mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-11 19:03:51 +02:00
Refactor Discord RPC
This commit is contained in:
@@ -16,12 +16,13 @@ namespace VRCX
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{
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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public static readonly Discord Instance;
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private readonly ReaderWriterLockSlim m_Lock;
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private readonly RichPresence m_Presence;
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private DiscordRpcClient m_Client;
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private readonly Timer m_Timer;
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private bool m_Active;
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public static string DiscordAppId;
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private readonly ReaderWriterLockSlim _lock;
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private readonly RichPresence _presence;
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private DiscordRpcClient _client;
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private readonly Timer _timer;
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private bool _active;
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private string _discordAppId;
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private const string VrcxUrl = "https://vrcx.app";
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static Discord()
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{
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@@ -30,22 +31,22 @@ namespace VRCX
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public Discord()
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{
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m_Lock = new ReaderWriterLockSlim();
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m_Presence = new RichPresence();
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m_Timer = new Timer(TimerCallback, null, -1, -1);
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_lock = new ReaderWriterLockSlim();
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_presence = new RichPresence();
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_timer = new Timer(TimerCallback, null, -1, -1);
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}
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public void Init()
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{
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m_Timer.Change(0, 1000);
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_timer.Change(0, 3000);
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}
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public void Exit()
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{
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lock (this)
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{
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m_Timer.Change(-1, -1);
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m_Client?.Dispose();
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_timer.Change(-1, -1);
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_client?.Dispose();
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}
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}
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@@ -66,41 +67,41 @@ namespace VRCX
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private void Update()
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{
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if (m_Client == null && m_Active)
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if (_client == null && _active)
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{
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m_Client = new DiscordRpcClient(DiscordAppId);
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if (!m_Client.Initialize())
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_client = new DiscordRpcClient(_discordAppId);
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if (!_client.Initialize())
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{
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m_Client.Dispose();
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m_Client = null;
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_client.Dispose();
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_client = null;
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}
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}
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if (m_Client != null && !m_Active)
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if (_client != null && !_active)
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{
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m_Client.Dispose();
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m_Client = null;
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_client.Dispose();
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_client = null;
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}
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if (m_Client != null && !m_Lock.IsWriteLockHeld)
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if (_client != null && !_lock.IsWriteLockHeld)
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{
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m_Lock.EnterReadLock();
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_lock.EnterReadLock();
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try
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{
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m_Client.SetPresence(m_Presence);
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_client.SetPresence(_presence);
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}
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finally
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{
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m_Lock.ExitReadLock();
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_lock.ExitReadLock();
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}
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m_Client.Invoke();
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_client.Invoke();
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}
