mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-21 15:53:50 +02:00
* refactor: frontend * Fix avatar gallery sort * Update .NET dependencies * Update npm dependencies electron v37.1.0 * bulkRefreshFriends * fix dark theme * Remove crowdin * Fix config.json dialog not updating * VRCX log file fixes & add Cef log * Remove SharedVariable, fix startup * Revert init theme change * Logging date not working? Fix WinformThemer designer error * Add Cef request hander, no more escaping main page * clean * fix * fix * clean * uh * Apply thememode at startup, fixes random user colours * Split database into files * Instance info remove empty lines * Open external VRC links with VRCX * Electron fixes * fix userdialog style * ohhhh * fix store * fix store * fix: load all group members after kicking a user * fix: world dialog favorite button style * fix: Clear VRCX Cache Timer input value * clean * Fix VR overlay * Fix VR overlay 2 * Fix Discord discord rich presence for RPC worlds * Clean up age verified user tags * Fix playerList being occupied after program reload * no `this` * Fix login stuck loading * writable: false * Hide dialogs on logout * add flush sync option * rm LOGIN event * rm LOGOUT event * remove duplicate event listeners * remove duplicate event listeners * clean * remove duplicate event listeners * clean * fix theme style * fix t * clearable * clean * fix ipcEvent * Small changes * Popcorn Palace support * Remove checkActiveFriends * Clean up * Fix dragEnterCef * Block API requests when not logged in * Clear state on login & logout * Fix worldDialog instances not updating * use <script setup> * Fix avatar change event, CheckGameRunning at startup * Fix image dragging * fix * Remove PWI * fix updateLoop * add webpack-dev-server to dev environment * rm unnecessary chunks * use <script setup> * webpack-dev-server changes * use <script setup> * use <script setup> * Fix UGC text size * Split login event * t * use <script setup> * fix * Update .gitignore and enable checkJs in jsconfig * fix i18n t * use <script setup> * use <script setup> * clean * global types * fix * use checkJs for debugging * Add watchState for login watchers * fix .vue template * type fixes * rm Vue.filter * Cef v138.0.170, VC++ 2022 * Settings fixes * Remove 'USER:CURRENT' * clean up 2FA callbacks * remove userApply * rm i18n import * notification handling to use notification store methods * refactor favorite handling to use favorite store methods and clean up event emissions * refactor moderation handling to use dedicated functions for player moderation events * refactor friend handling to use dedicated functions for friend events * Fix program startup, move lang init * Fix friend state * Fix status change error * Fix user notes diff * fix * rm group event * rm auth event * rm avatar event * clean * clean * getUser * getFriends * getFavoriteWorlds, getFavoriteAvatars * AvatarGalleryUpload btn style & package.json update * Fix friend requests * Apply user * Apply world * Fix note diff * Fix VR overlay * Fixes * Update build scripts * Apply avatar * Apply instance * Apply group * update hidden VRC+ badge * Fix sameInstance "private" * fix 502/504 API errors * fix 502/504 API errors * clean * Fix friend in same instance on orange showing twice in friends list * Add back in broken friend state repair methods * add types --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>
140 lines
4.7 KiB
C#
140 lines
4.7 KiB
C#
using System;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.RegularExpressions;
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using CefSharp;
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using Microsoft.Win32;
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namespace VRCX
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{
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public partial class AppApiCef
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{
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public override void OnProcessStateChanged(MonitoredProcess monitoredProcess)
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{
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if (!monitoredProcess.HasName("VRChat") && !monitoredProcess.HasName("vrserver"))
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return;
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CheckGameRunning();
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}
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public override void CheckGameRunning()
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{
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var isGameRunning = false;
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var isSteamVRRunning = false;
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var isHmdAfk = false;
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if (ProcessMonitor.Instance.IsProcessRunning("VRChat"))
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isGameRunning = true;
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if (Wine.GetIfWine())
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{
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var wineTmpPath = Path.Join(Program.AppDataDirectory, "wine.tmp");
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if (File.Exists(wineTmpPath))
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{
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var wineTmp = File.ReadAllText(wineTmpPath);
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if (wineTmp.Contains("isGameRunning=true"))
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isGameRunning = true;
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}
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}
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if (ProcessMonitor.Instance.IsProcessRunning("vrserver"))
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isSteamVRRunning = true;
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if (Program.VRCXVRInstance != null)
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isHmdAfk = Program.VRCXVRInstance.IsHmdAfk;
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// TODO: fix this throwing an exception for being called before the browser is ready. somehow it gets past the checks
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if (MainForm.Instance?.Browser != null && !MainForm.Instance.Browser.IsLoading && MainForm.Instance.Browser.CanExecuteJavascriptInMainFrame)
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MainForm.Instance.Browser.ExecuteScriptAsync("$app.store.game.updateIsGameRunning", isGameRunning, isSteamVRRunning, isHmdAfk);
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}
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public override bool IsGameRunning()
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{
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// unused
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return ProcessMonitor.Instance.IsProcessRunning("VRChat");
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}
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public override bool IsSteamVRRunning()
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{
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// unused
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return ProcessMonitor.Instance.IsProcessRunning("vrserver");
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}
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public override int QuitGame()
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{
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var processes = Process.GetProcessesByName("vrchat");
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if (processes.Length == 1)
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processes[0].Kill();
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return processes.Length;
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}
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public override bool StartGame(string arguments)
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{
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// try stream first
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try
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{
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using var key = Registry.ClassesRoot.OpenSubKey(@"steam\shell\open\command");
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// "C:\Program Files (x86)\Steam\steam.exe" -- "%1"
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var match = Regex.Match(key.GetValue(string.Empty) as string, "^\"(.+?)\\\\steam.exe\"");
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if (match.Success)
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{
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var path = match.Groups[1].Value;
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// var _arguments = Uri.EscapeDataString(arguments);
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Process.Start(new ProcessStartInfo
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{
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WorkingDirectory = path,
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FileName = $"{path}\\steam.exe",
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UseShellExecute = false,
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Arguments = $"-applaunch 438100 {arguments}"
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})
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?.Close();
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return true;
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}
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}
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catch
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{
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logger.Warn("Failed to start VRChat from Steam");
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}
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// fallback
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try
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{
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using var key = Registry.ClassesRoot.OpenSubKey(@"VRChat\shell\open\command");
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// "C:\Program Files (x86)\Steam\steamapps\common\VRChat\launch.exe" "%1" %*
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var match = Regex.Match(key.GetValue(string.Empty) as string, "(?!\")(.+?\\\\VRChat.*)(!?\\\\launch.exe\")");
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if (match.Success)
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{
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var path = match.Groups[1].Value;
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return StartGameFromPath(path, arguments);
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}
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}
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catch
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{
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logger.Warn("Failed to start VRChat from registry");
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}
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return false;
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}
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public override bool StartGameFromPath(string path, string arguments)
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{
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if (!path.EndsWith(".exe"))
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path = Path.Join(path, "launch.exe");
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if (!path.EndsWith("launch.exe") || !File.Exists(path))
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return false;
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Process.Start(new ProcessStartInfo
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{
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WorkingDirectory = Path.GetDirectoryName(path),
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FileName = path,
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UseShellExecute = false,
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Arguments = arguments
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})?.Close();
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return true;
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}
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}
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} |