Files
VRCX/src-electron/preload.js
rs189 a2dc6ba9a4 Linux: SteamVR overlay support (#1299)
* fix: open folder and select item on linux

* feat: linux wrist overlay

* feat: linux hmd overlay

* feat: replace unix sockets with shm on linux

* fix: reduce linux wrist overlay fps

* fix: hide electron offscreen windows

* fix: destroy electron offscreen windows when not in use

* fix: open folder and select item on linux

* feat: cpu, uptime and device monitoring on linux

* feat: native wayland gl context with x11 fallback on linux

* fix: use platform agnostic wording for common folders

* fix: crash dumps folder button on linux

* fix: enable missing VR notification options on linux

* fix: update cef, eslint config to include updated AppApiVr names

* merge: rebase linux VR changes to upstream

* Clean up

* Load custom file contents rather than path

Fixes loading custom file in debug mode

* fix: call SetVR on linux as well

* fix: AppApiVrElectron init, properly create and dispose of shm

* Handle avatar history error

* Lint

* Change overlay dispose logic

* macOS DOTNET_ROOT

* Remove moving dotnet bin

* Fix

* fix: init overlay on SteamVR restart

* Fix fetching empty instance, fix user dialog not fetching

* Trim direct access inputs

* Make icon higher res, because mac build would fail 😂

* macOS fixes

* will it build? that's the question

* fix: ensure offscreen windows are ready before vrinit

* will it build? that's the question

* will it build? that's the question

* meow

* one, more, time

* Fix crash and overlay ellipsis

* a

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
2025-07-19 12:07:43 +12:00

38 lines
1.5 KiB
JavaScript

/**
* The preload script runs before `index.html` is loaded
* in the renderer. It has access to web APIs as well as
* Electron's renderer process modules and some polyfilled
* Node.js functions.
*
* https://www.electronjs.org/docs/latest/tutorial/sandbox
*/
const { contextBridge, ipcRenderer, app } = require('electron');
contextBridge.exposeInMainWorld('interopApi', {
callDotNetMethod: (className, methodName, args) => {
return ipcRenderer.invoke(
'callDotNetMethod',
className,
methodName,
args
);
}
});
contextBridge.exposeInMainWorld('electron', {
openFileDialog: () => ipcRenderer.invoke('dialog:openFile'),
openDirectoryDialog: () => ipcRenderer.invoke('dialog:openDirectory'),
onWindowPositionChanged: (callback) =>
ipcRenderer.on('setWindowPosition', callback),
onWindowSizeChanged: (callback) =>
ipcRenderer.on('setWindowSize', callback),
onWindowStateChange: (callback) =>
ipcRenderer.on('setWindowState', callback),
desktopNotification: (title, body, icon) =>
ipcRenderer.invoke('notification:showNotification', title, body, icon),
restartApp: () => ipcRenderer.invoke('app:restart'),
getWristOverlayWindow: () => ipcRenderer.invoke('app:getWristOverlayWindow'),
getHmdOverlayWindow: () => ipcRenderer.invoke('app:getHmdOverlayWindow'),
updateVr: (active, hmdOverlay, wristOverlay, menuButton, overlayHand) =>
ipcRenderer.invoke('app:updateVr', active, hmdOverlay, wristOverlay, menuButton, overlayHand)
});