optimize vr runtime detection #102

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opened 2026-04-05 16:16:04 +02:00 by MrUnknownDE · 0 comments
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Originally created by @sofoxe1 on 1/29/2026

idk c# and didn't test since i don't use this feature but similar implementation works here: 614c687827/core/src/xr/mod.rs (L234)
i will have to look at how steamvr works to avoid process scanning when checking for it

*Originally created by @sofoxe1 on 1/29/2026* idk c# and didn't test since i don't use this feature but similar implementation works here: https://codeberg.org/sofoxe1/xr_overlay/src/commit/614c687827913e9585a432d62b9e0eae7b976e99/core/src/xr/mod.rs#L234 i will have to look at how steamvr works to avoid process scanning when checking for it
MrUnknownDE added the VR label 2026-04-05 16:16:04 +02:00
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Reference: github/VRCX#102