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36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
using System;
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using System.IO;
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namespace VRCX
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{
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public partial class AppApi
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{
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/// <summary>
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/// Reads the VRChat config file and returns its contents as a string.
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/// </summary>
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/// <returns>The contents of the VRChat config file as a string, or an empty string if the file does not exist.</returns>
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public string ReadConfigFile()
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{
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var logPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"Low\VRChat\VRChat\";
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var configFile = Path.Combine(logPath, "config.json");
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if (!Directory.Exists(logPath) || !File.Exists(configFile))
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{
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return string.Empty;
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}
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var json = File.ReadAllText(configFile);
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return json;
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}
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/// <summary>
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/// Writes the specified JSON string to the VRChat config file.
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/// </summary>
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/// <param name="json">The JSON string to write to the config file.</param>
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public void WriteConfigFile(string json)
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{
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var logPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"Low\VRChat\VRChat\";
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var configFile = Path.Combine(logPath, "config.json");
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File.WriteAllText(configFile, json);
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}
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}
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} |