 가슴 트래커도 할당해야 해요.
[3] 오른발 트래커를 할당했다면 골반, 허리 또는 가슴 트래커도 할당해야 해요.
[4] 오른발 트래커를 할당했다면 오른쪽 다리 아래, 오른쪽 다리 위 트래커도 할당해야 해요.
[5] 오른발 트래커를 할당했다면 오른쪽 다리 위 트래커도 할당해야 해요.
[6] 오른발 트래커를 할당했다면 오른쪽 다리 아래 트래커도 할당해야 해요.
*[other] 오른발 트래커를 할당했다면 다른 몸통 트래커도 할당해야 해요.
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_LOWER_LEG =
{ $unassigned ->
[0] 왼쪽 다리 아래 트래커를 할당했다면 왼쪽 다리 위 트래커도 할당해야 해요.
[1] 왼쪽 다리 아래 트래커를 할당했다면 허리, 골반 또는 가슴 트래커도 할당해야 해요.
[2] 왼쪽 다리 아래 트래커를 할당했다면 왼쪽 다리 위 트래커와 허리, 골반 또는 가슴 트래커도 할당해야 해요.
*[other] 왼쪽 다리 아래 트래커를 할당했다면 다른 몸통 트래커도 할당해야 해요.
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-RIGHT_LOWER_LEG =
{ $unassigned ->
[0] 오른쪽 다리 아래 트래커를 할당했다면 오른쪽 다리 위 트래커도 할당해야 해요.
[1] 오른쪽 다리 아래 트래커를 할당했다면 허리, 골반 또는 가슴 트래커도 할당해야 해요.
[2] 오른쪽 다리 아래 트래커를 할당했다면 오른쪽 다리 위 트래커와 허리, 골반 또는 가슴 트래커도 할당해야 해요.
*[other] 오른쪽 다리 아래 트래커를 할당했다면 다른 몸통 트래커도 할당해야 해요.
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_UPPER_LEG =
{ $unassigned ->
[0] 왼쪽 다리 위 트래커를 할당했다면 허리, 골반 또는 가슴 트래커도 할당해야 해요.
*[other] 왼쪽 다리 위 트래커를 할당했다면 다른 몸통 트래커도 할당해야 해요.
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-RIGHT_UPPER_LEG =
{ $unassigned ->
[0] 오른쪽 다리 위 트래커를 할당했다면 허리, 골반 또는 가슴 트래커도 할당해야 해요.
*[other] 오른쪽 다리 위 트래커를 할당했다면 다른 몸통 트래커도 할당해야 해요.
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-HIP =
{ $unassigned ->
[0] 골반 트래커를 할당했다면 가슴 트래커도 할당해야 해요.
*[other] 골반 트래커를 할당했다면 다른 몸통 트래커도 할당해야 해요.
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-WAIST =
{ $unassigned ->
[0] 허리 트래커를 할당했다면 가슴 트래커도 할당해야 해요.
*[other] 허리 트래커를 할당했다면 다른 몸통 트래커도 할당해야 해요.
}
## Tracker manual mounting setup
@@ -530,7 +647,7 @@ onboarding-manual_mounting-next = 다음 단계
onboarding-automatic_mounting-back = VR 입장 페이지로 돌아가기
onboarding-automatic_mounting-title = 착용 방향 정렬
onboarding-automatic_mounting-description = SlimeVR 트래커가 작동하려면, 착용 방향을 정해야 해요. 이 단계에서는 실제 트래커의 회전과 맞게 착용 방향을 정렬할 거요.
onboarding-automatic_mounting-description = SlimeVR 트래커가 작동하려면, 착용 방향을 정해야 해요. 이 단계에서는 실제 트래커의 회전과 맞게 착용 방향을 정렬할 거요.
onboarding-automatic_mounting-manual_mounting = 수동으로 착용 방향 설정
onboarding-automatic_mounting-next = 다음 단계
onboarding-automatic_mounting-prev_step = 이전 단계
@@ -542,33 +659,34 @@ onboarding-automatic_mounting-mounting_reset-step-0 = 1. 팔, 다리를 구부
onboarding-automatic_mounting-mounting_reset-step-1 = 2. "착용 방향 재설정" 버튼을 누르고 착용 방향이 재설정될 때 까지 3초간 기다려주세요.
onboarding-automatic_mounting-preparation-title = 준비
onboarding-automatic_mounting-preparation-step-0 = 1. 팔을 몸에 붙이고 똑바로 서 주세요
onboarding-automatic_mounting-preparation-step-1 = 2. "리셋" 버튼을 누르고 트래커가 리셋될 때까지 3초 동안 기다려주세요
onboarding-automatic_mounting-preparation-step-1 = 2. "전체 정렬" 버튼을 누르고 트래커가 정렬될 때까지 3초 기다려주세요.
onboarding-automatic_mounting-put_trackers_on-title = 트래커를 착용해주세요
onboarding-automatic_mounting-put_trackers_on-description = 트래커의 착용 방향이 돌아가는 것을 보정하기 위해 방금 할당한 트래커를 사용할 거요. 모든 트래커를 착용했다면 오른쪽 그림에서 어떤 트래커인지 확인할 수 있어요.
onboarding-automatic_mounting-put_trackers_on-description = 트래커의 착용 방향이 돌아가는 것을 보정하기 위해 방금 할당한 트래커를 사용할 거요. 모든 트래커를 착용했다면 오른쪽 그림에서 어떤 트래커인지 확인할 수 있어요.
onboarding-automatic_mounting-put_trackers_on-next = 모든 트래커를 착용했어요
## Tracker manual proportions setup
onboarding-manual_proportions-back = 리셋 튜토리얼로 돌아가기
onboarding-manual_proportions-back = 정렬 튜토리얼로 돌아가기
onboarding-manual_proportions-title = 수동 신체 비율 설정
onboarding-manual_proportions-precision = 자세히 조절하기
onboarding-manual_proportions-auto = 자동 신체 비율 설정
onboarding-manual_proportions-ratio = 비율 그룹으로 조절하기
## Tracker automatic proportions setup
onboarding-automatic_proportions-back = 리셋 튜토리얼로 돌아가기
onboarding-automatic_proportions-back = 정렬 튜토리얼로 돌아가기
onboarding-automatic_proportions-title = 신체 비율을 측정해보세요
onboarding-automatic_proportions-description = SlimeVR 트래커가 작동하려면 뼈의 길이를 알아야 하는데, 이 짧은 보정을 통해 측정할 수 있어요.
onboarding-automatic_proportions-manual = 수동 신체 비율 설정
onboarding-automatic_proportions-prev_step = 뒤로
onboarding-automatic_proportions-put_trackers_on-title = 트래커를 착용하세요
onboarding-automatic_proportions-put_trackers_on-description = 비율을 조정하기 위해 방금 할당한 트래커를 사용할 거요. 모든 트래커를 착용하면 오른쪽 그림에서 어떤 것이 있는지 알 수 있어요.
onboarding-automatic_proportions-put_trackers_on-description = 비율을 조정하기 위해 방금 할당한 트래커를 사용할 거요. 모든 트래커를 착용하면 오른쪽 그림에서 어떤 것이 있는지 알 수 있어요.
onboarding-automatic_proportions-put_trackers_on-next = 트래커를 다 착용했어요
onboarding-automatic_proportions-preparation-title = 준비하기
onboarding-automatic_proportions-preparation-description = 여러분의 놀이 공간 안에 여러분의 바로 뒤에 의자를 놓으세요. 오토본 설정 중에 앉을 수 있도록 준비해주세요.
onboarding-automatic_proportions-preparation-next = 의자 앞에 서 있어요
onboarding-automatic_proportions-start_recording-title = 움직일 준비
onboarding-automatic_proportions-start_recording-description = 이제 몇 가지 특정 포즈와 동작을 기록할 거요. 다음 화면에서 메시지가 표시되면 버튼을 눌러서 시작하세요!
onboarding-automatic_proportions-start_recording-description = 이제 몇 가지 특정 포즈와 동작을 기록할 거요. 다음 화면에서 메시지가 표시되면 버튼을 눌러서 시작하세요!
onboarding-automatic_proportions-start_recording-next = 기록 시작하기
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = 기록하는 중...

View File

@@ -17,6 +17,7 @@ websocket-connection_lost = Verbinding met de server verbroken. Opniew verbindin
tips-find_tracker = Weet je niet welke tracker welke is? Schud een tracker en het corresponderende item zal worden gemarkeerd.
tips-do_not_move_heels = Zorg ervoor dat je hielen niet bewegen tijdens de opname!
tips-file_select = Sleep bestanden naar hier om ze te gebruiken of <u>blader</u>.
## Body parts
@@ -30,7 +31,6 @@ body_part-RIGHT_HAND = Rechterhand
body_part-RIGHT_UPPER_LEG = Rechterdij
body_part-RIGHT_LOWER_LEG = Rechterenkel
body_part-RIGHT_FOOT = Rechtervoet
body_part-RIGHT_CONTROLLER = Rechtercontroller
body_part-CHEST = Borst
body_part-WAIST = Taille
body_part-HIP = Heup
@@ -41,19 +41,20 @@ body_part-LEFT_HAND = Linkerhand
body_part-LEFT_UPPER_LEG = Linkerdij
body_part-LEFT_LOWER_LEG = Linkerenkel
body_part-LEFT_FOOT = Linkervoet
body_part-LEFT_CONTROLLER = Linkercontroller
## Proportions
skeleton_bone-NONE = Geen
skeleton_bone-HEAD = Hoofdverschuiving
skeleton_bone-NECK = Necklengte
skeleton_bone-torso_group = Torso lengte
skeleton_bone-CHEST = Borstafstand
skeleton_bone-CHEST_OFFSET = Borstoffset
skeleton_bone-WAIST = Tailleafstand
skeleton_bone-HIP = Heuplengte
skeleton_bone-HIP_OFFSET = Heupoffset
skeleton_bone-HIPS_WIDTH = Heupbreedte
skeleton_bone-leg_group = Beenlengte
skeleton_bone-UPPER_LEG = Bovenbeenlengte
skeleton_bone-LOWER_LEG = Onderbeenlengte
skeleton_bone-FOOT_LENGTH = Voetlengte
@@ -61,10 +62,11 @@ skeleton_bone-FOOT_SHIFT = Voetverschuiving
skeleton_bone-SKELETON_OFFSET = Skelettenoffset
skeleton_bone-SHOULDERS_DISTANCE = Schoudersafstand
skeleton_bone-SHOULDERS_WIDTH = Schouderbreedte
skeleton_bone-arm_group = Armlengte
skeleton_bone-UPPER_ARM = Bovenarmlengte
skeleton_bone-LOWER_ARM = Onderarmlengte
skeleton_bone-CONTROLLER_Y = Controllerafstand Y
skeleton_bone-CONTROLLER_Z = Controllerafstand Z
skeleton_bone-HAND_Y = Afstand hand Y
skeleton_bone-HAND_Z = Afstand hand Z
skeleton_bone-ELBOW_OFFSET = Elleboogoffset
## Tracker reset buttons
@@ -72,7 +74,7 @@ skeleton_bone-ELBOW_OFFSET = Elleboogoffset
reset-reset_all = Alle afmetingen resetten
reset-full = Resetten
reset-mounting = Bevestiging resetten
reset-quick = Snel resetten
reset-yaw = Horizontale reset
## Serial detection stuff
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = Fabrikant
tracker-infos-display_name = Weergavenaam
tracker-infos-custom_name = Aangepaste naam
tracker-infos-url = Tracker URL
tracker-infos-version = Firmware versie
tracker-infos-hardware_rev = Hardware revisie
## Tracker settings
@@ -275,7 +279,7 @@ settings-general-tracker_mechanics = Tracker aanpassingen
settings-general-tracker_mechanics-filtering = Filtering
# This also cares about multilines
settings-general-tracker_mechanics-filtering-description =
Kies het type filter voor uw trackers.
Kies het type filter voor je trackers.
Voorspelling voorspelt beweging terwijl smoothing bewegingen vloeiender maakt.
settings-general-tracker_mechanics-filtering-type = Filtering type
settings-general-tracker_mechanics-filtering-type-none = Geen filtering
@@ -297,8 +301,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = Gebruik
## FK/Tracking settings
settings-general-fk_settings = Tracking instellingen
settings-general-fk_settings-leg_tweak = Aanpassingen van tracking gedrag voor benen
settings-general-fk_settings-leg_tweak-description = Floor-clip verminderd de kans dat je voeten door de grond gaan, maar kan problemen veroorzaken als je op je knieën bent. Skating-correctie corrigeert ongewenst glijden van je voeten, maar kan de nauwkeurigheid in bepaalde bewegingspatronen verminderen.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -308,7 +310,10 @@ settings-general-fk_settings-leg_tweak-floor_clip = Floor-clip
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = Skating-correctie
settings-general-fk_settings-leg_tweak-toe_snap = Teen snap
settings-general-fk_settings-leg_tweak-foot_plant = Voetplant
settings-general-fk_settings-leg_tweak-skating_correction-amount = Skating-correctie sterkte
settings-general-fk_settings-leg_fk = Been tracking
settings-general-fk_settings-arm_fk = Arm tracking
settings-general-fk_settings-arm_fk-description = Verander de manier waarop de armen worden getrackt.
settings-general-fk_settings-arm_fk-force_arms = Dwing armen vanuit HMD
@@ -333,12 +338,12 @@ settings-general-gesture_control-taps =
[one] 1 tik
*[other] { $amount } tikken
}
settings-general-gesture_control-quickResetEnabled = Activeer tikken voor snelle reset
settings-general-gesture_control-quickResetDelay = Vertraging snelle reset
settings-general-gesture_control-quickResetTaps = Hoeveelheid tikken voor snelle reset
settings-general-gesture_control-resetEnabled = Activeer tikken voor reset
settings-general-gesture_control-resetDelay = Vertraging reset
settings-general-gesture_control-resetTaps = Hoeveelheid tikken voor reset