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}
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public bool SetActive(bool active)
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{
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m_Active = active;
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return m_Active;
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_active = active;
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return _active;
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}
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// https://stackoverflow.com/questions/1225052/best-way-to-shorten-utf8-string-based-on-byte-length
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@@ -118,107 +119,113 @@ namespace VRCX
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}
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return Encoding.UTF8.GetString(bytesArr, 0, bytesArr.Length - bytesToRemove);
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}
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public void SetText(string details, string state)
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public void SetAssets(
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string details,
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string state,
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string stateUrl,
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string largeKey,
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string largeText,
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string smallKey,
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string smallText,
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double startUnixMilliseconds,
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double endUnixMilliseconds,
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string partyId,
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int partySize,
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int partyMax,
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string buttonText,
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string buttonUrl,
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string appId,
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int activityType)
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{
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if (m_Client == null || m_Lock.IsReadLockHeld)
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return;
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m_Lock.EnterWriteLock();
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try
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{
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m_Presence.Details = LimitByteLength(details, 127);
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m_Presence.State = LimitByteLength(state, 127);
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}
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finally
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{
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m_Lock.ExitWriteLock();
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}
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}
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public void SetAssets(string largeKey, string largeText, string smallKey, string smallText, string partyId, int partySize, int partyMax, string buttonText, string buttonUrl, string appId, int activityType = 0)
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{
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m_Lock.EnterWriteLock();
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_lock.EnterWriteLock();
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try
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{
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if (string.IsNullOrEmpty(largeKey) &&
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string.IsNullOrEmpty(smallKey))
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{
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m_Presence.Assets = null;
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_presence.Assets = null;
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_presence.Party = null;
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_presence.Timestamps = null;
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_lock.ExitWriteLock();
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return;
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}
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_presence.Details = LimitByteLength(details, 127);
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// _presence.DetailsUrl
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_presence.StateUrl = !string.IsNullOrEmpty(stateUrl) ? stateUrl : null;
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_presence.State = LimitByteLength(state, 127);
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_presence.Assets ??= new Assets();
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_presence.Assets.LargeImageKey = largeKey;
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_presence.Assets.LargeImageText = largeText;
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_presence.Assets.LargeImageUrl = VrcxUrl;
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_presence.Assets.SmallImageKey = smallKey;
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_presence.Assets.SmallImageText = smallText;
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// m_Presence.Assets.SmallImageUrl
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if (startUnixMilliseconds == 0)
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{
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_presence.Timestamps = null;
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}
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else
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{
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m_Presence.Assets ??= new Assets();
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m_Presence.Party ??= new Party();
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m_Presence.Assets.LargeImageKey = largeKey;
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m_Presence.Assets.LargeImageText = largeText;
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m_Presence.Assets.SmallImageKey = smallKey;
