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synced 2026-04-10 10:23:48 +02:00
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|
||||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Follows a chosen bone on humanoid avatars using the playerapi
|
||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Utilities/Bone Follower")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class BoneFollower : UdonSharpBehaviour
|
||||
{
|
||||
public HumanBodyBones trackedBone;
|
||||
|
||||
VRCPlayerApi playerApi;
|
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bool isInEditor;
|
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|
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void Start()
|
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{
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isInEditor = playerApi == null;
|
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}
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|
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void Update()
|
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{
|
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if (isInEditor)
|
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return;
|
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|
||||
transform.SetPositionAndRotation(playerApi.GetBonePosition(trackedBone), playerApi.GetBoneRotation(trackedBone));
|
||||
}
|
||||
}
|
||||
}
|
||||
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15
Assets/UdonSharp/UtilityScripts/ExampleUtilityTemplate.txt
Normal file
15
Assets/UdonSharp/UtilityScripts/ExampleUtilityTemplate.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class <TemplateClassName> : UdonSharpBehaviour
|
||||
{
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
116
Assets/UdonSharp/UtilityScripts/InteractToggle.asset
Normal file
116
Assets/UdonSharp/UtilityScripts/InteractToggle.asset
Normal file
@@ -0,0 +1,116 @@
|
||||
%YAML 1.1
|
||||
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||||
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||||
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m_Name: InteractToggle
|
||||
m_EditorClassIdentifier:
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compiledVersion: 2
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hasInteractEvent: 1
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- Name: tooltip
|
||||
Entry: 1
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Data: List of objects to toggle on and off
|
||||
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28
Assets/UdonSharp/UtilityScripts/InteractToggle.cs
Normal file
28
Assets/UdonSharp/UtilityScripts/InteractToggle.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// A Basic example class that demonstrates how to toggle a list of object on and off when someone interacts with the UdonBehaviour
|
||||
/// This toggle only works locally
|
||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Utilities/Interact Toggle")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class InteractToggle : UdonSharpBehaviour
|
||||
{
|
||||
[Tooltip("List of objects to toggle on and off")]
|
||||
public GameObject[] toggleObjects;
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
foreach (GameObject toggleObject in toggleObjects)
|
||||
{
|
||||
if (toggleObject != null) {
|
||||
toggleObject.SetActive(!toggleObject.activeSelf);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/UdonSharp/UtilityScripts/InteractToggle.cs.meta
Normal file
11
Assets/UdonSharp/UtilityScripts/InteractToggle.cs.meta
Normal file
@@ -0,0 +1,11 @@
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362
Assets/UdonSharp/UtilityScripts/PlayerModSetter.asset
Normal file
362
Assets/UdonSharp/UtilityScripts/PlayerModSetter.asset
Normal file
@@ -0,0 +1,362 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: Enables legacy locomotion which allows stutter stepping and wall climbing
|
||||
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|
||||
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|
||||
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|
||||
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41
Assets/UdonSharp/UtilityScripts/PlayerModSetter.cs
Normal file
41
Assets/UdonSharp/UtilityScripts/PlayerModSetter.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
using UnityEngine;
|
||||
using UdonSharp;
|
||||
using VRC.SDKBase;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
[AddComponentMenu("Udon Sharp/Utilities/Player Mod Setter")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class PlayerModSetter : UdonSharpBehaviour
|
||||
{
|
||||
public float jumpHeight = 3f;
|
||||
public float runSpeed = 4f;
|
||||
public float walkSpeed = 2f;
|
||||
public float strafeSpeed = 2f;
|
||||
public float gravity = 1f;
|
||||
|
||||
[Tooltip("Enables legacy locomotion which allows stutter stepping and wall climbing")]
|
||||
public bool useLegacyLocomotion = false;
|
||||
|
||||
void Start()
|
||||
{
|
||||
var playerApi = Networking.LocalPlayer;
|
||||
|
||||
// Prevent error in editor from null player API
|
||||
if (playerApi != null)
|
||||
{
|
||||
playerApi.SetJumpImpulse(jumpHeight);
|
||||
playerApi.SetRunSpeed(runSpeed);
|
||||
playerApi.SetWalkSpeed(walkSpeed);
|
||||
playerApi.SetStrafeSpeed(strafeSpeed);
|
||||
playerApi.SetGravityStrength(gravity);
|
||||
|
||||
if (useLegacyLocomotion)
|
||||
playerApi.UseLegacyLocomotion();
|
||||
}
|
||||
|
||||
Destroy(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/UdonSharp/UtilityScripts/PlayerModSetter.cs.meta
Normal file
11
Assets/UdonSharp/UtilityScripts/PlayerModSetter.cs.meta
Normal file
@@ -0,0 +1,11 @@
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8
Assets/UdonSharp/UtilityScripts/Synced.meta
Normal file
8
Assets/UdonSharp/UtilityScripts/Synced.meta
Normal file
@@ -0,0 +1,8 @@
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167
Assets/UdonSharp/UtilityScripts/Synced/GlobalToggleObject.asset
Normal file
167
Assets/UdonSharp/UtilityScripts/Synced/GlobalToggleObject.asset
Normal file
@@ -0,0 +1,167 @@
|
||||
%YAML 1.1
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||||
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|
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m_EditorClassIdentifier:
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serializedUdonProgramAsset: {fileID: 11400000, guid: f5022a12a791dd64d8fb91f66338fff3,
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type: 2}
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udonAssembly:
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||||
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||||
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||||
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||||
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43
Assets/UdonSharp/UtilityScripts/Synced/GlobalToggleObject.cs
Normal file
43
Assets/UdonSharp/UtilityScripts/Synced/GlobalToggleObject.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// This class allows anyone to toggle a gameobject for everyone in the world.
