mirror of
https://github.com/MrUnknownDE/vcc-tools.git
synced 2026-04-18 14:33:47 +02:00
add files from unity
This commit is contained in:
77
Editor/GitDiffViewer.cs
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77
Editor/GitDiffViewer.cs
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using UnityEditor;
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using UnityEngine;
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public class GitDiffViewer : EditorWindow
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{
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private string filePath;
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private string diffContent;
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private Vector2 scrollPos;
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private readonly Color colorAddBg = new Color(0.18f, 0.35f, 0.18f, 0.6f);
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private readonly Color colorRemoveBg = new Color(0.4f, 0.15f, 0.15f, 0.6f);
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private readonly Color colorHeaderBg = new Color(0.2f, 0.3f, 0.5f, 0.5f);
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public static void ShowWindow(string path, string status)
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{
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GitDiffViewer window = GetWindow<GitDiffViewer>("Diff Viewer");
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window.minSize = new Vector2(700, 500);
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window.LoadDiff(path, status);
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}
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private void LoadDiff(string path, string status)
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{
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filePath = path;
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if (status.Contains("??"))
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{
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diffContent = $"--- NEW FILE (Untracked) ---\n\n{System.IO.File.ReadAllText(path)}";
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}
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else
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{
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diffContent = GitPanel.RunGitCommand($"diff HEAD -- \"{path}\"");
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if (string.IsNullOrWhiteSpace(diffContent))
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{
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diffContent = "No text-based changes found (possibly a binary file or empty diff).";
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}
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}
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}
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private void OnGUI()
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{
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GUILayout.Space(10);
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GUILayout.Label($" File Diff: {filePath}", EditorStyles.largeLabel);
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GUILayout.Space(10);
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scrollPos = EditorGUILayout.BeginScrollView(scrollPos, "box");
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GUIStyle lineStyle = new GUIStyle(EditorStyles.label);
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lineStyle.richText = true;
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lineStyle.wordWrap = false;
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lineStyle.fontSize = 12;
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string[] lines = diffContent.Split(new[] { '\n' });
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foreach (string line in lines)
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{
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Rect rect = EditorGUILayout.GetControlRect(false, 18);
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if (line.StartsWith("+") && !line.StartsWith("+++"))
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{
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EditorGUI.DrawRect(rect, colorAddBg);
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}
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else if (line.StartsWith("-") && !line.StartsWith("---"))
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{
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EditorGUI.DrawRect(rect, colorRemoveBg);
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}
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else if (line.StartsWith("@@"))
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{
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EditorGUI.DrawRect(rect, colorHeaderBg);
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}
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string displayLine = line.Replace("\t", " ");
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GUI.Label(rect, $"<color=#E0E0E0>{displayLine}</color>", lineStyle);
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}
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EditorGUILayout.EndScrollView();
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}
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}
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278
Editor/GitPanel.cs
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278
Editor/GitPanel.cs
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using UnityEditor;
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using UnityEngine;
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using System.Diagnostics;
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using System.IO;
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using System.Collections.Generic;
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public class GitPanel : EditorWindow
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{
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private string commitMessage = "";
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private bool hasRepo = false;
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private string[] changedFiles = new string[0];
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private Vector2 scrollPositionChanges;
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private Vector2 scrollPositionHistory;
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private int selectedTab = 0;
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private string[] tabNames = { "Changes", "History" };
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private struct CommitInfo { public string hash; public string date; public string message; }
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private List<CommitInfo> commitHistory = new List<CommitInfo>();
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[MenuItem("Tools/Git-Tool")]
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public static void ShowWindow()
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{
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GitPanel window = GetWindow<GitPanel>("Source Control");
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window.minSize = new Vector2(350, 500);
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}
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private void OnEnable()
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{
