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bugfix
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@@ -3047,7 +3047,6 @@ import gameLogService from './service/gamelog.js'
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break;
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case 'friend-location':
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// it seems to only come when a friend is in a private world :/
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if (content.location !== 'private') {
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this.$emit('WORLD', {
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json: content.world,
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@@ -4511,6 +4510,7 @@ import gameLogService from './service/gamelog.js'
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switch (gameLog.type) {
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case 'location':
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this.lastLocation = gameLog.location;
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tableData = {
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created_at: gameLog.dt,
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type: 'Location',
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