|
||||
/// This script assumes that the object it is on will not have other things transferring ownership of it.
|
||||
/// </summary>
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
|
||||
public class GlobalToggleObject : UdonSharpBehaviour
|
||||
{
|
||||
public GameObject toggleObject;
|
||||
|
||||
[UdonSynced]
|
||||
bool isEnabled;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
isEnabled = toggleObject.activeSelf;
|
||||
}
|
||||
|
||||
public override void OnDeserialization()
|
||||
{
|
||||
if (!Networking.IsOwner(gameObject))
|
||||
toggleObject.SetActive(isEnabled);
|
||||
}
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
if (!Networking.IsOwner(gameObject))
|
||||
Networking.SetOwner(Networking.LocalPlayer, gameObject);
|
||||
|
||||
isEnabled = !isEnabled;
|
||||
toggleObject.SetActive(isEnabled);
|
||||
|
||||
RequestSerialization();
|
||||
}
|
||||
}
|
||||
}
|
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167
Assets/UdonSharp/UtilityScripts/Synced/MasterToggleObject.asset
Normal file
167
Assets/UdonSharp/UtilityScripts/Synced/MasterToggleObject.asset
Normal file
@@ -0,0 +1,167 @@
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%YAML 1.1
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47
Assets/UdonSharp/UtilityScripts/Synced/MasterToggleObject.cs
Normal file
47
Assets/UdonSharp/UtilityScripts/Synced/MasterToggleObject.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Allows the master and only the master to toggle a game object globally
|
||||
/// </summary>
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
|
||||
public class MasterToggleObject : UdonSharpBehaviour
|
||||
{
|
||||
public GameObject toggleObject;
|
||||
|
||||
[UdonSynced]
|
||||
bool isObjectEnabled;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
isObjectEnabled = toggleObject.activeSelf;
|
||||
}
|
||||
|
||||
// Prevents people who are not the master from taking ownership
|
||||
public override bool OnOwnershipRequest(VRCPlayerApi requestingPlayer, VRCPlayerApi requestedOwner)
|
||||
{
|
||||
return requestedOwner.isMaster;
|
||||
}
|
||||
|
||||
public override void OnDeserialization()
|
||||
{
|
||||
toggleObject.SetActive(isObjectEnabled);
|
||||
}
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
if (!Networking.IsMaster)
|
||||
return;
|
||||
else if (!Networking.IsOwner(gameObject)) // The object may have transfer ownership on collision checked which would allow people to take ownership by accident
|
||||
Networking.SetOwner(Networking.LocalPlayer, gameObject);
|
||||
|
||||
isObjectEnabled = !isObjectEnabled;
|
||||
toggleObject.SetActive(isObjectEnabled);
|
||||
|
||||
RequestSerialization();
|
||||
}
|
||||
}
|
||||
}
|
||||
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||||
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|
||||
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|
||||
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|
||||
215
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.asset
Normal file
215
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.asset
Normal file
@@ -0,0 +1,215 @@
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||||
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35
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.cs
Normal file
35
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Follows one of the chosen playerApi tracking targets
|
||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Utilities/Tracking Data Follower")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class TrackingDataFollower : UdonSharpBehaviour
|
||||
{
|
||||
public VRCPlayerApi.TrackingDataType trackingTarget;
|
||||
|
||||
VRCPlayerApi playerApi;
|
||||
bool isInEditor;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
playerApi = Networking.LocalPlayer;
|
||||
isInEditor = playerApi == null; // PlayerApi will be null in editor
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
// PlayerApi data will only be valid in game so we don't run the update if we're in editor
|
||||
if (isInEditor)
|
||||
return;
|
||||
|
||||
VRCPlayerApi.TrackingData trackingData = playerApi.GetTrackingData(trackingTarget);
|
||||
transform.SetPositionAndRotation(trackingData.position, trackingData.rotation);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.cs.meta
Normal file
11
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.cs.meta
Normal file
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737
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.asset
Normal file
737
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.asset
Normal file
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|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: voiceNear
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 12|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 13|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The near radius in meters where player audio starts to fall off, it is
|
||||
recommended to keep this at 0
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: voiceVolumetricRadius
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 14|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: voiceVolumetricRadius
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 15|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 16|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The volumetric radius for the player voice, this should be left at 0
|
||||
unless you know what you're doing
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: voiceDisableLowpass
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 17|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: voiceDisableLowpass
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 18|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: System.Boolean, mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 19|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 20|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: Disables the low-pass filter when players are far away
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarMaxAudioGain