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CheckRepoStatus();
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SetDefaultCommitMessage();
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}
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private void SetDefaultCommitMessage()
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{
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commitMessage = $"Auto-Save: {System.DateTime.Now:yyyy-MM-dd HH:mm:ss}";
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}
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private void OnGUI()
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{
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GUILayout.Space(10);
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GUILayout.Label("SOURCE CONTROL", EditorStyles.boldLabel);
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GUILayout.Space(5);
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if (!hasRepo)
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{
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RenderInitUI();
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return;
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}
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selectedTab = GUILayout.Toolbar(selectedTab, tabNames, GUILayout.Height(25));
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GUILayout.Space(10);
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if (selectedTab == 0) RenderGitUI();
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else RenderHistoryUI();
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}
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private void RenderInitUI()
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{
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EditorGUILayout.HelpBox("No local Git repository found. Initialize current project folder?", MessageType.Warning);
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if (GUILayout.Button("Initialize Repository", GUILayout.Height(30)))
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{
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RunGitCommand("init");
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GenerateUnityGitIgnore();
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RunGitCommand("add .gitignore");
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RunGitCommand("commit -m \"Initial commit (GitIgnore)\"");
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CheckRepoStatus();
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}
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}
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private void RenderGitUI()
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{
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commitMessage = EditorGUILayout.TextField(commitMessage, GUILayout.Height(25));
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GUI.backgroundColor = new Color(0.2f, 0.4f, 0.8f);
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if (GUILayout.Button("✓ Commit & Push", GUILayout.Height(30)))
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{
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if (string.IsNullOrWhiteSpace(commitMessage)) commitMessage = $"Auto-Save: {System.DateTime.Now:yyyy-MM-dd HH:mm:ss}";
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RunGitCommand("add .");
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RunGitCommand($"commit -m \"{commitMessage}\"");
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RunGitCommand("push");
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SetDefaultCommitMessage();
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CheckRepoStatus();
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UnityEngine.Debug.Log("Git-Tool: Changes successfully pushed!");
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}
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GUI.backgroundColor = Color.white;
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GUILayout.Space(10);
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EditorGUILayout.HelpBox("Legend: [M] Modified | [A] Added | [D] Deleted | [??] Untracked", MessageType.Info);
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GUILayout.Space(5);
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EditorGUILayout.BeginHorizontal();
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GUILayout.Label($"CHANGES ({changedFiles.Length})", EditorStyles.boldLabel);
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if (GUILayout.Button("↻", GUILayout.Width(25)))
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{
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CheckRepoStatus();
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SetDefaultCommitMessage();
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}
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EditorGUILayout.EndHorizontal();
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scrollPositionChanges = EditorGUILayout.BeginScrollView(scrollPositionChanges, "box");
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if (changedFiles.Length == 0) GUILayout.Label("No unsaved changes.");
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else RenderFileList(changedFiles);
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EditorGUILayout.EndScrollView();
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}
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private void RenderHistoryUI()
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{
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EditorGUILayout.BeginHorizontal();
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GUILayout.Label("LAST COMMITS (Click to open in Browser)", EditorStyles.boldLabel);
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if (GUILayout.Button("↻", GUILayout.Width(25))) FetchHistory();
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EditorGUILayout.EndHorizontal();
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GUILayout.Space(5);
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if (commitHistory.Count == 0)
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{
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GUILayout.Label("No commits found.");
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return;
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}
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scrollPositionHistory = EditorGUILayout.BeginScrollView(scrollPositionHistory, "box");
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foreach (var commit in commitHistory)
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{
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Rect rect = EditorGUILayout.GetControlRect(false, 22);
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if (rect.Contains(Event.current.mousePosition))
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{
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EditorGUI.DrawRect(rect, new Color(1f, 1f, 1f, 0.1f));
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}
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GUIStyle textStyle = new GUIStyle(EditorStyles.label) { richText = true };
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GUI.Label(rect, $"<b>{commit.hash}</b> | {commit.date} | {commit.message}", textStyle);
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Event e = Event.current;
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if (e.type == EventType.MouseDown && e.button == 0 && rect.Contains(e.mousePosition))
