mirror of
https://github.com/MrUnknownDE/VRCX.git
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* Update Vue devtools
* upgrade vue pinia element-plus vue-i18n, add vite
* fix: i18n
* global components
* change v-deep
* upgrade vue-lazyload
* data table
* update enlint and safe-dialog
* package.json and vite.config.js
* el-icon
* el-message
* vue 2 -> vue3 migration changes
* $pinia
* dialog
* el-popover slot
* lint
* chore
* slot
* scss
* remote state access
* misc
* jsconfig
* el-button size mini -> small
* :model-value
* ElMessageBox
* datatable
* remove v-lazyload
* template #dropdown
* mini -> small
* css
* byebye hideTooltips
* use sass-embedded
* Update SQLite, remove unneeded libraries
* Fix shift remove local avatar favorites
* Electron arm64
* arm64 support
* bye pug
* f-word vite hah
* misc
* remove safe dialog component
* Add self invite to launch dialog
* Fix errors
* Icons 1
* improve localfavorite loading performance
* improve favorites world item performance
* dialog visibility changes for Element Plus
* clear element plus error
* import performance
* revert App.vue hah
* hah
* Revert "Add self invite to launch dialog"
This reverts commit 4801cfad58.
* Toggle self invite/open in-game
* Self invite on launch dialog
* el-button icon
* el-icon
* fix user dialog tab switching logic
* fix PlayerList
* Formatting changes
* More icons
* Fix friend log table
* loading margin
* fix markdown
* fix world dialog tab switching issue
* Fixes and formatting
* fix: global i18n.t export
* fix favorites world tab not working
* Create instance, displayName
* Remove group members sort by userId
* Fix loading dialog tabs on swtich
* Star
* charts console.warn
* wip: fix charts
* wip: fix charts
* wip: charts composables
* fix favorite item tooltip warning
* Fixes and formatting
* Clean up image dialogs
* Remove unused method
* Fix platform/size border
* Fix platform/size border
* $vr
* fix friendExportDialogVisible binding
* ElMessageBox and Settings
* Login formatting
* Rename VR overlay query
* Fix image popover and userdialog badges
* Formatting
* Big buttons
* Fixes, update Cef
* Fix gameLog table nav buttons jumping around while using nav buttons
* Fix z-index
* vr overlay
* vite input add theme
* defineAsyncComponent
* ISO 639-1
* fix i18n
* clean t
* Formatting, fix calendar, rotate arrows
* Show user status when user is offline
* Fix VR overlay
* fix theme and clean up
* split InstanceActivity
* tweak
* Fix VR overlay formatting
* fix scss var
* AppDebug hahahaha
* Years
* remove reactive
* improve perf
* state hah…
* fix user rendering poblems when user object is not yet loaded
* improve perf
* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)
* improve perf 1
* Suppress stray errors
* fix traveling location display issue
* Fix empty instance creator
* improve friend list refresh performance
* fix main charts
* fix chart
* Fix darkmode
* Fix avatar dialog tags
---------
Co-authored-by: pa <maplenagisa@gmail.com>
45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
using CefSharp.Enums;
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using CefSharp;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace VRCX
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{
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/// <summary>
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/// This class is used to 'handle' drag and drop events.
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/// All it does is call a function in the app with the file name of the file being dragged into the window, since chromium doesn't have access to the full file path on regular drop events.
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/// </summary>
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public class CustomDragHandler : IDragHandler
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{
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public bool OnDragEnter(IWebBrowser chromiumWebBrowser, IBrowser browser, IDragData dragData, DragOperationsMask mask)
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{
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if (dragData.IsFile && dragData.FilePaths != null && dragData.FilePaths.Count > 0)
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{
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string file = dragData.FilePaths[0];
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if (!file.EndsWith(".png") && !file.EndsWith(".jpg") && !file.EndsWith(".jpeg"))
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{
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dragData.Dispose();
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return true;
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}
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if (MainForm.Instance?.Browser != null && !MainForm.Instance.Browser.IsLoading && MainForm.Instance.Browser.CanExecuteJavascriptInMainFrame)
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MainForm.Instance.Browser.ExecuteScriptAsync("$pinia.vrcx.dragEnterCef", file);
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dragData.Dispose();
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return false;
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}
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dragData.Dispose();
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return true;
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}
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public void OnDraggableRegionsChanged(IWebBrowser chromiumWebBrowser, IBrowser browser, IFrame frame, IList<DraggableRegion> regions)
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{
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}
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}
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}
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