Add support for auto launching Steam app shortcuts

This commit is contained in:
Natsumi
2026-03-08 17:46:26 +11:00
committed by pa
parent 4596ac4737
commit 20ed194cb0

View File

@@ -4,8 +4,11 @@ using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Timers;
using Microsoft.Win32;
using NLog;
namespace VRCX
@@ -28,10 +31,11 @@ namespace VRCX
public readonly string AppShortcutVR;
private DateTime startTime = DateTime.Now;
private Dictionary<string, HashSet<int>> startedProcesses = new Dictionary<string, HashSet<int>>();
private Dictionary<string, HashSet<int>> startedProcesses = new();
private readonly Timer childUpdateTimer;
private int timerTicks = 0;
private static readonly byte[] shortcutSignatureBytes = { 0x4C, 0x00, 0x00, 0x00 }; // signature for ShellLinkHeader
private static readonly byte[] urlShortcutHeader = "[{000214A0-0000-0000-C000-000000000046}]"u8.ToArray(); // .url file header
private const uint TH32CS_SNAPPROCESS = 2;
@@ -102,11 +106,13 @@ namespace VRCX
}
}
[SupportedOSPlatform("windows")]
private void OnProcessStarted(MonitoredProcess monitoredProcess)
{
if (!Enabled || !monitoredProcess.HasName(VRChatProcessName) || monitoredProcess.Process.StartTime < startTime)
return;
// Start auto start processes
lock (startedProcesses)
{
if (KillChildrenOnExit)
@@ -114,8 +120,10 @@ namespace VRCX
else
UpdateChildProcesses();
var shortcutFiles = FindShortcutFiles(AppShortcutDirectory);
shortcutFiles.AddRange(FindShortcutFiles(Program.AppApiInstance.IsSteamVRRunning() ? AppShortcutVR : AppShortcutDesktop));
var (shortcutFiles, steamIds) = FindShortcutFiles(AppShortcutDirectory);
var (platformShortcutFiles, platformSteamIds) = FindShortcutFiles(Program.AppApiInstance.IsSteamVRRunning() ? AppShortcutVR : AppShortcutDesktop);
shortcutFiles.AddRange(platformShortcutFiles);
steamIds.AddRange(platformSteamIds);
foreach (var file in shortcutFiles)
{
if (RunProcessOnce && IsProcessRunning(file))
@@ -126,8 +134,12 @@ namespace VRCX
StartChildProcess(file);
}
foreach (var steamId in steamIds)
{
StartSteamGame(steamId);
}
if (shortcutFiles.Count == 0)
if (shortcutFiles.Count == 0 && steamIds.Count == 0)
return;
timerTicks = 0;
@@ -143,6 +155,7 @@ namespace VRCX
{
UpdateChildProcesses(); // Ensure the list contains all current child processes.
// Stop auto start processes
Parallel.ForEach(startedProcesses.ToArray(), pair =>
{
var processes = pair.Value;
@@ -346,22 +359,44 @@ namespace VRCX
/// </summary>
/// <param name="folderPath">The folder path.</param>
/// <returns>An array of shortcut paths. If none, then empty.</returns>
private static List<string> FindShortcutFiles(string folderPath)
private static Tuple<List<string>, List<string>> FindShortcutFiles(string folderPath)
{
DirectoryInfo directoryInfo = new DirectoryInfo(folderPath);
FileInfo[] files = directoryInfo.GetFiles();
List<string> ret = new List<string>();
var directoryInfo = new DirectoryInfo(folderPath);
var files = directoryInfo.GetFiles();
var shortcuts = new List<string>();
var steamIds = new List<string>();
foreach (FileInfo file in files)
foreach (var file in files)
{
if (IsShortcutFile(file.FullName))
{
ret.Add(file.FullName);
shortcuts.Add(file.FullName);
continue;
}
if (IsUrlShortcutFile(file.FullName))
{
try
{
const string urlPrefix = "URL=steam://rungameid/";
var lines = File.ReadAllLines(file.FullName);
var urlLine = lines.FirstOrDefault(l => l.StartsWith(urlPrefix));
if (urlLine == null)
continue;
var appId = urlLine[urlPrefix.Length..].Trim();
steamIds.Add(appId);
}
catch (Exception ex)
{
logger.Error(ex, "Error reading shortcut file: {0}", file.FullName);
}
}
}
return ret;
return new Tuple<List<string>, List<string>>(shortcuts, steamIds);
}
/// <summary>
/// Determines whether the specified file path is a shortcut by checking the file header.
@@ -378,5 +413,179 @@ namespace VRCX
