"Avoid crossing walls" causes wrong slope z-hop angle #1370

Closed
opened 2026-04-05 17:29:05 +02:00 by MrUnknownDE · 0 comments
Owner

Originally created by @lin-xianming on 12/12/2025

Is there an existing issue for this problem?

  • I have searched the existing issues

OrcaSlicer Version

2.3.2-dev Build 5c547ea

Operating System (OS)

Windows

OS Version

Windows 10

Additional system information

No response

Printer

Bambu X1C

How to reproduce

Open the example file and observe the travel path.

orcaslicer z-hop angle.zip

Actual results

Large slope z-hop angle.

Image

Expected results

Slope z-hop angle is correct without "avoid crossing walls".

Image

Project file & Debug log uploads

orcaslicer z-hop angle.zip

Checklist of files to include

  • Log file
  • Project file

Anything else?

No response

*Originally created by @lin-xianming on 12/12/2025* ### Is there an existing issue for this problem? - [x] I have searched the existing issues ### OrcaSlicer Version 2.3.2-dev Build 5c547ea ### Operating System (OS) Windows ### OS Version Windows 10 ### Additional system information _No response_ ### Printer Bambu X1C ### How to reproduce Open the example file and observe the travel path. [orcaslicer z-hop angle.zip](https://github.com/user-attachments/files/24122775/orcaslicer.z-hop.angle.zip) ### Actual results Large slope z-hop angle. <img width="2224" height="1320" alt="Image" src="https://github.com/user-attachments/assets/5b65d5ee-af35-4037-8dca-12bd5a319de6" /> ### Expected results Slope z-hop angle is correct without "avoid crossing walls". <img width="2362" height="1237" alt="Image" src="https://github.com/user-attachments/assets/6724c6d7-6813-4323-8b80-080f15fe1759" /> ### Project file & Debug log uploads [orcaslicer z-hop angle.zip](https://github.com/user-attachments/files/24122800/orcaslicer.z-hop.angle.zip) ### Checklist of files to include - [ ] Log file - [ ] Project file ### Anything else? _No response_
MrUnknownDE added the bugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbugbug labels 2026-04-05 17:29:31 +02:00
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Reference: github/OrcaSlicer#1370