mirror of
https://github.com/vrcx-team/VRCX.git
synced 2026-04-06 00:32:02 +02:00
245 lines
9.8 KiB
C#
245 lines
9.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Security.Cryptography;
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using System.Net;
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using System.Text;
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using System.Linq;
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using NLog;
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namespace VRCX
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{
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public class AssetBundleManager
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{
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public static readonly AssetBundleManager Instance;
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private static readonly Logger logger = LogManager.GetCurrentClassLogger();
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static AssetBundleManager()
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{
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Instance = new AssetBundleManager();
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}
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public string GetAssetId(string id, string variant = "")
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{
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using var sha256 = SHA256.Create();
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var hash = sha256.ComputeHash(Encoding.UTF8.GetBytes(id + variant));
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var idHex = new StringBuilder(hash.Length * 2);
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foreach (var b in hash)
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{
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idHex.Append($"{b:x2}");
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}
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return idHex.ToString().ToUpper().Substring(0, 16);
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}
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public string GetAssetVersion(int version, int variantVersion = 0)
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{
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var versionHex = string.Empty;
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var variantVersionBytes = BitConverter.GetBytes(variantVersion);
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foreach (var b in variantVersionBytes)
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{
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versionHex += b.ToString("X2");
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}
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var versionBytes = BitConverter.GetBytes(version);
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foreach (var b in versionBytes)
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{
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versionHex += b.ToString("X2");
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}
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return versionHex.PadLeft(32, '0').ToLowerInvariant();
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}
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public (int, int) ReverseHexToDecimal(string hexString)
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{
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if (hexString.Length != 32)
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return (0, 0); // it's cooked
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try
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{
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var variantVersionHexString = hexString.Substring(0, 8); // 0..8
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var versionHexString = hexString.Substring(24, 8); // 24..32
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var versionBytes = new byte[4];
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var variantVersionBytes = new byte[4];
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for (var i = 0; i < 4; i++)
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{
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var versionValue = Convert.ToInt32(versionHexString.Substring(i * 2, 2), 16);
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versionBytes[i] = (byte)versionValue;
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var variantVersionValue = Convert.ToInt32(variantVersionHexString.Substring(i * 2, 2), 16);
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variantVersionBytes[i] = (byte)variantVersionValue;
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}
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var version = BitConverter.ToInt32(versionBytes, 0);
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var variantVersion = BitConverter.ToInt32(variantVersionBytes, 0);
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return (version, variantVersion);
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}
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catch (Exception ex)
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{
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logger.Error($"Failed to convert hex to decimal: {hexString} {ex}");
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return (0, 0); // it's cooked
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}
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}
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public string GetVRChatCacheLocation()
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{
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return Program.AppApiInstance.GetVRChatCacheLocation();
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}
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/// <summary>
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/// Gets the full location of the VRChat cache for a specific asset bundle.
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/// </summary>
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/// <param name="id">The ID of the asset bundle.</param>
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/// <param name="version">The version of the asset bundle.</param>
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/// <param name="variant">The variant of the asset bundle.</param>
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/// <param name="variantVersion">The version of the variant of the asset bundle.</param>
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/// <returns>The full location of the VRChat cache for the specified asset bundle.</returns>
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public string GetVRChatCacheFullLocation(string id, int version, string variant = "", int variantVersion = 0)
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{
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var cachePath = GetVRChatCacheLocation();
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var idHash = GetAssetId(id, variant);
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var topDir = Path.Join(cachePath, idHash);
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var versionLocation = GetAssetVersion(version, variantVersion);
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if (!Directory.Exists(topDir))
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return Path.Join(topDir, versionLocation);
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var versionSearchPattern = string.Concat("*", versionLocation.AsSpan(16));
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var dirs = Directory.GetDirectories(topDir, versionSearchPattern);
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if (dirs.Length > 0)
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return dirs.OrderByDescending(dir => ReverseHexToDecimal(Path.GetFileName(dir)).Item2).First();
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return Path.Join(topDir, versionLocation);
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}
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/// <summary>
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/// Checks the VRChat cache for a specific asset bundle.
