mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-29 19:53:47 +02:00
Refactor Discord RPC
This commit is contained in:
@@ -1,6 +1,6 @@
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import { defineStore } from 'pinia';
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import { computed, reactive } from 'vue';
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import { userRequest, worldRequest } from '../../api';
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import { worldRequest } from '../../api';
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import configRepository from '../../service/config';
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import {
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getGroupName,
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@@ -14,7 +14,6 @@ import { useGameLogStore } from '../gameLog';
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import { useLocationStore } from '../location';
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import { useUpdateLoopStore } from '../updateLoop';
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import { useUserStore } from '../user';
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import { useWorldStore } from '../world';
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import { useAdvancedSettingsStore } from './advanced';
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import { ActivityType } from '../../shared/constants/discord';
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@@ -24,7 +23,6 @@ export const useDiscordPresenceSettingsStore = defineStore(
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const locationStore = useLocationStore();
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const gameStore = useGameStore();
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const advancedSettingsStore = useAdvancedSettingsStore();
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const worldStore = useWorldStore();
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const gameLogStore = useGameLogStore();
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const userStore = useUserStore();
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const updateLoopStore = useUpdateLoopStore();
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@@ -35,7 +33,20 @@ export const useDiscordPresenceSettingsStore = defineStore(
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discordHideInvite: true,
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discordJoinButton: false,
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discordHideImage: false,
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isDiscordActive: false
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isDiscordActive: false,
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lastLocationDetails: {
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tag: '',
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instanceName: '',
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accessType: '',
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worldId: '',
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worldName: '',
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thumbnailImageUrl: '',
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worldCapacity: 0,
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joinUrl: '',
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worldLink: '',
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accessName: '',
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groupAccessType: ''
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}
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});
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async function initDiscordPresenceSettings() {
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@@ -98,186 +109,218 @@ export const useDiscordPresenceSettingsStore = defineStore(
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initDiscordPresenceSettings();
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function updateDiscord() {
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let platform;
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async function updateDiscord() {
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let currentLocation = locationStore.lastLocation.location;
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let timeStamp = locationStore.lastLocation.date;
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let startTime = locationStore.lastLocation.date;
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if (locationStore.lastLocation.location === 'traveling') {
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currentLocation = locationStore.lastLocationDestination;
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timeStamp = locationStore.lastLocationDestinationTime;
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startTime = locationStore.lastLocationDestinationTime;
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}
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if (advancedSettingsStore.gameLogDisabled) {
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// game log disabled, use API location
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currentLocation = userStore.currentUser.$locationTag;
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startTime = userStore.currentUser.$location_at;
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if (userStore.currentUser.$travelingToLocation) {
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currentLocation =
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userStore.currentUser.$travelingToLocation;
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}
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}
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if (
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!state.discordActive ||
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(!gameStore.isGameRunning &&
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!advancedSettingsStore.gameLogDisabled) ||
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(!currentLocation && !locationStore.lastLocation$.tag)
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!isRealInstance(currentLocation)
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) {
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setIsDiscordActive(false);
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return;
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}
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setIsDiscordActive(true);
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let L = locationStore.lastLocation$;
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if (currentLocation !== locationStore.lastLocation$.tag) {
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Discord.SetTimestamps(timeStamp, 0);
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L = parseLocation(currentLocation);
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L.worldName = '';
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L.thumbnailImageUrl = '';
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L.worldCapacity = 0;
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L.joinUrl = '';
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L.accessName = '';
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if (L.worldId) {
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const ref = worldStore.cachedWorlds.get(L.worldId);
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if (ref) {
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L.worldName = ref.name;
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L.thumbnailImageUrl = ref.thumbnailImageUrl;
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L.worldCapacity = ref.capacity;
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} else {
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worldRequest
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.getWorld({
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worldId: L.worldId
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})
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.then((args) => {
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L.worldName = args.ref.name;
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L.thumbnailImageUrl =
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args.ref.thumbnailImageUrl;
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L.worldCapacity = args.ref.capacity;
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return args;
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});
