Files
VRCX/Dotnet/AssetBundleManager.cs
2026-01-12 11:14:33 +13:00

245 lines
9.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Security.Cryptography;
using System.Net;
using System.Text;
using System.Linq;
using NLog;
namespace VRCX
{
public class AssetBundleManager
{
public static readonly AssetBundleManager Instance;
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
static AssetBundleManager()
{
Instance = new AssetBundleManager();
}
public string GetAssetId(string id, string variant = "")
{
using var sha256 = SHA256.Create();
var hash = sha256.ComputeHash(Encoding.UTF8.GetBytes(id + variant));
var idHex = new StringBuilder(hash.Length * 2);
foreach (var b in hash)
{
idHex.Append($"{b:x2}");
}
return idHex.ToString().ToUpper().Substring(0, 16);
}
public string GetAssetVersion(int version, int variantVersion = 0)
{
var versionHex = string.Empty;
var variantVersionBytes = BitConverter.GetBytes(variantVersion);
foreach (var b in variantVersionBytes)
{
versionHex += b.ToString("X2");
}
var versionBytes = BitConverter.GetBytes(version);
foreach (var b in versionBytes)
{
versionHex += b.ToString("X2");
}
return versionHex.PadLeft(32, '0').ToLowerInvariant();
}
public (int, int) ReverseHexToDecimal(string hexString)
{
if (hexString.Length != 32)
return (0, 0); // it's cooked
try
{
var variantVersionHexString = hexString.Substring(0, 8); // 0..8
var versionHexString = hexString.Substring(24, 8); // 24..32
var versionBytes = new byte[4];
var variantVersionBytes = new byte[4];
for (var i = 0; i < 4; i++)
{
var versionValue = Convert.ToInt32(versionHexString.Substring(i * 2, 2), 16);
versionBytes[i] = (byte)versionValue;
var variantVersionValue = Convert.ToInt32(variantVersionHexString.Substring(i * 2, 2), 16);
variantVersionBytes[i] = (byte)variantVersionValue;
}
var version = BitConverter.ToInt32(versionBytes, 0);
var variantVersion = BitConverter.ToInt32(variantVersionBytes, 0);
return (version, variantVersion);
}
catch (Exception ex)
{
logger.Error($"Failed to convert hex to decimal: {hexString} {ex}");
return (0, 0); // it's cooked
}
}
public string GetVRChatCacheLocation()
{
return Program.AppApiInstance.GetVRChatCacheLocation();
}
/// <summary>
/// Gets the full location of the VRChat cache for a specific asset bundle.
/// </summary>
/// <param name="id">The ID of the asset bundle.</param>
/// <param name="version">The version of the asset bundle.</param>
/// <param name="variant">The variant of the asset bundle.</param>
/// <param name="variantVersion">The version of the variant of the asset bundle.</param>
/// <returns>The full location of the VRChat cache for the specified asset bundle.</returns>
public string GetVRChatCacheFullLocation(string id, int version, string variant = "", int variantVersion = 0)
{
var cachePath = GetVRChatCacheLocation();
var idHash = GetAssetId(id, variant);
var topDir = Path.Join(cachePath, idHash);
var versionLocation = GetAssetVersion(version, variantVersion);
if (!Directory.Exists(topDir))
return Path.Join(topDir, versionLocation);
var versionSearchPattern = string.Concat("*", versionLocation.AsSpan(16));
var dirs = Directory.GetDirectories(topDir, versionSearchPattern);
if (dirs.Length > 0)
return dirs.OrderByDescending(dir => ReverseHexToDecimal(Path.GetFileName(dir)).Item2).First();
return Path.Join(topDir, versionLocation);
}
/// <summary>
/// Checks the VRChat cache for a specific asset bundle.
