[Feature request] Emit "Location" in Game Log as early as possible (using dst set log) #1535

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opened 2026-04-05 17:51:26 +02:00 by MrUnknownDE · 0 comments
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Originally created by @Fusl on 1/22/2020

VRCX currently uses the [RoomManager] Joining INSTANCE_STRING log line to parse the instance ID and show it as location in the Game Log. [VRCFlowManagerVRC] Destination set: INSTANCE_STRING: is another line that's logged when switching instances and happens even before the room transition fade effect. Be careful about parsing this line though, it contains a colon at the end (like shown above).

*Originally created by @Fusl on 1/22/2020* VRCX currently uses the `[RoomManager] Joining INSTANCE_STRING` log line to parse the instance ID and show it as location in the Game Log. `[VRCFlowManagerVRC] Destination set: INSTANCE_STRING:` is another line that's logged when switching instances and happens even before the room transition fade effect. Be careful about parsing this line though, it contains a colon at the end (like shown above).
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Reference: github/VRCX#1535