using System;
using System.IO;
namespace VRCX
{
public partial class AppApi
{
///
/// Reads the VRChat config file and returns its contents as a string.
///
/// The contents of the VRChat config file as a string, or an empty string if the file does not exist.
public string ReadConfigFile()
{
var logPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"Low\VRChat\VRChat\";
var configFile = Path.Combine(logPath, "config.json");
if (!Directory.Exists(logPath) || !File.Exists(configFile))
{
return string.Empty;
}
var json = File.ReadAllText(configFile);
return json;
}
///
/// Writes the specified JSON string to the VRChat config file.
///
/// The JSON string to write to the config file.
public void WriteConfigFile(string json)
{
var logPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"Low\VRChat\VRChat\";
var configFile = Path.Combine(logPath, "config.json");
File.WriteAllText(configFile, json);
}
}
}