/// </summary>
/// <param name="id">The ID of the asset bundle.</param>
/// <param name="version">The version of the asset bundle.</param>
/// <param name="variant">The variant of the asset bundle.</param>
/// <param name="variantVersion">The version of the variant of the asset bundle.</param>
/// <returns>A Tuple containing the file size, lock status and path of the asset bundle.</returns>
public Tuple<long, bool, string> CheckVRChatCache(string id, int version, string variant, int variantVersion)
{
long fileSize = -1;
var isLocked = false;
var fullLocation = GetVRChatCacheFullLocation(id, version);
if (!Directory.Exists(fullLocation))
fullLocation = GetVRChatCacheFullLocation(id, version, variant, variantVersion);
var fileLocation = Path.Join(fullLocation, "__data");
var cachePath = string.Empty;
if (File.Exists(fileLocation))
{
cachePath = fullLocation;
var data = new FileInfo(fileLocation);
fileSize = data.Length;
}
if (File.Exists(Path.Join(fullLocation, "__lock")))
{
isLocked = true;
}
return new Tuple<long, bool, string>(fileSize, isLocked, cachePath);
}
/// <summary>
/// Deletes the cache directory for a specific asset bundle.
/// </summary>
/// <param name="id">The ID of the asset bundle to delete.</param>
/// <param name="version">The version of the asset bundle to delete.</param>
/// <param name="variant">The variant of the asset bundle to delete.</param>
/// <param name="variantVersion">The version of the variant of the asset bundle to delete.</param>
public void DeleteCache(string id, int version, string variant, int variantVersion)
{
var path = GetVRChatCacheFullLocation(id, version);
if (Directory.Exists(path))
Directory.Delete(path, true);
path = GetVRChatCacheFullLocation(id, version, variant, variantVersion);
if (Directory.Exists(path))
Directory.Delete(path, true);
}
/// <summary>
/// Deletes the entire VRChat cache directory.
/// </summary>
public void DeleteAllCache()
{
var cachePath = GetVRChatCacheLocation();
if (Directory.Exists(cachePath))
{
Directory.Delete(cachePath, true);
Directory.CreateDirectory(cachePath);
}
}
/// <summary>
/// Removes empty directories from the VRChat cache directory and deletes old versions of cached asset bundles.
/// </summary>
public List<string> SweepCache()
{
var output = new List<string>();
var cachePath = GetVRChatCacheLocation();
if (!Directory.Exists(cachePath))
return output;
var directories = new DirectoryInfo(cachePath);
var cacheDirectories = directories.GetDirectories();
foreach (var cacheDirectory in cacheDirectories)
{
// var versionDirectories = cacheDirectory.GetDirectories().OrderBy(d => ReverseHexToDecimal(d.Name)).ToArray();
var versionDirectories =
cacheDirectory.GetDirectories().OrderBy(d => d.LastWriteTime).ToArray();
for (var index = 0; index < versionDirectories.Length; index++)
{
var versionDirectory = versionDirectories[index];
if (versionDirectory.GetDirectories().Length + versionDirectory.GetFiles().Length == 0)
{
versionDirectory.Delete(); // delete empty directory
continue;
}
if (index == versionDirectories.Length - 1)
continue; // skip last version
if (File.Exists(Path.Join(versionDirectory.FullName, "__lock")))
continue; // skip locked version
versionDirectory.Delete(true);
output.Add($"{cacheDirectory.Name}\\{versionDirectory.Name}");
}
if (cacheDirectory.GetDirectories().Length + cacheDirectory.GetFiles().Length == 0)
cacheDirectory.Delete(); // delete empty directory
}
return output;
}
/// <summary>
/// Returns the size of the VRChat cache directory in bytes.
/// </summary>
/// <returns>The size of the VRChat cache directory in bytes.</returns>
public long GetCacheSize()
{
var cachePath = GetVRChatCacheLocation();
if (!Directory.Exists(cachePath)) return 0;
return DirSize(new DirectoryInfo(cachePath));
}
/// <summary>
/// Recursively calculates the size of a directory and all its subdirectories.
/// </summary>
/// <param name="d">The directory to calculate the size of.</param>
/// <returns>The size of the directory and all its subdirectories in bytes.</returns>
public long DirSize(DirectoryInfo d)
{
long size = 0;
var files = d.GetFiles("*.*", SearchOption.AllDirectories);
foreach (var file in files)
{
size += file.Length;
}
return size;
}
}
}