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@@ -66,8 +66,8 @@ namespace VRCX
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BindFlags = BindFlags.ShaderResource,
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CpuAccessFlags = CpuAccessFlags.Write
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});
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m_Browser1 = new Browser(m_Texture1, Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "html/vr.html?1"));
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m_Browser2 = new Browser(m_Texture2, Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "html/vr.html?2"));
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m_Browser1 = new Browser(m_Texture1, Path.Combine(Program.BaseDirectory, "html/vr.html?1"));
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m_Browser2 = new Browser(m_Texture2, Path.Combine(Program.BaseDirectory, "html/vr.html?2"));
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m_Thread = new Thread(() =>
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{
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var active = false;
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