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m_Presence.Assets.SmallImageText = smallText;
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m_Presence.Party.ID = partyId;
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m_Presence.Party.Size = partySize;
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m_Presence.Party.Max = partyMax;
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m_Presence.Type = (ActivityType)activityType;
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Button[] buttons = [];
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if (!string.IsNullOrEmpty(buttonUrl))
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{
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buttons =
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[
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new Button { Label = buttonText, Url = buttonUrl }
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];
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}
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m_Presence.Buttons = buttons;
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if (DiscordAppId != appId)
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{
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DiscordAppId = appId;
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if (m_Client != null)
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{
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m_Client.Dispose();
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m_Client = null;
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}
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Update();
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}
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}
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}
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finally
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{
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m_Lock.ExitWriteLock();
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}
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}
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public void SetTimestamps(double startUnixMilliseconds, double endUnixMilliseconds)
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{
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var _startUnixMilliseconds = (ulong)startUnixMilliseconds;
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var _endUnixMilliseconds = (ulong)endUnixMilliseconds;
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m_Lock.EnterWriteLock();
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try
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{
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if (_startUnixMilliseconds == 0)
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{
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m_Presence.Timestamps = null;
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}
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else
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{
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m_Presence.Timestamps ??= new Timestamps();
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m_Presence.Timestamps.StartUnixMilliseconds = _startUnixMilliseconds;
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if (_endUnixMilliseconds == 0)
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{
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m_Presence.Timestamps.End = null;
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}
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_presence.Timestamps ??= new Timestamps();
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_presence.Timestamps.StartUnixMilliseconds = (ulong)startUnixMilliseconds;
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if (endUnixMilliseconds == 0)
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_presence.Timestamps.End = null;
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else
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_presence.Timestamps.EndUnixMilliseconds = (ulong)endUnixMilliseconds;
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}
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if (partyMax == 0)
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{
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_presence.Party = null;
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}
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else
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{
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_presence.Party ??= new Party();
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_presence.Party.ID = partyId;
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_presence.Party.Size = partySize;
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_presence.Party.Max = partyMax;
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}
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_presence.Type = (ActivityType)activityType;
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_presence.StatusDisplay = StatusDisplayType.Details;
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Button[] buttons = [];
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if (!string.IsNullOrEmpty(buttonUrl))
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{
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buttons =
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[
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new Button { Label = buttonText, Url = buttonUrl }
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];
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}
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_presence.Buttons = buttons;
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if (_discordAppId != appId)
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{
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_discordAppId = appId;
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if (_client != null)
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{
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m_Presence.Timestamps.EndUnixMilliseconds = _endUnixMilliseconds;
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_client.Dispose();
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_client = null;
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}
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Update();