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if (currentLocation !== state.lastLocationDetails.tag) {
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const L = parseLocation(currentLocation);
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state.lastLocationDetails = {
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tag: L.tag,
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instanceName: L.instanceName,
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accessType: L.accessType,
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worldId: L.worldId,
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worldName: '',
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thumbnailImageUrl: '',
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worldCapacity: 0,
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joinUrl: '',
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worldLink: '',
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accessName: '',
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groupAccessType: ''
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};
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try {
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const args = await worldRequest.getCachedWorld({
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worldId: L.worldId
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});
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state.lastLocationDetails.worldName = args.ref.name;
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state.lastLocationDetails.thumbnailImageUrl =
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args.ref.thumbnailImageUrl;
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state.lastLocationDetails.worldCapacity = args.ref.capacity;
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if (args.ref.releaseStatus === 'public') {
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state.lastLocationDetails.worldLink = `https://vrchat.com/home/world/${L.worldId}`;
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}
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if (gameStore.isGameNoVR) {
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platform = 'Desktop';
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} else {
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platform = 'VR';
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}
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let groupAccessType = '';
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if (L.groupAccessType) {
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if (L.groupAccessType === 'public') {
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groupAccessType = 'Public';
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} else if (L.groupAccessType === 'plus') {
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groupAccessType = 'Plus';
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}
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}
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switch (L.accessType) {
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case 'public':
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L.joinUrl = getLaunchURL(L);
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L.accessName = `Public #${L.instanceName} (${platform})`;
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break;
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case 'invite+':
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L.accessName = `Invite+ #${L.instanceName} (${platform})`;
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break;
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case 'invite':
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L.accessName = `Invite #${L.instanceName} (${platform})`;
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break;
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case 'friends':
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L.accessName = `Friends #${L.instanceName} (${platform})`;
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break;
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case 'friends+':
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L.accessName = `Friends+ #${L.instanceName} (${platform})`;
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break;
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case 'group':
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L.accessName = `Group #${L.instanceName} (${platform})`;
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getGroupName(L.groupId).then((groupName) => {
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if (groupName) {
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L.accessName = `Group${groupAccessType}(${groupName}) #${L.instanceName} (${platform})`;
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}
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});
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break;
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} catch (e) {
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console.error(
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`Failed to get world details for ${L.worldId}`,
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e
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);
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}
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let platform = gameStore.isGameNoVR ? 'Desktop' : 'VR';
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if (L.groupAccessType) {
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if (L.groupAccessType === 'public') {
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state.lastLocationDetails.groupAccessType = 'Public';
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} else if (L.groupAccessType === 'plus') {
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state.lastLocationDetails.groupAccessType = 'Plus';
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}
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}
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locationStore.lastLocation$ = L;
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switch (L.accessType) {
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case 'public':
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state.lastLocationDetails.joinUrl = getLaunchURL(L);
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state.lastLocationDetails.accessName = `Public #${L.instanceName} (${platform})`;
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break;
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case 'invite+':
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state.lastLocationDetails.accessName = `Invite+ #${L.instanceName} (${platform})`;
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break;
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case 'invite':
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state.lastLocationDetails.accessName = `Invite #${L.instanceName} (${platform})`;
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break;
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case 'friends':
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state.lastLocationDetails.accessName = `Friends #${L.instanceName} (${platform})`;
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break;
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case 'friends+':
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state.lastLocationDetails.accessName = `Friends+ #${L.instanceName} (${platform})`;
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break;
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case 'group':
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state.lastLocationDetails.accessName = `Group #${L.instanceName} (${platform})`;
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try {
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const groupName = await getGroupName(L.groupId);
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state.lastLocationDetails.accessName = `Group${state.lastLocationDetails.groupAccessType}(${groupName}) #${L.instanceName} (${platform})`;
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} catch (e) {
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console.error(
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`Failed to get group name for ${L.groupId}`,
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e
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);
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}
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break;
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}
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}
