Fix wipe tower skirt alignment by computing bbx from actual first-layer polygon #612

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opened 2026-04-05 16:23:59 +02:00 by MrUnknownDE · 0 comments
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Originally created by @SoftFever on 2/24/2026

Description

Follow-up fix for #12442
Also ref to the discussions here: #12266
@igiannakas I use the actual bounding box calculated from the first layer instead, similar to what we did for the WipeTower.

Screenshots/Recordings/Graphs

Screenshot 2026-02-24 at 20 20 45 Screenshot 2026-02-24 at 20 21 13

Tests

*Originally created by @SoftFever on 2/24/2026* # Description Follow-up fix for #12442 Also ref to the discussions here: #12266 @igiannakas I use the actual bounding box calculated from the first layer instead, similar to what we did for the WipeTower. # Screenshots/Recordings/Graphs <img width="619" height="503" alt="Screenshot 2026-02-24 at 20 20 45" src="https://github.com/user-attachments/assets/953f8988-1a0a-4f70-bf35-fb018ab86e6d" /> <img width="504" height="554" alt="Screenshot 2026-02-24 at 20 21 13" src="https://github.com/user-attachments/assets/188c8709-6b89-4e88-95fd-93b3667a0743" /> ## Tests <!-- > Please describe the tests that you have conducted to verify the changes made in this PR. -->
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Reference: github/OrcaSlicer#612