settings-general-gesture_control-yawResetEnabled = Activeer tikken voor horizontale reset
settings-general-gesture_control-yawResetDelay = Vertraging horizontale reset
settings-general-gesture_control-yawResetTaps = Hoeveelheid tikken voor horizontale reset
settings-general-gesture_control-fullResetEnabled = Activeer tikken voor volledige reset
settings-general-gesture_control-fullResetDelay = Vertraging volledige reset
settings-general-gesture_control-fullResetTaps = Hoeveelheid tikken voor volledige reset
settings-general-gesture_control-mountingResetEnabled = Activeer tikken voor bevestigingskalibratie
settings-general-gesture_control-mountingResetDelay = Vertraging bevestigingskalibratie
settings-general-gesture_control-mountingResetTaps = Hoeveelheid tikken voor bevestigingskalibratie
@@ -347,13 +352,17 @@ settings-general-gesture_control-mountingResetTaps = Hoeveelheid tikken voor bev
settings-general-interface = Interface
settings-general-interface-dev_mode = Ontwikkelaarsmodus
settings-general-interface-dev_mode-description = Deze modus kan nuttig zijn als u diepgaande gegevens nodig hebt of op een geavanceerd niveau wilt communiceren met aangesloten trackers.
settings-general-interface-dev_mode-description = Deze modus kan nuttig zijn als je diepgaande gegevens nodig hebt of op een geavanceerd niveau wilt communiceren met aangesloten trackers.
settings-general-interface-dev_mode-label = Ontwikkelaarsmodus
settings-general-interface-serial_detection = Detectie van seriële apparaten
settings-general-interface-serial_detection-description = Met deze optie verschijnt er elke keer dat u een nieuw serieel apparaat aansluit dat mogelijk een tracker is, een pop-up. Dit helpt bij het verbeteren van het instelproces van een tracker.
settings-general-interface-serial_detection-description = Met deze optie verschijnt er elke keer dat je een nieuw serieel apparaat aansluit dat mogelijk een tracker is, een pop-up. Dit helpt bij het verbeteren van het instelproces van een tracker.
settings-general-interface-serial_detection-label = Detectie van seriële apparaten
settings-general-interface-feedback_sound = Feedback geluid
settings-general-interface-feedback_sound-description = Speelt een geluid telkens de reset wordt uitgevoerd
settings-general-interface-feedback_sound-label = Feedback geluid
settings-general-interface-feedback_sound-volume = Feedback geluid volume
settings-general-interface-lang = Selecteer taal
settings-general-interface-lang-description = Verander de standaardtaal die u wilt gebruiken.
settings-general-interface-lang-description = Verander de standaardtaal die je wilt gebruiken.
settings-general-interface-lang-placeholder = Selecteer de te gebruiken taal
## Serial settings
@@ -362,7 +371,7 @@ settings-serial = Seriele console
# This cares about multilines
settings-serial-description =
Dit is een live informatiefeed voor seriële communicatie.
Kan handig zijn als u wilt weten dat de firmware werkt.
Kan handig zijn als je wilt weten dat de firmware werkt.
settings-serial-connection_lost = Verbinding met seriële poort verloren, opnieuw verbinden...
settings-serial-reboot = Opnieuw opstarten
settings-serial-factory_reset = Fabrieksinstellingen herstellen
@@ -421,7 +430,7 @@ settings-osc-vrchat-network-port_out =
.label = Poort Out
.placeholder = Poort uit (standaard: 9000)
settings-osc-vrchat-network-address = Netwerkadres
settings-osc-vrchat-network-address-description = Kies naar welk adres u gegevens naar VRChat wilt verzenden (controleer de wifi-instellingen op je apparaat).
settings-osc-vrchat-network-address-description = Kies naar welk adres je gegevens naar VRChat wilt verzenden (controleer de wifi-instellingen op je apparaat).
settings-osc-vrchat-network-address-placeholder = VRChat IP-adres
settings-osc-vrchat-network-trackers = Trackers
settings-osc-vrchat-network-trackers-description = Schakel het verzenden van specifieke trackers via OSC in en uit.
@@ -431,6 +440,39 @@ settings-osc-vrchat-network-trackers-knees = Knieën
settings-osc-vrchat-network-trackers-feet = Voeten
settings-osc-vrchat-network-trackers-elbows = Ellebogen
## VMC OSC settings
settings-osc-vmc = Virtuele motion capture
# This cares about multilines
settings-osc-vmc-description =
Verander instellingen specifiek voor het VMC (Virtual Motion Capture) protocol
botgegevens van SlimeVR te verzenden en botgegevens van andere apps te ontvangen.
settings-osc-vmc-enable = Inschakelen
settings-osc-vmc-enable-description = Schakel het verzenden en ontvangen van gegevens in en uit.
settings-osc-vmc-enable-label = Inschakelen
settings-osc-vmc-network = Netwerkpoorten
settings-osc-vmc-network-description = Stel de poorten in voor het zenden en ontvangen van VMC-gegevens.
settings-osc-vmc-network-port_in =
.label = Poort In
.placeholder = Poort in (standaard: 39540)
settings-osc-vmc-network-port_out =
.label = Poort uit
.placeholder = Poort uit (standaard: 39539)
settings-osc-vmc-network-address = Netwerkadres
settings-osc-vmc-network-address-description = Stel het adres in waarnaar gegevens moeten worden verzonden via VMC.
settings-osc-vmc-network-address-placeholder = IPV4-adres
settings-osc-vmc-vrm = VRM Model
settings-osc-vmc-vrm-description = Laad een VRM-model om hoofdverankering mogelijk te maken en zorg voor een hogere compatibiliteit met andere applicaties.
settings-osc-vmc-vrm-model_unloaded = Geen model geladen
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] Model geladen: { $name }
*[other] Ongetitelde model geladen
}
settings-osc-vmc-vrm-file_select = Sleep een modelbestand naar hier om ze te gebruiken of <u>blader</u>.
settings-osc-vmc-anchor_hip = Heupverankering
settings-osc-vmc-anchor_hip-label = Heupverankering
## Setup/onboarding menu
onboarding-skip = Setupgids overslaan
@@ -547,13 +589,13 @@ onboarding-automatic_mounting-manual_mounting = Bevestiging handmatig instellen
onboarding-automatic_mounting-next = Volgende stap
onboarding-automatic_mounting-prev_step = Vorige stap
onboarding-automatic_mounting-done-title = Bevestigingsrotaties gekalibreerd.
onboarding-automatic_mounting-done-description = Uw bevestigingskalibratie is compleet!
onboarding-automatic_mounting-done-description = Je bevestigingskalibratie is compleet!
onboarding-automatic_mounting-done-restart = Terug naar start
onboarding-automatic_mounting-mounting_reset-title = Bevestiging kalibreren
onboarding-automatic_mounting-mounting_reset-step-0 = 1. Ga staan in een "skie"-houding met gebogen benen, uw bovenlichaam naar voren gekanteld en armen gebogen.
onboarding-automatic_mounting-mounting_reset-step-0 = 1. Ga staan in een "skie"-houding met gebogen benen, je bovenlichaam naar voren gekanteld en armen gebogen.
onboarding-automatic_mounting-mounting_reset-step-1 = 2. Druk op de knop "Bevestiging resetten" en wacht 3 seconden voordat de bevestigingsrotaties van de trackers opnieuw worden ingesteld.
onboarding-automatic_mounting-preparation-title = Voorbereiding
onboarding-automatic_mounting-preparation-step-0 = 1. Sta rechtop met uw armen langs uw zij.
onboarding-automatic_mounting-preparation-step-0 = 1. Sta rechtop met je armen langs je zij.
onboarding-automatic_mounting-preparation-step-1 = 2. Druk op de knop "Resetten" en wacht 3 seconden voordat de trackers opnieuw worden ingesteld.
onboarding-automatic_mounting-put_trackers_on-title = Doe je trackers aan
onboarding-automatic_mounting-put_trackers_on-description = Om bevestigingsrotaties te kalibreren, gaan we gebruik maken van de trackers die je net hebt toegewezen. Doe al je trackers aan, je kunt zien welke trackers welke zijn in de figuur rechts.
@@ -576,22 +618,16 @@ onboarding-automatic_proportions-prev_step = Vorige stap
onboarding-automatic_proportions-put_trackers_on-title = Doe je trackers aan
onboarding-automatic_proportions-put_trackers_on-description = Om je verhoudingen te kalibreren, gaan we gebruik maken van de trackers die je net hebt toegewezen. Doe al je trackers aan, je kunt zien welke trackers welke zijn in de figuur rechts.
onboarding-automatic_proportions-put_trackers_on-next = Ik heb al mijn trackers aan
onboarding-automatic_proportions-preparation-title = Voorbereiding
onboarding-automatic_proportions-preparation-description = Plaats een stoel recht achter je binnen je speelruimte. Zorg dat je klaar bent om te gaan zitten tijdens de autobone-configuratie.
onboarding-automatic_proportions-preparation-next = Ik sta voor een stoel
onboarding-automatic_proportions-requirements-title = Vereisten
onboarding-automatic_proportions-requirements-next = Ik heb de vereisten gelezen
onboarding-automatic_proportions-start_recording-title = Zorg dat je klaar bent om te bewegen
onboarding-automatic_proportions-start_recording-description = We gaan nu enkele specifieke houdingen en bewegingen opnemen. Deze worden in het volgende scherm geprompt. Zorg dat je klaar bent om te beginnen als de knop wordt ingedrukt!
onboarding-automatic_proportions-start_recording-next = Start opname
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = Opname bezig...
onboarding-automatic_proportions-recording-description-p1 = Voer de onderstaande bewegingen uit:
onboarding-automatic_proportions-recording-steps-0 = Buig een paar keer op je knieën.
onboarding-automatic_proportions-recording-steps-1 = Ga zitten op een stoel en sta weer op.
onboarding-automatic_proportions-recording-steps-2 = Draai je bovenlichaam naar links, buig dan naar rechts.
onboarding-automatic_proportions-recording-steps-3 = Draai je bovenlichaam naar rechts, buig dan naar links.
onboarding-automatic_proportions-recording-steps-4 = Wiebel rond tot de timer is afgelopen.
onboarding-automatic_proportions-recording-processing = Resultaat verwerken
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[one] 1 seconde resterend

