mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-18 22:33:50 +02:00
launch options (closes #60)
This commit is contained in:
13
VRCX.cs
13
VRCX.cs
@@ -50,7 +50,7 @@ namespace VRCX
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return WinApi.FindWindow("UnityWndClass", "VRChat") != IntPtr.Zero;
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}
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public void StartGame(string location, bool desktop)
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public void StartGame(string arguments)
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{
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try
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{
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@@ -61,21 +61,12 @@ namespace VRCX
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if (match.Success)
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{
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var path = match.Groups[1].Value;
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var args = new StringBuilder();
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if (desktop)
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{
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args.Append("--no-vr ");
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}
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args.Append("--enable-debug-gui ");
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args.Append("\"vrchat://launch?id=");
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args.Append(location);
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args.Append('"');
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Process.Start(new ProcessStartInfo
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{
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WorkingDirectory = path,
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FileName = path + "\\VRChat.exe",
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UseShellExecute = false,
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Arguments = args.ToString()
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Arguments = arguments
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}).Close();
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}
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}
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@@ -6964,6 +6964,40 @@ CefSharp.BindObjectAsync(
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});
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};
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// App: Launch Options
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$app.data.launchArguments = VRCXStorage.Get('launchArguments');
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// App: Launch Options Dialog
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$app.data.launchOptionsDialog = {
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visible: false,
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arguments: ''
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};
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API.$on('LOGOUT', function () {
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$app.launchOptionsDialog.visible = false;
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});
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$app.methods.updateLaunchOptions = function () {
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var D = this.launchOptionsDialog;
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D.visible = false;
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var args = String(D.arguments).replace(/\s+/g, ' ').trim();
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this.launchArguments = args;
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VRCXStorage.Set('launchArguments', args);
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this.$message({
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message: 'updated',
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type: 'success'
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});
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};
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$app.methods.showLaunchOptions = function () {
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this.$nextTick(() => adjustDialogZ(this.$refs.launchOptionsDialog.$el));
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var D = this.launchOptionsDialog;
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D.arguments = this.launchArguments;
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D.visible = true;
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};
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// App: Launch Dialog
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$app.data.launchDialog = {
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@@ -7000,9 +7034,19 @@ CefSharp.BindObjectAsync(
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D.visible = true;
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};
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$app.methods.launchGame = function () {
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$app.methods.locationToLaunchArg = function (location) {
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return `"vrchat://launch?id=${location}"`;
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}
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$app.methods.launchGame = function (...args) {
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var D = this.launchDialog;
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VRCX.StartGame(D.location, D.desktop);
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if (this.launchArguments) {
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args.push(this.launchArguments);
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}
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if (D.desktop === true) {
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args.push('--no-vr');
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}
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VRCX.StartGame(args.join(' '));
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D.visible = false;
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};
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@@ -378,6 +378,9 @@ html
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.detail
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span.name Repository URL
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span.extra https://github.com/pypy-vrc/VRCX
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div(style="margin-top:5px")
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el-button-group
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el-button(size="small" icon="el-icon-s-operation" @click="showLaunchOptions()") VRChat Launch Options
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div(style="margin-top:30px")
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span(style="font-weight:bold") Direct Access
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div(style="margin-top:5px")
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@@ -1031,13 +1034,25 @@ html
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el-button(size="small" @click="showInviteDialog(newInstanceDialog.location)") Invite
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el-button(type="primary" size="small" @click="showLaunchDialog(newInstanceDialog.location)") Launch
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//- dialog: launch options
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el-dialog.x-dialog(ref="launchOptionsDialog" :visible.sync="launchOptionsDialog.visible" title="Launch Options" width="400px")
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div(style='font-size:12px;')
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| These options are for advanced users only. #[br]
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| to change fps: --fps=<N> ex) #[el-tag(size="mini") --fps=144]
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el-input(type="textarea" v-model="launchOptionsDialog.arguments" size="mini" show-word-limit :autosize="{ minRows:2, maxRows:5 }" placeholder="" style="margin-top:10px")
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template(#footer)
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div(style="display:flex")
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el-button(size="small" @click="openExternalLink('https://docs.vrchat.com/docs/launch-options')") VRChat Docs
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el-button(size="small" @click="openExternalLink('https://docs.unity3d.com/Manual/CommandLineArguments.html')") Unity Manual
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el-button(type="primary" size="small" :disabled="launchOptionsDialog.loading" @click="updateLaunchOptions" style="margin-left:auto") OK
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//- dialog: launch
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el-dialog.x-dialog(ref="launchDialog" :visible.sync="launchDialog.visible" title="Launch" width="400px")
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div #[span(v-text="launchDialog.url" style="word-break:break-all;font-size:12px")]
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template(#footer)
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el-checkbox(v-model="launchDialog.desktop" style="float:left;margin-top:5px") Start as Desktop (No VR)
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el-button(size="small" @click="showInviteDialog(launchDialog.location)") Invite
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el-button(type="primary" size="small" @click="launchGame()") Launch
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el-button(type="primary" size="small" @click="launchGame(locationToLaunchArg(launchDialog.location))") Launch
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//- dialog: open source software notice
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el-dialog.x-dialog(:visible.sync="ossDialog" title="Open Source Software Notice" width="650px")
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