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400 lines
10 KiB
Java
400 lines
10 KiB
Java
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.math;
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/**
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* Started Date: Jul 16, 2004<br>
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* <br>
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* Represents a translation, rotation and scale in one object.
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*
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* @author Jack Lindamood
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* @author Joshua Slack
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*/
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public final class Transform implements Cloneable, java.io.Serializable {
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static final long serialVersionUID = 1;
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public static final Transform IDENTITY = new Transform();
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private Quaternion rot = new Quaternion();
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private Vector3f translation = new Vector3f();
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private Vector3f scale = new Vector3f(1, 1, 1);
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public Transform(Vector3f translation, Quaternion rot) {
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this.translation.set(translation);
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this.rot.set(rot);
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}
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public Transform(Vector3f translation, Quaternion rot, Vector3f scale) {
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this(translation, rot);
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this.scale.set(scale);
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}
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public Transform(Vector3f translation) {
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this(translation, Quaternion.IDENTITY);
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}
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public Transform(Quaternion rot) {
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this(Vector3f.ZERO, rot);
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}
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public Transform() {
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this(Vector3f.ZERO, Quaternion.IDENTITY);
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}
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/**
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* Sets this rotation to the given Quaternion value.
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*
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* @param rot The new rotation for this matrix.
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* @return this
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*/
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public Transform setRotation(Quaternion rot) {
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this.rot.set(rot);
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return this;
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}
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/**
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* Sets this translation to the given value.
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*
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* @param trans The new translation for this matrix.
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* @return this
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*/
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public Transform setTranslation(Vector3f trans) {
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this.translation.set(trans);
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return this;
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}
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/**
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* Return the translation vector in this matrix.
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*
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* @return translation vector.
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*/
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public Vector3f getTranslation() {
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return translation;
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}
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/**
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* Sets this scale to the given value.
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*
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* @param scale The new scale for this matrix.
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* @return this
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*/
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public Transform setScale(Vector3f scale) {
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this.scale.set(scale);
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return this;
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}
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/**
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* Sets this scale to the given value.
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*
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* @param scale The new scale for this matrix.
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* @return this
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*/
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public Transform setScale(float scale) {
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this.scale.set(scale, scale, scale);
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return this;
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}
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/**
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* Return the scale vector in this matrix.
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*
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* @return scale vector.
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*/
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public Vector3f getScale() {
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return scale;
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}
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/**
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* Stores this translation value into the given vector3f. If trans is null,
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* a new vector3f is created to hold the value. The value, once stored, is
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* returned.
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*
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* @param trans The store location for this matrix's translation.
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* @return The value of this matrix's translation.
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*/
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public Vector3f getTranslation(Vector3f trans) {
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if (trans == null)
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trans = new Vector3f();
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trans.set(this.translation);
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return trans;
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}
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/**
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* Stores this rotation value into the given Quaternion. If quat is null, a
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* new Quaternion is created to hold the value. The value, once stored, is
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* returned.
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*
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* @param quat The store location for this matrix's rotation.
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* @return The value of this matrix's rotation.
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*/
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public Quaternion getRotation(Quaternion quat) {
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if (quat == null)
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quat = new Quaternion();
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quat.set(rot);
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return quat;
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}
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/**
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* Return the rotation quaternion in this matrix.
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*
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* @return rotation quaternion.
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*/
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public Quaternion getRotation() {
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return rot;
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}
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/**
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* Stores this scale value into the given vector3f. If scale is null, a new
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* vector3f is created to hold the value. The value, once stored, is
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* returned.
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*
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* @param scale The store location for this matrix's scale.
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* @return The value of this matrix's scale.
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*/
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public Vector3f getScale(Vector3f scale) {
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if (scale == null)
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scale = new Vector3f();
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scale.set(this.scale);
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return scale;
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}
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/**
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* Sets this matrix to the interpolation between the first matrix and the
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* second by delta amount.
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*
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* @param t1 The begining transform.
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* @param t2 The ending transform.
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* @param delta An amount between 0 and 1 representing how far to
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* interpolate from t1 to t2.
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*/
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public void interpolateTransforms(Transform t1, Transform t2, float delta) {
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this.rot.slerp(t1.rot, t2.rot, delta);
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this.translation.interpolate(t1.translation, t2.translation, delta);
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this.scale.interpolate(t1.scale, t2.scale, delta);
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}
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/**
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* Changes the values of this matrix acording to it's parent. Very similar
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* to the concept of Node/Spatial transforms.
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*
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* @param parent The parent matrix.
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* @return This matrix, after combining.
