mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-16 21:33:51 +02:00
* refactor: frontend * Fix avatar gallery sort * Update .NET dependencies * Update npm dependencies electron v37.1.0 * bulkRefreshFriends * fix dark theme * Remove crowdin * Fix config.json dialog not updating * VRCX log file fixes & add Cef log * Remove SharedVariable, fix startup * Revert init theme change * Logging date not working? Fix WinformThemer designer error * Add Cef request hander, no more escaping main page * clean * fix * fix * clean * uh * Apply thememode at startup, fixes random user colours * Split database into files * Instance info remove empty lines * Open external VRC links with VRCX * Electron fixes * fix userdialog style * ohhhh * fix store * fix store * fix: load all group members after kicking a user * fix: world dialog favorite button style * fix: Clear VRCX Cache Timer input value * clean * Fix VR overlay * Fix VR overlay 2 * Fix Discord discord rich presence for RPC worlds * Clean up age verified user tags * Fix playerList being occupied after program reload * no `this` * Fix login stuck loading * writable: false * Hide dialogs on logout * add flush sync option * rm LOGIN event * rm LOGOUT event * remove duplicate event listeners * remove duplicate event listeners * clean * remove duplicate event listeners * clean * fix theme style * fix t * clearable * clean * fix ipcEvent * Small changes * Popcorn Palace support * Remove checkActiveFriends * Clean up * Fix dragEnterCef * Block API requests when not logged in * Clear state on login & logout * Fix worldDialog instances not updating * use <script setup> * Fix avatar change event, CheckGameRunning at startup * Fix image dragging * fix * Remove PWI * fix updateLoop * add webpack-dev-server to dev environment * rm unnecessary chunks * use <script setup> * webpack-dev-server changes * use <script setup> * use <script setup> * Fix UGC text size * Split login event * t * use <script setup> * fix * Update .gitignore and enable checkJs in jsconfig * fix i18n t * use <script setup> * use <script setup> * clean * global types * fix * use checkJs for debugging * Add watchState for login watchers * fix .vue template * type fixes * rm Vue.filter * Cef v138.0.170, VC++ 2022 * Settings fixes * Remove 'USER:CURRENT' * clean up 2FA callbacks * remove userApply * rm i18n import * notification handling to use notification store methods * refactor favorite handling to use favorite store methods and clean up event emissions * refactor moderation handling to use dedicated functions for player moderation events * refactor friend handling to use dedicated functions for friend events * Fix program startup, move lang init * Fix friend state * Fix status change error * Fix user notes diff * fix * rm group event * rm auth event * rm avatar event * clean * clean * getUser * getFriends * getFavoriteWorlds, getFavoriteAvatars * AvatarGalleryUpload btn style & package.json update * Fix friend requests * Apply user * Apply world * Fix note diff * Fix VR overlay * Fixes * Update build scripts * Apply avatar * Apply instance * Apply group * update hidden VRC+ badge * Fix sameInstance "private" * fix 502/504 API errors * fix 502/504 API errors * clean * Fix friend in same instance on orange showing twice in friends list * Add back in broken friend state repair methods * add types --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>
149 lines
4.0 KiB
JavaScript
149 lines
4.0 KiB
JavaScript
import { useAuthStore } from '../../stores';
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import { replaceBioSymbols } from './common';
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/**
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*
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* @param {object} args
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* @param {Map} cachedAvatarNames
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* @returns
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*/
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function storeAvatarImage(args, cachedAvatarNames) {
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const refCreatedAt = args.json.versions[0];
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const fileCreatedAt = refCreatedAt.created_at;
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const fileId = args.params.fileId;
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let avatarName = '';
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const imageName = args.json.name;
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const avatarNameRegex = /Avatar - (.*) - Image -/gi.exec(imageName);
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if (avatarNameRegex) {
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avatarName = replaceBioSymbols(avatarNameRegex[1]);
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}
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const ownerId = args.json.ownerId;
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const avatarInfo = {
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ownerId,
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avatarName,
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fileCreatedAt
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};
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cachedAvatarNames.set(fileId, avatarInfo);
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return avatarInfo;
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}
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/**
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*
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* @param {string} avatar
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* @returns {string|null}
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*/
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function parseAvatarUrl(avatar) {
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const url = new URL(avatar);
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const urlPath = url.pathname;
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if (urlPath.substring(5, 13) === '/avatar/') {
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const avatarId = urlPath.substring(13);
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return avatarId;
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}
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return null;
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}
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/**
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*
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* @param {object} unityPackages
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* @returns
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*/
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function getPlatformInfo(unityPackages) {
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let pc = {};
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let android = {};
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let ios = {};
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if (typeof unityPackages === 'object') {
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for (const unityPackage of unityPackages) {
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if (
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unityPackage.variant &&
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unityPackage.variant !== 'standard' &&
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unityPackage.variant !== 'security'
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) {
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continue;
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}
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if (unityPackage.platform === 'standalonewindows') {
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if (
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unityPackage.performanceRating === 'None' &&
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pc.performanceRating
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) {
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continue;
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}
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pc = unityPackage;
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} else if (unityPackage.platform === 'android') {
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if (
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unityPackage.performanceRating === 'None' &&
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android.performanceRating
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) {
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continue;
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}
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android = unityPackage;
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} else if (unityPackage.platform === 'ios') {
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if (
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unityPackage.performanceRating === 'None' &&
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ios.performanceRating
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) {
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continue;
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}
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ios = unityPackage;
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}
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}
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}
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return { pc, android, ios };
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}
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/**
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*
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* @param {string} unitySortNumber
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* @returns {boolean}
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*/
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function compareUnityVersion(unitySortNumber) {
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const authStore = useAuthStore();
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if (!authStore.cachedConfig.sdkUnityVersion) {
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console.error('No cachedConfig.sdkUnityVersion');
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return false;
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}
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// 2022.3.6f1 2022 03 06 000
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// 2019.4.31f1 2019 04 31 000
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// 5.3.4p1 5 03 04 010
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// 2019.4.31f1c1 is a thing
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const array = authStore.cachedConfig.sdkUnityVersion.split('.');
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if (array.length < 3) {
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console.error('Invalid cachedConfig.sdkUnityVersion');
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return false;
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}
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let currentUnityVersion = array[0];
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currentUnityVersion += array[1].padStart(2, '0');
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const indexFirstLetter = array[2].search(/[a-zA-Z]/);
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if (indexFirstLetter > -1) {
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currentUnityVersion += array[2]
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.substr(0, indexFirstLetter)
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.padStart(2, '0');
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currentUnityVersion += '0';
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const letter = array[2].substr(indexFirstLetter, 1);
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if (letter === 'p') {
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currentUnityVersion += '1';
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} else {
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// f
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currentUnityVersion += '0';
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}
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currentUnityVersion += '0';
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} else {
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// just in case
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currentUnityVersion += '000';
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}
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// just in case
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currentUnityVersion = currentUnityVersion.replace(/\D/g, '');
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if (parseInt(unitySortNumber, 10) <= parseInt(currentUnityVersion, 10)) {
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return true;
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}
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return false;
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}
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export {
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storeAvatarImage,
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parseAvatarUrl,
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getPlatformInfo,
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compareUnityVersion
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};
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