View File

@@ -17,6 +17,7 @@ websocket-connection_lost = Połączenie z serwerem zostało utracone. Próba po
tips-find_tracker = Nie wiesz który tracker to który? Obracaj Trackerem , podczas obracania będzie sie on podświetlał w serwerze.
tips-do_not_move_heels = Upewnij się aby pięty pozostały w bezruchu podczas nagrywania.
tips-file_select = Przeciągnij i upuść pliki, których chcesz użyć, lub <u>przeglądaj</u>.
## Body parts
@@ -28,9 +29,8 @@ body_part-RIGHT_UPPER_ARM = Prawy Biceps
body_part-RIGHT_LOWER_ARM = Prawe PrzedRamie
body_part-RIGHT_HAND = Prawa Dłoń
body_part-RIGHT_UPPER_LEG = Prawe Udo
body_part-RIGHT_LOWER_LEG = Prawy Podudzie
body_part-RIGHT_LOWER_LEG = Prawe Podudzie
body_part-RIGHT_FOOT = Prawa Stopa
body_part-RIGHT_CONTROLLER = Prawy kontroler
body_part-CHEST = Klatka Piersiowa
body_part-WAIST = Talia
body_part-HIP = Biodra
@@ -41,38 +41,40 @@ body_part-LEFT_HAND = Lewa Dłoń
body_part-LEFT_UPPER_LEG = Lewe Udo
body_part-LEFT_LOWER_LEG = Lewe Podudzie
body_part-LEFT_FOOT = Lewa Stopa
body_part-LEFT_CONTROLLER = Left controller
## Proportions
skeleton_bone-NONE = Brak
skeleton_bone-HEAD = Head Shift
skeleton_bone-HEAD = Przesunięcie Głowy
skeleton_bone-NECK = Długość Szyi
skeleton_bone-CHEST = Chest Length
skeleton_bone-CHEST_OFFSET = Chest Offset
skeleton_bone-WAIST = Waist Length
skeleton_bone-HIP = Hip Length
skeleton_bone-HIP_OFFSET = Offset Bioder
skeleton_bone-torso_group = Długość torsu
skeleton_bone-CHEST = Długość Klatki Piersiowej
skeleton_bone-CHEST_OFFSET = Przesunięcie Klatki Piersiowej
skeleton_bone-WAIST = Długość Talii
skeleton_bone-HIP = Długość Bioder
skeleton_bone-HIP_OFFSET = Przesunięcie Bioder
skeleton_bone-HIPS_WIDTH = Szerokość Bioder
skeleton_bone-UPPER_LEG = Upper Leg Length
skeleton_bone-LOWER_LEG = Lower Leg Length
skeleton_bone-leg_group = Długość nóg
skeleton_bone-UPPER_LEG = Długość Górnej Części Nogi
skeleton_bone-LOWER_LEG = Długość Dolnej Części Nogi
skeleton_bone-FOOT_LENGTH = Długość Stopy
skeleton_bone-FOOT_SHIFT = Foot Shift
skeleton_bone-SKELETON_OFFSET = Skeleton Offset
skeleton_bone-SHOULDERS_DISTANCE = Shoulders Distance
skeleton_bone-FOOT_SHIFT = Przesunięcie Stopy
skeleton_bone-SKELETON_OFFSET = Przesunięcie Szkieletu
skeleton_bone-SHOULDERS_DISTANCE = Odległość Ramion
skeleton_bone-SHOULDERS_WIDTH = Szerokość Ramion
skeleton_bone-arm_group = Długość ramienia
skeleton_bone-UPPER_ARM = Długość Bicepsa
skeleton_bone-LOWER_ARM = Długość PrzedRamienia
skeleton_bone-CONTROLLER_Y = Controller Distance Y
skeleton_bone-CONTROLLER_Z = Controller Distance Z
skeleton_bone-ELBOW_OFFSET = Offset Łokcia
skeleton_bone-HAND_Y = Odległość ręki Y
skeleton_bone-HAND_Z = Odległość ręki Z
skeleton_bone-ELBOW_OFFSET = Przesunięcie Łokcia
## Tracker reset buttons
reset-reset_all = Zresetuj wszystkie wymiary
reset-full = Reset
reset-mounting = Zresetuj Położenie
reset-quick = Szybki Reset
reset-yaw = Reset Odchylenia
## Serial detection stuff
@@ -111,19 +113,19 @@ widget-drift_compensation-clear = Wyczyść kompensację dryfu
## Widget: Developer settings
widget-developer_mode = Tryb Dewelopera
widget-developer_mode-high_contrast = High contrast
widget-developer_mode-high_contrast = Wysoki kontrast
widget-developer_mode-precise_rotation = Precise rotation
widget-developer_mode-fast_data_feed = Fast data feed
widget-developer_mode-filter_slimes_and_hmd = Filter slimes and HMD
widget-developer_mode-sort_by_name = Sort by name
widget-developer_mode-raw_slime_rotation = Raw rotation
widget-developer_mode-more_info = More info
widget-developer_mode-fast_data_feed = Szybkie przesyłanie danych
widget-developer_mode-filter_slimes_and_hmd = Filtruj slimy i HMD
widget-developer_mode-sort_by_name = Sortuj według nazwy
widget-developer_mode-raw_slime_rotation = Surowa rotacja
widget-developer_mode-more_info = Więcej info
## Widget: IMU Visualizer
widget-imu_visualizer = Rotation
widget-imu_visualizer = Obrót
widget-imu_visualizer-rotation_raw = Raw
widget-imu_visualizer-rotation_preview = Preview
widget-imu_visualizer-rotation_preview = Podgląd
## Tracker status
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = Producent
tracker-infos-display_name = Wyświetlana Nazwa
tracker-infos-custom_name = Niestandardowa Nazwa
tracker-infos-url = Tracker URL
tracker-infos-version = Wersja Oprogramowania
tracker-infos-hardware_rev = Wersja Sprzętu
## Tracker settings
@@ -243,7 +247,7 @@ mounting_selection_menu-close = Zamknij
settings-sidebar-title = Ustawienia
settings-sidebar-general = Ogólne
settings-sidebar-tracker_mechanics = Tracker mechanics
settings-sidebar-tracker_mechanics = Mechanika trackerów
settings-sidebar-fk_settings = FK settings
settings-sidebar-gesture_control = Sterowanie gestami
settings-sidebar-interface = Interfejs
@@ -271,7 +275,7 @@ settings-general-steamvr-trackers-hands = Ręce
## Tracker mechanics
settings-general-tracker_mechanics = Tracker mechanics
settings-general-tracker_mechanics = Mechanika trackerów
settings-general-tracker_mechanics-filtering = Filtrowanie
# This also cares about multilines
settings-general-tracker_mechanics-filtering-description =
@@ -297,8 +301,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = Użyj m
## FK/Tracking settings
settings-general-fk_settings = Ustawienia śledzenia
settings-general-fk_settings-leg_tweak = Ulepszenia nóg
settings-general-fk_settings-leg_tweak-description = Klips do podłogi może zmniejszyć lub nawet wyeliminować przywieranie do podłogi, ale może powodować problemy podczas klęczenia. Korekta jazdy na łyżwach koryguje jazdę na łyżwach, ale może zmniejszyć dokładność niektórych wzorców ruchu.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -307,11 +309,18 @@ settings-general-fk_settings-leg_tweak-floor_clip = Klip podłogowy
# why the name - without this enabled the feet will often slide across the ground as if your skating across the ground,
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = Skating correction
settings-general-fk_settings-leg_tweak-skating_correction = Korekta jazdy na łyżwach
settings-general-fk_settings-leg_tweak-toe_snap = Pstryknięcie palcem
settings-general-fk_settings-leg_tweak-foot_plant = Korekta stopy
settings-general-fk_settings-leg_tweak-skating_correction-amount = Skating correction strength
settings-general-fk_settings-leg_tweak-skating_correction-description = Korekta jazdy na łyżwach koryguje jazdę na łyżwach, ale może zmniejszyć dokładność niektórych wzorców ruchu. Włączając tę opcję, pamiętaj o pełnym zresetowaniu i ponownej kalibracji w grze.
settings-general-fk_settings-leg_tweak-floor_clip-description = Floor-clip może zmniejszyć lub nawet wyeliminować przecinanie podłogi. Włączając tę opcję, pamiętaj o pełnym zresetowaniu i ponownej kalibracji w grze.
settings-general-fk_settings-leg_tweak-toe_snap-description = Toe-snap próbuje odgadnąć obrót twoich stóp, jeśli trackery stóp nie są używane.
settings-general-fk_settings-leg_tweak-foot_plant-description = Foot-plant obraca stopy, aby były równoległe do podłoża podczas kontaktu.
settings-general-fk_settings-leg_fk = Śledzenie nóg
settings-general-fk_settings-arm_fk = Śledzenie ramienia
settings-general-fk_settings-arm_fk-description = Zmień sposób śledzenia ramion.
settings-general-fk_settings-arm_fk-force_arms = Force arms from HMD
settings-general-fk_settings-arm_fk-force_arms = Śledź ramiona z gogli VR
settings-general-fk_settings-skeleton_settings = Ustawienia szkieletu
settings-general-fk_settings-skeleton_settings-description = Włącz lub wyłącz ustawienia szkieletu. Zaleca się pozostawienie ich włączonych.
settings-general-fk_settings-skeleton_settings-extended_spine = Wydłużony kręgosłup
@@ -325,16 +334,25 @@ settings-general-fk_settings-vive_emulation-label = Włącz emulację Vive
settings-general-gesture_control = Kontrola Gestami
settings-general-gesture_control-subtitle = Dotknij 2 razy by wykonać szybki reset
settings-general-gesture_control-description = Włącz lub wyłącz opcje szybkiego resetowanie podwójnym dotknięciem. Stuknij 2 razy w jakąkolwiek część trackera na klatce piersiowej aby wykonać szybki reset. Opóźnienie jest czasem pomiędzy stuknięciem a wykonaniem szybkiego resetu.
settings-general-gesture_control-quickResetEnabled = Włącz stuknięcie, aby szybko zresetować
settings-general-gesture_control-quickResetDelay = Opóźnienie szybkiego resetowania
settings-general-gesture_control-quickResetTaps = Dotknięcia do szybkiego resetowania
settings-general-gesture_control-resetEnabled = Włącz stuknij, by zresetować
settings-general-gesture_control-resetDelay = Zresetuj opóźnienie
settings-general-gesture_control-resetTaps = Stuknięcie w celu zresetowania
settings-general-gesture_control-description = Umożliwia wyzwalanie resetów przez stuknięcie modułu śledzącego. Układ śledzący znajdujący się najwyżej na tułowiu służy do resetowania odchylenia, układ śledzący znajdujący się najwyżej na lewej nodze służy do pełnego resetu, a układ śledzący znajdujący się najwyżej na prawej nodze służy do resetowania montażu. Należy wspomnieć, że stuknięcia muszą nastąpić w ciągu 0,6 sekundy, aby zostały zarejestrowane.
# This is a unit: 3 taps, 2 taps, 1 tap
# $amount (Number) - Amount of taps (touches to the tracker's case)
settings-general-gesture_control-taps =
{ $amount ->
[one] 1 dotknięcie
[few] { $amount } dotknięcia
[many] { $amount } dotknięć
*[other] { $amount } dotknięć
}
settings-general-gesture_control-yawResetEnabled = Włącz stuknięcie, aby zresetować odchylanie
settings-general-gesture_control-yawResetDelay = Opóźnienie resetowania odchylenia
settings-general-gesture_control-yawResetTaps = Stuknięcie do resetowania odchylenia
settings-general-gesture_control-fullResetEnabled = Włącz stuknięcie, aby całkowicie zresetować
settings-general-gesture_control-fullResetDelay = Pełne opóźnienie resetu
settings-general-gesture_control-fullResetTaps = Stuknij do pełnego resetu
settings-general-gesture_control-mountingResetEnabled = Włącz stuknięcie, aby zresetować położenie
settings-general-gesture_control-mountingResetDelay = Opóźnienie resetowania położenia
settings-general-gesture_control-mountingResetTaps = Zaczepy do resetowania położenia
settings-general-gesture_control-mountingResetTaps = Stuknięcie do resetowania położenia
## Interface settings
@@ -345,6 +363,10 @@ settings-general-interface-dev_mode-label = Tryb Dewelopera
settings-general-interface-serial_detection = Wykrywanie urządzeń
settings-general-interface-serial_detection-description = Ta opcja daje powiadomienia jeżeli serwer wykryje urządzenie które może być trackerem
settings-general-interface-serial_detection-label = Wykrywanie urządzeń
settings-general-interface-feedback_sound = Dźwięk Informacji
settings-general-interface-feedback_sound-description = Ta opcja odtworzy dźwięk, gdy reset zostanie uruchomiony
settings-general-interface-feedback_sound-label = Dźwięk Informacji
settings-general-interface-feedback_sound-volume = Poziom głośności sprzężenia zwrotnego
settings-general-interface-lang = Wybierz Język
settings-general-interface-lang-description = Zmień podstawowy język jaki chcesz używać
settings-general-interface-lang-placeholder = Wybierz Język który będziesz używać
@@ -424,11 +446,51 @@ settings-osc-vrchat-network-trackers-knees = Kolana
settings-osc-vrchat-network-trackers-feet = Stopy
settings-osc-vrchat-network-trackers-elbows = Łokcie
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
# This cares about multilines
settings-osc-vmc-description =
Zmień ustawienia specyficzne dla protokołu VMC (Virtual Motion Capture).
aby wysyłać dane z kości SlimeVR i odbierać dane kości z innych aplikacji.
settings-osc-vmc-enable = Umożliwiać
settings-osc-vmc-enable-description = Przełącz wysyłanie i odbieranie danych.
settings-osc-vmc-enable-label = Umożliwiać
settings-osc-vmc-network = Porty sieciowe
settings-osc-vmc-network-description = Ustaw porty do odbierania i wysyłania danych przez VMC
settings-osc-vmc-network-port_in =
.label = Port Wejścia
.placeholder = Port Wejścia (domyślnie: 39540)
settings-osc-vmc-network-port_out =
.label = Port Wyjścia
.placeholder = Port Wyjścia (domyślnie: 39539)
settings-osc-vmc-network-address = Adres sieciowy
settings-osc-vmc-network-address-description = Wybierz adres, na który chcesz wysłać dane przez WRR
settings-osc-vmc-network-address-placeholder = IPV4 adres
settings-osc-vmc-vrm = Model VRM
settings-osc-vmc-vrm-description = Załaduj model VRM, aby umożliwić zablokowanie głowy i zapewnić większą kompatybilność z innymi aplikacjami
settings-osc-vmc-vrm-model_unloaded = Nie załadowano modelu
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] Model załadowany: { $name }
*[other] Załadowano model bez nazwy
}
settings-osc-vmc-vrm-file_select = Przeciągnij i upuść model, którego chcesz użyć, lub <u>przeglądaj</u>
settings-osc-vmc-anchor_hip = Blokada na biodrach
settings-osc-vmc-anchor_hip-description = Zablokuj śledzenie na biodrach, przydatne podczas siedzenia VTubing. W przypadku wyłączenia załaduj model VRM.
settings-osc-vmc-anchor_hip-label = Blokada na biodrach
## Setup/onboarding menu
onboarding-skip = Pomiń wstępną konfiguracje
onboarding-continue = Kontynuuj
onboarding-wip = W trakcie prac
onboarding-previous_step = Poprzedni krok
onboarding-setup_warning =
<b>Ostrzeżenie:</b> konfiguracja jest konieczna do dobrego śledzenia,
i jest to wymagane, jeśli używasz SlimeVR po raz pierwszy.
onboarding-setup_warning-skip = Pomiń konfigurację
onboarding-setup_warning-cancel = Kontynuuj konfigurację
## Wi-Fi setup
@@ -491,6 +553,19 @@ onboarding-connect_tracker-connection_status-looking_for_server = Szukanie serwe
onboarding-connect_tracker-connection_status-connection_error = Nie można połączyć się z Wi-Fi
onboarding-connect_tracker-connection_status-could_not_find_server = Nie można znaleźć serwera
onboarding-connect_tracker-connection_status-done = Połączono z serwerem
# $amount (Number) - Amount of trackers connected (this is a number, but you can use CLDR plural rules for your language)
# More info on https://www.unicode.org/cldr/cldr-aux/charts/22/supplemental/language_plural_rules.html
# English in this case only has 2 plural rules, which are "one" and "other",
# we use 0 in an explicit way because there is no plural rule in english for 0, so we directly say
# if $amount is 0 then we say "No trackers connected"
onboarding-connect_tracker-connected_trackers =
{ $amount ->
[0] Brak podłączonych trackerów
[one] 1 podłączony tracker
[few] { $amount } podłączone trackery
[many] { $amount } połączonych trackerów
*[other] { $amount } połączonych trackerów
}
onboarding-connect_tracker-next = Połączyłem już wszystkie trackery
## Tracker assignment setup
@@ -498,6 +573,16 @@ onboarding-connect_tracker-next = Połączyłem już wszystkie trackery
onboarding-assign_trackers-back = Cofnij się do ustawień Wi-Fi
onboarding-assign_trackers-title = Przydziel Trackery
onboarding-assign_trackers-description = Wybierzmy gdzie idzie jaki tracker. Naciśnij gdzie chcesz go przydzielić
# Look at translation of onboarding-connect_tracker-connected_trackers on how to use plurals
# $assigned (Number) - Trackers that have been assigned a body part
# $trackers (Number) - Trackers connected to the server
onboarding-assign_trackers-assigned =
{ $trackers ->
[one] { $assigned } z 1 przypisanego trackera
[few] { $assigned } z { $trackers } przypisanych trackerów
[many] Przypisano { $assigned } z { $trackers } trackerów
*[other] Przypisano { $assigned } z { $trackers } trackerów
}
onboarding-assign_trackers-advanced = Pokaż zaawansowane ustawienia pozycji
onboarding-assign_trackers-next = Przydzieliłem już wszystkie trackery
@@ -604,6 +689,7 @@ onboarding-manual_proportions-back = Wróć do samouczka resetowania
onboarding-manual_proportions-title = Manualne Proporcje Ciała
onboarding-manual_proportions-precision = Precyzyjna Regulacja
onboarding-manual_proportions-auto = Automatyczna Kalibracja
onboarding-manual_proportions-ratio = Dostosuj według grup proporcji
## Tracker automatic proportions setup
@@ -615,21 +701,39 @@ onboarding-automatic_proportions-prev_step = Poprzedni krok
onboarding-automatic_proportions-put_trackers_on-title = Załóż trackery
onboarding-automatic_proportions-put_trackers_on-description = Aby skalibrować proporcje, użyjemy trackerów które przed chwilą przypisałeś. Załóż wszystkie trackery, będziesz widział który to który na postaci po prawej.
onboarding-automatic_proportions-put_trackers_on-next = Mam wszystkie trackery założone
onboarding-automatic_proportions-preparation-title = Przygotowania
onboarding-automatic_proportions-preparation-description = Połóż krzesło za sobą w twojej przeszczeni grania. Bądź gotowy do siadania podczas automatycznej kalibracji kości.
onboarding-automatic_proportions-preparation-next = Jestem przed krzesłem
onboarding-automatic_proportions-requirements-title = Wymagania
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
Masz co najmniej wystarczającą liczbę trackerów do śledzenia twoich stóp (zazwyczaj 5 trackerów).
Masz włączone trackery i zestaw VR.
Masz na sobie trackery i zestaw VR.
Twoje urządzenia śledzące i zestaw VR są połączone z serwerem SlimeVR.
Twoje urządzenia śledzące i zestaw VR działają poprawnie na serwerze SlimeVR.
Twój zestaw VR przesyła dane pozycyjne do serwera SlimeVR (oznacza to ogólnie, że SteamVR działa i jest połączony ze SlimeVR za pomocą sterownika SlimeVR dla SteamVR).
onboarding-automatic_proportions-requirements-next = Zapoznałem się z wymaganiami
onboarding-automatic_proportions-start_recording-title = Bądź gotowy żeby się ruszać
onboarding-automatic_proportions-start_recording-description = Będziemy teraz nagrywać specyficzne pozycje i ruchy. Będą one pokazane w następnym okienku. Bądź gotowy po naciśnięciu przycisku!
onboarding-automatic_proportions-start_recording-next = Uruchom nagrywanie
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = Nagrywanie w toku...
onboarding-automatic_proportions-recording-description-p1 = Wykonuj ruchy pokazane niżej:
onboarding-automatic_proportions-recording-steps-0 = Zegnij kolana kilka razy.
onboarding-automatic_proportions-recording-steps-1 = Usiądź na krześle ,po czym wstań.
onboarding-automatic_proportions-recording-steps-2 = Przekręć ciało w lewo ,po czym przechyl się w prawo.
onboarding-automatic_proportions-recording-steps-3 = Przekręć ciało w prawo ,po czym przechyl się w lewo.
onboarding-automatic_proportions-recording-steps-4 = Poruszaj się dopuki czas się nie skończy
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
Stojąc prosto, obracaj głowę w kółko.
Pochyl plecy do przodu i zrób przysiad. Podczas kucania spójrz w lewo, a następnie w prawo.
Obróć górną część ciała w lewo (przeciwnie do ruchu wskazówek zegara), a następnie sięgnij w dół w kierunku ziemi.
Obróć górną część ciała w prawo (zgodnie z ruchem wskazówek zegara), a następnie sięgnij w dół w kierunku podłoża.
Obracaj biodrami okrężnymi ruchami, jakbyś używał hula-hoop.
Jeśli na nagraniu pozostało trochę czasu, możesz powtarzać te czynności, aż do zakończenia.
onboarding-automatic_proportions-recording-processing = Przetwarzanie wyników
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer =
{ $time ->
[one] Pozostała 1 sekunda
[few] Pozostały { $time } sekundy
[many] Pozostało { $time } sekund
*[other] Pozostało { $time } sekund
}
onboarding-automatic_proportions-verify_results-title = Zweryfikuj Wyniki
onboarding-automatic_proportions-verify_results-description = Sprawdź wyniki poniżej, czy są prawidłowe?
onboarding-automatic_proportions-verify_results-results = Wyniki Nagrywania

