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Fix blocked player join notifications
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@@ -68,9 +68,7 @@ export const useSharedFeedStore = defineStore('SharedFeed', () => {
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if (!watchState.isFriendsLoaded) {
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return;
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}
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if (wristOverlaySettingsStore.overlayWrist === false) {
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return;
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}
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// TODO: remove debounce, decouple blocked player join/leave notifications, pull data from database with filters instead of sharedFeed
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if (state.updateSharedFeedTimer) {
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if (forceUpdate) {
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state.updateSharedFeedPendingForceUpdate = true;
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