mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-09 01:43:46 +02:00
* refactor: merge two overlay offScreenBrowser into one * Electron support for shared overlay * Separate overlay into its own process * fix: invalid overlay texture size * Handle duplicate processes * Remove logging --------- Co-authored-by: pa <maplenagisa@gmail.com> Co-authored-by: rs189 <35667100+rs189@users.noreply.github.com>
275 lines
7.6 KiB
C#
275 lines
7.6 KiB
C#
using CefSharp;
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using CefSharp.Enums;
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using CefSharp.OffScreen;
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using CefSharp.Structs;
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using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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using NLog;
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using Silk.NET.Core.Native;
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using Silk.NET.Direct3D11;
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using Range = CefSharp.Structs.Range;
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namespace VRCX;
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public class OffScreenBrowser : ChromiumWebBrowser, IRenderHandler
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{
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// new
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private ComPtr<ID3D11Device1> _device1;
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private ComPtr<ID3D11DeviceContext> _deviceContext;
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private ComPtr<ID3D11Query> _query;
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private ComPtr<ID3D11Texture2D> _renderTarget;
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// legacy
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private readonly bool _isLegacy;
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private readonly ReaderWriterLockSlim _paintBufferLock = new();
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private GCHandle _paintBuffer;
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private int _width;
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private int _height;
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private static readonly Logger logger = LogManager.GetCurrentClassLogger();
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public OffScreenBrowser(string address, int width, int height, bool isLegacy)
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: base(address, automaticallyCreateBrowser: false)
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{
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_isLegacy = isLegacy;
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var windowInfo = new WindowInfo();
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windowInfo.SetAsWindowless(IntPtr.Zero);
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windowInfo.WindowlessRenderingEnabled = true;
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windowInfo.SharedTextureEnabled = !_isLegacy;
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windowInfo.Width = width;
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windowInfo.Height = height;
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var browserSettings = new BrowserSettings()
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{
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DefaultEncoding = "UTF-8",
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WindowlessFrameRate = !_isLegacy ? 60 : 24
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};
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CreateBrowser(windowInfo, browserSettings);
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Size = new System.Drawing.Size(width, height);
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RenderHandler = this;
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JavascriptObjectRepository.NameConverter = null;
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JavascriptObjectRepository.Register("AppApiVr", AppApiVr.Instance);
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}
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// new
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public void UpdateRender(ComPtr<ID3D11Device> device, ComPtr<ID3D11DeviceContext> deviceContext, ComPtr<ID3D11Texture2D> renderTarget)
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{
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_device1.Dispose();
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_device1 = device.QueryInterface<ID3D11Device1>();
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_deviceContext = deviceContext;
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_renderTarget = renderTarget;
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_query.Dispose();
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device.CreateQuery(new QueryDesc
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{
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Query = Query.Event,
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MiscFlags = 0
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}, ref _query);
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}
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// legacy
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public void RenderToTexture(ComPtr<ID3D11DeviceContext> deviceContext, ComPtr<ID3D11Texture2D> texture)
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{
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// Safeguard against uninitialized texture
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unsafe
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{
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if ((IntPtr)texture.Handle == IntPtr.Zero)
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return;
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}
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_paintBufferLock.EnterReadLock();
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try
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{
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if (_width <= 0 ||
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_height <= 0)
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return;
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MappedSubresource mappedSubresource = default;
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deviceContext.Map(texture, 0, Map.WriteDiscard, 0, ref mappedSubresource);
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unsafe
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{
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if ((IntPtr)mappedSubresource.PData != IntPtr.Zero)
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{
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var sourcePtr = _paintBuffer.AddrOfPinnedObject();
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var destinationPtr = (IntPtr)mappedSubresource.PData;
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var pitch = _width * 4;
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var rowPitch = mappedSubresource.RowPitch;
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if (pitch == rowPitch)
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{
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WinApi.RtlCopyMemory(
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destinationPtr,
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sourcePtr,
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(uint)(_width * _height * 4)
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);
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}
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else
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{
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for (var y = _height; y > 0; --y)
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{
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WinApi.RtlCopyMemory(
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destinationPtr,
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sourcePtr,
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(uint)pitch
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);
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sourcePtr += pitch;
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destinationPtr += (IntPtr)rowPitch;
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}
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}
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}
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deviceContext.Unmap(texture, 0);
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}
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}
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finally
