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* fix(.NET): Stop CheckGameRunning from force checking processes I'm not really sure what I was thinking when I did that the way I did; They are not supposed to force check if they're closed after the first time...That's what the monitor is for. * feat(.NET): Add optional child process culling, clean up applauncher Add an AppApi method to set applauncher settings Enabled/KillChildrenOnExit Refactor repeated applauncher event code, move into methods * refactor: Move the pug code for every tab into its own file * refactor: Add PoC mixins to settings.pug ^& add comments for navigation Some proof of concept replacements of the categories, switches and a radio group in the General settings seection. Also added comments for each header-separated section for marginally better navigation of the file. * refactor: Move the login page to its own file * fix(.NET): Correct wrong variable being set in SetAppLauncherSettings * fix(.NET): Remove redundant/exception causing process refresh in monitor * refactor(.NET): Allow launcher to be disabled; Disabled by default. * refactor: Change screenshot helper default to true * feat: Expose new app launcher settings, add new settings category Translation keys added/removed: + view.settings.advanced.advanced.app_launcher.header + view.settings.advanced.advanced.app_launcher.folder_tooltip + view.settings.advanced.advanced.app_launcher.enable + view.settings.advanced.advanced.app_launcher.auto_close - view.settings.advanced.advanced.auto_launch - view.settings.advanced.advanced.auto_launch_tooltip * Add GPU Fix and Udon Exception Logging options, unload favorites tab when not in use * Fix GPUFix typo * Fix GPUFix typo 1 * Add logging for AVPro streams without usharp videoplayer * Lint --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>
25 lines
2.2 KiB
Plaintext
25 lines
2.2 KiB
Plaintext
mixin friendLogTab()
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.x-container(v-show="$refs.menu && $refs.menu.activeIndex === 'friendLog'" v-if="$refs.menu && $refs.menu.activeIndex === 'friendLog'")
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data-tables(v-bind="friendLogTable")
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template(#tool)
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div(style="margin:0 0 10px;display:flex;align-items:center")
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el-select(v-model="friendLogTable.filters[0].value" @change="saveTableFilters" multiple clearable collapse-tags style="flex:1" :placeholder="$t('view.friend_log.filter_placeholder')")
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el-option(v-once v-for="type in ['Friend', 'Unfriend', 'FriendRequest', 'CancelFriendRequest', 'DisplayName', 'TrustLevel']" :key="type" :label="type" :value="type")
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el-input(v-model="friendLogTable.filters[1].value" :placeholder="$t('view.friend_log.search_placeholder')" style="flex:none;width:150px;margin-left:10px")
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el-table-column(:label="$t('table.friendLog.date')" prop="created_at" sortable="custom" width="120")
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template(v-once #default="scope")
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el-tooltip(placement="right")
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template(#content)
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span {{ scope.row.created_at | formatDate('long') }}
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span {{ scope.row.created_at | formatDate('short') }}
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el-table-column(:label="$t('table.friendLog.type')" prop="type" width="150")
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el-table-column(:label="$t('table.friendLog.user')" prop="displayName")
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template(v-once #default="scope")
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span(v-if="scope.row.type === 'DisplayName'") {{ scope.row.previousDisplayName }} #[i.el-icon-right]
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span.x-link(v-text="scope.row.displayName || scope.row.userId" @click="showUserDialog(scope.row.userId)")
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template(v-if="scope.row.type === 'TrustLevel'")
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span ({{ scope.row.previousTrustLevel }} #[i.el-icon-right] {{ scope.row.trustLevel }})
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el-table-column(:label="$t('table.friendLog.action')" width="80" align="right")
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template(v-once #default="scope")
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el-button(type="text" icon="el-icon-close" size="mini" @click="deleteFriendLog(scope.row)")
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