Files
VRCX/Dotnet/Overlay/Cef/OffScreenBrowser.cs
rs189 a2dc6ba9a4 Linux: SteamVR overlay support (#1299)
* fix: open folder and select item on linux

* feat: linux wrist overlay

* feat: linux hmd overlay

* feat: replace unix sockets with shm on linux

* fix: reduce linux wrist overlay fps

* fix: hide electron offscreen windows

* fix: destroy electron offscreen windows when not in use

* fix: open folder and select item on linux

* feat: cpu, uptime and device monitoring on linux

* feat: native wayland gl context with x11 fallback on linux

* fix: use platform agnostic wording for common folders

* fix: crash dumps folder button on linux

* fix: enable missing VR notification options on linux

* fix: update cef, eslint config to include updated AppApiVr names

* merge: rebase linux VR changes to upstream

* Clean up

* Load custom file contents rather than path

Fixes loading custom file in debug mode

* fix: call SetVR on linux as well

* fix: AppApiVrElectron init, properly create and dispose of shm

* Handle avatar history error

* Lint

* Change overlay dispose logic

* macOS DOTNET_ROOT

* Remove moving dotnet bin

* Fix

* fix: init overlay on SteamVR restart

* Fix fetching empty instance, fix user dialog not fetching

* Trim direct access inputs

* Make icon higher res, because mac build would fail 😂

* macOS fixes

* will it build? that's the question

* fix: ensure offscreen windows are ready before vrinit

* will it build? that's the question

* will it build? that's the question

* meow

* one, more, time

* Fix crash and overlay ellipsis

* a

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
2025-07-19 12:07:43 +12:00

165 lines
4.8 KiB
C#

// Copyright(c) 2019-2025 pypy, Natsumi and individual contributors.
// All rights reserved.
//
// This work is licensed under the terms of the MIT license.
// For a copy, see <https://opensource.org/licenses/MIT>.
using CefSharp;
using CefSharp.Enums;
using CefSharp.OffScreen;
using CefSharp.Structs;
using SharpDX.Direct3D11;
using System;
using System.Threading;
using NLog;
using SharpDX.Direct3D;
using SharpDX.Mathematics.Interop;
using Range = CefSharp.Structs.Range;
namespace VRCX
{
public class OffScreenBrowser : ChromiumWebBrowser, IRenderHandler
{
private Device _device;
private Device1 _device1;
private DeviceMultithread _deviceMultithread;
private Query _query;
private Texture2D _renderTarget;
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
public OffScreenBrowser(string address, int width, int height)
: base(address, automaticallyCreateBrowser: false)
{
var windowInfo = new WindowInfo();
windowInfo.SetAsWindowless(IntPtr.Zero);
windowInfo.WindowlessRenderingEnabled = true;
windowInfo.SharedTextureEnabled = true;
windowInfo.Width = width;
windowInfo.Height = height;
var browserSettings = new BrowserSettings()
{
DefaultEncoding = "UTF-8",
WindowlessFrameRate = 60
};
CreateBrowser(windowInfo, browserSettings);
Size = new System.Drawing.Size(width, height);
RenderHandler = this;
JavascriptBindings.ApplyVrJavascriptBindings(JavascriptObjectRepository);
}
public void UpdateRender(Device device, Texture2D renderTarget)
{
_device = device;
_device1 = _device.QueryInterface<Device1>();
_deviceMultithread?.Dispose();
_deviceMultithread = _device.QueryInterfaceOrNull<DeviceMultithread>();
_deviceMultithread?.SetMultithreadProtected(true);
_renderTarget = renderTarget;
_query?.Dispose();
_query = new Query(_device, new QueryDescription
{
Type = QueryType.Event,
Flags = QueryFlags.None
});
}
public new void Dispose()
{
RenderHandler = null;
base.Dispose();
}
ScreenInfo? IRenderHandler.GetScreenInfo()
{
return new ScreenInfo
{
DeviceScaleFactor = 1.0F
};
}
bool IRenderHandler.GetScreenPoint(int viewX, int viewY, out int screenX, out int screenY)
{
screenX = viewX;
screenY = viewY;
return false;
}
Rect IRenderHandler.GetViewRect()
{
return new Rect(0, 0, Size.Width, Size.Height);
}
void IRenderHandler.OnAcceleratedPaint(PaintElementType type, Rect dirtyRect, AcceleratedPaintInfo paintInfo)
{
if (type != PaintElementType.View)
return;
if (_device == null)
return;
try
{
using Texture2D cefTexture = _device1.OpenSharedResource1<Texture2D>(paintInfo.SharedTextureHandle);
_device.ImmediateContext.CopyResource(cefTexture, _renderTarget);
_device.ImmediateContext.End(_query);
_device.ImmediateContext.Flush();
}
catch (Exception e)
{
logger.Error(e);
_device = null;
return;
}
RawBool q = _device.ImmediateContext.GetData<RawBool>(_query, AsynchronousFlags.DoNotFlush);
while (!q)
{
Thread.Yield();
q = _device.ImmediateContext.GetData<RawBool>(_query, AsynchronousFlags.DoNotFlush);
}
}
void IRenderHandler.OnCursorChange(IntPtr cursor, CursorType type, CursorInfo customCursorInfo)
{
}
void IRenderHandler.OnImeCompositionRangeChanged(Range selectedRange, Rect[] characterBounds)
{
}
void IRenderHandler.OnPaint(PaintElementType type, Rect dirtyRect, IntPtr buffer, int width, int height)
{
}
void IRenderHandler.OnPopupShow(bool show)
{
}
void IRenderHandler.OnPopupSize(Rect rect)
{
}
void IRenderHandler.OnVirtualKeyboardRequested(IBrowser browser, TextInputMode inputMode)
{
}
bool IRenderHandler.StartDragging(IDragData dragData, DragOperationsMask mask, int x, int y)
{
return false;
}
void IRenderHandler.UpdateDragCursor(DragOperationsMask operation)
{
}
}
}