* init
* SQLite changes
* Move html folder, edit build scripts
* AppApi interface
* Build flags
* AppApi inheritance
* Finishing touches
* Merge upstream changes
* Test CI
* Fix class inits
* Rename AppApi
* Merge upstream changes
* Fix SQLiteLegacy on Linux, Add Linux interop, build tools
* Linux specific localisation strings
* Make it run
* Bring back most of Linux functionality
* Clean up
* Fix TTS voices
* Fix UI var
* Changes
* Electron minimise to tray
* Remove separate toggle for WlxOverlay
* Fixes
* Touchups
* Move csproj
* Window zoom, Desktop Notifications, VR check on Linux
* Fix desktop notifications, VR check spam
* Fix building on Linux
* Clean up
* Fix WebApi headers
* Rewrite VRCX updater
* Clean up
* Linux updater
* Add Linux to build action
* init
* SQLite changes
* Move html folder, edit build scripts
* AppApi interface
* Build flags
* AppApi inheritance
* Finishing touches
* Merge upstream changes
* Test CI
* Fix class inits
* Rename AppApi
* Merge upstream changes
* Fix SQLiteLegacy on Linux, Add Linux interop, build tools
* Linux specific localisation strings
* Make it run
* Bring back most of Linux functionality
* Clean up
* Fix TTS voices
* Changes
* Electron minimise to tray
* Remove separate toggle for WlxOverlay
* Fixes
* Touchups
* Move csproj
* Window zoom, Desktop Notifications, VR check on Linux
* Fix desktop notifications, VR check spam
* Fix building on Linux
* Clean up
* Fix WebApi headers
* Rewrite VRCX updater
* Clean up
* Linux updater
* Add Linux to build action
* Test updater
* Rebase and handle merge conflicts
* Fix Linux updater
* Fix Linux app restart
* Fix friend order
* Handle AppImageInstaller, show an install message on Linux
* Updates to the AppImage installer
* Fix Linux updater, fix set version, check for .NET, copy wine prefix
* Handle random errors
* Rotate tall prints
* try fix Linux restart bug
* Final
---------
Co-authored-by: rs189 <35667100+rs189@users.noreply.github.com>
* chore: Change vscode workspace settings to work with omnisharp
* refactor(.NET): Use connection string builder to init sqlite database
* docs(.NET): Add method documentation to most things that matter
* docs(.NET): Add more docs I forgot to commit apparently
* feat: Add PoC world database structure ^& http listener
* fix: Send a response if VRCX isn't initialized rather than hanging
* feat: Initialize world db schema on startup
* feat: Allow worlds to store data in db through logfile
* use existing current location for worldDB
* Add tooltips
* chore: Make it so vscode can format C# files without prettier
* refactor: Add sqlite-net to (eventually) replace sqlite impl
* refactor: Make use of sqlite-net for world database
* docs: Add todo for fixing some random exception
* refactor: Remove now-unused SQLiteWorld
* refactor: Fix DB init query and change table structure again
* refactor: Add WorldDataRequest, add attributes for camelcase json keys
* Support current user location from API in addition to gameLog
* Change current location check for worldDB
* feat: Take store requests in JSON, identify worlds by GUID on store.
* refactor: Remove unused worldId param from connection key generator
* docs: Add more documentation to the methods for the world database
* fix: Hey wait that's not a primary key
* feat: Add a 10MB data cap for worlds shared across all of their rows.
* fix: Don't calculate size of world date twice when inserting
* refactor: Discard the guid variable since we only check for validity
* docs: Add docs/comments for new data cap functionality
* feat: Implement /getbulk API endpoint
* fix: Correct WorldDB init query typo
* fix: Update data entries properly instead of using 'OR REPLACE'
* refactor: Move endpoint processing to separate methods
* refactor: Add another check for error 503, remove old code
* feat: Add debug capability to /vrcx/getbulk
* fix: Correct the usage of getUser in actuallyGetCurrentLocation
* feat: Add store errors, implement external reading, stop 404ing
* docs: Add docs for new world db funcs
* refactor: Change world db server listen port to 22500
* fix: Use getUser correctly, dumb dumb
* fix: This error set shouldn't be here
* feat: Future-proof api endpoints. Add /status endpoint
---------
Co-authored-by: Natsumi <cmcooper123@hotmail.com>
* fix(.NET): Stop CheckGameRunning from force checking processes
I'm not really sure what I was thinking when I did that the way I did; They are not supposed to force check if they're closed after the first time...That's what the monitor is for.
* feat(.NET): Add optional child process culling, clean up applauncher
Add an AppApi method to set applauncher settings Enabled/KillChildrenOnExit
Refactor repeated applauncher event code, move into methods
* refactor: Move the pug code for every tab into its own file
* refactor: Add PoC mixins to settings.pug ^& add comments for navigation
Some proof of concept replacements of the categories, switches and a radio group in the General settings seection.
Also added comments for each header-separated section for marginally better navigation of the file.
* refactor: Move the login page to its own file
* fix(.NET): Correct wrong variable being set in SetAppLauncherSettings
* fix(.NET): Remove redundant/exception causing process refresh in monitor
* refactor(.NET): Allow launcher to be disabled; Disabled by default.
* refactor: Change screenshot helper default to true
* feat: Expose new app launcher settings, add new settings category
Translation keys added/removed:
+ view.settings.advanced.advanced.app_launcher.header
+ view.settings.advanced.advanced.app_launcher.folder_tooltip
+ view.settings.advanced.advanced.app_launcher.enable
+ view.settings.advanced.advanced.app_launcher.auto_close
- view.settings.advanced.advanced.auto_launch
- view.settings.advanced.advanced.auto_launch_tooltip
* Add GPU Fix and Udon Exception Logging options, unload favorites tab when not in use
* Fix GPUFix typo
* Fix GPUFix typo 1
* Add logging for AVPro streams without usharp videoplayer
* Lint
---------
Co-authored-by: Natsumi <cmcooper123@hotmail.com>