pending offline clean up

This commit is contained in:
Natsumi
2025-12-12 00:59:48 +11:00
parent 3d5964b6c1
commit 19a7b7a9d0

View File

@@ -65,6 +65,10 @@ export const useFriendStore = defineStore('Friend', () => {
const isRefreshFriendsLoading = ref(false);
const onlineFriendCount = ref(0);
const pendingOfflineDelay = 170000;
let pendingOfflineWorker = null;
const pendingOfflineMap = new Map();
const friendLogTable = ref({
data: [],
filters: [
@@ -191,8 +195,15 @@ export const useFriendStore = defineStore('Friend', () => {
friendLogTable.value.data = [];
groupStore.groupInstances = [];
onlineFriendCount.value = 0;
pendingOfflineMap.clear();
if (isLoggedIn) {
initFriendsList();
pendingOfflineWorkerFunction();
} else {
if (pendingOfflineWorker !== null) {
workerTimers.clearInterval(pendingOfflineWorker);
pendingOfflineWorker = null;
}
}
},
{ flush: 'sync' }
@@ -314,8 +325,6 @@ export const useFriendStore = defineStore('Friend', () => {
}
}
const pendingOfflineDelay = 170000;
/**
* @param {string} id
* @param {string?} stateInput
@@ -326,19 +335,17 @@ export const useFriendStore = defineStore('Friend', () => {
return;
}
const ref = userStore.cachedUsers.get(id);
if (stateInput) {
ctx.pendingState = stateInput;
if (typeof ref !== 'undefined') {
ctx.ref.state = stateInput;
}
if (stateInput && typeof ref !== 'undefined') {
ctx.ref.state = stateInput;
}
if (stateInput === 'online') {
if (AppDebug.debugFriendState && ctx.pendingOffline) {
const time = (Date.now() - ctx.pendingOfflineTime) / 1000;
const pendingOffline = pendingOfflineMap.get(id);
if (AppDebug.debugFriendState && pendingOffline) {
const time = (Date.now() - pendingOffline.startTime) / 1000;
console.log(`${ctx.name} pendingOfflineCancelTime ${time}`);
}
ctx.pendingOffline = false;
ctx.pendingOfflineTime = '';
pendingOfflineMap.delete(id);
}
const isVIP = localFavoriteFriends.has(id);
let location = '';
@@ -406,11 +413,16 @@ export const useFriendStore = defineStore('Friend', () => {
ctx.name = ref.displayName;
}
if (!watchState.isFriendsLoaded) {
updateFriendDelayedCheck(ctx, location, $location_at);
updateFriendDelayedCheck(
ctx,
stateInput,
location,
$location_at
);
return;
}
// prevent status flapping
if (ctx.pendingOffline) {
if (pendingOfflineMap.has(id)) {
if (AppDebug.debugFriendState) {
console.log(ctx.name, 'pendingOfflineAlreadyWaiting');
}
@@ -419,59 +431,78 @@ export const useFriendStore = defineStore('Friend', () => {
if (AppDebug.debugFriendState) {
console.log(ctx.name, 'pendingOfflineBegin');
}
pendingOfflineMap.set(id, {
startTime: Date.now(),
newState: stateInput,
previousLocation: location,
previousLocationAt: $location_at
});
ctx.pendingOffline = true;
ctx.pendingOfflineTime = Date.now();
// wait 2minutes then check if user came back online
workerTimers.setTimeout(
() => {
if (!ctx.pendingOffline) {
if (AppDebug.debugFriendState) {
console.log(
ctx.name,
'pendingOfflineAlreadyCancelled'
);
}
return;
}
ctx.pendingOffline = false;
ctx.pendingOfflineTime = '';
if (ctx.pendingState === ctx.state) {
if (AppDebug.debugFriendState) {
console.log(
ctx.name,
'pendingOfflineCancelledStateMatched'
);
}
return;
}
if (AppDebug.debugFriendState) {
console.log(ctx.name, 'pendingOfflineEnd');
}
updateFriendDelayedCheck(ctx, location, $location_at);
},
pendingOfflineDelay + Math.floor(Math.random() * 10000)
); // plus ~10sec random delay
} else {
ctx.ref = ref;
ctx.isVIP = isVIP;
if (typeof ref !== 'undefined') {
ctx.name = ref.displayName;
updateFriendDelayedCheck(
ctx,
ctx.ref.state,
location,
$location_at
);
}
updateFriendDelayedCheck(ctx, location, $location_at);
}
}
async function pendingOfflineWorkerFunction() {
pendingOfflineWorker = workerTimers.setInterval(() => {
const now = Date.now();
for (const [id, pending] of pendingOfflineMap.entries()) {
if (now - pending.startTime >= pendingOfflineDelay) {
const ctx = friends.get(id);
if (typeof ctx === 'undefined') {
pendingOfflineMap.delete(id);
continue;
}
ctx.pendingOffline = false;
if (pending.newState === ctx.state) {
console.error(
ctx.name,
'pendingOfflineCancelledStateMatched, this should never happen'
);
pendingOfflineMap.delete(id);
continue;
}
if (AppDebug.debugFriendState) {
console.log(ctx.name, 'pendingOfflineEnd');
}
pendingOfflineMap.delete(id);
updateFriendDelayedCheck(
ctx,
pending.newState,
pending.previousLocation,
pending.previousLocationAt
);
}
}
}, 1000);
}
/**
* @param {Object} ctx
* @param {string} newState
* @param {string} location
* @param {number} $location_at
*/
async function updateFriendDelayedCheck(ctx, location, $location_at) {
async function updateFriendDelayedCheck(
ctx,
newState,
location,
$location_at
) {
let feed;
let groupName;
let worldName;
const id = ctx.id;
const newState = ctx.pendingState;
if (AppDebug.debugFriendState) {
console.log(
`${ctx.name} updateFriendState ${ctx.state} -> ${newState}`
@@ -625,8 +656,6 @@ export const useFriendStore = defineStore('Friend', () => {
name,
memo: '',
pendingOffline: false,
pendingOfflineTime: '',
pendingState: '',
$nickName: ''
});
if (watchState.isFriendsLoaded) {