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{
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OpenCommitInBrowser(commit.hash);
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e.Use();
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}
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GUILayout.Space(2);
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}
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EditorGUILayout.EndScrollView();
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}
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private void RenderFileList(string[] files)
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{
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foreach (string line in files)
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{
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if (line.Length < 4) continue;
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string status = line.Substring(0, 1).Trim() == "" ? line.Substring(0, 2) : line.Substring(0, 1);
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string path = line.Substring(line.IndexOf('\t') + 1 > 0 ? line.IndexOf('\t') + 1 : 3).Trim();
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if (path.StartsWith("\"") && path.EndsWith("\"")) path = path.Substring(1, path.Length - 2);
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Rect rect = EditorGUILayout.GetControlRect(false, 18);
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if (rect.Contains(Event.current.mousePosition)) EditorGUI.DrawRect(rect, new Color(1f, 1f, 1f, 0.1f));
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GUIStyle labelStyle = new GUIStyle(EditorStyles.label);
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GUI.Label(rect, $"[{status.Trim()}] {path}", labelStyle);
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Event e = Event.current;
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if (e.isMouse && e.button == 0 && rect.Contains(e.mousePosition) && e.type == EventType.MouseDown)
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{
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if (e.clickCount == 1) PingAsset(path);
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else if (e.clickCount == 2) GitDiffViewer.ShowWindow(path, status);
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e.Use();
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}
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}
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}
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private void OpenCommitInBrowser(string hash)
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{
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string remoteUrl = RunGitCommand("config --get remote.origin.url").Trim();
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if (string.IsNullOrEmpty(remoteUrl))
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{
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UnityEngine.Debug.LogWarning("Git-Tool: No remote repository configured (origin missing).");
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return;
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}
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string webUrl = remoteUrl;
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if (webUrl.StartsWith("git@"))
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{
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webUrl = webUrl.Replace(":", "/").Replace("git@", "https://");
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}
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if (webUrl.EndsWith(".git"))
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{
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webUrl = webUrl.Substring(0, webUrl.Length - 4);
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}
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Application.OpenURL($"{webUrl}/commit/{hash}");
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}
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private void CheckRepoStatus()
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{
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string projectPath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));
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hasRepo = Directory.Exists(Path.Combine(projectPath, ".git"));
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if (hasRepo)
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{
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string output = RunGitCommand("status -s");
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changedFiles = string.IsNullOrWhiteSpace(output) ? new string[0] : output.Split(new[] { '\n', '\r' }, System.StringSplitOptions.RemoveEmptyEntries);
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FetchHistory();
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}
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}
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private void FetchHistory()
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{
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commitHistory.Clear();
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string output = RunGitCommand("log -n 25 --pretty=format:\"%h|%cd|%s\" --date=short");
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if (!string.IsNullOrWhiteSpace(output))
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{
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string[] lines = output.Split(new[] { '\n', '\r' }, System.StringSplitOptions.RemoveEmptyEntries);
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foreach (string line in lines)
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{
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string[] parts = line.Split('|');
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if (parts.Length >= 3)
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{
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commitHistory.Add(new CommitInfo { hash = parts[0], date = parts[1], message = parts[2] });
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}
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}
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}
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}
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private void PingAsset(string relativePath)
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{
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UnityEngine.Object obj = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(relativePath);
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if (obj != null) { Selection.activeObject = obj; EditorGUIUtility.PingObject(obj); }
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}
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private void GenerateUnityGitIgnore()
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{
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string path = Path.Combine(Application.dataPath, "../.gitignore");
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if (!File.Exists(path))
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{
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string content = @".idea
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.vs
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bin
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obj
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*.sln.DotSettings.user
