mirror of
https://github.com/SlimeVR/SlimeVR-Tracker-ESP.git
synced 2026-04-05 17:51:57 +02:00
Idle Drift compensation #372
Open
opened 2026-04-05 17:52:51 +02:00 by MrUnknownDE
·
0 comments
No Branch/Tag Specified
main
feat/serialbuffer
fix/use-realtime-tos
network-experiments
dependabot/github_actions/jidicula/clang-format-action-4.18.0
feat_flashmode
icm-55686
antiing-the-aliases
chg_networkname
feat/mlx90393-support
mag-support
fancy-wifi-provisioning
fake_v0.7.0
mdns-discovery
fix-server-discovery
config-change-logic
add-id-command
logging-ids
feat_benchmark
machine-optimized-spi
ads111x-implementation
mag-and-spi
glove-dynamic-sfusion
llelievr/ci-release
espnow
feat/toggle-mag
cleanup-feature-flags
v0.7.2
v0.7.1
v0.7.0
v0.6.3
v0.6.2
v0.6.1
v0.6.0
v0.5.4
v0.5.3
v0.5.2
v0.5.1
v0.5.0
v0.4.0
v0.3.3
v0.3.2
v0.3.1
v0.3.0
v0.2.3
v0.2.2
v0.2.1
v0.2.0
Labels
Clear labels
Area: Continuous Integration
Area: Continuous Integration
Area: Continuous Integration
Area: Documentation
Area: Hardware Protocol
Area: Hardware Protocol
Area: Hardware Protocol
Area: Hardware Protocol
Area: IMU Support
Area: IMU Support
Area: IMU Support
Area: IMU Support
Area: IMU Support
Area: IMU Support
Area: IMU Support
Area: IMU Support
Area: Sensor Fusion
Area: Sensor Fusion
Area: Sensor Fusion
Area: Sensor Fusion
Difficulty: Math Heavy
Difficulty: Newbie Friendly
Priority: High
Priority: High
Priority: High
Priority: High
Priority: High
Priority: High
Priority: Low
Priority: Low
Priority: Low
Priority: Low
Priority: Low
Priority: Low
Priority: Normal
Priority: Normal
Priority: Normal
Priority: Normal
Priority: Normal
Priority: Normal
Priority: Normal
Priority: Normal
Status: Blocked by other issue
Status: Help Wanted
Status: Help Wanted
Status: Obsolete
Status: Unlabeled
Status: Unlabeled
Status: Unlabeled
Status: Unlabeled
Status: Unlabeled
Status: Unlabeled
Status: Wontfix
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Bug
Type: Discussion
Type: Discussion
Type: Discussion
Type: Discussion
Type: Discussion
Type: Discussion
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
Type: Enhancement
dependencies
dependencies
dependencies
dependencies
dependencies
dependencies
dependencies
dependencies
dependencies
dependencies
dependencies
dependencies
github_actions
github_actions
github_actions
github_actions
github_actions
github_actions
github_actions
github_actions
github_actions
github_actions
Milestone
No items
No Milestone
Projects
Clear projects
No project
Assignees
MrUnknownDE
Clear assignees
No Assignees
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: github/SlimeVR-Tracker-ESP#372
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @beareogaming on 4/10/2022
Would it be possible to implement some sort of idle compensation for drift, my thought process was that if you stay at, lets say 100 degree of rotation, and it stays between 100±1 for 5 minutes that the tracker would go into an "idle" where if after more than 5 minutes of being in that range, it shifts outside it by a single degree for more than a minute over a period of time, that it would deem it as drift and put a 1 degree offset on the tracker in the opposing direction.
of course in order to prevent accidental movement, if you shift more than 1 degree outside the range it would disable the idle and would require that tracker to stay still to the ±1 degree for more than 5 minutes to go back into it, this could help for people sitting/laying for extended times without a need to reset as often.
from my short experience the only time i have drift is over a period of time ~5m minimum per degree of rotation in the worst case,
the only way this should cause issues is if someone continually moves one degree at a time in a direction, perhapse make a setting to toggle on when you are sitting still for periods of time/adjust the 5 minute window