Changes to getCurrentUser #769

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opened 2026-04-05 16:26:23 +02:00 by MrUnknownDE · 0 comments
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Originally created by @DubyaDude on 8/30/2024

This removes the individual refresh loop of getting the current user.
In the loop, getting the current user will be grabbed along with refreshing the friends list, which has a cooldown of an hour.

This is waiting on the following to be implemented/tested

  • The addition of user-location WebSocket event firing when the user is traveling or offline.
    • VRChat's Implementation.
    • VRCX's Test/Implementation.
  • The addition of instance-queue-left WebSocket event.
    • VRChat's Implementation.
    • VRCX's Test/Implementation. (06dad59796)
  • [OPTIONAL] The addition of the presence object being sent over the WebSocket.
    • VRChat's Implementation.
    • VRCX's Test/Implementation.
*Originally created by @DubyaDude on 8/30/2024* This removes the individual refresh loop of getting the current user. In the loop, getting the current user will be grabbed along with refreshing the friends list, which has a cooldown of an hour. This is waiting on the following to be implemented/tested - The addition of `user-location` WebSocket event firing when the user is `traveling` or `offline`. - [ ] VRChat's Implementation. - [ ] VRCX's Test/Implementation. - The addition of `instance-queue-left` WebSocket event. - [x] VRChat's Implementation. - [x] VRCX's Test/Implementation. (https://github.com/vrcx-team/VRCX/commit/06dad59796aa82fc64f1f0e0e2dd45b7244329ae) - [OPTIONAL] The addition of the `presence` object being sent over the WebSocket. - [ ] VRChat's Implementation. - [ ] VRCX's Test/Implementation.
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Reference: github/VRCX#769