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 21|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarMaxAudioGain
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 22|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 3
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 23|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
|
||||
- Name: header
|
||||
Entry: 1
|
||||
Data: Avatar audio
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 24|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The maximum gain allowed on avatar audio sources
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 25|UnityEngine.RangeAttribute, UnityEngine.CoreModule
|
||||
- Name: min
|
||||
Entry: 4
|
||||
Data: 0
|
||||
- Name: max
|
||||
Entry: 4
|
||||
Data: 10
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarMaxFarRadius
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 26|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarMaxFarRadius
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 27|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 28|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The maximum end of avatar audio range, a value of 0 will effectively
|
||||
mute avatar audio
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarMaxNearRadius
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 29|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarMaxNearRadius
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 30|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 31|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The maximum for the radius where avatar audio starts to fall off
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarMaxVolumetricRadius
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 32|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarMaxVolumetricRadius
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 33|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 34|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The max volumetric radius for avatar audio sources
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarForceSpacialization
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 35|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarForceSpacialization
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 36|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 37|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: Forces avatars to have spatialized audio
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarDisableCustomCurve
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 38|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarDisableCustomCurve
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 39|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 40|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: Disables custom curves on avatar audio sources
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fa52d8b703fd906459112715b1ef1f3a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
76
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.cs
Normal file
76
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.cs
Normal file
@@ -0,0 +1,76 @@
|
||||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Sets the default voice and avatar audio settings for players when they enter the world
|
||||
/// See https://docs.vrchat.com/docs/player-audio for more detailed documentation
|
||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Utilities/World Audio Settings")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class WorldAudioSettings : UdonSharpBehaviour
|
||||
{
|
||||
[Header("Player voice")]
|
||||
[Tooltip("Adjusts the player volume")]
|
||||
[Range(0f, 24f)]
|
||||
public float voiceGain = 15f;
|
||||
|
||||
[Tooltip("The end of the range for hearing a user's voice")]
|
||||
public float voiceFar = 25f;
|
||||
|
||||
[Tooltip("The near radius in meters where player audio starts to fall off, it is recommended to keep this at 0")]
|
||||
public float voiceNear = 0f;
|
||||
|
||||
[Tooltip("The volumetric radius for the player voice, this should be left at 0 unless you know what you're doing")]
|
||||
public float voiceVolumetricRadius = 0f;
|
||||
|
||||
[Tooltip("Disables the low-pass filter when players are far away")]
|
||||
public bool voiceDisableLowpass = false;
|
||||
|
||||
[Header("Avatar audio")]
|
||||
[Tooltip("The maximum gain allowed on avatar audio sources")]
|
||||
[Range(0f, 10f)]
|
||||
public float avatarMaxAudioGain = 10f;
|
||||
|
||||
[Tooltip("The maximum end of avatar audio range, a value of 0 will effectively mute avatar audio")]
|
||||
public float avatarMaxFarRadius = 40f;
|
||||
|
||||
// I don't think the docs are accurate for this one, they say it's for the maximum radius where you can start to hear an audio source
|
||||
[Tooltip("The maximum for the radius where avatar audio starts to fall off")]
|
||||
public float avatarMaxNearRadius = 40f;
|
||||
|
||||
[Tooltip("The max volumetric radius for avatar audio sources")]
|
||||
public float avatarMaxVolumetricRadius = 40f;
|
||||
|
||||
[Tooltip("Forces avatars to have spatialized audio")]
|
||||
public bool avatarForceSpacialization = false;
|
||||
|
||||
[Tooltip("Disables custom curves on avatar audio sources")]
|
||||
public bool avatarDisableCustomCurve = false;
|
||||
|
||||
public override void OnPlayerJoined(VRCPlayerApi player)
|
||||
{
|
||||
if (!player.isLocal)
|
||||
{
|
||||
// Player voice
|
||||
player.SetVoiceGain(voiceGain);
|
||||
player.SetVoiceDistanceFar(voiceFar);
|
||||
player.SetVoiceDistanceNear(voiceNear);
|
||||
player.SetVoiceVolumetricRadius(voiceVolumetricRadius);
|
||||
player.SetVoiceLowpass(!voiceDisableLowpass);
|
||||
|
||||
// Avatar audio
|
||||
player.SetAvatarAudioGain(avatarMaxAudioGain);
|
||||
player.SetAvatarAudioFarRadius(avatarMaxFarRadius);
|
||||
player.SetAvatarAudioNearRadius(avatarMaxNearRadius);
|
||||
player.SetAvatarAudioVolumetricRadius(avatarMaxVolumetricRadius);
|
||||
player.SetAvatarAudioForceSpatial(avatarForceSpacialization);
|
||||
player.SetAvatarAudioCustomCurve(!avatarDisableCustomCurve);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.cs.meta
