Files
VRCX/Dotnet/AppApi/Common/AppApiCommonBase.cs
Natsumi 3324d0d279 Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools

* upgrade vue pinia element-plus vue-i18n, add vite

* fix: i18n

* global components

* change v-deep

* upgrade vue-lazyload

* data table

* update enlint and safe-dialog

* package.json and vite.config.js

* el-icon

* el-message

* vue 2 -> vue3 migration changes

* $pinia

* dialog

* el-popover slot

* lint

* chore

* slot

* scss

* remote state access

* misc

* jsconfig

* el-button size mini -> small

* :model-value

* ElMessageBox

* datatable

* remove v-lazyload

* template #dropdown

* mini -> small

* css

* byebye hideTooltips

* use sass-embedded

* Update SQLite, remove unneeded libraries

* Fix shift remove local avatar favorites

* Electron arm64

* arm64 support

* bye pug

* f-word vite hah

* misc

* remove safe dialog component

* Add self invite to launch dialog

* Fix errors

* Icons 1

* improve localfavorite loading performance

* improve favorites world item performance

* dialog visibility changes for Element Plus

* clear element plus error

* import performance

* revert App.vue hah

* hah

* Revert "Add self invite to launch dialog"

This reverts commit 4801cfad58.

* Toggle self invite/open in-game

* Self invite on launch dialog

* el-button icon

* el-icon

* fix user dialog tab switching logic

* fix PlayerList

* Formatting changes

* More icons

* Fix friend log table

* loading margin

* fix markdown

* fix world dialog tab switching issue

* Fixes and formatting

* fix: global i18n.t export

* fix favorites world tab not working

* Create instance, displayName

* Remove group members sort by userId

* Fix loading dialog tabs on swtich

* Star

* charts console.warn

* wip: fix charts

* wip: fix charts

* wip: charts composables

* fix favorite item tooltip warning

* Fixes and formatting

* Clean up image dialogs

* Remove unused method

* Fix platform/size border

* Fix platform/size border

* $vr

* fix friendExportDialogVisible binding

* ElMessageBox and Settings

* Login formatting

* Rename VR overlay query

* Fix image popover and userdialog badges

* Formatting

* Big buttons

* Fixes, update Cef

* Fix gameLog table nav buttons jumping around while using nav buttons

* Fix z-index

* vr overlay

* vite input add theme

* defineAsyncComponent

* ISO 639-1

* fix i18n

* clean t

* Formatting, fix calendar, rotate arrows

* Show user status when user is offline

* Fix VR overlay

* fix theme and clean up

* split InstanceActivity

* tweak

* Fix VR overlay formatting

* fix scss var

* AppDebug hahahaha

* Years

* remove reactive

* improve perf

* state hah…

* fix user rendering poblems when user object is not yet loaded

* improve perf

* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)

* improve perf 1

* Suppress stray errors

* fix traveling location display issue

* Fix empty instance creator

* improve friend list refresh performance

* fix main charts

* fix chart

* Fix darkmode

* Fix avatar dialog tags

---------

Co-authored-by: pa <maplenagisa@gmail.com>
2025-09-12 10:45:24 +12:00

73 lines
3.5 KiB
C#

using System.Collections.Generic;
using System.Threading.Tasks;
using NLog;
namespace VRCX
{
public abstract partial class AppApi
{
// AppApi
public abstract void ShowDevTools();
public abstract void SetVR(bool active, bool hmdOverlay, bool wristOverlay, bool menuButton, int overlayHand);
public abstract void RefreshVR();
public abstract void RestartVR();
public abstract void SetZoom(double zoomLevel);
public abstract Task<double> GetZoom();
public abstract void DesktopNotification(string BoldText, string Text = "", string Image = "");
public abstract void RestartApplication(bool isUpgrade);
public abstract bool CheckForUpdateExe();
public abstract void ExecuteVrFeedFunction(string function, string json);
public abstract void ExecuteVrOverlayFunction(string function, string json);
public abstract void FocusWindow();
public abstract void ChangeTheme(int value);
public abstract void DoFunny();
public abstract string GetClipboard();
public abstract void SetStartup(bool enabled);
public abstract void CopyImageToClipboard(string path);
public abstract void FlashWindow();
public abstract void SetUserAgent();
// Folders
public abstract string GetVRChatAppDataLocation();
public abstract string GetVRChatPhotosLocation();
public abstract string GetUGCPhotoLocation(string path = "");
public abstract string GetVRChatScreenshotsLocation();
public abstract string GetVRChatCacheLocation();
public abstract bool OpenVrcxAppDataFolder();
public abstract bool OpenVrcAppDataFolder();
public abstract bool OpenVrcPhotosFolder();
public abstract bool OpenUGCPhotosFolder(string ugcPath = "");
public abstract bool OpenVrcScreenshotsFolder();
public abstract bool OpenCrashVrcCrashDumps();
public abstract void OpenShortcutFolder();
public abstract void OpenFolderAndSelectItem(string path, bool isFolder = false);
public abstract Task<string> OpenFolderSelectorDialog(string defaultPath = "");
public abstract Task<string> OpenFileSelectorDialog(string defaultPath = "", string defaultExt = "",
string defaultFilter = "All files (*.*)|*.*");
// GameHandler
public abstract void OnProcessStateChanged(MonitoredProcess monitoredProcess);
public abstract void CheckGameRunning();
public abstract bool IsGameRunning();
public abstract bool IsSteamVRRunning();
public abstract int QuitGame();
public abstract bool StartGame(string arguments);
public abstract bool StartGameFromPath(string path, string arguments);
// RegistryPlayerPrefs
public abstract object GetVRChatRegistryKey(string key);
public abstract string GetVRChatRegistryKeyString(string key);
public abstract bool SetVRChatRegistryKey(string key, object value, int typeInt);
public abstract void SetVRChatRegistryKey(string key, byte[] value);
public abstract Dictionary<string, Dictionary<string, object>> GetVRChatRegistry();
public abstract void SetVRChatRegistry(string json);
public abstract bool HasVRChatRegistryFolder();
public abstract void DeleteVRChatRegistryFolder();
public abstract string ReadVrcRegJsonFile(string filepath);
// Screenshot
public abstract string AddScreenshotMetadata(string path, string metadataString, string worldId, bool changeFilename = false);
}
}