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@@ -30,7 +30,6 @@ body_part-RIGHT_HAND = Mão Direita
body_part-RIGHT_UPPER_LEG = Coxa direita
body_part-RIGHT_LOWER_LEG = Canela direita
body_part-RIGHT_FOOT = Pé direito
body_part-RIGHT_CONTROLLER = Controle direito
body_part-CHEST = Peito
body_part-WAIST = Cintura
body_part-HIP = Quadril
@@ -41,7 +40,6 @@ body_part-LEFT_HAND = Mão esquerda
body_part-LEFT_UPPER_LEG = Coxa esquerda
body_part-LEFT_LOWER_LEG = Canela esquerda
body_part-LEFT_FOOT = Pé esquerdo
body_part-LEFT_CONTROLLER = Controle esquerdo
## Proportions
@@ -63,8 +61,8 @@ skeleton_bone-SHOULDERS_DISTANCE = Distância dos Ombros
skeleton_bone-SHOULDERS_WIDTH = Largura dos Ombros
skeleton_bone-UPPER_ARM = Tamanho do Braço Superior
skeleton_bone-LOWER_ARM = Distância do Antebraço
skeleton_bone-CONTROLLER_Y = Distância do Controle Y
skeleton_bone-CONTROLLER_Z = Distância do Controle Z
skeleton_bone-HAND_Y = Distância da mão Y
skeleton_bone-HAND_Z = Distância da mão Z
skeleton_bone-ELBOW_OFFSET = Compensação do Cotovelo
## Tracker reset buttons
@@ -160,6 +158,8 @@ tracker-infos-manufacturer = Fabricante
tracker-infos-display_name = Nome de exibição
tracker-infos-custom_name = Nome personalizado
tracker-infos-url = URL do Tracker
tracker-infos-version = Versão do firmware
tracker-infos-hardware_rev = Revisão do hardware
## Tracker settings
@@ -529,16 +529,57 @@ onboarding-assign_trackers-next = Atribui todos os trackers
## Tracker assignment warnings
# Note for devs, number is used for representing boolean states per bit.
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_FOOT =
{ $unassigned ->
[0] Pé esquerdo está atribuído, porém a canela esquerda, coxa esquerda e peito, quadril ou cintura também precisam ser atribuídos!
[1] Pé esquerdo está atribuído, porém a coxa esquerda e peito, quadril ou cintura também precisam ser atribuídos!
[2] Pé esquerdo está atribuído, porém a canela esquerda e peito, quadril ou cintura também precisam ser atribuídos!
[3] Pé esquerdo está atribuído, porém peito, quadril ou cintura também precisam ser atribuídos!
[4] Pé esquerdo está atribuído, porém a canela esquerda e coxa esquerda também precisam ser atribuídos!
[5] Pé esquerdo está atribuído, porém a coxa esquerda também precisa ser atribuída!
[6] Pé esquerdo está atribuído, porém a canela esquerda também precisa ser atribuída!
*[unknown] Pé esquerdo está atribuído, porém a parte do corpo desconhecida não atribuída também precisa ser atribuída!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-RIGHT_FOOT =
{ $unassigned ->
[0] Pé direito está atribuído, porém a canela direita, coxa direita e peito, quadril ou cintura também precisam ser atribuídos!
[1] Pé direito está atribuído, porém a coxa direita e peito, quadril ou cintura também precisam ser atribuídos!
[2] Pé direito está atribuído, porém a canela direita e peito, quadril ou cintura também precisam ser atribuídos!
[3] Pé direito está atribuído, porém peito, quadril ou cintura também precisam ser atribuídos!
[4] Pé direito está atribuído, porém a canela direita e coxa direita também precisam ser atribuídos!
[5] Pé direito está atribuído, porém a coxa direita também precisa ser atribuída!
[6] Pé direito está atribuído, porém a canela direita também precisa ser atribuída!
*[unknown] Pé direito está atribuído, porém a parte do corpo desconhecida não atribuída também precisa ser atribuída!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_LOWER_LEG =
{ $unassigned ->
[0] Canela esquerda está atribuída, porém a coxa esquerda e peito, quadril ou cintura também precisam ser atribuídos!
[1] Canela esquerda está atribuída, porém peito, quadril ou cintura também precisam ser atribuídos!
[2] Canela esquerda está atribuída, porém a coxa direita também precisa ser atribuída!
*[unknown] Canela esquerda está atribuída, porém a parte do corpo desconhecida não atribuída também precisa ser atribuída!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-RIGHT_LOWER_LEG =
{ $unassigned ->
[0] Canela direita está atribuída, porém a coxa direita e peito, quadril ou cintura também precisam ser atribuídos!
[1] Canela direita está atribuída, porém peito, quadril ou cintura também precisam ser atribuídos!
[2] Canela direita está atribuída, porém a coxa direita também precisa ser atribuída!
*[unknown] Canela direita está atribuída, porém a parte do corpo desconhecida não atribuída também precisa ser atribuída!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_UPPER_LEG =
{ $unassigned ->
[0] Coxa esquerda está atribuída, porém peito, quadril ou peito também precisam ser atribuídos!
[0] Coxa esquerda está atribuída, porém peito, quadril ou cintura também precisam ser atribuídos!
*[unknown] Coxa esquerda está atribuída, porém a parte do corpo desconhecida não atribuída também precisa ser atribuída!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-RIGHT_UPPER_LEG =
{ $unassigned ->
[0] Coxa direita está atribuída, porém peito, quadril ou peito também precisam ser atribuídos!
[0] Coxa direita está atribuída, porém peito, quadril ou cintura também precisam ser atribuídos!
*[unknown] Coxa direita está atribuída, porém a parte do corpo desconhecida não atribuída também precisa ser atribuída!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order

View File

@@ -17,6 +17,7 @@ websocket-connection_lost = Потеряно соединение с серве
tips-find_tracker = Не уверены, какой это трекер? Встряхните его, и трекер выделится в списке.
tips-do_not_move_heels = Убедитесь, что ваши пятки не двигаются во время записи!
tips-file_select = Выберите или перетащите файлы для использования <u>выбрать</u>.
## Body parts
@@ -30,7 +31,6 @@ body_part-RIGHT_HAND = Правая рука
body_part-RIGHT_UPPER_LEG = Правое бедро
body_part-RIGHT_LOWER_LEG = Правая голень
body_part-RIGHT_FOOT = Правая ступня
body_part-RIGHT_CONTROLLER = Правый контроллер
body_part-CHEST = Грудь
body_part-WAIST = Талия
body_part-HIP = Таз
@@ -41,19 +41,20 @@ body_part-LEFT_HAND = Левая рука
body_part-LEFT_UPPER_LEG = Левое бедро
body_part-LEFT_LOWER_LEG = Левая голень
body_part-LEFT_FOOT = Левая ступня
body_part-LEFT_CONTROLLER = Левый контроллер
## Proportions
skeleton_bone-NONE = Пусто
skeleton_bone-HEAD = Голова
skeleton_bone-NECK = Длина шеи
skeleton_bone-torso_group = Длина туловища
skeleton_bone-CHEST = Длина груди
skeleton_bone-CHEST_OFFSET = Смещение груди
skeleton_bone-WAIST = Длина талии
skeleton_bone-HIP = Длина таза
skeleton_bone-HIP_OFFSET = Смещение таза
skeleton_bone-HIPS_WIDTH = Ширина бедер
skeleton_bone-leg_group = Длина ноги
skeleton_bone-UPPER_LEG = Длина бедра
skeleton_bone-LOWER_LEG = Длина голени
skeleton_bone-FOOT_LENGTH = Длинна стопы
@@ -61,18 +62,19 @@ skeleton_bone-FOOT_SHIFT = Смещение стопы
skeleton_bone-SKELETON_OFFSET = Смещение скелета
skeleton_bone-SHOULDERS_DISTANCE = Дистанция плеч
skeleton_bone-SHOULDERS_WIDTH = Ширина плеч
skeleton_bone-arm_group = Длина руки
skeleton_bone-UPPER_ARM = Длинна предплечья
skeleton_bone-LOWER_ARM = Длинна нижнего предплечья
skeleton_bone-CONTROLLER_Y = Дистанция контроллера Y
skeleton_bone-CONTROLLER_Z = Дистанция контроллера Z
skeleton_bone-HAND_Y = Расстояние от руки Y
skeleton_bone-HAND_Z = Расстояние от руки Z
skeleton_bone-ELBOW_OFFSET = Смещение локтя
## Tracker reset buttons
reset-reset_all = Сбросить все пропорции
reset-full = Сброс
reset-full = Полный сброс
reset-mounting = Сбросить крепление
reset-quick = Быстрый сброс
reset-yaw = Горизонтальный сброс
## Serial detection stuff
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = Производитель
tracker-infos-display_name = Отображаемое имя
tracker-infos-custom_name = Свое имя
tracker-infos-url = URL трекера
tracker-infos-version = Версия прошивки
tracker-infos-hardware_rev = Ревизия устройства
## Tracker settings
@@ -172,7 +176,7 @@ tracker-settings-mounting_section = Положение крепления
tracker-settings-mounting_section-description = Где прикреплен трекер?
tracker-settings-mounting_section-edit = Изменить прикрепление
tracker-settings-drift_compensation_section = Разрешить компенсацию дрифта
tracker-settings-drift_compensation_section-description = Should this tracker compensate for its drift when drift compensation is enabled?
tracker-settings-drift_compensation_section-description = Должен ли этот трекер компенсировать свой дрифт, когда включена компенсация дрифта?
tracker-settings-drift_compensation_section-edit = Разрешить компенсацию дрифта
# The .<name> means it's an attribute and it's related to the top key.
# In this case that is the settings for the assignment section.
@@ -297,8 +301,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = Исп
## FK/Tracking settings
settings-general-fk_settings = Настройки трекеров
settings-general-fk_settings-leg_tweak = Починка ног
settings-general-fk_settings-leg_tweak-description = Привязка к полу может уменьшить или даже вовсе исключить сцепление с полом, но может вызвать проблемы, когда вы стоите на коленях. Катание на коньках-коррекция корректирует катание на коньках, но может снизить точность в определенных моделях движений.
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -308,7 +310,14 @@ settings-general-fk_settings-leg_tweak-floor_clip = Привязка к полу
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = Коррекция скольжения
settings-general-fk_settings-leg_tweak-toe_snap = Коррекция пальцев ног
settings-general-fk_settings-leg_tweak-foot_plant = Коррекция стоп
settings-general-fk_settings-leg_tweak-skating_correction-amount = Сила коррекции скольжения
settings-general-fk_settings-leg_tweak-skating_correction-description = Сила коррекции скольжения корректирует катание на коньках, но может снизить точность определенных моделей движения. При включении обязательно выполните полный сброс и повторную калибровку в игре.
settings-general-fk_settings-leg_tweak-floor_clip-description = Привязка к полу может уменьшить или даже полностью исключить прохождение через пол. При включении обязательно выполните полный сброс и повторную калибровку в игре.
settings-general-fk_settings-leg_tweak-toe_snap-description = Toe-snap пытается угадать вращение ваших ступней, если трекеры для них не используются.
settings-general-fk_settings-leg_tweak-foot_plant-description = Foot-Plant поворачивает ваши ступни так, чтобы они были параллельны земле при контакте.
settings-general-fk_settings-leg_fk = Трекинг ноги
settings-general-fk_settings-arm_fk = Трекинг руки
settings-general-fk_settings-arm_fk-description = Измените способ отслеживания рук.
settings-general-fk_settings-arm_fk-force_arms = Руки от HMD
@@ -335,12 +344,12 @@ settings-general-gesture_control-taps =
[many] { $amount } нажатий
*[other] { $amount } нажатий
}
settings-general-gesture_control-quickResetEnabled = Включить нажатие для быстрого сброса
settings-general-gesture_control-quickResetDelay = Задержка быстрого сброса
settings-general-gesture_control-quickResetTaps = Нажатия для быстрого сброса
settings-general-gesture_control-resetEnabled = Включить нажатие для сброса
settings-general-gesture_control-resetDelay = Сбросить задержку
settings-general-gesture_control-resetTaps = Нажатия для сброса
settings-general-gesture_control-yawResetEnabled = Включить нажатие для сброса
settings-general-gesture_control-yawResetDelay = Задержка сброса
settings-general-gesture_control-yawResetTaps = Нажатия для сброса
settings-general-gesture_control-fullResetEnabled = Включить нажатия для полного сброса
settings-general-gesture_control-fullResetDelay = Задержка полного сброса
settings-general-gesture_control-fullResetTaps = Нажатия для полного сброса
settings-general-gesture_control-mountingResetEnabled = Включить нажатия для сброса крепления
settings-general-gesture_control-mountingResetDelay = Задержка сброса крепления
settings-general-gesture_control-mountingResetTaps = Нажатия для сброса крепления
@@ -354,6 +363,9 @@ settings-general-interface-dev_mode-label = Режим разработчика
settings-general-interface-serial_detection = Обнаружение серийного устройства
settings-general-interface-serial_detection-description = Эта опция будет показывать всплывающее окно каждый раз, когда вы подключаете новое серийное устройство, которое может быть трекером. Это помогает улучшить процесс настройки трекера.
settings-general-interface-serial_detection-label = Обнаружение серийного устройства
settings-general-interface-feedback_sound = Звук обратной связи
settings-general-interface-feedback_sound-description = Эта опция будет воспроизводить звук при срабатывании сброса.
settings-general-interface-feedback_sound-label = Звук обратной связи
settings-general-interface-lang = Выбрать язык
settings-general-interface-lang-description = Измените язык по умолчанию, который вы хотите использовать.
settings-general-interface-lang-placeholder = Выберите язык для использования
@@ -433,6 +445,40 @@ settings-osc-vrchat-network-trackers-knees = Колени
settings-osc-vrchat-network-trackers-feet = Ступни
settings-osc-vrchat-network-trackers-elbows = Локти
## VMC OSC settings
settings-osc-vmc = Виртуальный захват движения
# This cares about multilines
settings-osc-vmc-description =
Измените настройки, специфичные для протокола VMC (Virtual Motion Capture)
, чтобы отправлять данные о костях SlimeVR и получать данные о костях из других приложений.
settings-osc-vmc-enable = Включить
settings-osc-vmc-enable-description = Включить/отключить отправку и получение данных.
settings-osc-vmc-enable-label = Включить
settings-osc-vmc-network = Сетевые порты
settings-osc-vmc-network-description = Установите порты для прослушивания и отправки данных через VMC
settings-osc-vmc-network-port_in =
.label = Порт Вход
.placeholder = Порт Вход (по умолчанию: 39540)
settings-osc-vmc-network-port_out =
.label = Порт Выход
.placeholder = Порт Выход (по умолчанию 39539)
settings-osc-vmc-network-address = Адрес сети
settings-osc-vmc-network-address-description = Выберите, на какой адрес отправлять данные через VMC
settings-osc-vmc-network-address-placeholder = IPV4 адрес
settings-osc-vmc-vrm = VRM Модель
settings-osc-vmc-vrm-description = Загрузите модель VRM, чтобы обеспечить возможность крепления на голове и обеспечить большую совместимость с другими приложениями
settings-osc-vmc-vrm-model_unloaded = Модель не загружена
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] Загруженная модель: { $name }
*[other] Загружена модель без названия
}
settings-osc-vmc-vrm-file_select = Перетащите модель для использования, или <u>выбрать</u>
settings-osc-vmc-anchor_hip = Привязать к бедрам
settings-osc-vmc-anchor_hip-description = Привязать трекинг к бедрам, полезно для сидячего VTubing'а. Если выключено, загрузите VRM модель.
settings-osc-vmc-anchor_hip-label = Привязать к бедрам
## Setup/onboarding menu
onboarding-skip = Пропустить установку
@@ -561,6 +607,22 @@ onboarding-assign_trackers-warning-RIGHT_FOOT =
*[unknown] Назначена правая ступня, но вам также нужно назначить неизвестную неназначенную часть тела!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_LOWER_LEG =
{ $unassigned ->
[0] Назначена левая голень, но вам нужно, чтобы также было назначено левое бедро!
[1] Назначена левая голень, но вам также нужно назначить грудь, таз или талию!
[2] Назначена левая голень, но вам также нужно назначить левое бедро и либо грудь, либо таз, либо талию!
*[other] Назначена левая голень, но вам также нужно назначить неизвестную неназначенную часть тела!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-RIGHT_LOWER_LEG =
{ $unassigned ->
[0] Назначена правая голень, но вам также нужно назначить правое бедро и либо грудь, либо таз, либо талию!
[1] Назначена правая голень, но вам также нужно назначить грудь, таз или талию!
[2] Назначена правая голень, но вам нужно, чтобы также было назначено правое бедро!
*[other] Назначена правая голень, но вам также нужно назначить неизвестную неназначенную часть тела!
}
# $unassigned (Number) - Bits are based on BodyAssignment.ASSIGNMENT_RULES order
onboarding-assign_trackers-warning-LEFT_UPPER_LEG =
{ $unassigned ->
[0] Назначено левое бедро, вам также нужно назначить грудь, таз или талию!
@@ -620,6 +682,7 @@ onboarding-manual_proportions-back = Вернутся к началу обуче
onboarding-manual_proportions-title = Ручные пропорции тела
onboarding-manual_proportions-precision = Регулировка предсказывания
onboarding-manual_proportions-auto = Автоматическая калибровка
onboarding-manual_proportions-ratio = Настроить по группам пропорций
## Tracker automatic proportions setup

