Files
VRCX/Dotnet/Overlay/Cef/OffScreenBrowser.cs
Natsumi d2fd205476 Merge overlays, move overlay to separate process (#44)
* refactor: merge two overlay offScreenBrowser into one

* Electron support for shared overlay

* Separate overlay into its own process

* fix: invalid overlay texture size

* Handle duplicate processes

* Remove logging

---------

Co-authored-by: pa <maplenagisa@gmail.com>
Co-authored-by: rs189 <35667100+rs189@users.noreply.github.com>
2026-01-12 11:31:33 +13:00

275 lines
7.6 KiB
C#

using CefSharp;
using CefSharp.Enums;
using CefSharp.OffScreen;
using CefSharp.Structs;
using System;
using System.Runtime.InteropServices;
using System.Threading;
using NLog;
using Silk.NET.Core.Native;
using Silk.NET.Direct3D11;
using Range = CefSharp.Structs.Range;
namespace VRCX;
public class OffScreenBrowser : ChromiumWebBrowser, IRenderHandler
{
// new
private ComPtr<ID3D11Device1> _device1;
private ComPtr<ID3D11DeviceContext> _deviceContext;
private ComPtr<ID3D11Query> _query;
private ComPtr<ID3D11Texture2D> _renderTarget;
// legacy
private readonly bool _isLegacy;
private readonly ReaderWriterLockSlim _paintBufferLock = new();
private GCHandle _paintBuffer;
private int _width;
private int _height;
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
public OffScreenBrowser(string address, int width, int height, bool isLegacy)
: base(address, automaticallyCreateBrowser: false)
{
_isLegacy = isLegacy;
var windowInfo = new WindowInfo();
windowInfo.SetAsWindowless(IntPtr.Zero);
windowInfo.WindowlessRenderingEnabled = true;
windowInfo.SharedTextureEnabled = !_isLegacy;
windowInfo.Width = width;
windowInfo.Height = height;
var browserSettings = new BrowserSettings()
{
DefaultEncoding = "UTF-8",
WindowlessFrameRate = !_isLegacy ? 60 : 24
};
CreateBrowser(windowInfo, browserSettings);
Size = new System.Drawing.Size(width, height);
RenderHandler = this;
JavascriptObjectRepository.NameConverter = null;
JavascriptObjectRepository.Register("AppApiVr", AppApiVr.Instance);
}
// new
public void UpdateRender(ComPtr<ID3D11Device> device, ComPtr<ID3D11DeviceContext> deviceContext, ComPtr<ID3D11Texture2D> renderTarget)
{
_device1.Dispose();
_device1 = device.QueryInterface<ID3D11Device1>();
_deviceContext = deviceContext;
_renderTarget = renderTarget;
_query.Dispose();
device.CreateQuery(new QueryDesc
{
Query = Query.Event,
MiscFlags = 0
}, ref _query);
}
// legacy
public void RenderToTexture(ComPtr<ID3D11DeviceContext> deviceContext, ComPtr<ID3D11Texture2D> texture)
{
// Safeguard against uninitialized texture
unsafe
{
if ((IntPtr)texture.Handle == IntPtr.Zero)
return;
}
_paintBufferLock.EnterReadLock();
try
{
if (_width <= 0 ||
_height <= 0)
return;
MappedSubresource mappedSubresource = default;
deviceContext.Map(texture, 0, Map.WriteDiscard, 0, ref mappedSubresource);
unsafe
{
if ((IntPtr)mappedSubresource.PData != IntPtr.Zero)
{
var sourcePtr = _paintBuffer.AddrOfPinnedObject();
var destinationPtr = (IntPtr)mappedSubresource.PData;
var pitch = _width * 4;
var rowPitch = mappedSubresource.RowPitch;
if (pitch == rowPitch)
{
WinApi.RtlCopyMemory(
destinationPtr,
sourcePtr,
(uint)(_width * _height * 4)
);
}
else
{
for (var y = _height; y > 0; --y)
{
WinApi.RtlCopyMemory(
destinationPtr,
sourcePtr,
(uint)pitch
);
sourcePtr += pitch;
destinationPtr += (IntPtr)rowPitch;
}
}
}
deviceContext.Unmap(texture, 0);
}
}
finally
{
_paintBufferLock.ExitReadLock();
}
}
public new void Dispose()
{
RenderHandler = null;
base.Dispose();
// legacy
_paintBufferLock.EnterWriteLock();
try
{
if (_paintBuffer.IsAllocated)
_paintBuffer.Free();
}
finally
{
_paintBufferLock.ExitWriteLock();
}
_paintBufferLock.Dispose();
}
ScreenInfo? IRenderHandler.GetScreenInfo()
{
return new ScreenInfo
{
DeviceScaleFactor = 1.0F
};
}
bool IRenderHandler.GetScreenPoint(int viewX, int viewY, out int screenX, out int screenY)
{
screenX = viewX;
screenY = viewY;
return false;
}
Rect IRenderHandler.GetViewRect()
{
return new Rect(0, 0, Size.Width, Size.Height);
}
// new
void IRenderHandler.OnAcceleratedPaint(PaintElementType type, Rect dirtyRect, AcceleratedPaintInfo paintInfo)
{
if (_isLegacy)
return;
if (type != PaintElementType.View)
return;
unsafe
{
if ((IntPtr)_device1.Handle == IntPtr.Zero)
return;
if ((IntPtr)_deviceContext.Handle == IntPtr.Zero)
return;
if ((IntPtr)_query.Handle == IntPtr.Zero)
return;
if ((IntPtr)_renderTarget.Handle == IntPtr.Zero)
return;
using ComPtr<ID3D11Texture2D> cefTexture =
_device1.OpenSharedResource1<ID3D11Texture2D>(paintInfo.SharedTextureHandle.ToPointer());
_deviceContext.CopyResource(_renderTarget, cefTexture);
_deviceContext.End(_query);
_deviceContext.Flush();
while (_deviceContext.GetData(_query, IntPtr.Zero.ToPointer(), 0, 0) == 1)
{
Thread.Yield();
}
}
}
void IRenderHandler.OnCursorChange(IntPtr cursor, CursorType type, CursorInfo customCursorInfo)
{
}
void IRenderHandler.OnImeCompositionRangeChanged(Range selectedRange, Rect[] characterBounds)
{
}
// legacy
void IRenderHandler.OnPaint(PaintElementType type, Rect dirtyRect, IntPtr buffer, int width, int height)
{
if (!_isLegacy)
return;
if (type != PaintElementType.View)
return;
_paintBufferLock.EnterWriteLock();
try
{
if (_width != width ||
_height != height)
{
_width = width;
_height = height;
if (_paintBuffer.IsAllocated)
{
_paintBuffer.Free();
}
_paintBuffer = GCHandle.Alloc(
new byte[_width * _height * 4],
GCHandleType.Pinned
);
}
WinApi.RtlCopyMemory(
_paintBuffer.AddrOfPinnedObject(),
buffer,
(uint)(width * height * 4)
);
}
finally
{
_paintBufferLock.ExitWriteLock();
}
}
void IRenderHandler.OnPopupShow(bool show)
{
}
void IRenderHandler.OnPopupSize(Rect rect)
{
}
void IRenderHandler.OnVirtualKeyboardRequested(IBrowser browser, TextInputMode inputMode)
{
}
bool IRenderHandler.StartDragging(IDragData dragData, DragOperationsMask mask, int x, int y)
{
return false;
}
void IRenderHandler.UpdateDragCursor(DragOperationsMask operation)
{
}
}