Normal file
11
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.cs.meta
Normal file
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8
Assets/_Project.meta
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8
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Normal file
8
Assets/_Project/Frame.meta
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479
Assets/_Project/Frame/FrameDataLoader.asset
Normal file
479
Assets/_Project/Frame/FrameDataLoader.asset
Normal file
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Normal file
8
Assets/_Project/Frame/FrameDataLoader.asset.meta
Normal file
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72
Assets/_Project/Frame/FrameDataLoader.cs
Normal file
72
Assets/_Project/Frame/FrameDataLoader.cs
Normal file
@@ -0,0 +1,72 @@
|
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using UdonSharp;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using VRC.SDK3.Image;
|
||||
using VRC.SDK3.StringLoading;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
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public class FrameDataLoader : UdonSharpBehaviour
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{
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private VRCImageDownloader _imageDownloader;
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public UdonBehaviour udonEventReceiver;
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public VRCUrl[] rgbUrl;
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public VRCUrl[] stringUrl;
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public Renderer renderer;
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public Text field;
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void Start()
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{
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_imageDownloader = new VRCImageDownloader();
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LoadNextRecursive();
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}
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{
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LoadNext();
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SendCustomEventDelayedSeconds(nameof(LoadNextRecursive), photoDurationSeconds);
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}
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private void LoadNext()
|
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{
|
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// _loadedIndex++;
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// if(_loadedIndex >= rgbUrl.Length)
|
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// {
|
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// _loadedIndex = 0;
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// }
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_loadedIndex = (int)(Networking.GetServerTimeInMilliseconds() / 1000f / photoDurationSeconds) % rgbUrl.Length;
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var rgbInfo = new TextureInfo();
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rgbInfo.WrapModeU = TextureWrapMode.Mirror;
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rgbInfo.WrapModeV = TextureWrapMode.Mirror;
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_imageDownloader.DownloadImage(rgbUrl[_loadedIndex], renderer.material, udonEventReceiver, rgbInfo);
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VRCStringDownloader.LoadUrl(stringUrl[_loadedIndex], udonEventReceiver);
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|
||||
{
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field.text = result.Result;
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}
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public override void OnStringLoadError(IVRCStringDownload result)
|
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{
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Debug.LogError($"Could not load string {result.Error}");
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}
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public override void OnImageLoadSuccess(IVRCImageDownload result)
|
||||
{
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Debug.Log($"Image loaded: {result.SizeInMemoryBytes} bytes.");
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}
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public override void OnImageLoadError(IVRCImageDownload result)
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||||
{
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Debug.Log($"Image not loaded: {result.Error.ToString()}: {result.ErrorMessage}.");
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}
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private void OnDestroy()
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{
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_imageDownloader.Dispose();
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}
|
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}
|
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11
Assets/_Project/Frame/FrameDataLoader.cs.meta
Normal file
11
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105
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105
Assets/_Project/Frame/PictureMaterial.mat
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Assets/_Project/Frame/SquareFrame/ImageFrame.mat
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3
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2
Packages/.gitignore
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2
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Normal file
@@ -0,0 +1,2 @@
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/*/
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!com.vrchat.core.*/
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8
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Copyright (c) 2016 Adam Reeve
|
||||
|
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
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Reference in New Issue
Block a user