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}
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}
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catch (Exception ex)
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{
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_logger.Error(ex, "Error setting timestamps in Discord Rich Presence {Error}", ex.Message);
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_logger.Error(ex, "Error setting Discord Rich Presence assets: {Error}", ex.Message);
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}
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finally
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{
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m_Lock.ExitWriteLock();
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_lock.ExitWriteLock();
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}
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}
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}
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@@ -93,14 +93,14 @@
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<ItemGroup>
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<PackageReference Include="CefSharp.OffScreen.NETCore" Version="138.0.170" />
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<PackageReference Include="CefSharp.WinForms.NETCore" Version="138.0.170" />
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<PackageReference Include="DiscordRichPresence" Version="1.3.0.28" />
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<PackageReference Include="DiscordRichPresence" Version="1.5.0.51" />
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<PackageReference Include="Microsoft.Toolkit.Uwp.Notifications" Version="7.1.3" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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<PackageReference Include="NLog" Version="6.0.2" />
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<PackageReference Include="SharpDX.Direct3D11" Version="4.2.0" />
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<PackageReference Include="SharpDX.Mathematics" Version="4.2.0" />
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<PackageReference Include="SixLabors.ImageSharp" Version="3.1.11" />
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<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="2.1.6" />
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<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="2.1.7" />
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<PackageReference Include="sqlite-net-pcl" Version="1.9.172" />
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<PackageReference Include="System.Data.SQLite" Version="1.0.119" />
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<PackageReference Include="System.Data.SQLite.Core" Version="1.0.119" />
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@@ -28,22 +28,12 @@ export const useLocationStore = defineStore('Location', () => {
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const state = reactive({
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lastLocation: {
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date: 0,
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date: null,
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location: '',
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name: '',
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playerList: new Map(),
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friendList: new Map()
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},
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lastLocation$: {
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tag: '',
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instanceId: '',
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accessType: '',
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worldName: '',
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worldCapacity: 0,
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joinUrl: '',
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statusName: '',
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statusImage: ''
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},
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lastLocationDestination: '',
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lastLocationDestinationTime: 0
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});
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@@ -55,13 +45,6 @@ export const useLocationStore = defineStore('Location', () => {
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}
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});
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const lastLocation$ = computed({
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get: () => state.lastLocation$,
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set: (value) => {
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state.lastLocation$ = value;
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}
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});
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const lastLocationDestination = computed({
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get: () => state.lastLocationDestination,
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set: (value) => {
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@@ -153,7 +136,7 @@ export const useLocationStore = defineStore('Location', () => {
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const L = parseLocation(location);
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state.lastLocation.location = location;
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state.lastLocation.date = dt;
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state.lastLocation.date = Date.now();
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const entry = {
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created_at: dt,
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@@ -174,7 +157,7 @@ export const useLocationStore = defineStore('Location', () => {
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instanceStore.applyGroupDialogInstances();
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} else {
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state.lastLocation.location = '';
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state.lastLocation.date = '';