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*/
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public Transform combineWithParent(Transform parent) {
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scale.multLocal(parent.scale);
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// rot.multLocal(parent.rot);
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parent.rot.mult(rot, rot);
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// This here, is evil code
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// parent
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// .rot
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// .multLocal(translation)
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// .multLocal(parent.scale)
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// .addLocal(parent.translation);
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translation.multLocal(parent.scale);
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parent.rot
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.multLocal(translation)
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.addLocal(parent.translation);
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return this;
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}
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/**
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* Same as {@link #combineWithParent(Transform)}, but assumes that rotation
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* is global, so it's not modified.
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*
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* @param parent
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* @return
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*/
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public Transform combineWithParentGlobalRotation(Transform parent) {
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scale.multLocal(parent.scale);
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translation.multLocal(parent.scale);
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parent.rot
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.multLocal(translation)
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.addLocal(parent.translation);
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return this;
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}
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/**
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* Sets this matrix's translation to the given x,y,z values.
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*
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* @param x This matrix's new x translation.
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* @param y This matrix's new y translation.
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* @param z This matrix's new z translation.
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* @return this
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*/
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public Transform setTranslation(float x, float y, float z) {
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translation.set(x, y, z);
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return this;
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}
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/**
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* Sets this matrix's scale to the given x,y,z values.
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*
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* @param x This matrix's new x scale.
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* @param y This matrix's new y scale.
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* @param z This matrix's new z scale.
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* @return this
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*/
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public Transform setScale(float x, float y, float z) {
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scale.set(x, y, z);
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return this;
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}
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public Vector3f transformVector(final Vector3f in, Vector3f store) {
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if (store == null)
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store = new Vector3f();
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// multiply with scale first, then rotate, finally translate (cf.
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// Eberly)
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return rot.mult(store.set(in).multLocal(scale), store).addLocal(translation);
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}
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public Vector3f transformInverseVector(final Vector3f in, Vector3f store) {
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if (store == null)
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store = new Vector3f();
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// The author of this code should look above and take the inverse of
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// that
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// But for some reason, they didnt ..
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// in.subtract(translation, store).divideLocal(scale);
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// rot.inverse().mult(store, store);
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in.subtract(translation, store);
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rot.inverse().mult(store, store);
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store.divideLocal(scale);
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return store;
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}
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/**
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* Loads the identity. Equal to translation=0,0,0 scale=1,1,1 rot=0,0,0,1.
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*/
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public void loadIdentity() {
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translation.set(0, 0, 0);
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scale.set(1, 1, 1);
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rot.set(0, 0, 0, 1);
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}
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@Override
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public String toString() {
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return getClass().getSimpleName()
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+ "[ "
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+ translation.x
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+ ", "
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+ translation.y
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+ ", "
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+ translation.z
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+ "]\n"
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+ "[ "
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+ rot.x
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+ ", "
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+ rot.y
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+ ", "
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+ rot.z
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+ ", "
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+ rot.w
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+ "]\n"
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+ "[ "
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+ scale.x
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+ " , "
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+ scale.y
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+ ", "
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+ scale.z
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+ "]";
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}
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/**
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* Sets this matrix to be equal to the given matrix.
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*
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* @param matrixQuat The matrix to be equal to.
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* @return this
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*/
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public Transform set(Transform matrixQuat) {
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this.translation.set(matrixQuat.translation);
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this.rot.set(matrixQuat.rot);
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this.scale.set(matrixQuat.scale);
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return this;
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}
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@Override
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public int hashCode() {
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final int prime = 31;
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int result = 1;
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result = prime * result + ((rot == null) ? 0 : rot.hashCode());
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result = prime * result + ((scale == null) ? 0 : scale.hashCode());
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result = prime * result + ((translation == null) ? 0 : translation.hashCode());
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return result;
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}
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@Override
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public boolean equals(Object obj) {
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if (this == obj)
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return true;
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if (obj == null)
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return false;
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if (getClass() != obj.getClass())
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return false;
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Transform other = (Transform) obj;
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if (rot == null) {
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if (other.rot != null)
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return false;
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} else if (!rot.equals(other.rot))
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return false;
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if (scale == null) {
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if (other.scale != null)
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return false;
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} else if (!scale.equals(other.scale))
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return false;
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if (translation == null) {
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if (other.translation != null)
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return false;
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} else if (!translation.equals(other.translation))
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return false;
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return true;
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}
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@Override
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public Transform clone() {
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try {
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Transform tq = (Transform) super.clone();
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tq.rot = rot.clone();
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tq.scale = scale.clone();
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tq.translation = translation.clone();
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return tq;
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} catch (CloneNotSupportedException e) {
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throw new AssertionError();
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}
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}
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}
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