mirror of
https://github.com/vrcx-team/VRCX.git
synced 2026-04-06 00:32:02 +02:00
67 lines
1.7 KiB
C#
67 lines
1.7 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO.Pipes;
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using System.Threading.Tasks;
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namespace VRCX
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{
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public class IPCServer
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{
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public static readonly IPCServer Instance;
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public static readonly ConcurrentDictionary<IPCClient, byte> Clients = new();
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static IPCServer()
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{
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Instance = new IPCServer();
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}
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public void Init()
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{
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new IPCServer().CreateIPCServer();
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}
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public static void Send(IPCPacket ipcPacket)
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{
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foreach (var client in Clients)
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{
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client.Key?.Send(ipcPacket);
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}
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}
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public static string GetIpcName()
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{
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var hash = 0;
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foreach (var c in Environment.UserName)
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{
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hash += c;
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}
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return $"vrcx-ipc-{hash}";
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}
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public void CreateIPCServer()
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{
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var ipcServer = new NamedPipeServerStream(GetIpcName(), PipeDirection.InOut, NamedPipeServerStream.MaxAllowedServerInstances, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
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ipcServer.BeginWaitForConnection(DoAccept, ipcServer);
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}
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private void DoAccept(IAsyncResult asyncResult)
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{
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var ipcServer = (NamedPipeServerStream)asyncResult.AsyncState;
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try
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{
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ipcServer.EndWaitForConnection(asyncResult);
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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}
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var ipcClient = new IPCClient(ipcServer);
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Clients.TryAdd(ipcClient, 0);
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ipcClient.BeginRead();
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CreateIPCServer();
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}
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}
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} |