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/// </summary>
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/// <param name="id">The ID of the asset bundle.</param>
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/// <param name="version">The version of the asset bundle.</param>
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/// <param name="variant">The variant of the asset bundle.</param>
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/// <param name="variantVersion">The version of the variant of the asset bundle.</param>
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/// <returns>A Tuple containing the file size, lock status and path of the asset bundle.</returns>
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public Tuple<long, bool, string> CheckVRChatCache(string id, int version, string variant, int variantVersion)
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{
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long fileSize = -1;
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var isLocked = false;
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var fullLocation = GetVRChatCacheFullLocation(id, version);
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if (!Directory.Exists(fullLocation))
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fullLocation = GetVRChatCacheFullLocation(id, version, variant, variantVersion);
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var fileLocation = Path.Join(fullLocation, "__data");
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var cachePath = string.Empty;
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if (File.Exists(fileLocation))
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{
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cachePath = fullLocation;
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var data = new FileInfo(fileLocation);
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fileSize = data.Length;
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}
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if (File.Exists(Path.Join(fullLocation, "__lock")))
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{
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isLocked = true;
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}
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return new Tuple<long, bool, string>(fileSize, isLocked, cachePath);
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}
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/// <summary>
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/// Deletes the cache directory for a specific asset bundle.
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/// </summary>
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/// <param name="id">The ID of the asset bundle to delete.</param>
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/// <param name="version">The version of the asset bundle to delete.</param>
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/// <param name="variant">The variant of the asset bundle to delete.</param>
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/// <param name="variantVersion">The version of the variant of the asset bundle to delete.</param>
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public void DeleteCache(string id, int version, string variant, int variantVersion)
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{
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var path = GetVRChatCacheFullLocation(id, version);
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if (Directory.Exists(path))
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Directory.Delete(path, true);
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path = GetVRChatCacheFullLocation(id, version, variant, variantVersion);
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if (Directory.Exists(path))
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Directory.Delete(path, true);
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}
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/// <summary>
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/// Deletes the entire VRChat cache directory.
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/// </summary>
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public void DeleteAllCache()
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{
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var cachePath = GetVRChatCacheLocation();
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if (Directory.Exists(cachePath))
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{
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Directory.Delete(cachePath, true);
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Directory.CreateDirectory(cachePath);
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}
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}
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/// <summary>
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/// Removes empty directories from the VRChat cache directory and deletes old versions of cached asset bundles.
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/// </summary>
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public List<string> SweepCache()
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{
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var output = new List<string>();
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var cachePath = GetVRChatCacheLocation();
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if (!Directory.Exists(cachePath))
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return output;
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var directories = new DirectoryInfo(cachePath);
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var cacheDirectories = directories.GetDirectories();
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foreach (var cacheDirectory in cacheDirectories)
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{
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// var versionDirectories = cacheDirectory.GetDirectories().OrderBy(d => ReverseHexToDecimal(d.Name)).ToArray();
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var versionDirectories =
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cacheDirectory.GetDirectories().OrderBy(d => d.LastWriteTime).ToArray();
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for (var index = 0; index < versionDirectories.Length; index++)
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{
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var versionDirectory = versionDirectories[index];
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if (versionDirectory.GetDirectories().Length + versionDirectory.GetFiles().Length == 0)
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{
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versionDirectory.Delete(); // delete empty directory
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continue;
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}
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if (index == versionDirectories.Length - 1)
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continue; // skip last version
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if (File.Exists(Path.Join(versionDirectory.FullName, "__lock")))
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continue; // skip locked version
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versionDirectory.Delete(true);
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output.Add($"{cacheDirectory.Name}\\{versionDirectory.Name}");
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}
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if (cacheDirectory.GetDirectories().Length + cacheDirectory.GetFiles().Length == 0)
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cacheDirectory.Delete(); // delete empty directory
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}
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return output;
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}
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/// <summary>
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/// Returns the size of the VRChat cache directory in bytes.
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/// </summary>
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/// <returns>The size of the VRChat cache directory in bytes.</returns>
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public long GetCacheSize()
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{
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var cachePath = GetVRChatCacheLocation();
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if (!Directory.Exists(cachePath)) return 0;
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return DirSize(new DirectoryInfo(cachePath));
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}
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/// <summary>
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/// Recursively calculates the size of a directory and all its subdirectories.
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/// </summary>
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/// <param name="d">The directory to calculate the size of.</param>
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/// <returns>The size of the directory and all its subdirectories in bytes.</returns>
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public long DirSize(DirectoryInfo d)
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{
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long size = 0;
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var files = d.GetFiles("*.*", SearchOption.AllDirectories);
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foreach (var file in files)
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{
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size += file.Length;
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}
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return size;
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}
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}
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}
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