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state.lastLocation.date = null;
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}
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}
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@@ -218,7 +201,7 @@ export const useLocationStore = defineStore('Location', () => {
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gameLogStore.addGameLog(entry);
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}
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database.addGamelogJoinLeaveBulk(dataBaseEntries);
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if (state.lastLocation.date !== 0) {
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if (state.lastLocation.date !== null && state.lastLocation.date > 0) {
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const update = {
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time: dateTimeStamp - state.lastLocation.date,
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created_at: new Date(state.lastLocation.date).toJSON()
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@@ -248,7 +231,6 @@ export const useLocationStore = defineStore('Location', () => {
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return {
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state,
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lastLocation,
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lastLocation$,
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lastLocationDestination,
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lastLocationDestinationTime,
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updateCurrentUserLocation,
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@@ -1,6 +1,6 @@
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import { defineStore } from 'pinia';
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import { computed, reactive } from 'vue';
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import { userRequest, worldRequest } from '../../api';
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import { worldRequest } from '../../api';
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import configRepository from '../../service/config';
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import {
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getGroupName,
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@@ -14,7 +14,6 @@ import { useGameLogStore } from '../gameLog';
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import { useLocationStore } from '../location';
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import { useUpdateLoopStore } from '../updateLoop';
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import { useUserStore } from '../user';
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import { useWorldStore } from '../world';
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import { useAdvancedSettingsStore } from './advanced';
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import { ActivityType } from '../../shared/constants/discord';
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@@ -24,7 +23,6 @@ export const useDiscordPresenceSettingsStore = defineStore(
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const locationStore = useLocationStore();
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const gameStore = useGameStore();
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const advancedSettingsStore = useAdvancedSettingsStore();
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const worldStore = useWorldStore();
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const gameLogStore = useGameLogStore();
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const userStore = useUserStore();
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const updateLoopStore = useUpdateLoopStore();
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@@ -35,7 +33,20 @@ export const useDiscordPresenceSettingsStore = defineStore(
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discordHideInvite: true,
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discordJoinButton: false,
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discordHideImage: false,
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isDiscordActive: false
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isDiscordActive: false,
|
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lastLocationDetails: {
|
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tag: '',
|
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instanceName: '',
|
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accessType: '',
|
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worldId: '',
|
||||
worldName: '',
|
||||
thumbnailImageUrl: '',
|
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worldCapacity: 0,
|
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joinUrl: '',
|
||||
worldLink: '',
|
||||
accessName: '',
|
||||
groupAccessType: ''
|
||||
}
|
||||
});
|
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|
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async function initDiscordPresenceSettings() {
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@@ -98,186 +109,218 @@ export const useDiscordPresenceSettingsStore = defineStore(
|
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|
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initDiscordPresenceSettings();
|
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|
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function updateDiscord() {
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let platform;
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async function updateDiscord() {
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let currentLocation = locationStore.lastLocation.location;
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let timeStamp = locationStore.lastLocation.date;
|
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let startTime = locationStore.lastLocation.date;
|
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if (locationStore.lastLocation.location === 'traveling') {
|
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currentLocation = locationStore.lastLocationDestination;
|
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timeStamp = locationStore.lastLocationDestinationTime;
|
||||
startTime = locationStore.lastLocationDestinationTime;
|
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}