View File

@@ -17,6 +17,7 @@ websocket-connection_lost = 与服务器的连接丢失,正在尝试重新连
tips-find_tracker = 不确定哪个追踪器是哪个?在现实中摇动一个追踪器,对应的那个将在屏幕上高亮显示。
tips-do_not_move_heels = 确保你的脚跟在录制的时候不会发生移动!
tips-file_select = 拖放文档或 <u>浏览文档</u> 以使用
## Body parts
@@ -30,7 +31,6 @@ body_part-RIGHT_HAND = 右手
body_part-RIGHT_UPPER_LEG = 右大腿
body_part-RIGHT_LOWER_LEG = 右小腿
body_part-RIGHT_FOOT = 右脚
body_part-RIGHT_CONTROLLER = 右控制器
body_part-CHEST = 胸部
body_part-WAIST = 腰部
body_part-HIP = 髋部
@@ -41,19 +41,20 @@ body_part-LEFT_HAND = 左手
body_part-LEFT_UPPER_LEG = 左大腿
body_part-LEFT_LOWER_LEG = 左小腿
body_part-LEFT_FOOT = 左脚
body_part-LEFT_CONTROLLER = 左控制器
## Proportions
skeleton_bone-NONE = 无
skeleton_bone-HEAD = 头部偏移
skeleton_bone-NECK = 颈部长度
skeleton_bone-torso_group = 躯干长度
skeleton_bone-CHEST = 胸部长度
skeleton_bone-CHEST_OFFSET = 胸部偏移
skeleton_bone-WAIST = 腰部长度
skeleton_bone-HIP = 髋部长度
skeleton_bone-HIP_OFFSET = 髋部偏移
skeleton_bone-HIPS_WIDTH = 髋部宽度
skeleton_bone-leg_group = 全腿长度
skeleton_bone-UPPER_LEG = 大腿长度
skeleton_bone-LOWER_LEG = 小腿长度
skeleton_bone-FOOT_LENGTH = 脚部长度
@@ -61,18 +62,19 @@ skeleton_bone-FOOT_SHIFT = 脚部偏移
skeleton_bone-SKELETON_OFFSET = 骨骼偏移
skeleton_bone-SHOULDERS_DISTANCE = 肩膀距离
skeleton_bone-SHOULDERS_WIDTH = 肩膀宽度
skeleton_bone-arm_group = 手臂长度
skeleton_bone-UPPER_ARM = 上臂长度
skeleton_bone-LOWER_ARM = 前臂距离
skeleton_bone-CONTROLLER_Y = 控制器距离 Y
skeleton_bone-CONTROLLER_Z = 控制器距离 Z
skeleton_bone-HAND_Y = 手部距离Y
skeleton_bone-HAND_Z = 手部距离Z
skeleton_bone-ELBOW_OFFSET = 肘部偏移
## Tracker reset buttons
reset-reset_all = 重置身体比例
reset-full = 重置
reset-full = 完整重置
reset-mounting = 重置佩戴
reset-quick = 快速重置
reset-yaw = 重置航向轴
## Serial detection stuff
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = 制造商
tracker-infos-display_name = 显示名称
tracker-infos-custom_name = 自定义名称
tracker-infos-url = 追踪器地址
tracker-infos-version = 固件版本
tracker-infos-hardware_rev = 硬件版本
## Tracker settings
@@ -297,8 +301,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = 使用
## FK/Tracking settings
settings-general-fk_settings = FK 设置
settings-general-fk_settings-leg_tweak = 腿部调整
settings-general-fk_settings-leg_tweak-description = 本设置可以减少甚至消除脚部穿入地板的情况,但是当你跪在地上的时候可能产生一些问题. 脚滑矫正可以矫正一些脚滑溜冰的问题, 但是可能会降低某些动作的准确性。
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -308,7 +310,14 @@ settings-general-fk_settings-leg_tweak-floor_clip = 地板限制
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = 脚滑矫正
settings-general-fk_settings-leg_tweak-toe_snap = 脚趾着地
settings-general-fk_settings-leg_tweak-foot_plant = 脚掌着地
settings-general-fk_settings-leg_tweak-skating_correction-amount = 脚滑矫正量
settings-general-fk_settings-leg_tweak-skating_correction-description = 脚滑矫正可以矫正一些脚滑溜冰的问题, 但是可能会降低某些动作的准确性。启用前请先进行完整重置,启用后在游戏内重新校准。
settings-general-fk_settings-leg_tweak-floor_clip-description = 地板限制可以减轻甚至消除脚部穿入地板的情况。启用前请先进行完整重置,启用后在游戏内重新校准。
settings-general-fk_settings-leg_tweak-toe_snap-description = 脚趾着地可以在没有脚部追踪器的情况下尝试猜测脚部的俯仰。
settings-general-fk_settings-leg_tweak-foot_plant-description = 脚掌着地会在脚与地面接触时保持脚掌与地板平行。
settings-general-fk_settings-leg_fk = 腿部追踪
settings-general-fk_settings-arm_fk = 手臂 FK
settings-general-fk_settings-arm_fk-description = 更改手臂的追踪方式。
settings-general-fk_settings-arm_fk-force_arms = 强制从头显获得数据
@@ -325,19 +334,19 @@ settings-general-fk_settings-vive_emulation-label = 开启 Vive 模拟
settings-general-gesture_control = 手势控制
settings-general-gesture_control-subtitle = 敲击重置
settings-general-gesture_control-description = 启用或禁用敲击重置。启用时,敲击身上佩戴的最高的追踪器上的任何位置将激活快速重置。延迟是指记录到敲击和重置之间的时间
settings-general-gesture_control-description = 启用敲击追踪器触发重置。敲击躯干配戴最高的追踪器会触发重置航向轴,敲击左腿配戴最高的追踪器会触发完整重置,敲击右腿配戴最高的追踪器会触发重置佩戴。请注意,需要在 0.6 秒内满足敲击次数才会触发
# This is a unit: 3 taps, 2 taps, 1 tap
# $amount (Number) - Amount of taps (touches to the tracker's case)
settings-general-gesture_control-taps =
{ $amount ->
*[other] { $amount }次敲击
}
settings-general-gesture_control-quickResetEnabled = 开启敲击快速重置
settings-general-gesture_control-quickResetDelay = 敲击快速重置延迟
settings-general-gesture_control-quickResetTaps = 快速重置敲击次数
settings-general-gesture_control-resetEnabled = 开启敲击重置
settings-general-gesture_control-resetDelay = 敲击重置延迟
settings-general-gesture_control-resetTaps = 重置敲击次数
settings-general-gesture_control-yawResetEnabled = 开启敲击重置航向轴
settings-general-gesture_control-yawResetDelay = 敲击重置航向轴延迟
settings-general-gesture_control-yawResetTaps = 重置航向轴敲击次数
settings-general-gesture_control-fullResetEnabled = 开启敲击完整重置
settings-general-gesture_control-fullResetDelay = 敲击完整重置延迟
settings-general-gesture_control-fullResetTaps = 完整重置敲击次数
settings-general-gesture_control-mountingResetEnabled = 开启敲击重置佩戴
settings-general-gesture_control-mountingResetDelay = 敲击重置佩戴延迟
settings-general-gesture_control-mountingResetTaps = 重置佩戴敲击次数
@@ -351,6 +360,10 @@ settings-general-interface-dev_mode-label = 开发者模式
settings-general-interface-serial_detection = 串口设备检测
settings-general-interface-serial_detection-description = 每次插入可能是追踪器的新串口设备时,此选项都会显示一个弹出窗口。这有助于改进追踪器的设置过程。
settings-general-interface-serial_detection-label = 串口设备检测
settings-general-interface-feedback_sound = 声音反馈
settings-general-interface-feedback_sound-description = 开启此选项会在触发重置时发出提示音
settings-general-interface-feedback_sound-label = 声音反馈
settings-general-interface-feedback_sound-volume = 提示音音量
settings-general-interface-lang = 选择语言
settings-general-interface-lang-description = 更改要使用的默认语言
settings-general-interface-lang-placeholder = 选择要使用的语言
@@ -430,11 +443,51 @@ settings-osc-vrchat-network-trackers-knees = 膝盖
settings-osc-vrchat-network-trackers-feet = 脚部
settings-osc-vrchat-network-trackers-elbows = 肘部
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
# This cares about multilines
settings-osc-vmc-description =
修改 VMC (Virtual Motion Capture) 协定的相关设置
以发送 SlimeVR 的骨骼数据,并接收来自其他应用程序的骨骼数据
settings-osc-vmc-enable = 启用
settings-osc-vmc-enable-description = 切换数据的发送和接收
settings-osc-vmc-enable-label = 启用
settings-osc-vmc-network = 网络端口
settings-osc-vmc-network-description = 设置用于监听和发送 VMC 数据的连接端口
settings-osc-vmc-network-port_in =
.label = 输入端口
.placeholder = 输入端口 (默认: 39540)
settings-osc-vmc-network-port_out =
.label = 输出端口
.placeholder = 输出端口 (默认: 39539)
settings-osc-vmc-network-address = 网络地址
settings-osc-vmc-network-address-description = 设置用来发送 VMC 数据的地址
settings-osc-vmc-network-address-placeholder = IPV4 地址
settings-osc-vmc-vrm = VRM 模型
settings-osc-vmc-vrm-description = 加载 VRM 模型以允许头部锚定,并增进与其他程序的兼容
settings-osc-vmc-vrm-model_unloaded = 未加载模型
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] 已加载模型:{ $name }
*[other] 已加载未命名的模型
}
settings-osc-vmc-vrm-file_select = 拖曳文件或 <u>浏览文件</u> 以加载模型
settings-osc-vmc-anchor_hip = 髋部锚定
settings-osc-vmc-anchor_hip-description = 将追踪锚定在髋部,有利于坐姿进行虚拟直播。若本选项无法切换,请加载 VRM 模型。
settings-osc-vmc-anchor_hip-label = 髋部锚定
## Setup/onboarding menu
onboarding-skip = 跳过设置
onboarding-continue = 继续
onboarding-wip = 仍在开发中
onboarding-previous_step = 上一步
onboarding-setup_warning =
<b>警告:</b> 需要进行设置以得到良好的追踪质量,
如果这是您第一次使用 SlimeVR 则需要先进行设置。
onboarding-setup_warning-skip = 跳过设置
onboarding-setup_warning-cancel = 继续设置
## Wi-Fi setup
@@ -624,6 +677,7 @@ onboarding-manual_proportions-back = 返回重置教程
onboarding-manual_proportions-title = 手动调整身体比例
onboarding-manual_proportions-precision = 精确调整
onboarding-manual_proportions-auto = 自动校准
onboarding-manual_proportions-ratio = 按比例分组调整
## Tracker automatic proportions setup
@@ -635,22 +689,32 @@ onboarding-automatic_proportions-prev_step = 上一步
onboarding-automatic_proportions-put_trackers_on-title = 穿戴好追踪器
onboarding-automatic_proportions-put_trackers_on-description = 为了校准你的身体比例,我们将使用你刚才分配的追踪器。戴上你所有的追踪器,你可以在右边的图中看到哪个追踪器对应哪个。
onboarding-automatic_proportions-put_trackers_on-next = 所有的追踪器都已开启!
onboarding-automatic_proportions-preparation-title = 准备
onboarding-automatic_proportions-preparation-description = 在你的正后方放一把椅子,并准备好在接下来的设置过程中坐下。
onboarding-automatic_proportions-preparation-next = 我在椅子前面啦
onboarding-automatic_proportions-requirements-title = 准备工作
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
你需要足够的追踪器以追踪脚部(通常为 5 个)。
你已经打开追踪器和头戴设备的电源。
你已经穿戴好追踪器和头戴设备。
你的追踪器和头戴设备都已经连接到 SlimeVR 服务器。
你的追踪器和头戴设备在 SlimeVR 服务器中工作正常。
你的头戴设备在回报位置信息给 SlimeVR 服务器(通常需要 SteamVR 正在运行且通过 SlimeVR 的 SteamVR 驱动连接到 SlimeVR
onboarding-automatic_proportions-requirements-next = 我已阅读
onboarding-automatic_proportions-start_recording-title = 准备录制运动
onboarding-automatic_proportions-start_recording-description = 我们现在要记录一些特定的姿势和动作。这些将在下一个屏幕中提示。当按钮被按下时,准备好开始!
onboarding-automatic_proportions-start_recording-next = 开始录制
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = 录制中...
onboarding-automatic_proportions-recording-description-p1 = 依次做出以下动作:
onboarding-automatic_proportions-recording-steps-0 = 弯曲几次膝盖。
onboarding-automatic_proportions-recording-steps-1 = 坐在椅子上,然后站起来。
onboarding-automatic_proportions-recording-steps-2 = 向左扭转上身,然后向右弯。
onboarding-automatic_proportions-recording-steps-3 = 向右扭转上身,然后向左弯
onboarding-automatic_proportions-recording-steps-4 = 持续摆动身体,直到计时器结束
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
站直,用头部在头顶画圈。
向前弯腰并做半蹲姿势,然后向左摇头,之后向右
上半身向左(逆时针)扭动后,向前倾,使右半侧身体朝向地面
上半身向右(顺时针)扭动后,向前倾,使左半侧身体朝向地面。
像在摇呼啦圈一样,以圆形轨迹扭动髋部。
如还有时间剩余,可以重复进行以上动作。
onboarding-automatic_proportions-recording-processing = 正在处理结果
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer = 剩余{ $time }秒
onboarding-automatic_proportions-verify_results-title = 校验结果
onboarding-automatic_proportions-verify_results-description = 检查下面的结果,它们看起来是正确的吗?