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/Library
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/Temp
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/UserSettings
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/Configs
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/*.csproj
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/*.sln
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/Logs
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/Packages/*
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!/Packages/manifest.json
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!/Packages/packages-lock.json
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!/Packages/vpm-manifest.json
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~UnityDirMonSyncFile~*";
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File.WriteAllText(path, content);
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UnityEngine.Debug.Log(".gitignore generated successfully!");
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}
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}
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public static string RunGitCommand(string arguments)
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{
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try
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{
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ProcessStartInfo startInfo = new ProcessStartInfo("git", arguments)
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{
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WorkingDirectory = Path.GetFullPath(Path.Combine(Application.dataPath, "..")),
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UseShellExecute = false, RedirectStandardOutput = true, RedirectStandardError = true, CreateNoWindow = true
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};
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using (Process p = Process.Start(startInfo)) { p.WaitForExit(); return p.StandardOutput.ReadToEnd(); }
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}
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catch { return ""; }
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}
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}
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39
README.md
39
README.md
@@ -1,2 +1,37 @@
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# unity-gittool
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Git alternative to Unity Version Control
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# 🛠️ Unity Git Control Tool (VRChat Ready)
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A lightweight, integrated Source Control Panel built directly into Unity. Designed to eliminate the constant context-switching between the Unity Editor and external command-line tools. Perfectly tailored for VRChat World Creators and developers who want to maintain clean version control without the bloat.
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## ✨ Features
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- **One-Click Init:** Initializes a new repository and automatically generates a clean Unity `.gitignore` file.
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- **VS Code Style Interface:** Compact overview of modified, added, deleted, and untracked files.
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- **Auto-Timestamp Commits:** If you don't provide a custom commit message, the tool gracefully falls back to a clean timestamp format.
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- **Interactive File Explorer:** - `Single Click` on a file -> Pings and focuses the asset in the Unity Project View.
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- `Double Click` on a file -> Opens the built-in Code Diff Viewer right inside the Editor.
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- **History View:** Browse your latest commits. Click any commit to open it directly in your remote web view (Gitea, GitHub, GitLab).
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## 🚀 Installation via VRChat Creator Companion (VCC)
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You can add this tool as a custom package directly into your VCC.
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1. Open the VRChat Creator Companion.
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2. Navigate to **Settings** -> **Packages**.
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3. Click on **Add Repository**.
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4. Enter your custom repo URL: `[YOUR_INDEX_JSON_URL_HERE]`
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5. In your project views, under "Manage Project", the **VRChat Git Control Tool** will now appear. Simply click the plus icon to add it.
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## 🛠️ Manual Installation
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1. Download the latest version as a `.zip` archive.
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2. Extract the folder.
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3. Place the folder directly into your Unity project's `Packages` directory.
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*Alternative:* Copy the `.cs` files from the `Editor` folder into any `Editor` folder inside your `Assets` directory.
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## 🕹️ Usage
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Once installed, open the tool via the top menu bar in Unity:
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`Tools` -> `Git-Tool`
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A floating window will appear. You can easily dock this window into your custom layout (e.g., right next to the Inspector).
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## ⚠️ Prerequisites
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- **Git** must be installed on your system and added to your global environment variables (`PATH`).
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- For automatic pushes to Gitea/GitHub to work seamlessly, you should have **SSH keys** or cached credentials configured. Unity cannot intercept terminal password prompts.
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12
package.json
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12
package.json
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@@ -0,0 +1,12 @@
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{
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"name": "de.mrunknownde.gittool",
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"version": "1.0.0",
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"displayName": "VRChat Git Control Tool",
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"description": "A lightweight, integrated Git panel for Unity. Ideal for VRChat World/Avatar Creators to easily push commits directly from the editor to Gitea/GitHub/GitLab and other Git hosting services.",
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"unity": "2022.3",
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"author": {
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"name": "mrunknownde"
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},
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"dependencies": {},
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"vpmDependencies": {}
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}
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Reference in New Issue
Block a user