|
||||
if (advancedSettingsStore.gameLogDisabled) {
|
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// game log disabled, use API location
|
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currentLocation = userStore.currentUser.$locationTag;
|
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startTime = userStore.currentUser.$location_at;
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if (userStore.currentUser.$travelingToLocation) {
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currentLocation =
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userStore.currentUser.$travelingToLocation;
|
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}
|
||||
}
|
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if (
|
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!state.discordActive ||
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(!gameStore.isGameRunning &&
|
||||
!advancedSettingsStore.gameLogDisabled) ||
|
||||
(!currentLocation && !locationStore.lastLocation$.tag)
|
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!isRealInstance(currentLocation)
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) {
|
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setIsDiscordActive(false);
|
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return;
|
||||
}
|
||||
setIsDiscordActive(true);
|
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let L = locationStore.lastLocation$;
|
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if (currentLocation !== locationStore.lastLocation$.tag) {
|
||||
Discord.SetTimestamps(timeStamp, 0);
|
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L = parseLocation(currentLocation);
|
||||
L.worldName = '';
|
||||
L.thumbnailImageUrl = '';
|
||||
L.worldCapacity = 0;
|
||||
L.joinUrl = '';
|
||||
L.accessName = '';
|
||||
if (L.worldId) {
|
||||
const ref = worldStore.cachedWorlds.get(L.worldId);
|
||||
if (ref) {
|
||||
L.worldName = ref.name;
|
||||
L.thumbnailImageUrl = ref.thumbnailImageUrl;
|
||||
L.worldCapacity = ref.capacity;
|
||||
} else {
|
||||
worldRequest
|
||||
.getWorld({
|
||||
worldId: L.worldId
|
||||
})
|
||||
.then((args) => {
|
||||
L.worldName = args.ref.name;
|
||||
L.thumbnailImageUrl =
|
||||
args.ref.thumbnailImageUrl;
|
||||
L.worldCapacity = args.ref.capacity;
|
||||
return args;
|
||||
});
|
||||
if (currentLocation !== state.lastLocationDetails.tag) {
|
||||
const L = parseLocation(currentLocation);
|
||||
state.lastLocationDetails = {
|
||||
tag: L.tag,
|
||||
instanceName: L.instanceName,
|
||||
accessType: L.accessType,
|
||||
worldId: L.worldId,
|
||||
worldName: '',
|
||||
thumbnailImageUrl: '',
|
||||
worldCapacity: 0,
|
||||
joinUrl: '',
|
||||
worldLink: '',
|
||||
accessName: '',
|
||||
groupAccessType: ''
|
||||
};
|
||||
try {
|
||||
const args = await worldRequest.getCachedWorld({
|
||||
worldId: L.worldId
|
||||
});
|
||||
state.lastLocationDetails.worldName = args.ref.name;
|
||||
state.lastLocationDetails.thumbnailImageUrl =
|
||||
args.ref.thumbnailImageUrl;
|
||||
state.lastLocationDetails.worldCapacity = args.ref.capacity;
|
||||
if (args.ref.releaseStatus === 'public') {
|
||||
state.lastLocationDetails.worldLink = `https://vrchat.com/home/world/${L.worldId}`;
|
||||
}
|
||||
if (gameStore.isGameNoVR) {
|
||||
platform = 'Desktop';
|
||||
} else {
|
||||
platform = 'VR';
|
||||
}
|
||||
let groupAccessType = '';
|
||||
if (L.groupAccessType) {
|
||||
if (L.groupAccessType === 'public') {
|
||||
groupAccessType = 'Public';
|
||||
} else if (L.groupAccessType === 'plus') {
|
||||
groupAccessType = 'Plus';
|
||||
}
|
||||
}
|
||||
switch (L.accessType) {
|
||||
case 'public':
|
||||
L.joinUrl = getLaunchURL(L);
|
||||
L.accessName = `Public #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'invite+':
|
||||
L.accessName = `Invite+ #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'invite':
|
||||
L.accessName = `Invite #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'friends':
|
||||
L.accessName = `Friends #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'friends+':
|
||||
L.accessName = `Friends+ #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'group':
|
||||
L.accessName = `Group #${L.instanceName} (${platform})`;
|
||||
getGroupName(L.groupId).then((groupName) => {
|
||||
if (groupName) {
|
||||
L.accessName = `Group${groupAccessType}(${groupName}) #${L.instanceName} (${platform})`;
|
||||
}
|
||||
});
|
||||
break;
|
||||
} catch (e) {
|
||||
console.error(
|
||||
`Failed to get world details for ${L.worldId}`,
|
||||
e
|
||||
);
|
||||
}
|
||||
|
||||
let platform = gameStore.isGameNoVR ? 'Desktop' : 'VR';
|
||||
if (L.groupAccessType) {
|
||||
if (L.groupAccessType === 'public') {
|
||||
state.lastLocationDetails.groupAccessType = 'Public';
|
||||
} else if (L.groupAccessType === 'plus') {
|
||||
state.lastLocationDetails.groupAccessType = 'Plus';
|
||||
}
|
||||
}
|
||||
locationStore.lastLocation$ = L;
|
||||
switch (L.accessType) {
|
||||
case 'public':
|
||||
state.lastLocationDetails.joinUrl = getLaunchURL(L);
|
||||
state.lastLocationDetails.accessName = `Public #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'invite+':
|
||||
state.lastLocationDetails.accessName = `Invite+ #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'invite':
|
||||
state.lastLocationDetails.accessName = `Invite #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'friends':
|
||||
state.lastLocationDetails.accessName = `Friends #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'friends+':
|
||||
state.lastLocationDetails.accessName = `Friends+ #${L.instanceName} (${platform})`;
|
||||
break;
|
||||
case 'group':
|
||||
state.lastLocationDetails.accessName = `Group #${L.instanceName} (${platform})`;
|
||||
try {
|
||||
const groupName = await getGroupName(L.groupId);
|
||||
state.lastLocationDetails.accessName = `Group${state.lastLocationDetails.groupAccessType}(${groupName}) #${L.instanceName} (${platform})`;
|
||||
} catch (e) {
|
||||
console.error(
|
||||
`Failed to get group name for ${L.groupId}`,
|
||||
e
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
setIsDiscordActive(true);
|
||||
let hidePrivate = false;
|
||||
if (
|
||||
state.discordHideInvite &&
|
||||
(L.accessType === 'invite' ||
|
||||
L.accessType === 'invite+' ||
|
||||
L.groupAccessType === 'members')
|
||||
(state.lastLocationDetails.accessType === 'invite' ||
|
||||
state.lastLocationDetails.accessType === 'invite+' ||
|
||||
state.lastLocationDetails.groupAccessType === 'members')