View File

@@ -16,7 +16,8 @@ websocket-connection_lost = 與伺服器的連線已中斷,正在嘗試重新
## Tips
tips-find_tracker = 若你不確定手上的追蹤器是哪一個,搖一搖它,對應的項目就會顯示出來
tips-do_not_move_heels = 確保你的腳跟在測量過程時不會發生移動!
tips-do_not_move_heels = 確保你的腳跟在測量過程時不會發生移動
tips-file_select = 拖曳檔案或 <u>瀏覽檔案</u> 以使用
## Body parts
@@ -30,10 +31,9 @@ body_part-RIGHT_HAND = 右手
body_part-RIGHT_UPPER_LEG = 右大腿
body_part-RIGHT_LOWER_LEG = 右小腿
body_part-RIGHT_FOOT = 右腳
body_part-RIGHT_CONTROLLER = 右控制器
body_part-CHEST = 胸部
body_part-WAIST = 腰部
body_part-HIP =
body_part-HIP =
body_part-LEFT_SHOULDER = 左肩
body_part-LEFT_UPPER_ARM = 左上臂
body_part-LEFT_LOWER_ARM = 左前臂
@@ -41,19 +41,20 @@ body_part-LEFT_HAND = 左手
body_part-LEFT_UPPER_LEG = 左大腿
body_part-LEFT_LOWER_LEG = 左小腿
body_part-LEFT_FOOT = 左腳
body_part-LEFT_CONTROLLER = 左控制器
## Proportions
skeleton_bone-NONE = 無
skeleton_bone-HEAD = 頭部偏移
skeleton_bone-NECK = 頸部長度
skeleton_bone-torso_group = 軀幹長度
skeleton_bone-CHEST = 胸部長度
skeleton_bone-CHEST_OFFSET = 胸部偏移
skeleton_bone-WAIST = 腰部長度
skeleton_bone-HIP = 部長度
skeleton_bone-HIP_OFFSET = 部偏移
skeleton_bone-HIPS_WIDTH = 部寬度
skeleton_bone-HIP = 部長度
skeleton_bone-HIP_OFFSET = 部偏移
skeleton_bone-HIPS_WIDTH = 部寬度
skeleton_bone-leg_group = 腿部長度
skeleton_bone-UPPER_LEG = 大腿長度
skeleton_bone-LOWER_LEG = 小腿長度
skeleton_bone-FOOT_LENGTH = 腳部長度
@@ -61,18 +62,19 @@ skeleton_bone-FOOT_SHIFT = 腳部偏移
skeleton_bone-SKELETON_OFFSET = 骨骼偏移
skeleton_bone-SHOULDERS_DISTANCE = 肩膀距離
skeleton_bone-SHOULDERS_WIDTH = 肩膀寬度
skeleton_bone-arm_group = 手臂長度
skeleton_bone-UPPER_ARM = 上臂長度
skeleton_bone-LOWER_ARM = 前臂長度
skeleton_bone-CONTROLLER_Y = 控制器距離 Y
skeleton_bone-CONTROLLER_Z = 控制器距離 Z
skeleton_bone-HAND_Y = 手部距離Y
skeleton_bone-HAND_Z = 手部距離Z
skeleton_bone-ELBOW_OFFSET = 肘部偏移
## Tracker reset buttons
reset-reset_all = 重置軀幹比例
reset-full = 重置
reset-full = 完整重置
reset-mounting = 配戴重置
reset-quick = 快速重置
reset-yaw = 左右偏擺重置
## Serial detection stuff
@@ -160,6 +162,8 @@ tracker-infos-manufacturer = 製造商
tracker-infos-display_name = 顯示名稱
tracker-infos-custom_name = 自訂名稱
tracker-infos-url = 追蹤器 URL
tracker-infos-version = 韌體版本
tracker-infos-hardware_rev = 硬體版本
## Tracker settings
@@ -214,7 +218,7 @@ tracker_selection_menu-RIGHT_FOOT = { -tracker_selection-part }右腳?
tracker_selection_menu-RIGHT_CONTROLLER = { -tracker_selection-part }右控制器?
tracker_selection_menu-CHEST = { -tracker_selection-part }胸部?
tracker_selection_menu-WAIST = { -tracker_selection-part }腰部?
tracker_selection_menu-HIP = { -tracker_selection-part }部?
tracker_selection_menu-HIP = { -tracker_selection-part }部?
tracker_selection_menu-LEFT_SHOULDER = { -tracker_selection-part }左肩?
tracker_selection_menu-LEFT_UPPER_ARM = { -tracker_selection-part }左上臂?
tracker_selection_menu-LEFT_LOWER_ARM = { -tracker_selection-part }左前臂?
@@ -288,8 +292,8 @@ settings-general-tracker_mechanics-filtering-amount = 濾波強度
settings-general-tracker_mechanics-drift_compensation = 偏移補償
# This cares about multilines
settings-general-tracker_mechanics-drift_compensation-description =
套用逆向旋轉以補償IMU的偏航角位移。
更改補償量和使用多少次的重置結果用於計算補償
套用逆向旋轉以補償陀螺儀的左右偏擺位移。
你可以更改補償的強度,以及使用幾次以內的重置結果來進行補償。
settings-general-tracker_mechanics-drift_compensation-enabled-label = 偏移補償
settings-general-tracker_mechanics-drift_compensation-amount-label = 補償量
settings-general-tracker_mechanics-drift_compensation-max_resets-label = 使用幾次的重置結果?
@@ -297,8 +301,6 @@ settings-general-tracker_mechanics-drift_compensation-max_resets-label = 使用
## FK/Tracking settings
settings-general-fk_settings = 追蹤設定
settings-general-fk_settings-leg_tweak = 腿部調整
settings-general-fk_settings-leg_tweak-description = 地板限制可以減輕甚至解決腳部穿入地板的情況,但是當跪在地上的時候可能會造成問題。腳滑修正可以矯正一些腳滑溜冰的問題,但是可能會降低某些動作的準確度。
# Floor clip:
# why the name - came from the idea of noclip in video games, but is the opposite where clipping to the floor is a desired feature
# definition - Prevents the foot trackers from going lower than they where when a reset was performed
@@ -308,7 +310,14 @@ settings-general-fk_settings-leg_tweak-floor_clip = 地板限制
# since this largely prevents this it corrects for it hence skating correction (note this may be renamed to sliding correction)
# definition - Guesses when each foot is in contact with the ground and uses that information to improve tracking
settings-general-fk_settings-leg_tweak-skating_correction = 腳滑修正
settings-general-fk_settings-leg_tweak-toe_snap = 腳趾跟地
settings-general-fk_settings-leg_tweak-foot_plant = 腳底貼地
settings-general-fk_settings-leg_tweak-skating_correction-amount = 腳滑修正量
settings-general-fk_settings-leg_tweak-skating_correction-description = 腳滑修正功能可以矯正腳滑溜冰的問題,但會降低某些動作的準確度。啟用本功能前請進行完整重置,並在遊戲內進行校正。
settings-general-fk_settings-leg_tweak-floor_clip-description = 地板限制功能可以減輕甚至解決腳部穿入地板的情況。啟用本功能前請進行完整重置,並在遊戲內進行校正。
settings-general-fk_settings-leg_tweak-toe_snap-description = 腳趾跟地功能在沒有腳部的追蹤器時,會嘗試猜測腳掌的旋轉角度。
settings-general-fk_settings-leg_tweak-foot_plant-description = 腳底貼地功能會在腳底與地面接觸時,將腳部旋轉成與地板平行。
settings-general-fk_settings-leg_fk = 腿部追蹤
settings-general-fk_settings-arm_fk = 手臂追蹤
settings-general-fk_settings-arm_fk-description = 更改手臂的追蹤方式。
settings-general-fk_settings-arm_fk-force_arms = 強制從頭戴顯示器取得資料
@@ -325,20 +334,20 @@ settings-general-fk_settings-vive_emulation-label = 開啟 Vive 模擬
settings-general-gesture_control = 手勢控制
settings-general-gesture_control-subtitle = 敲擊重置
settings-general-gesture_control-description = 使用敲擊追蹤器的方法觸發重置。敲擊軀幹所配戴的最高的追蹤器會啟用快速重置,敲擊左腳配戴最高的追蹤器會觸發重置,敲擊右腳配戴最高的追蹤器會觸發配戴重置。請注意,需要在 0.6 秒內滿足敲擊次數才會觸發。
settings-general-gesture_control-description = 使用敲擊追蹤器的方法觸發重置。敲擊軀幹所配戴的最高的追蹤器會啟用左右偏擺重置,敲擊左腳配戴最高的追蹤器會觸發完整重置,敲擊右腳配戴最高的追蹤器會觸發配戴重置。請注意,需要在 0.6 秒內滿足敲擊次數才會觸發。
# This is a unit: 3 taps, 2 taps, 1 tap
# $amount (Number) - Amount of taps (touches to the tracker's case)
settings-general-gesture_control-taps =
{ $amount ->
*[other] { $amount } 次敲擊
}
settings-general-gesture_control-quickResetEnabled = 敲擊以快速重置
settings-general-gesture_control-quickResetDelay = 快速重置延遲
settings-general-gesture_control-quickResetTaps = 快速重置敲擊次數
settings-general-gesture_control-resetEnabled = 敲擊以重置
settings-general-gesture_control-resetDelay = 重置延遲
settings-general-gesture_control-resetTaps = 重置敲擊次數
settings-general-gesture_control-mountingResetEnabled = 敲擊以重置佩戴
settings-general-gesture_control-yawResetEnabled = 敲擊以左右偏擺重置
settings-general-gesture_control-yawResetDelay = 左右偏擺重置延遲
settings-general-gesture_control-yawResetTaps = 左右偏擺重置敲擊次數
settings-general-gesture_control-fullResetEnabled = 敲擊以完整重置
settings-general-gesture_control-fullResetDelay = 完整重置延遲
settings-general-gesture_control-fullResetTaps = 完整重置敲擊次數
settings-general-gesture_control-mountingResetEnabled = 敲擊以配戴重置
settings-general-gesture_control-mountingResetDelay = 重置佩戴延遲
settings-general-gesture_control-mountingResetTaps = 重置佩戴敲擊次數
@@ -351,6 +360,10 @@ settings-general-interface-dev_mode-label = 開發者模式
settings-general-interface-serial_detection = 串列埠裝置檢測
settings-general-interface-serial_detection-description = 每次插入新串列埠的裝置(可能是追蹤器)時,此選項會顯示一個彈出視窗。這有助於改進追蹤器的設定流程。
settings-general-interface-serial_detection-label = 串列埠裝置檢測
settings-general-interface-feedback_sound = 聲音回饋
settings-general-interface-feedback_sound-description = 啟用本選項後,觸發重置時會發出提示音
settings-general-interface-feedback_sound-label = 聲音回饋
settings-general-interface-feedback_sound-volume = 聲音回饋音量
settings-general-interface-lang = 選擇語言
settings-general-interface-lang-description = 更改要使用的預設語言
settings-general-interface-lang-placeholder = 選擇要使用的語言
@@ -410,7 +423,7 @@ settings-osc-vrchat-enable = 啟用
settings-osc-vrchat-enable-description = 切換資料的傳送和接收。
settings-osc-vrchat-enable-label = 啟用
settings-osc-vrchat-network = 連接埠
settings-osc-vrchat-network-description = 設定用於監聽和向 VRChat 傳送資料的連接埠。
settings-osc-vrchat-network-description = 設定 VRChat 監聽和傳送資料的連接埠。
settings-osc-vrchat-network-port_in =
.label = 輸入埠
.placeholder = 輸入埠(預設 9001
@@ -418,7 +431,7 @@ settings-osc-vrchat-network-port_out =
.label = 輸出埠
.placeholder = 輸出埠(預設 9000
settings-osc-vrchat-network-address = 網路位址
settings-osc-vrchat-network-address-description = 設定用來發送資料到 VRChat 的位址(請檢裝置的 Wi-Fi 設定)。
settings-osc-vrchat-network-address-description = 設定用來發送資料到 VRChat 的位址(請檢裝置的 Wi-Fi 設定)。
settings-osc-vrchat-network-address-placeholder = VRChat IP 位址
settings-osc-vrchat-network-trackers = 追蹤器
settings-osc-vrchat-network-trackers-description = 切換傳送指定追蹤器的資料。
@@ -428,11 +441,51 @@ settings-osc-vrchat-network-trackers-knees = 膝蓋
settings-osc-vrchat-network-trackers-feet = 腳部
settings-osc-vrchat-network-trackers-elbows = 肘部
## VMC OSC settings
settings-osc-vmc = Virtual Motion Capture
# This cares about multilines
settings-osc-vmc-description =
修改 VMC (Virtual Motion Capture) 協定的相關設定
以傳送 SlimeVR 的骨骼資料,並接收來自其他應用程式的骨骼資料
settings-osc-vmc-enable = 啟用
settings-osc-vmc-enable-description = 切換資料的傳送和接收。
settings-osc-vmc-enable-label = 啟用
settings-osc-vmc-network = 連接埠
settings-osc-vmc-network-description = 設定用於監聽和傳送 VMC 資料的連接埠
settings-osc-vmc-network-port_in =
.label = 輸入埠
.placeholder = 輸入埠預設39540
settings-osc-vmc-network-port_out =
.label = 輸出埠
.placeholder = 輸出埠預設39539
settings-osc-vmc-network-address = 網路地址
settings-osc-vmc-network-address-description = 設定用來發送 VMC 資料的位址
settings-osc-vmc-network-address-placeholder = IPV4 地址
settings-osc-vmc-vrm = VRM 模型
settings-osc-vmc-vrm-description = 載入 VRM 模型以允許頭部錨定,並增進與其他應用程式的相容性
settings-osc-vmc-vrm-model_unloaded = 未載入模型
settings-osc-vmc-vrm-model_loaded =
{ $titled ->
[true] 已載入模型:{ $name }
*[other] 已載入未命名的模型
}
settings-osc-vmc-vrm-file_select = 拖曳檔案或 <u>瀏覽檔案</u> 以載入模型
settings-osc-vmc-anchor_hip = 臀部錨定
settings-osc-vmc-anchor_hip-description = 將追蹤錨定在臀部,有利於坐姿進行虛擬直播。若本選項無法切換,請載入 VRM 模型。
settings-osc-vmc-anchor_hip-label = 臀部錨定
## Setup/onboarding menu
onboarding-skip = 跳過設定
onboarding-continue = 繼續
onboarding-wip = 施工中
onboarding-previous_step = 上一步
onboarding-setup_warning =
<b>警告:</b>需要設定才能進行良好的追蹤,
如果這是您是第一次使用SlimeVR請繼續進行設定。
onboarding-setup_warning-skip = 跳過設定
onboarding-setup_warning-cancel = 繼續設定
## Wi-Fi setup
@@ -606,12 +659,12 @@ onboarding-automatic_mounting-prev_step = 上一步
onboarding-automatic_mounting-done-title = 配戴方向已校正。
onboarding-automatic_mounting-done-description = 你的配戴方向校準完成!
onboarding-automatic_mounting-done-restart = 返回以開始
onboarding-automatic_mounting-mounting_reset-title = 重置配戴
onboarding-automatic_mounting-mounting_reset-title = 配戴重置
onboarding-automatic_mounting-mounting_reset-step-0 = 1. 雙腿彎曲以滑雪的姿勢蹲下,上身向前傾斜,手臂彎曲。
onboarding-automatic_mounting-mounting_reset-step-1 = 按下重置配戴按鈕並等待 3 秒鐘,然後追蹤器的戴方向將被重置。
onboarding-automatic_mounting-mounting_reset-step-1 = 2. 按下「配戴重置」按鈕並等待 3 秒鐘,追蹤器的戴方向將被重置。
onboarding-automatic_mounting-preparation-title = 準備
onboarding-automatic_mounting-preparation-step-0 = 1. 身體直立,雙臂放在身體兩側。
onboarding-automatic_mounting-preparation-step-1 = 按下「重置」按鈕,等待 3 秒鐘,追蹤器將會重置。
onboarding-automatic_mounting-preparation-step-1 = 2. 按下「完整重置」按鈕,等待 3 秒鐘,追蹤器將會重置。
onboarding-automatic_mounting-put_trackers_on-title = 請戴好追蹤器
onboarding-automatic_mounting-put_trackers_on-description = 為了校準配戴方向,我們將使用剛才分配的追蹤器。戴上你所有的追蹤器,你可以在右邊的圖中看到追蹤器的對應部位。
onboarding-automatic_mounting-put_trackers_on-next = 我所有的追蹤器都戴好了!
@@ -622,6 +675,7 @@ onboarding-manual_proportions-back = 返回重置教學
onboarding-manual_proportions-title = 手動調整軀幹比例
onboarding-manual_proportions-precision = 精確調整
onboarding-manual_proportions-auto = 自動校準
onboarding-manual_proportions-ratio = 依比例分組調整
## Tracker automatic proportions setup
@@ -633,22 +687,32 @@ onboarding-automatic_proportions-prev_step = 上一步
onboarding-automatic_proportions-put_trackers_on-title = 請戴好追蹤器
onboarding-automatic_proportions-put_trackers_on-description = 為了校準你的軀幹比例,我們將使用你剛才分配的追蹤器。戴上你所有的追蹤器,你可以在右邊的圖中看到追蹤器的對應部位。
onboarding-automatic_proportions-put_trackers_on-next = 我所有的追蹤器都戴好了!
onboarding-automatic_proportions-preparation-title = 準備
onboarding-automatic_proportions-preparation-description = 在你的正後方放一把椅子,並準備好在接下來的設定過程中坐下。
onboarding-automatic_proportions-preparation-next = 我在椅子前面了
onboarding-automatic_proportions-requirements-title = 使用需求
# Each line of text is a different list item
onboarding-automatic_proportions-requirements-description =
你需要足夠的追蹤器以進行足部追蹤(通常為 5 個)。
你已經打開追蹤器與頭戴顯示器的電源。
你需要穿戴上追蹤器與頭戴顯示器。
你的追蹤器與頭戴顯示器都已經連接到 SlimeVR 伺服器。
你的追蹤器與頭戴顯示器在 SlimeVR 伺服器中運作正常。
你的頭戴顯示器會回報定位資料給 SlimeVR 伺服器(通常為執行 SteamVR 並透過 SlimeVR 的 SteamVR 附加元件來連接 SlimeVR
onboarding-automatic_proportions-requirements-next = 我已閱讀使用需求
onboarding-automatic_proportions-start_recording-title = 準備擺動作囉
onboarding-automatic_proportions-start_recording-description = 我們現在要記錄一些特定的姿勢和動作,將會在下一個畫面中提示。當按鈕被按下時,準備好開始!
onboarding-automatic_proportions-start_recording-next = 開始錄製
onboarding-automatic_proportions-recording-title = REC
onboarding-automatic_proportions-recording-description-p0 = 正在錄製中……
onboarding-automatic_proportions-recording-description-p1 = 請做出以下動作:
onboarding-automatic_proportions-recording-steps-0 = 彎曲幾次膝蓋。
onboarding-automatic_proportions-recording-steps-1 = 坐在椅子上再站起來。
onboarding-automatic_proportions-recording-steps-2 = 向左扭轉上身,然後向右彎
onboarding-automatic_proportions-recording-steps-3 = 向右扭轉上身,然後向左彎
onboarding-automatic_proportions-recording-steps-4 = 持續擺動身體,直到計時結束
# Each line of text is a different list item
onboarding-automatic_proportions-recording-steps =
站直,頭部繞圈轉動
腰部向前伸,腿部彎曲,呈半蹲姿勢後,頭部轉動向左看,再向右看
上身向左(逆時針)扭動後,向前頃,使右半身朝向地面
上身向右(順時針)扭動後,向前頃,使左半身朝向地面。
以圓形軌跡扭動臀部,如同使用呼拉圈的姿勢。
若還有剩餘時間,可以重複進行以上動作。
onboarding-automatic_proportions-recording-processing = 正在處理結果
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 15)
# $time (Number) - Seconds left for the automatic calibration recording to finish (max 20)
onboarding-automatic_proportions-recording-timer = 剩餘{ $time }秒
onboarding-automatic_proportions-verify_results-title = 檢查結果
onboarding-automatic_proportions-verify_results-description = 檢查下面的結果,它們看起來是正確的嗎?