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setIsDiscordActive(true);
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let hidePrivate = false;
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if (
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state.discordHideInvite &&
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(L.accessType === 'invite' ||
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L.accessType === 'invite+' ||
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L.groupAccessType === 'members')
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(state.lastLocationDetails.accessType === 'invite' ||
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state.lastLocationDetails.accessType === 'invite+' ||
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state.lastLocationDetails.groupAccessType === 'members')
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) {
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hidePrivate = true;
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}
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let statusName = '';
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let statusImage = '';
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switch (userStore.currentUser.status) {
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case 'active':
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L.statusName = 'Online';
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L.statusImage = 'active';
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statusName = 'Online';
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statusImage = 'active';
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break;
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case 'join me':
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L.statusName = 'Join Me';
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L.statusImage = 'joinme';
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statusName = 'Join Me';
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statusImage = 'joinme';
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break;
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case 'ask me':
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L.statusName = 'Ask Me';
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L.statusImage = 'askme';
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statusName = 'Ask Me';
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statusImage = 'askme';
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if (state.discordHideInvite) {
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hidePrivate = true;
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}
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break;
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case 'busy':
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L.statusName = 'Do Not Disturb';
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L.statusImage = 'busy';
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statusName = 'Do Not Disturb';
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statusImage = 'busy';
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hidePrivate = true;
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break;
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default:
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statusName = 'Offline';
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statusImage = 'offline';
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hidePrivate = true;
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break;
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}
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let details = state.lastLocationDetails.worldName;
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let stateText = state.lastLocationDetails.accessName;
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let endTime = 0;
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let activityType = ActivityType.Playing;
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let appId = '883308884863901717';
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let bigIcon = 'vrchat';
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let partyId = `${L.worldId}:${L.instanceName}`;
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let stateUrl = state.lastLocationDetails.worldLink;
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let partyId = `${state.lastLocationDetails.worldId}:${state.lastLocationDetails.instanceName}`;
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let partySize = locationStore.lastLocation.playerList.size;
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let partyMaxSize = L.worldCapacity;
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let partyMaxSize = state.lastLocationDetails.worldCapacity;
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if (partySize > partyMaxSize) {
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partyMaxSize = partySize;
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}
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let buttonText = 'Join';
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let buttonUrl = L.joinUrl;
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if (!state.discordJoinButton) {
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buttonText = '';
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buttonUrl = '';
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}
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if (!state.discordInstance) {
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partySize = 0;
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partyMaxSize = 0;
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stateText = '';
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}
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if (hidePrivate) {
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partyId = '';
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partySize = 0;
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partyMaxSize = 0;
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let buttonText = 'Join';
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let buttonUrl = state.lastLocationDetails.joinUrl;
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if (!state.discordJoinButton) {
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buttonText = '';
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buttonUrl = '';
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} else if (isRpcWorld(L.tag)) {
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}
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if (isRpcWorld(state.lastLocationDetails.tag)) {
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// custom world rpc
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if (
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L.worldId === 'wrld_f20326da-f1ac-45fc-a062-609723b097b1' ||
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L.worldId === 'wrld_10e5e467-fc65-42ed-8957-f02cace1398c' ||
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L.worldId === 'wrld_04899f23-e182-4a8d-b2c7-2c74c7c15534'
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state.lastLocationDetails.worldId ===
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'wrld_f20326da-f1ac-45fc-a062-609723b097b1' ||
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state.lastLocationDetails.worldId ===
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'wrld_10e5e467-fc65-42ed-8957-f02cace1398c' ||
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state.lastLocationDetails.worldId ===
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'wrld_04899f23-e182-4a8d-b2c7-2c74c7c15534'
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) {
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activityType = ActivityType.Listening;
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appId = '784094509008551956';
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bigIcon = 'pypy';
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} else if (
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L.worldId === 'wrld_42377cf1-c54f-45ed-8996-5875b0573a83' ||
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L.worldId === 'wrld_dd6d2888-dbdc-47c2-bc98-3d631b2acd7c'
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state.lastLocationDetails.worldId ===
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'wrld_42377cf1-c54f-45ed-8996-5875b0573a83' ||
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state.lastLocationDetails.worldId ===