|
||||
) {
|
||||
hidePrivate = true;
|
||||
}
|
||||
let statusName = '';
|
||||
let statusImage = '';
|
||||
switch (userStore.currentUser.status) {
|
||||
case 'active':
|
||||
L.statusName = 'Online';
|
||||
L.statusImage = 'active';
|
||||
statusName = 'Online';
|
||||
statusImage = 'active';
|
||||
break;
|
||||
case 'join me':
|
||||
L.statusName = 'Join Me';
|
||||
L.statusImage = 'joinme';
|
||||
statusName = 'Join Me';
|
||||
statusImage = 'joinme';
|
||||
break;
|
||||
case 'ask me':
|
||||
L.statusName = 'Ask Me';
|
||||
L.statusImage = 'askme';
|
||||
statusName = 'Ask Me';
|
||||
statusImage = 'askme';
|
||||
if (state.discordHideInvite) {
|
||||
hidePrivate = true;
|
||||
}
|
||||
break;
|
||||
case 'busy':
|
||||
L.statusName = 'Do Not Disturb';
|
||||
L.statusImage = 'busy';
|
||||
statusName = 'Do Not Disturb';
|
||||
statusImage = 'busy';
|
||||
hidePrivate = true;
|
||||
break;
|
||||
default:
|
||||
statusName = 'Offline';
|
||||
statusImage = 'offline';
|
||||
hidePrivate = true;
|
||||
break;
|
||||
}
|
||||
let details = state.lastLocationDetails.worldName;
|
||||
let stateText = state.lastLocationDetails.accessName;
|
||||
let endTime = 0;
|
||||
let activityType = ActivityType.Playing;
|
||||
let appId = '883308884863901717';
|
||||
let bigIcon = 'vrchat';
|
||||
let partyId = `${L.worldId}:${L.instanceName}`;
|
||||
let stateUrl = state.lastLocationDetails.worldLink;
|
||||
|
||||
let partyId = `${state.lastLocationDetails.worldId}:${state.lastLocationDetails.instanceName}`;
|
||||
let partySize = locationStore.lastLocation.playerList.size;
|
||||
let partyMaxSize = L.worldCapacity;
|
||||
let partyMaxSize = state.lastLocationDetails.worldCapacity;
|
||||
if (partySize > partyMaxSize) {
|
||||
partyMaxSize = partySize;
|
||||
}
|
||||
let buttonText = 'Join';
|
||||
let buttonUrl = L.joinUrl;
|
||||
if (!state.discordJoinButton) {
|
||||
buttonText = '';
|
||||
buttonUrl = '';
|
||||
}
|
||||
if (!state.discordInstance) {
|
||||
partySize = 0;
|
||||
partyMaxSize = 0;
|
||||
stateText = '';
|
||||
}
|
||||
if (hidePrivate) {
|
||||
partyId = '';
|
||||
partySize = 0;
|
||||
partyMaxSize = 0;
|
||||
|
||||
let buttonText = 'Join';
|
||||
let buttonUrl = state.lastLocationDetails.joinUrl;
|
||||
if (!state.discordJoinButton) {
|
||||
buttonText = '';
|
||||
buttonUrl = '';
|
||||
} else if (isRpcWorld(L.tag)) {
|
||||
}
|
||||
|
||||
if (isRpcWorld(state.lastLocationDetails.tag)) {
|
||||
// custom world rpc
|
||||
if (
|
||||
L.worldId === 'wrld_f20326da-f1ac-45fc-a062-609723b097b1' ||
|
||||
L.worldId === 'wrld_10e5e467-fc65-42ed-8957-f02cace1398c' ||
|
||||
L.worldId === 'wrld_04899f23-e182-4a8d-b2c7-2c74c7c15534'
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_f20326da-f1ac-45fc-a062-609723b097b1' ||
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_10e5e467-fc65-42ed-8957-f02cace1398c' ||
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_04899f23-e182-4a8d-b2c7-2c74c7c15534'
|
||||
) {
|
||||
activityType = ActivityType.Listening;
|
||||
appId = '784094509008551956';
|
||||
bigIcon = 'pypy';
|
||||
} else if (
|
||||
L.worldId === 'wrld_42377cf1-c54f-45ed-8996-5875b0573a83' ||
|
||||
L.worldId === 'wrld_dd6d2888-dbdc-47c2-bc98-3d631b2acd7c'
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_42377cf1-c54f-45ed-8996-5875b0573a83' ||
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_dd6d2888-dbdc-47c2-bc98-3d631b2acd7c'
|
||||
) {
|
||||
activityType = ActivityType.Listening;
|
||||
appId = '846232616054030376';
|
||||
bigIcon = 'vr_dancing';
|
||||
} else if (
|
||||
L.worldId === 'wrld_52bdcdab-11cd-4325-9655-0fb120846945' ||
|
||||
L.worldId === 'wrld_2d40da63-8f1f-4011-8a9e-414eb8530acd'
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_52bdcdab-11cd-4325-9655-0fb120846945' ||
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_2d40da63-8f1f-4011-8a9e-414eb8530acd'
|
||||
) {
|
||||
activityType = ActivityType.Listening;
|
||||
appId = '939473404808007731';
|
||||
bigIcon = 'zuwa_zuwa_dance';
|
||||
} else if (
|
||||
L.worldId === 'wrld_74970324-58e8-4239-a17b-2c59dfdf00db' ||
|
||||
L.worldId === 'wrld_db9d878f-6e76-4776-8bf2-15bcdd7fc445' ||
|
||||
L.worldId === 'wrld_435bbf25-f34f-4b8b-82c6-cd809057eb8e' ||
|
||||
L.worldId === 'wrld_f767d1c8-b249-4ecc-a56f-614e433682c8'
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_74970324-58e8-4239-a17b-2c59dfdf00db' ||
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_db9d878f-6e76-4776-8bf2-15bcdd7fc445' ||
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_435bbf25-f34f-4b8b-82c6-cd809057eb8e' ||
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_f767d1c8-b249-4ecc-a56f-614e433682c8'
|
||||
) {
|
||||
activityType = ActivityType.Watching;
|
||||
appId = '968292722391785512';
|
||||
bigIcon = 'ls_media';
|
||||
} else if (
|
||||
L.worldId === 'wrld_266523e8-9161-40da-acd0-6bd82e075833' ||
|
||||
L.worldId === 'wrld_27c7e6b2-d938-447e-a270-3d1a873e2cf3'
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_266523e8-9161-40da-acd0-6bd82e075833' ||
|
||||
state.lastLocationDetails.worldId ===
|
||||
'wrld_27c7e6b2-d938-447e-a270-3d1a873e2cf3'
|
||||
) {
|
||||
activityType = ActivityType.Watching;
|
||||
appId = '1095440531821170820';
|
||||
@@ -291,24 +334,54 @@ export const useDiscordPresenceSettingsStore = defineStore(
|
||||
}
|
||||
}
|
||||
if (gameLogStore.nowPlaying.name) {
|
||||
L.worldName = gameLogStore.nowPlaying.name;
|
||||
details = gameLogStore.nowPlaying.name;
|
||||
}
|
||||
if (gameLogStore.nowPlaying.playing) {
|
||||
Discord.SetTimestamps(
|
||||
gameLogStore.nowPlaying.startTime * 1000,
|
||||
startTime = gameLogStore.nowPlaying.startTime * 1000;
|
||||
endTime =
|
||||
(gameLogStore.nowPlaying.startTime +
|
||||
gameLogStore.nowPlaying.length) *
|
||||
1000
|
||||
);
|
||||
1000;
|
||||
}
|
||||
} else if (!state.discordHideImage && L.thumbnailImageUrl) {
|
||||
bigIcon = L.thumbnailImageUrl;
|
||||
} else if (
|
||||
!state.discordHideImage &&
|
||||
state.lastLocationDetails.thumbnailImageUrl
|
||||
) {
|
||||
bigIcon = state.lastLocationDetails.thumbnailImageUrl;
|
||||
}
|
||||
|
||||
if (hidePrivate) {
|
||||
partyId = '';
|
||||
partySize = 0;
|
||||
partyMaxSize = 0;
|
||||
buttonText = '';
|
||||
buttonUrl = '';
|
||||
stateUrl = '';
|
||||
details = 'Private';
|
||||
stateText = '';
|
||||
startTime = 0;
|
||||
endTime = 0;
|
||||
appId = '883308884863901717'; // default VRChat app id
|
||||
activityType = ActivityType.Playing;
|
||||
}
|
||||
if (details.length < 2) {
|
||||
// 글자 수가 짧으면 업데이트가 안된다..