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@@ -28,9 +28,7 @@ const PATH = path.join(
const langs = fs.readdirSync(PATH).filter((x) => x !== 'en');
const en = new FluentBundle('en');
const enErrors = en.addResource(
new FluentResource(
fs.readFileSync(path.join(PATH, 'en/translation.ftl'), 'utf-8')
)
new FluentResource(fs.readFileSync(path.join(PATH, 'en/translation.ftl'), 'utf-8'))
);
if (enErrors.length) {
for (const error of enErrors) {

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@@ -1,4 +1 @@
<?xml version="1.0" encoding="UTF-8"?>
<svg clip-rule="evenodd" fill-rule="evenodd" stroke-miterlimit="10" version="1.1" viewBox="0 0 380 380" xml:space="preserve" xmlns="http://www.w3.org/2000/svg">
<rect id="bg" width="380" height="380" fill="#663499" stroke-width="1px"/><g id="logo" fill="none" stroke="#fff"><path id="left" d="m72.867 191.74 37-39 39 36" stroke-width="13.62px"/><path id="right" d="m208.87 187.74 38-35 36 38" stroke-width="13.62px"/><path id="outer" d="m56.867 253.74s130.61-31.182 248 5c13.45 4.146 20.244 2.975 20-8s1.909-126.06-46-131" stroke-linecap="square" stroke-width="17px"/></g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" fill-rule="evenodd" stroke-miterlimit="10" clip-rule="evenodd" version="1.1" viewBox="0 0 380 380" xml:space="preserve"><rect id="bg" width="380" height="380" fill="#663499" stroke-width="1"/><g id="logo" fill="none" stroke="#fff"><path id="left" stroke-width="13.62" d="m72.867 191.74 37-39 39 36"/><path id="right" stroke-width="13.62" d="m208.87 187.74 38-35 36 38"/><path id="outer" stroke-linecap="square" stroke-width="17" d="m56.867 253.74s130.61-31.182 248 5c13.45 4.146 20.244 2.975 20-8s1.909-126.06-46-131"/></g></svg>

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@@ -1,123 +1,26 @@
#![cfg_attr(all(not(debug_assertions), windows), windows_subsystem = "windows")]
use std::env;
use std::ffi::{OsStr, OsString};
use std::io::Write;
#[cfg(windows)]
use std::os::windows::process::CommandExt;
use std::panic;
use std::path::{Path, PathBuf};
use std::process::{Child, Stdio};
use std::sync::atomic::AtomicBool;
use std::sync::atomic::Ordering;
use std::sync::Arc;
use std::thread;
use std::time::Duration;
use std::time::Instant;
use clap::Parser;
use const_format::concatcp;
use rand::{seq::SliceRandom, thread_rng};
use shadow_rs::shadow;
use tauri::api::process::Command;
use tauri::api::process::{Command, CommandChild};
use tauri::Manager;
use tempfile::Builder;
use tauri::RunEvent;
#[cfg(windows)]
/// For Commands on Windows so they dont create terminals
const CREATE_NO_WINDOW: u32 = 0x0800_0000;
/// It's an i32 because we check it through exit codes of the process
const MINIMUM_JAVA_VERSION: i32 = 17;
const JAVA_BIN: &str = if cfg!(windows) { "java.exe" } else { "java" };
static POSSIBLE_TITLES: &[&str] = &[
"Panicking situation",
"looking for spatula",
"never gonna give you up",
"never gonna let you down",
"uwu sowwy",
];
shadow!(build);
// Tauri has a way to return the package.json version, but it's not a constant...
const VERSION: &str = if build::TAG.is_empty() {
build::SHORT_COMMIT
} else {
build::TAG
use tauri::WindowEvent;
use crate::util::{
get_launch_path, show_error, valid_java_paths, Cli, JAVA_BIN, MINIMUM_JAVA_VERSION,
};
const MODIFIED: &str = if build::GIT_CLEAN { "" } else { "-dirty" };
#[derive(Debug, Parser)]
#[clap(
version = concatcp!(VERSION, MODIFIED),
about
)]
struct Cli {
#[clap(short, long)]
display_console: bool,
#[clap(long)]
launch_from_path: Option<PathBuf>,
#[clap(flatten)]
verbose: clap_verbosity_flag::Verbosity,
}
fn is_valid_path(path: &Path) -> bool {
path.join("slimevr.jar").exists()
}
fn get_launch_path(cli: Cli) -> Option<PathBuf> {
let paths = [
cli.launch_from_path,
// AppImage passes the fakeroot in `APPDIR` env var.
env::var_os("APPDIR").map(|x| PathBuf::from(x)),
env::current_dir().ok(),
// getcwd in Mac can't be trusted, so let's get the executable's path
env::current_exe()
.map(|mut f| {
f.pop();
f
})
.ok(),
Some(PathBuf::from(env!("CARGO_MANIFEST_DIR"))),
// For flatpak container
Some(PathBuf::from("/app/share/slimevr/")),
Some(PathBuf::from("/usr/share/slimevr/")),
];
paths
.into_iter()
.filter_map(|x| x)
.find(|x| is_valid_path(x))
}
fn spawn_java(java: &OsStr, java_version: &OsStr) -> std::io::Result<Child> {
let mut cmd = std::process::Command::new(java);
#[cfg(windows)]
cmd.creation_flags(CREATE_NO_WINDOW);
cmd.arg("-jar")
.arg(java_version)
.stdin(Stdio::null())
.stderr(Stdio::null())
.stdout(Stdio::null())
.spawn()
}
#[cfg(desktop)]
fn show_error(text: &str) -> bool {
use tauri::api::dialog::{
blocking::MessageDialogBuilder, MessageDialogButtons, MessageDialogKind,
};
MessageDialogBuilder::new(
format!(
"SlimeVR GUI crashed - {}",
POSSIBLE_TITLES.choose(&mut thread_rng()).unwrap()
),
text,
)
.buttons(MessageDialogButtons::Ok)
.kind(MessageDialogKind::Error)
.show()
}
#[cfg(mobile)]
fn show_error(text: &str) -> bool {
// needs to do native stuff on mobile
false
}
mod util;
fn main() {
// Make an error dialog box when panicking
@@ -140,6 +43,7 @@ fn main() {
// and then check for WebView2's existence
#[cfg(windows)]
{
use crate::util::webview2_exists;
use win32job::{ExtendedLimitInfo, Job};
let mut info = ExtendedLimitInfo::new();
@@ -171,6 +75,8 @@ fn main() {
}
// Spawn server process
let exit_flag = Arc::new(AtomicBool::new(false));
let mut backend: Option<CommandChild> = None;
let run_path = get_launch_path(cli);
let stdout_recv = if let Some(p) = run_path {
@@ -188,20 +94,22 @@ fn main() {
};
log::info!("Using Java binary: {:?}", java_bin);
let (recv, _child) = Command::new(java_bin.to_str().unwrap())
let (recv, child) = Command::new(java_bin.to_str().unwrap())
.current_dir(p)
.args(["-Xmx512M", "-jar", "slimevr.jar", "--no-gui"])
.spawn()
.expect("Unable to start the server jar");
backend = Some(child);
Some(recv)
} else {
log::warn!("No server found. We will not start the server.");
None
};
let builder = tauri::Builder::default()
let exit_flag_terminated = exit_flag.clone();
let build_result = tauri::Builder::default()
.plugin(tauri_plugin_window_state::Builder::default().build())
.setup(|app| {
.setup(move |app| {
if let Some(mut recv) = stdout_recv {
let app_handle = app.app_handle();
tauri::async_runtime::spawn(async move {
@@ -213,6 +121,7 @@ fn main() {
CommandEvent::Stdout(s) => ("stdout", s),
CommandEvent::Error(s) => ("error", s),
CommandEvent::Terminated(s) => {
exit_flag_terminated.store(true, Ordering::Relaxed);
("terminated", format!("{s:?}"))
}
_ => ("other", "".to_string()),
@@ -229,9 +138,35 @@ fn main() {
}
Ok(())
})
//
.run(tauri::generate_context!());
match builder {
.on_window_event(|e| match e.event() {
// See https://github.com/tauri-apps/tauri/issues/4012#issuecomment-1449499149
#[cfg(windows)]
WindowEvent::Resized(_) => std::thread::sleep(std::time::Duration::from_nanos(1)),
_ => (),
})
.build(tauri::generate_context!());
match build_result {
Ok(app) => {
app.run(move |_app_handle, event| match event {
RunEvent::ExitRequested { .. } => {
let Some(ref mut child) = backend else { return };
let write_result = child.write(b"exit\n");
match write_result {
Ok(()) => log::info!("send exit to backend"),
Err(_) => log::info!("fail to send exit to backend"),
}
let ten_seconds = Duration::from_secs(10);
let start_time = Instant::now();
while start_time.elapsed() < ten_seconds {
if exit_flag.load(Ordering::Relaxed) {
break;
}
thread::sleep(Duration::from_secs(1));
}
}
_ => {}
});
}
#[cfg(windows)]
// Often triggered when the user doesn't have webview2 installed
Err(tauri::Error::Runtime(tauri_runtime::Error::CreateWebview(error))) => {
@@ -249,110 +184,10 @@ fn main() {
if confirm {
open::that("https://docs.slimevr.dev/common-issues.html#webview2-is-missing--slimevr-gui-crashes-immediately--panicked-at--webview2error").unwrap();
}
return;
}
_ => builder.expect("error while running tauri application"),
Err(error) => {
log::error!("tauri build error {}", error);
show_error(&error.to_string());
}
}
}
#[cfg(windows)]
/// Check if WebView2 exists
fn webview2_exists() -> bool {
use winreg::enums::*;
use winreg::RegKey;
// First on the machine itself
let machine: Option<String> = RegKey::predef(HKEY_LOCAL_MACHINE)
.open_subkey(r"SOFTWARE\WOW6432Node\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}")
.map(|r| r.get_value("pv").ok()).ok().flatten();
let mut exists = false;
if let Some(version) = machine {
exists = version.split('.').any(|x| x != "0");
}
// Then in the current user
if !exists {
let user: Option<String> = RegKey::predef(HKEY_CURRENT_USER)
.open_subkey(
r"Software\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}",
)
.map(|r| r.get_value("pv").ok())
.ok()
.flatten();
if let Some(version) = user {
exists = version.split('.').any(|x| x != "0");
}
}
exists
}
fn valid_java_paths() -> Vec<(OsString, i32)> {
let mut file = Builder::new()
.suffix(".jar")
.tempfile()
.expect("Couldn't generate .jar file");
file.write_all(include_bytes!("JavaVersion.jar"))
.expect("Couldn't write to .jar file");
let java_version = file.into_temp_path();
// Check if main Java is a supported version
let main_java = if let Ok(java_home) = std::env::var("JAVA_HOME") {
PathBuf::from(java_home)
.join("bin")
.join(JAVA_BIN)
.into_os_string()
} else {
JAVA_BIN.into()
};
if let Some(main_child) = spawn_java(&main_java, java_version.as_os_str())
.expect("Couldn't spawn the main Java binary")
.wait()
.expect("Couldn't execute the main Java binary")
.code()
{
if main_child >= MINIMUM_JAVA_VERSION {
return vec![(main_java, main_child)];
}
}
// Otherwise check if anything else is a supported version
let mut childs = vec![];
cfg_if::cfg_if! {
if #[cfg(target_os = "macos")] {
// macOS JVMs are saved on multiple possible places,
// /Library/Java/JavaVirtualMachines are the ones installed by an admin
// /Users/$USER/Library/Java/JavaVirtualMachines are the ones installed locally by the user
let libs = glob::glob(concatcp!("/Library/Java/JavaVirtualMachines/*/Contents/Home/bin/", JAVA_BIN))
.unwrap()
.filter_map(|res| res.ok());
} else if #[cfg(unix)] {
// Linux JVMs are saved on /usr/lib/jvm from what I found out,
// there is usually a default dir and a default-runtime dir also which are linked
// to the current default runtime and the current default JDK (I think it's JDK)
let libs = glob::glob(concatcp!("/usr/lib/jvm/*/bin/", JAVA_BIN))
.unwrap()
.filter_map(|res| res.ok());
} else {
let libs = which::which_all(JAVA_BIN).unwrap();
}
}
for java in libs {
let res = spawn_java(java.as_os_str(), java_version.as_os_str());
match res {
Ok(child) => childs.push((java.into_os_string(), child)),
Err(e) => println!("Error on trying to spawn a Java executable: {}", e),
}
}
childs
.into_iter()
.filter_map(|(p, mut c)| {
c.wait()
.expect("Failed on executing a Java executable")
.code()
.map(|code| (p, code))
.filter(|(_p, code)| *code >= MINIMUM_JAVA_VERSION)
})
.collect()
}

