Files
VRCX/src/views/GameLog/GameLog.vue
pa f4f78bb5ec refactor: app.js (#1291)
* refactor: frontend

* Fix avatar gallery sort

* Update .NET dependencies

* Update npm dependencies

electron v37.1.0

* bulkRefreshFriends

* fix dark theme

* Remove crowdin

* Fix config.json dialog not updating

* VRCX log file fixes & add Cef log

* Remove SharedVariable, fix startup

* Revert init theme change

* Logging date not working? Fix WinformThemer designer error

* Add Cef request hander, no more escaping main page

* clean

* fix

* fix

* clean

* uh

* Apply thememode at startup, fixes random user colours

* Split database into files

* Instance info remove empty lines

* Open external VRC links with VRCX

* Electron fixes

* fix userdialog style

* ohhhh

* fix store

* fix store

* fix: load all group members after kicking a user

* fix: world dialog favorite button style

* fix: Clear VRCX Cache Timer input value

* clean

* Fix VR overlay

* Fix VR overlay 2

* Fix Discord discord rich presence for RPC worlds

* Clean up age verified user tags

* Fix playerList being occupied after program reload

* no `this`

* Fix login stuck loading

* writable: false

* Hide dialogs on logout

* add flush sync option

* rm LOGIN event

* rm LOGOUT event

* remove duplicate event listeners

* remove duplicate event listeners

* clean

* remove duplicate event listeners

* clean

* fix theme style

* fix t

* clearable

* clean

* fix ipcEvent

* Small changes

* Popcorn Palace support

* Remove checkActiveFriends

* Clean up

* Fix dragEnterCef

* Block API requests when not logged in

* Clear state on login & logout

* Fix worldDialog instances not updating

* use <script setup>

* Fix avatar change event, CheckGameRunning at startup

* Fix image dragging

* fix

* Remove PWI

* fix updateLoop

* add webpack-dev-server to dev environment

* rm unnecessary chunks

* use <script setup>

* webpack-dev-server changes

* use <script setup>

* use <script setup>

* Fix UGC text size

* Split login event

* t

* use <script setup>

* fix

* Update .gitignore and enable checkJs in jsconfig

* fix i18n t

* use <script setup>

* use <script setup>

* clean

* global types

* fix

* use checkJs for debugging

* Add watchState for login watchers

* fix .vue template

* type fixes

* rm Vue.filter

* Cef v138.0.170, VC++ 2022

* Settings fixes

* Remove 'USER:CURRENT'

* clean up 2FA callbacks

* remove userApply

* rm i18n import

* notification handling to use notification store methods

* refactor favorite handling to use favorite store methods and clean up event emissions

* refactor moderation handling to use dedicated functions for player moderation events

* refactor friend handling to use dedicated functions for friend events

* Fix program startup, move lang init

* Fix friend state

* Fix status change error

* Fix user notes diff

* fix

* rm group event

* rm auth event

* rm avatar event

* clean

* clean

* getUser

* getFriends

* getFavoriteWorlds, getFavoriteAvatars

* AvatarGalleryUpload btn style & package.json update

* Fix friend requests

* Apply user

* Apply world

* Fix note diff

* Fix VR overlay

* Fixes

* Update build scripts

* Apply avatar

* Apply instance

* Apply group

* update hidden VRC+ badge

* Fix sameInstance "private"