|
||||
details += '\uFFA0'.repeat(2 - details.length);
|
||||
}
|
||||
Discord.SetAssets(
|
||||
details, // main text
|
||||
stateText, // secondary text
|
||||
stateUrl, // state url
|
||||
|
||||
bigIcon, // big icon
|
||||
'Powered by VRCX', // big icon hover text
|
||||
L.statusImage, // small icon
|
||||
L.statusName, // small icon hover text
|
||||
|
||||
statusImage, // small icon
|
||||
statusName, // small icon hover text
|
||||
|
||||
startTime,
|
||||
endTime,
|
||||
|
||||
partyId, // party id
|
||||
partySize, // party size
|
||||
partyMaxSize, // party max size
|
||||
@@ -317,19 +390,6 @@ export const useDiscordPresenceSettingsStore = defineStore(
|
||||
appId, // app id
|
||||
activityType // activity type
|
||||
);
|
||||
// NOTE
|
||||
// 글자 수가 짧으면 업데이트가 안된다..
|
||||
if (L.worldName.length < 2) {
|
||||
L.worldName += '\uFFA0'.repeat(2 - L.worldName.length);
|
||||
}
|
||||
if (hidePrivate) {
|
||||
Discord.SetText('Private', '');
|
||||
Discord.SetTimestamps(0, 0);
|
||||
} else if (state.discordInstance) {
|
||||
Discord.SetText(L.worldName, L.accessName);
|
||||
} else {
|
||||
Discord.SetText(L.worldName, '');
|
||||
}
|
||||
}
|
||||
|
||||
async function setIsDiscordActive(active) {
|
||||
@@ -339,7 +399,7 @@ export const useDiscordPresenceSettingsStore = defineStore(
|
||||
}
|
||||
|
||||
async function saveDiscordOption(configLabel = '') {
|
||||
locationStore.lastLocation$.tag = '';
|
||||
state.lastLocationDetails.tag = '';
|
||||
updateLoopStore.nextDiscordUpdate = 3;
|
||||
updateDiscord();
|
||||
}
|
||||
|
||||
@@ -56,6 +56,13 @@ export const useUpdateLoopStore = defineStore('UpdateLoop', () => {
|
||||
}
|
||||
});
|
||||
|
||||
const nextDiscordUpdate = computed({
|
||||
get: () => state.nextDiscordUpdate,
|
||||
set: (value) => {
|
||||
state.nextDiscordUpdate = value;
|
||||
}
|
||||
});
|
||||
|
||||
async function updateLoop() {
|
||||
const authStore = useAuthStore();
|
||||
const userStore = useUserStore();
|
||||
@@ -158,6 +165,7 @@ export const useUpdateLoopStore = defineStore('UpdateLoop', () => {
|
||||
state,
|
||||
nextGroupInstanceRefresh,
|
||||
nextCurrentUserRefresh,
|
||||
nextDiscordUpdate,
|
||||
updateLoop
|
||||
};
|
||||
});
|
||||
|
||||
1
src/types/api/world.d.ts
vendored
1
src/types/api/world.d.ts
vendored
@@ -3,6 +3,7 @@ import { BaseWorld } from '../common';
|
||||
// API functions
|
||||
export type GetWorld = (params: { worldId: string }) => Promise<{
|
||||
json: GetWorldResponse;
|
||||
ref: any;
|
||||
params: { worldId: string };
|
||||
}>;
|
||||
|
||||
|
||||
10
src/types/globals.d.ts
vendored
10
src/types/globals.d.ts
vendored
@@ -123,15 +123,16 @@ declare global {
|
||||
};
|
||||
|
||||
const Discord: {
|
||||
SetTimestamps(
|
||||
startTimestamp: number,
|
||||
endTimestamp: number
|
||||
): Promise<void>;
|
||||
SetAssets(
|
||||
details: string,
|
||||
state: string,
|
||||
stateUrl: string,
|
||||
bigIcon: string,
|
||||
bigIconText: string,
|
||||
smallIcon: string,
|
||||
smallIconText: string,
|
||||
startTime: number,
|
||||
endTime: number,
|
||||
partyId: string,
|
||||
partySize: number,
|
||||
partyMaxSize: number,
|
||||
@@ -140,7 +141,6 @@ declare global {
|
||||
appId: string,
|
||||
activityType: number
|
||||
): Promise<void>;
|
||||
SetText(details: string, state: string): Promise<void>;
|
||||
SetActive(active: boolean): Promise<boolean>;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user