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{
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_paintBufferLock.ExitReadLock();
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}
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}
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public new void Dispose()
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{
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RenderHandler = null;
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base.Dispose();
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// legacy
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_paintBufferLock.EnterWriteLock();
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try
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{
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if (_paintBuffer.IsAllocated)
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_paintBuffer.Free();
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}
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finally
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{
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_paintBufferLock.ExitWriteLock();
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}
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_paintBufferLock.Dispose();
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}
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ScreenInfo? IRenderHandler.GetScreenInfo()
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{
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return new ScreenInfo
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{
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DeviceScaleFactor = 1.0F
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};
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}
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bool IRenderHandler.GetScreenPoint(int viewX, int viewY, out int screenX, out int screenY)
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{
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screenX = viewX;
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screenY = viewY;
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return false;
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}
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Rect IRenderHandler.GetViewRect()
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{
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return new Rect(0, 0, Size.Width, Size.Height);
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}
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// new
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void IRenderHandler.OnAcceleratedPaint(PaintElementType type, Rect dirtyRect, AcceleratedPaintInfo paintInfo)
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{
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if (_isLegacy)
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return;
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if (type != PaintElementType.View)
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return;
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unsafe
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{
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if ((IntPtr)_device1.Handle == IntPtr.Zero)
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return;
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if ((IntPtr)_deviceContext.Handle == IntPtr.Zero)
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return;
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if ((IntPtr)_query.Handle == IntPtr.Zero)
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return;
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if ((IntPtr)_renderTarget.Handle == IntPtr.Zero)
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return;
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using ComPtr<ID3D11Texture2D> cefTexture =
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_device1.OpenSharedResource1<ID3D11Texture2D>(paintInfo.SharedTextureHandle.ToPointer());
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_deviceContext.CopyResource(_renderTarget, cefTexture);
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_deviceContext.End(_query);
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_deviceContext.Flush();
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while (_deviceContext.GetData(_query, IntPtr.Zero.ToPointer(), 0, 0) == 1)
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{
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Thread.Yield();
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}
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}
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}
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void IRenderHandler.OnCursorChange(IntPtr cursor, CursorType type, CursorInfo customCursorInfo)
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{
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}
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void IRenderHandler.OnImeCompositionRangeChanged(Range selectedRange, Rect[] characterBounds)
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{
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}
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// legacy
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void IRenderHandler.OnPaint(PaintElementType type, Rect dirtyRect, IntPtr buffer, int width, int height)
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{
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if (!_isLegacy)
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return;
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if (type != PaintElementType.View)
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return;
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_paintBufferLock.EnterWriteLock();
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try
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{
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if (_width != width ||
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_height != height)
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{
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_width = width;
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_height = height;
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if (_paintBuffer.IsAllocated)
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{
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_paintBuffer.Free();
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}
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_paintBuffer = GCHandle.Alloc(
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new byte[_width * _height * 4],
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GCHandleType.Pinned
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);
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}
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WinApi.RtlCopyMemory(
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_paintBuffer.AddrOfPinnedObject(),
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buffer,
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(uint)(width * height * 4)
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);
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}
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finally
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{
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_paintBufferLock.ExitWriteLock();
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}
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}
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void IRenderHandler.OnPopupShow(bool show)
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{
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}
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void IRenderHandler.OnPopupSize(Rect rect)
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{
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}
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void IRenderHandler.OnVirtualKeyboardRequested(IBrowser browser, TextInputMode inputMode)
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{
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}
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bool IRenderHandler.StartDragging(IDragData dragData, DragOperationsMask mask, int x, int y)
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{
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return false;
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}
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void IRenderHandler.UpdateDragCursor(DragOperationsMask operation)
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{
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}
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} |