[Bug] Depending on world name length, the new instance UI too small for buttons to fit. #46

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opened 2026-04-05 16:15:50 +02:00 by MrUnknownDE · 0 comments
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Originally created by @Datgek on 3/3/2026

When making a new instance of a world with a long name through VRCX,the invite UI box stays the same size, however the buttons align with the end of the world name, and thus goes outside of the UI box becoming unclickable.
(Also happens with every world

Steps to reproduce the behavior:

  1. Make a new instance of a world with a really long name.
  2. Go to invite menu
  3. Try to use open in game button if off screen

Expected behavior
Box stretch/buttons align to box edge.

Screenshots
Image

What version you are running
Version 2026.02.11

*Originally created by @Datgek on 3/3/2026* When making a new instance of a world with a long name through VRCX,the invite UI box stays the same size, however the buttons align with the end of the world name, and thus goes outside of the UI box becoming unclickable. (Also happens with every world Steps to reproduce the behavior: 1. Make a new instance of a world with a really long name. 2. Go to invite menu 3. Try to use open in game button if off screen **Expected behavior** Box stretch/buttons align to box edge. **Screenshots** <img width="596" height="355" alt="Image" src="https://github.com/user-attachments/assets/85468746-c017-470b-b425-58bd3dbc4413" /> **What version you are running** Version 2026.02.11
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Reference: github/VRCX#46