* refactor: Change OpenImageFolder to use a winapi call
It will open the given file in any existing explorer instances instead of opening a new shell every time, handle longer paths, and work with third-party filesystem viewers with winapi hooks(well, this one).
* feat: Add an automatic app launcher
The launcer will automatically launch apps in the 'startup' folder under the VRCX appdata folder when VRChat has started, and close them when VRChat dies(or is closed).
* refactor: Add new class for monitoring VRC processes
This replaces the old AppApi functionality that would poll all processes twice to grab the status of both VRChat and vrserver.exe every... *checks app.js* 500ms.
It also raises events for when a monitored process is started/closed, mainly for the new AppLauncher feature, which is now using this class instead of monitoring vrchat itself.
* refactor: Add tooltip for launch folder button
* docs: Add some notes on potential issues with Process.HasExited
* Change CheckGameRunning from polling to events
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Co-authored-by: Teacup <git@teadev.xyz>
* 1
* update ja.json
* translate to side_panel
* translate to notifications
* translate to Discord RPC
* translate to sqlite_table_size
* update when_to_play
* translate to user
* translate to world actions
* translate to world info
* translate to avatar actions
* translate to group tags
* translate to world_import and several changes
* clear, 削除→消去
* 書き出す→エクスポート
* translate to friend_import
* finally
* add readme.jp
* translate to screenshots
* translate to launch parameter
* translate to repair db
* fix
* translate to how to build
* fix
* fix translation
* change screenshots (en to ja
* some fix
* update translation
* update translation
* docs: Add json schema for screenshot metadata
* feat(.NET): Add function to open a file and read screenshot metadata to AppApi
* refactor(.NET): Check initial file dialog directory before set
Paranoia is fun
* refactor(.NET): Stop reading entire png files into memory to check 8 bytes
* refactor(.NET): Handle endianness and keyword encoding correctly for screenshots
* docs: Add xmldocs and some comments to parts of the screenshot helper
* screenshot metadata dialog
* screenshot metadata dialog 1
* fix: file dialog open bool not resetting properly
* screenshot metadata dialog 2
* fix: Stop png parser from dying on bad files
Parser would keep reading past a file's IEND chunk, and it finally found one that had junk data past IEND. It died. This fixes that.
It also encapsulates the Read function in a try/catch so VRCX doesn't crash if it fails due to a corrupted file.
* fix: buggy carousel transition animation
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Co-authored-by: Teacup <git@teadev.xyz>