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'wrld_dd6d2888-dbdc-47c2-bc98-3d631b2acd7c'
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) {
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activityType = ActivityType.Listening;
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appId = '846232616054030376';
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bigIcon = 'vr_dancing';
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} else if (
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L.worldId === 'wrld_52bdcdab-11cd-4325-9655-0fb120846945' ||
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L.worldId === 'wrld_2d40da63-8f1f-4011-8a9e-414eb8530acd'
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state.lastLocationDetails.worldId ===
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'wrld_52bdcdab-11cd-4325-9655-0fb120846945' ||
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state.lastLocationDetails.worldId ===
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'wrld_2d40da63-8f1f-4011-8a9e-414eb8530acd'
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) {
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activityType = ActivityType.Listening;
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appId = '939473404808007731';
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bigIcon = 'zuwa_zuwa_dance';
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} else if (
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L.worldId === 'wrld_74970324-58e8-4239-a17b-2c59dfdf00db' ||
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L.worldId === 'wrld_db9d878f-6e76-4776-8bf2-15bcdd7fc445' ||
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L.worldId === 'wrld_435bbf25-f34f-4b8b-82c6-cd809057eb8e' ||
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L.worldId === 'wrld_f767d1c8-b249-4ecc-a56f-614e433682c8'
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state.lastLocationDetails.worldId ===
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'wrld_74970324-58e8-4239-a17b-2c59dfdf00db' ||
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state.lastLocationDetails.worldId ===
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'wrld_db9d878f-6e76-4776-8bf2-15bcdd7fc445' ||
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state.lastLocationDetails.worldId ===
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'wrld_435bbf25-f34f-4b8b-82c6-cd809057eb8e' ||
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state.lastLocationDetails.worldId ===
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'wrld_f767d1c8-b249-4ecc-a56f-614e433682c8'
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) {
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activityType = ActivityType.Watching;
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appId = '968292722391785512';
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bigIcon = 'ls_media';
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} else if (
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L.worldId === 'wrld_266523e8-9161-40da-acd0-6bd82e075833' ||
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L.worldId === 'wrld_27c7e6b2-d938-447e-a270-3d1a873e2cf3'
|
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state.lastLocationDetails.worldId ===
|
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'wrld_266523e8-9161-40da-acd0-6bd82e075833' ||
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state.lastLocationDetails.worldId ===
|
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'wrld_27c7e6b2-d938-447e-a270-3d1a873e2cf3'
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) {
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activityType = ActivityType.Watching;
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appId = '1095440531821170820';
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@@ -291,24 +334,54 @@ export const useDiscordPresenceSettingsStore = defineStore(
|
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}
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}
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if (gameLogStore.nowPlaying.name) {
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L.worldName = gameLogStore.nowPlaying.name;
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details = gameLogStore.nowPlaying.name;
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}
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if (gameLogStore.nowPlaying.playing) {
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Discord.SetTimestamps(
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gameLogStore.nowPlaying.startTime * 1000,
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startTime = gameLogStore.nowPlaying.startTime * 1000;
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endTime =
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(gameLogStore.nowPlaying.startTime +
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||||
gameLogStore.nowPlaying.length) *
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1000
|
||||
);
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1000;
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}
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} else if (!state.discordHideImage && L.thumbnailImageUrl) {
|
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bigIcon = L.thumbnailImageUrl;
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} else if (
|
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!state.discordHideImage &&
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state.lastLocationDetails.thumbnailImageUrl
|
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) {
|
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bigIcon = state.lastLocationDetails.thumbnailImageUrl;
|
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}
|
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|
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if (hidePrivate) {
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partyId = '';
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partySize = 0;
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partyMaxSize = 0;
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buttonText = '';
|
||||
buttonUrl = '';
|
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stateUrl = '';
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details = 'Private';
|
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stateText = '';
|
||||
startTime = 0;
|
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endTime = 0;
|
||||
appId = '883308884863901717'; // default VRChat app id
|
||||
activityType = ActivityType.Playing;
|
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}
|
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if (details.length < 2) {
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// 글자 수가 짧으면 업데이트가 안된다..
|
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details += '\uFFA0'.repeat(2 - details.length);
|
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}
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||||
Discord.SetAssets(
|
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details, // main text
|
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stateText, // secondary text
|
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stateUrl, // state url
|
||||
|
||||
bigIcon, // big icon
|
||||
'Powered by VRCX', // big icon hover text
|
||||
L.statusImage, // small icon
|
||||
L.statusName, // small icon hover text
|
||||
|
||||
statusImage, // small icon
|
||||
statusName, // small icon hover text
|
||||
|
||||
startTime,
|
||||
endTime,
|
||||
|
||||
partyId, // party id
|
||||
partySize, // party size
|
||||
partyMaxSize, // party max size
|
||||
@@ -317,19 +390,6 @@ export const useDiscordPresenceSettingsStore = defineStore(
|
||||
appId, // app id
|
||||
activityType // activity type
|
||||
);
|
||||
// NOTE
|
||||
// 글자 수가 짧으면 업데이트가 안된다..
|
||||
if (L.worldName.length < 2) {
|
||||
L.worldName += '\uFFA0'.repeat(2 - L.worldName.length);
|
||||
}
|
||||
if (hidePrivate) {
|
||||
Discord.SetText('Private', '');
|
||||
Discord.SetTimestamps(0, 0);
|
||||
} else if (state.discordInstance) {
|
||||
Discord.SetText(L.worldName, L.accessName);
|
||||
} else {
|
||||
Discord.SetText(L.worldName, '');
|
||||
}
|
||||
}
|
||||
|
||||
async function setIsDiscordActive(active) {
|
||||
@@ -339,7 +399,7 @@ export const useDiscordPresenceSettingsStore = defineStore(
|
||||
}
|
||||
|
||||
async function saveDiscordOption(configLabel = '') {
|
||||
locationStore.lastLocation$.tag = '';
|
||||
state.lastLocationDetails.tag = '';
|
||||
updateLoopStore.nextDiscordUpdate = 3;
|
||||
updateDiscord();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user