* fix 502/504 API errors

* fix 502/504 API errors

* clean

* Fix friend in same instance on orange showing twice in friends list

* Add back in broken friend state repair methods

* add types

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
2025-07-14 15:00:08 +12:00

247 lines
11 KiB
Vue

<template>
<div v-show="menuActiveIndex === 'gameLog'" class="x-container">
<data-tables v-loading="gameLogTable.loading" v-bind="gameLogTable" lazy>
<template #tool>
<div style="margin: 0 0 10px; display: flex; align-items: center">
<div style="flex: none; margin-right: 10px; display: flex; align-items: center">
<el-tooltip
placement="bottom"
:content="t('view.feed.favorites_only_tooltip')"
:disabled="hideTooltips">
<el-switch
v-model="gameLogTable.vip"
active-color="#13ce66"
@change="gameLogTableLookup"></el-switch>
</el-tooltip>
</div>
<el-select
v-model="gameLogTable.filter"
multiple
clearable
style="flex: 1"
:placeholder="t('view.game_log.filter_placeholder')"
@change="gameLogTableLookup">
<el-option
v-for="type in [
'Location',
'OnPlayerJoined',
'OnPlayerLeft',
'VideoPlay',
'Event',
'External',
'StringLoad',
'ImageLoad'
]"
:key="type"
:label="t('view.game_log.filters.' + type)"
:value="type"></el-option>
</el-select>
<el-input
v-model="gameLogTable.search"
:placeholder="t('view.game_log.search_placeholder')"
clearable
style="flex: none; width: 150px; margin-left: 10px"
@keyup.native.enter="gameLogTableLookup"
@change="gameLogTableLookup"></el-input>
</div>
</template>
<el-table-column :label="t('table.gameLog.date')" prop="created_at" sortable="custom" width="120">
<template #default="scope">
<el-tooltip placement="right">
<template #content>
<span>{{ formatDateFilter(scope.row.created_at, 'long') }}</span>
</template>
<span>{{ formatDateFilter(scope.row.created_at, 'short') }}</span>
</el-tooltip>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.type')" prop="type" width="120">
<template #default="scope">
<el-tooltip placement="right" :open-delay="500" :disabled="hideTooltips">
<template #content>
<span>{{ t('view.game_log.filters.' + scope.row.type) }}</span>
</template>
<span
v-if="scope.row.location && scope.row.type !== 'Location'"
class="x-link"
@click="showWorldDialog(scope.row.location)"
v-text="t('view.game_log.filters.' + scope.row.type)"></span>
<span v-else v-text="t('view.game_log.filters.' + scope.row.type)"></span>
</el-tooltip>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.icon')" prop="isFriend" width="70" align="center">
<template #default="scope">
<template v-if="gameLogIsFriend(scope.row)">
<el-tooltip v-if="gameLogIsFavorite(scope.row)" placement="top" content="Favorite">
<span>⭐</span>
</el-tooltip>
<el-tooltip v-else placement="top" content="Friend">
<span>💚</span>
</el-tooltip>
</template>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.user')" prop="displayName" width="180">
<template #default="scope">
<span
v-if="scope.row.displayName"
class="x-link"
style="padding-right: 10px"
@click="lookupUser(scope.row)"
v-text="scope.row.displayName"></span>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.detail')" prop="data">
<template #default="scope">
<Location
v-if="scope.row.type === 'Location'"
:location="scope.row.location"
:hint="scope.row.worldName"
:grouphint="scope.row.groupName" />
<Location
v-else-if="scope.row.type === 'PortalSpawn'"
:location="scope.row.instanceId"
:hint="scope.row.worldName"
:grouphint="scope.row.groupName" />
<template v-else-if="scope.row.type === 'Event'">
<span v-text="scope.row.data"></span>
</template>
<template v-else-if="scope.row.type === 'External'">
<span v-text="scope.row.message"></span>
</template>
<template v-else-if="scope.row.type === 'VideoPlay'">
<span v-if="scope.row.videoId" style="margin-right: 5px">{{ scope.row.videoId }}:</span>
<span
v-if="scope.row.videoId === 'LSMedia' || scope.row.videoId === 'PopcornPalace'"
v-text="scope.row.videoName"></span>
<span
v-else-if="scope.row.videoName"
class="x-link"
@click="openExternalLink(scope.row.videoUrl)"
v-text="scope.row.videoName"></span>
<span
v-else
class="x-link"
@click="openExternalLink(scope.row.videoUrl)"
v-text="scope.row.videoUrl"></span>
</template>
<template v-else-if="scope.row.type === 'ImageLoad'">
<span
class="x-link"
@click="openExternalLink(scope.row.resourceUrl)"
v-text="scope.row.resourceUrl"></span>
</template>
<template v-else-if="scope.row.type === 'StringLoad'">
<span
class="x-link"
@click="openExternalLink(scope.row.resourceUrl)"
v-text="scope.row.resourceUrl"></span>
</template>
<template
v-else-if="
scope.row.type === 'Notification' ||
scope.row.type === 'OnPlayerJoined' ||
scope.row.type === 'OnPlayerLeft'
">
</template>
<span v-else class="x-link" v-text="scope.row.data"></span>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.action')" width="80" align="right">
<template #default="scope">
<template
v-if="
scope.row.type !== 'OnPlayerJoined' &&
scope.row.type !== 'OnPlayerLeft' &&
scope.row.type !== 'Location' &&
scope.row.type !== 'PortalSpawn'
">
<el-button
v-if="shiftHeld"
style="color: #f56c6c"
type="text"
icon="el-icon-close"
size="mini"
@click="deleteGameLogEntry(scope.row)"></el-button>
<el-button
v-else
type="text"
icon="el-icon-delete"
size="mini"
@click="deleteGameLogEntryPrompt(scope.row)"></el-button>
</template>
<el-tooltip placement="top" :content="t('dialog.previous_instances.info')" :disabled="hideTooltips">
<el-button
v-if="scope.row.type === 'Location'"
type="text"
icon="el-icon-s-data"
size="mini"
@click="showPreviousInstancesInfoDialog(scope.row.location)"></el-button>
</el-tooltip>
</template>
</el-table-column>
</data-tables>
</div>
</template>
<script setup>
import { storeToRefs } from 'pinia';
import { getCurrentInstance } from 'vue';
import { useI18n } from 'vue-i18n-bridge';
import { database } from '../../service/database';
import { removeFromArray, openExternalLink, formatDateFilter } from '../../shared/utils';
import {
useUserStore,
useUiStore,
useWorldStore,
useAppearanceSettingsStore,
useInstanceStore,
useGameLogStore
} from '../../stores';
import { useSharedFeedStore } from '../../stores';
const { hideTooltips } = storeToRefs(useAppearanceSettingsStore());
const { showWorldDialog } = useWorldStore();
const { lookupUser } = useUserStore();
const { showPreviousInstancesInfoDialog } = useInstanceStore();
const { menuActiveIndex, shiftHeld } = storeToRefs(useUiStore());
const { gameLogIsFriend, gameLogIsFavorite, gameLogTableLookup } = useGameLogStore();
const { gameLogTable } = storeToRefs(useGameLogStore());
const { updateSharedFeed } = useSharedFeedStore();
const { t } = useI18n();
const { proxy } = getCurrentInstance();
const emit = defineEmits(['updateGameLogSessionTable']);
function deleteGameLogEntry(row) {
removeFromArray(gameLogTable.value.data, row);
database.deleteGameLogEntry(row);
console.log('deleteGameLogEntry', row);
database.getGamelogDatabase().then((data) => {
emit('updateGameLogSessionTable', data);
updateSharedFeed(true);
});
}
function deleteGameLogEntryPrompt(row) {
proxy.$confirm('Continue? Delete Log', 'Confirm', {
confirmButtonText: 'Confirm',
cancelButtonText: 'Cancel',
type: 'info',
callback: (action) => {
if (action === 'confirm') {
deleteGameLogEntry(row);
}
}
});
}
</script>