Files
VRCX/Dotnet/IPC/IPCClient.cs
rs189 a2dc6ba9a4 Linux: SteamVR overlay support (#1299)
* fix: open folder and select item on linux

* feat: linux wrist overlay

* feat: linux hmd overlay

* feat: replace unix sockets with shm on linux

* fix: reduce linux wrist overlay fps

* fix: hide electron offscreen windows

* fix: destroy electron offscreen windows when not in use

* fix: open folder and select item on linux

* feat: cpu, uptime and device monitoring on linux

* feat: native wayland gl context with x11 fallback on linux

* fix: use platform agnostic wording for common folders

* fix: crash dumps folder button on linux

* fix: enable missing VR notification options on linux

* fix: update cef, eslint config to include updated AppApiVr names

* merge: rebase linux VR changes to upstream

* Clean up

* Load custom file contents rather than path

Fixes loading custom file in debug mode

* fix: call SetVR on linux as well

* fix: AppApiVrElectron init, properly create and dispose of shm

* Handle avatar history error

* Lint

* Change overlay dispose logic

* macOS DOTNET_ROOT

* Remove moving dotnet bin

* Fix

* fix: init overlay on SteamVR restart

* Fix fetching empty instance, fix user dialog not fetching

* Trim direct access inputs

* Make icon higher res, because mac build would fail 😂

* macOS fixes

* will it build? that's the question

* fix: ensure offscreen windows are ready before vrinit

* will it build? that's the question

* will it build? that's the question

* meow

* one, more, time

* Fix crash and overlay ellipsis

* a

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
2025-07-19 12:07:43 +12:00

121 lines
3.8 KiB
C#

// Copyright(c) 2019-2025 pypy, Natsumi and individual contributors.
// All rights reserved.
//
// This work is licensed under the terms of the MIT license.
// For a copy, see <https://opensource.org/licenses/MIT>.
using System;
using System.Globalization;
using System.IO;
using System.IO.Pipes;
using System.Text;
using Newtonsoft.Json;
#if !LINUX
using CefSharp;
#endif
namespace VRCX
{
public class IPCClient
{
private static readonly UTF8Encoding noBomEncoding = new UTF8Encoding(false, false);
private readonly NamedPipeServerStream _ipcServer;
private readonly byte[] _recvBuffer = new byte[1024 * 8];
private readonly MemoryStream memoryStream;
private readonly byte[] packetBuffer = new byte[1024 * 1024];
private readonly Newtonsoft.Json.JsonSerializer serializer = new Newtonsoft.Json.JsonSerializer();
private string _currentPacket;
public IPCClient(NamedPipeServerStream ipcServer)
{
memoryStream = new MemoryStream(packetBuffer);
serializer.Culture = CultureInfo.InvariantCulture;
serializer.Formatting = Formatting.None;
_ipcServer = ipcServer;
}
public void BeginRead()
{
_ipcServer.BeginRead(_recvBuffer, 0, _recvBuffer.Length, OnRead, _ipcServer);
}
public void Send(IPCPacket ipcPacket)
{
try
{
memoryStream.Seek(0, SeekOrigin.Begin);
using (var streamWriter = new StreamWriter(memoryStream, noBomEncoding, 65535, true))
using (var writer = new JsonTextWriter(streamWriter))
{
serializer.Serialize(writer, ipcPacket);
streamWriter.Write((char)0x00);
streamWriter.Flush();
}
var length = (int)memoryStream.Position;
_ipcServer?.BeginWrite(packetBuffer, 0, length, OnSend, null);
}
catch
{
IPCServer.Clients.Remove(this);
}
}
private void OnRead(IAsyncResult asyncResult)
{
try
{
var bytesRead = _ipcServer.EndRead(asyncResult);
if (bytesRead <= 0)
{
IPCServer.Clients.Remove(this);
_ipcServer.Close();
return;
}
_currentPacket += Encoding.UTF8.GetString(_recvBuffer, 0, bytesRead);
if (_currentPacket[_currentPacket.Length - 1] == (char)0x00)
{
var packets = _currentPacket.Split((char)0x00);
foreach (var packet in packets)
{
if (string.IsNullOrEmpty(packet))
continue;
#if !LINUX
if (MainForm.Instance?.Browser != null && !MainForm.Instance.Browser.IsLoading && MainForm.Instance.Browser.CanExecuteJavascriptInMainFrame)
MainForm.Instance.Browser.ExecuteScriptAsync("$app.store.vrcx.ipcEvent", packet);
#endif
}
_currentPacket = string.Empty;
}
}
catch (Exception e)
{
Console.WriteLine(e);
}
BeginRead();
}
public static void OnSend(IAsyncResult asyncResult)
{
var ipcClient = (NamedPipeClientStream)asyncResult.AsyncState;
ipcClient?.EndWrite(asyncResult);
}
public static void Close(IAsyncResult asyncResult)
{
var ipcClient = (NamedPipeClientStream)asyncResult.AsyncState;
ipcClient?.EndWrite(asyncResult);
ipcClient?.Close();
}
}
}