why mergae the mac os arm and intel to universal? #441

Open
opened 2026-04-05 16:21:01 +02:00 by MrUnknownDE · 0 comments
Owner

Originally created by @LiuLikeQian on 3/6/2026

Is there an existing issue for this feature request?

  • I have searched the existing issues

Splitting the mac OS platform architecture between ARM and Intel, and the size of the installation package will be reduced, More importantly, the universal installation package is not as high-performance as the architecture-specific ARM and Intel packages. The underlying binary splitting calls will have differences during slicing and rendering, resulting in performance loss. Separate platforms will have dedicated optimizations.

Which printers will be beneficial to this feature?

Others

Describe the solution you'd like

Mac platform architecture split into ARM and Intel.

Describe alternatives you've considered

No response

Additional context

No response

*Originally created by @LiuLikeQian on 3/6/2026* ### Is there an existing issue for this feature request? - [x] I have searched the existing issues ### Is your feature request related to a problem? Splitting the mac OS platform architecture between ARM and Intel, and the size of the installation package will be reduced, More importantly, the universal installation package is not as high-performance as the architecture-specific ARM and Intel packages. The underlying binary splitting calls will have differences during slicing and rendering, resulting in performance loss. Separate platforms will have dedicated optimizations. ### Which printers will be beneficial to this feature? Others ### Describe the solution you'd like Mac platform architecture split into ARM and Intel. ### Describe alternatives you've considered _No response_ ### Additional context _No response_
Sign in to join this conversation.
1 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: github/OrcaSlicer#441