return headerBytes.SequenceEqual(shortcutSignatureBytes);
}
private static bool IsUrlShortcutFile(string filePath)
{
var headerBytes = new byte[urlShortcutHeader.Length];
using var fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
if (fileStream.Length < headerBytes.Length)
return false;
fileStream.ReadExactly(headerBytes, 0, headerBytes.Length);
return headerBytes.SequenceEqual(urlShortcutHeader);
}
// Steam shortcuts
[SupportedOSPlatform("windows")]
public async Task StartSteamGame(string appId)
{
try
{
var process = new Process();
process.StartInfo = new ProcessStartInfo($"steam://launch/{appId}")
{
UseShellExecute = true
};
process.Start();
}
catch (Exception ex)
{
logger.Error(ex, "Error starting steam game with appid {0}", appId);
}
var appDirPath = GetPathWithAppId(appId);
if (appDirPath == null)
return;
// wait for Steam to start the process
const int retryLimit = 10;
for (var i = 0; i < retryLimit; i++)
{
// find running process from path
var processes = Process.GetProcesses();
var foundProcess = processes.FirstOrDefault(p =>
{
try
{
return !p.HasExited &&
p.MainModule?.FileName != null &&
p.MainModule.FileName.StartsWith(appDirPath, StringComparison.OrdinalIgnoreCase);
}
catch
{
return false;
}
});
if (foundProcess?.MainModule?.FileName == null)
{
await Task.Delay(1000);
continue;
}
var processPath = foundProcess.MainModule.FileName;
logger.Info("Found process for appid {0}: {1} (PID: {2})", appId, processPath, foundProcess.Id);
lock (startedProcesses)
{
startedProcesses.Add(processPath, new HashSet<int>() { foundProcess.Id });
}
return;
}
logger.Error("Failed to find process for appid {0} after starting. Steam may have failed to launch the game or it may have taken too long to start.", appId);
}
[SupportedOSPlatform("windows")]
private static string? GetPathWithAppId(string appId)
{
string? steamPath = null;
try
{
using var key = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Wow6432Node\Valve\Steam");
if (key?.GetValue("InstallPath") is string path)
steamPath = path;
}
catch
{
// Ignored
}
if (steamPath == null)
{
try
{
using var key = Registry.CurrentUser.OpenSubKey(@"Software\Valve\Steam");
if (key?.GetValue("SteamPath") is string path)
steamPath = path.Replace("/", "\\");
}
catch
{
// Ignored
}
}
if (steamPath == null)
{
logger.Error("Cant find Steam install path");
return null;
}
var libraryFoldersVdfPath = Path.Join(steamPath, @"config\libraryfolders.vdf");
if (!File.Exists(libraryFoldersVdfPath))
{
logger.Error("Cant find Steam libraryfolders.vdf");
return null;
}
string? testLibraryPath = null;
string? libraryPath = null;
foreach (var line in File.ReadLines(libraryFoldersVdfPath))
{
if (line.Contains("\"path\""))
{
var parts = line.Split("\t");
if (parts.Length < 4)
continue;
var basePath = parts[4].Replace("\"", "").Replace(@"\\", @"\");
var path = Path.Join(basePath, @"steamapps");
if (Directory.Exists(path))
testLibraryPath = path;
}
if (line.Contains($"\"{appId}\""))
{
libraryPath = testLibraryPath;
break;
}
}
if (libraryPath == null)
{
logger.Error("Could not find Steam library containing appid {0}", appId);
return null;
}
string? installDir = null;
var appManifestFiles = Directory.GetFiles(libraryPath, "appmanifest_*.acf");
foreach (var file in appManifestFiles)
{
try
{
var acf = File.ReadAllText(file);
var idMatch = Regex.Match(acf, @"""appid""\s+""(\d+)""");
var dirMatch = Regex.Match(acf, @"""installdir""\s+""([^""]+)""");
if (!idMatch.Success || !dirMatch.Success)
continue;
var foundAppId = idMatch.Groups[1].Value;
if (foundAppId != appId)
continue;
var fullPath = Path.Join(libraryPath, "common", dirMatch.Groups[1].Value);
if (Directory.Exists(fullPath))
installDir = fullPath;
}
catch
{
// ignore
}
}
if (installDir == null)
{
logger.Error("Could not find install dir for appid {0}", appId);
return null;
}
return installDir;
}
}
}