221
gui/src-tauri/src/util.rs Normal file
View File

@@ -0,0 +1,221 @@
#[cfg(windows)]
use std::os::windows::process::CommandExt;
use std::{
env,
ffi::{OsStr, OsString},
io::Write,
path::{Path, PathBuf},
process::{Child, Stdio},
};
use clap::Parser;
use const_format::concatcp;
use shadow_rs::shadow;
use tempfile::Builder;
#[cfg(windows)]
/// For Commands on Windows so they dont create terminals
const CREATE_NO_WINDOW: u32 = 0x0800_0000;
/// It's an i32 because we check it through exit codes of the process
pub const MINIMUM_JAVA_VERSION: i32 = 17;
pub const JAVA_BIN: &str = if cfg!(windows) { "java.exe" } else { "java" };
pub static POSSIBLE_TITLES: &[&str] = &[
"Panicking situation",
"looking for spatula",
"never gonna give you up",
"never gonna let you down",
"uwu sowwy",
];
shadow!(build);
// Tauri has a way to return the package.json version, but it's not a constant...
const VERSION: &str = if build::TAG.is_empty() {
build::SHORT_COMMIT
} else {
build::TAG
};
const MODIFIED: &str = if build::GIT_CLEAN { "" } else { "-dirty" };
#[derive(Debug, Parser)]
#[clap(
version = concatcp!(VERSION, MODIFIED),
about
)]
pub struct Cli {
#[clap(short, long)]
display_console: bool,
#[clap(long)]
launch_from_path: Option<PathBuf>,
#[clap(flatten)]
verbose: clap_verbosity_flag::Verbosity,
}
pub fn is_valid_path(path: &Path) -> bool {
path.join("slimevr.jar").exists()
}
pub fn get_launch_path(cli: Cli) -> Option<PathBuf> {
let paths = [
cli.launch_from_path,
// AppImage passes the fakeroot in `APPDIR` env var.
env::var_os("APPDIR").map(|x| PathBuf::from(x)),
env::current_dir().ok(),
// getcwd in Mac can't be trusted, so let's get the executable's path
env::current_exe()
.map(|mut f| {
f.pop();
f
})
.ok(),
Some(PathBuf::from(env!("CARGO_MANIFEST_DIR"))),
// For flatpak container
Some(PathBuf::from("/app/share/slimevr/")),
Some(PathBuf::from("/usr/share/slimevr/")),
];
paths
.into_iter()
.filter_map(|x| x)
.find(|x| is_valid_path(x))
}
pub fn spawn_java(java: &OsStr, java_version: &OsStr) -> std::io::Result<Child> {
let mut cmd = std::process::Command::new(java);
#[cfg(windows)]
cmd.creation_flags(CREATE_NO_WINDOW);
cmd.arg("-jar")
.arg(java_version)
.stdin(Stdio::null())
.stderr(Stdio::null())
.stdout(Stdio::null())
.spawn()
}
#[cfg(desktop)]
pub fn show_error(text: &str) -> bool {
use rand::{seq::SliceRandom, thread_rng};
use tauri::api::dialog::{
blocking::MessageDialogBuilder, MessageDialogButtons, MessageDialogKind,
};
MessageDialogBuilder::new(
format!(
"SlimeVR GUI crashed - {}",
POSSIBLE_TITLES.choose(&mut thread_rng()).unwrap()
),
text,
)
.buttons(MessageDialogButtons::Ok)
.kind(MessageDialogKind::Error)
.show()
}
#[cfg(mobile)]
pub fn show_error(text: &str) -> bool {
// needs to do native stuff on mobile
false
}
#[cfg(windows)]
/// Check if WebView2 exists
pub fn webview2_exists() -> bool {
use winreg::enums::*;
use winreg::RegKey;
// First on the machine itself
let machine: Option<String> = RegKey::predef(HKEY_LOCAL_MACHINE)
.open_subkey(r"SOFTWARE\WOW6432Node\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}")
.map(|r| r.get_value("pv").ok()).ok().flatten();
let mut exists = false;
if let Some(version) = machine {
exists = version.split('.').any(|x| x != "0");
}
// Then in the current user
if !exists {
let user: Option<String> = RegKey::predef(HKEY_CURRENT_USER)
.open_subkey(
r"Software\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}",
)
.map(|r| r.get_value("pv").ok())
.ok()
.flatten();
if let Some(version) = user {
exists = version.split('.').any(|x| x != "0");
}
}
exists
}
pub fn valid_java_paths() -> Vec<(OsString, i32)> {
let mut file = Builder::new()
.suffix(".jar")
.tempfile()
.expect("Couldn't generate .jar file");
file.write_all(include_bytes!("JavaVersion.jar"))
.expect("Couldn't write to .jar file");
let java_version = file.into_temp_path();
// Check if main Java is a supported version
let main_java = if let Ok(java_home) = std::env::var("JAVA_HOME") {
PathBuf::from(java_home)
.join("bin")
.join(JAVA_BIN)
.into_os_string()
} else {
JAVA_BIN.into()
};
if let Some(main_child) = spawn_java(&main_java, java_version.as_os_str())
.expect("Couldn't spawn the main Java binary")
.wait()
.expect("Couldn't execute the main Java binary")
.code()
{
if main_child >= MINIMUM_JAVA_VERSION {
return vec![(main_java, main_child)];
}
}
// Otherwise check if anything else is a supported version
let mut childs = vec![];
cfg_if::cfg_if! {
if #[cfg(target_os = "macos")] {
// macOS JVMs are saved on multiple possible places,
// /Library/Java/JavaVirtualMachines are the ones installed by an admin
// /Users/$USER/Library/Java/JavaVirtualMachines are the ones installed locally by the user
let libs = glob::glob(concatcp!("/Library/Java/JavaVirtualMachines/*/Contents/Home/bin/", JAVA_BIN))
.unwrap()
.filter_map(|res| res.ok());
} else if #[cfg(unix)] {
// Linux JVMs are saved on /usr/lib/jvm from what I found out,
// there is usually a default dir and a default-runtime dir also which are linked
// to the current default runtime and the current default JDK (I think it's JDK)
let libs = glob::glob(concatcp!("/usr/lib/jvm/*/bin/", JAVA_BIN))
.unwrap()
.filter_map(|res| res.ok());
} else {
let libs = which::which_all(JAVA_BIN).unwrap();
}
}
for java in libs {
let res = spawn_java(java.as_os_str(), java_version.as_os_str());
match res {
Ok(child) => childs.push((java.into_os_string(), child)),
Err(e) => println!("Error on trying to spawn a Java executable: {}", e),
}
}
childs
.into_iter()
.filter_map(|(p, mut c)| {
c.wait()
.expect("Failed on executing a Java executable")
.code()
.map(|code| (p, code))
.filter(|(_p, code)| *code >= MINIMUM_JAVA_VERSION)
})
.collect()
}

View File

@@ -14,7 +14,13 @@
"active": true,
"targets": "all",
"identifier": "dev.slimevr.SlimeVR",
"icon": ["icons/icon.ico", "icons/icon.png"],
"icon": [
"icons/32x32.png",
"icons/128x128.png",
"icons/128x128@2x.png",
"icons/icon.icns",
"icons/icon.ico"
],
"resources": [],
"externalBin": [],
"copyright": "",
@@ -27,6 +33,9 @@
"/usr/share/slimevr/slimevr.jar": "../../server/build/libs/slimevr.jar"
}
},
"appimage": {
"bundleMediaFramework": true
},
"macOS": {
"frameworks": [],
"exceptionDomain": "localhost",

View File

@@ -39,6 +39,9 @@ import { useConfig } from './hooks/config';
import { OSCRouterSettings } from './components/settings/pages/OSCRouterSettings';
import { useLocalization } from '@fluent/react';
import { os } from '@tauri-apps/api';
import { VMCSettings } from './components/settings/pages/VMCSettings';
import { MountingChoose } from './components/onboarding/pages/mounting/MountingChoose';
import { ProportionsChoose } from './components/onboarding/pages/body-proportions/ProportionsChoose';
function Layout() {
const { loading } = useConfig();
@@ -76,6 +79,7 @@ function Layout() {
<Route path="serial" element={<Serial />} />
<Route path="osc/router" element={<OSCRouterSettings />} />
<Route path="osc/vrchat" element={<VRCOSCSettings />} />
<Route path="osc/vmc" element={<VMCSettings />} />
</Route>
<Route
path="/onboarding"
@@ -90,9 +94,14 @@ function Layout() {
<Route path="connect-trackers" element={<ConnectTrackersPage />} />
<Route path="trackers-assign" element={<TrackersAssignPage />} />
<Route path="enter-vr" element={<EnterVRPage />} />
<Route path="mounting/choose" element={<MountingChoose />}></Route>
<Route path="mounting/auto" element={<AutomaticMountingPage />} />
<Route path="mounting/manual" element={<ManualMountingPage />} />
<Route path="reset-tutorial" element={<ResetTutorialPage />} />
<Route
path="body-proportions/choose"
element={<ProportionsChoose />}
/>
<Route
path="body-proportions/auto"
element={<AutomaticProportionsPage />}

View File

@@ -1,7 +1,8 @@
import { useLocalization } from '@fluent/react';
import { ClearDriftCompensationRequestT, RpcMessage } from 'solarxr-protocol';
import { useWebsocketAPI } from '../hooks/websocket-api';
import { Button } from './commons/Button';
import { BigButton } from './commons/BigButton';
import { TrashIcon } from './commons/icon/TrashIcon';
export function ClearDriftCompensationButton() {
const { l10n } = useLocalization();
@@ -13,8 +14,12 @@ export function ClearDriftCompensationButton() {
};
return (
<Button variant="secondary" onClick={clearDriftCompensation}>
{l10n.getString('widget-drift_compensation-clear')}
</Button>
<BigButton
text={l10n.getString('widget-drift_compensation-clear')}
icon={<TrashIcon width={20} />}
onClick={clearDriftCompensation}
>
{}
</BigButton>
);
}

View File

@@ -1,6 +1,8 @@
import classNames from 'classnames';
import { ReactNode, useEffect, useState } from 'react';
import {
LegTweaksTmpChangeT,
LegTweaksTmpClearT,
ResetType,
RpcMessage,
SettingsRequestT,
@@ -32,6 +34,7 @@ export function MainLayoutRoute({
const { useRPCPacket, sendRPCPacket } = useWebsocketAPI();
const [driftCompensationEnabled, setDriftCompensationEnabled] =
useState(false);
const [ProportionsLastPageOpen, setProportionsLastPageOpen] = useState(true);
useEffect(() => {
sendRPCPacket(RpcMessage.SettingsRequest, new SettingsRequestT());
@@ -42,6 +45,33 @@ export function MainLayoutRoute({
setDriftCompensationEnabled(settings.driftCompensation.enabled);
});
function usePageChanged(callback: () => void) {
useEffect(() => {
callback();
}, [location.pathname]);
}
usePageChanged(() => {
if (location.pathname.includes('body-proportions')) {
const tempSettings = new LegTweaksTmpChangeT();
tempSettings.skatingCorrection = false;
tempSettings.floorClip = false;
tempSettings.toeSnap = false;
tempSettings.footPlant = false;
sendRPCPacket(RpcMessage.LegTweaksTmpChange, tempSettings);
} else if (ProportionsLastPageOpen) {
const resetSettings = new LegTweaksTmpClearT();
resetSettings.skatingCorrection = true;
resetSettings.floorClip = true;
resetSettings.toeSnap = true;
resetSettings.footPlant = true;
sendRPCPacket(RpcMessage.LegTweaksTmpClear, resetSettings);
}
setProportionsLastPageOpen(location.pathname.includes('body-proportions'));
});
return (
<>
<TopBar></TopBar>
@@ -63,11 +93,8 @@ export function MainLayoutRoute({
</div>
{widgets && (
<div className="flex flex-col px-2 min-w-[274px] w-[274px] gap-2 pt-2 rounded-xl overflow-y-auto bg-background-70">
<div className="grid grid-cols-2 gap-2 w-full">
<ResetButton
type={ResetType.Quick}
variant="big"
></ResetButton>
<div className="grid grid-cols-2 gap-2 w-full [&>*:nth-child(odd):last-of-type]:col-span-full">
<ResetButton type={ResetType.Yaw} variant="big"></ResetButton>
<ResetButton
type={ResetType.Full}
variant="big"
@@ -78,13 +105,11 @@ export function MainLayoutRoute({
variant="big"
></ResetButton>
)}
<BVHButton
className={config?.debug ? 'col-span-1' : 'col-span-2'}
></BVHButton>
<BVHButton></BVHButton>
{driftCompensationEnabled && (
<ClearDriftCompensationButton></ClearDriftCompensationButton>
)}
</div>
{driftCompensationEnabled && (
<ClearDriftCompensationButton></ClearDriftCompensationButton>
)}
<div className="w-full">
<OverlayWidget></OverlayWidget>
</div>

View File

@@ -5,6 +5,10 @@ import { NavLink, useMatch } from 'react-router-dom';
import { useBodyProportions } from '../hooks/body-proportions';
import { CubeIcon } from './commons/icon/CubeIcon';
import { GearIcon } from './commons/icon/GearIcon';
import { HumanIcon } from './commons/icon/HumanIcon';
import { RulerIcon } from './commons/icon/RulerIcon';
import { SparkleIcon } from './commons/icon/SparkleIcon';
import { WrenchIcon } from './commons/icon/WrenchIcons';
export function NavButton({
to,
@@ -28,7 +32,7 @@ export function NavButton({
to={to}
state={state}
className={classnames(
'flex flex-col justify-center gap-4 w-[85px] h-[85px] rounded-md group select-text',
'flex flex-col justify-center gap-4 w-[85px] py-3 rounded-md group select-text',
{
'bg-accent-background-50 fill-accent-background-20': doesMatch,
'hover:bg-background-70': !doesMatch,
@@ -67,30 +71,30 @@ export function Navbar() {
<NavButton to="/" icon={<CubeIcon></CubeIcon>}>
{l10n.getString('navbar-home')}
</NavButton>
<NavButton
to={lastUsedPage}
match="/onboarding/body-proportions/*"
state={{ alonePage: true }}
icon={<GearIcon></GearIcon>}
>
{l10n.getString('navbar-body_proportions')}
</NavButton>
<NavButton
to="/onboarding/trackers-assign"
state={{ alonePage: true }}
icon={<GearIcon></GearIcon>}
icon={<HumanIcon></HumanIcon>}
>
{l10n.getString('navbar-trackers_assign')}
</NavButton>
<NavButton
to="/onboarding/mounting/auto"
to="/onboarding/mounting/choose"
match="/onboarding/mounting/*"
state={{ alonePage: true }}
icon={<GearIcon></GearIcon>}
icon={<WrenchIcon></WrenchIcon>}
>
{l10n.getString('navbar-mounting')}
</NavButton>
<NavButton to="/onboarding/home" icon={<GearIcon></GearIcon>}>
<NavButton
to={lastUsedPage}
match="/onboarding/body-proportions/*"
state={{ alonePage: true }}
icon={<RulerIcon></RulerIcon>}
>
{l10n.getString('navbar-body_proportions')}
</NavButton>
<NavButton to="/onboarding/home" icon={<SparkleIcon></SparkleIcon>}>
{l10n.getString('navbar-onboarding')}
</NavButton>
</div>

View File

@@ -17,14 +17,16 @@ export function BaseModal({
overlayClassName={
props.overlayClassName ||
classNames(
'fixed top-0 right-0 left-0 bottom-0 flex flex-col justify-center items-center w-full h-full bg-background-90 bg-opacity-60 z-20'
'fixed top-0 right-0 left-0 bottom-0 flex flex-col justify-center',
'items-center w-full h-full bg-background-90 bg-opacity-60 z-20'
)
}
className={
props.className ||
classNames(
props.className as string,
'items-center focus:ring-transparent focus:ring-offset-transparent focus:outline-transparent outline-none bg-background-60 p-6 rounded-lg text-white'
'items-center focus:ring-transparent focus:ring-offset-transparent',
'focus:outline-transparent outline-none bg-background-60 p-6 rounded-lg',
'text-background-10'
)
}
>

View File

@@ -27,6 +27,7 @@ interface SlotDot {
type DotParams = {
dotSize: number;
trackers: FlatDeviceTracker[];
hidden: boolean;
} & SlotDot;
function Tracker({
@@ -56,6 +57,7 @@ function Dot({
left,
dotSize,
trackers,
hidden,
}: DotParams) {
const [velocities, setVelocities] = useState<number[]>([]);
@@ -83,7 +85,9 @@ function Dot({
>
<div
className={classNames(
'rounded-full outline outline-2 outline-accent-background-20 bg-background-10 transition-transform'
'rounded-full outline outline-2 outline-background-20',
'bg-background-10 transition-transform',
hidden && 'opacity-0'
)}
style={{
width: dotSize,
@@ -109,6 +113,7 @@ export function BodyDisplay({
width = 228,
dotsSize = 20,
variant = 'tracker-select',
hideUnassigned = false,
}: {
leftControls?: ReactNode;
rightControls?: ReactNode;
@@ -116,6 +121,7 @@ export function BodyDisplay({
dotsSize?: number;
variant?: 'dots' | 'tracker-select';
trackers: FlatDeviceTracker[];
hideUnassigned: boolean;
}) {
const personRef = useRef<HTMLDivElement | null>(null);
const [slotsButtonsPos, setSlotsButtonPos] = useState<SlotDot[]>([]);
@@ -187,6 +193,10 @@ export function BodyDisplay({
{...dotData}
dotSize={dotsSize}
key={dotData.id}
hidden={
hideUnassigned &&
trackerPartGrouped[(BodyPart as any)[dotData.id]] === undefined
}
trackers={trackerPartGrouped[(BodyPart as any)[dotData.id]]}
/>
))}

View File

@@ -168,6 +168,7 @@ export function BodyInteractions({
({ top, left, height, width, id, hidden, buttonOffset }) => (
<div
key={id}
hidden={hidden}
className="absolute z-10"
onClick={() => onSelectRole((BodyPart as any)[id])}
style={{
@@ -179,8 +180,8 @@ export function BodyInteractions({
{highlightedRoles.includes((BodyPart as any)[id]) && (
<div
className={classNames(
'absolute rounded-full outline outline-2 outline-status-warning transition-opacity',
(hidden && 'opacity-0') || 'opacity-100 animate-ping'
'absolute rounded-full outline outline-2 outline-status-warning',
'transition-opacity opacity-100 animate-ping'
)}
style={{
width: dotsSize,

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