Files
VRCX/Dotnet/AppApi/Cef/AppApiVrCef.cs
Natsumi 3324d0d279 Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools

* upgrade vue pinia element-plus vue-i18n, add vite

* fix: i18n

* global components

* change v-deep

* upgrade vue-lazyload

* data table

* update enlint and safe-dialog

* package.json and vite.config.js

* el-icon

* el-message

* vue 2 -> vue3 migration changes

* $pinia

* dialog

* el-popover slot

* lint

* chore

* slot

* scss

* remote state access

* misc

* jsconfig

* el-button size mini -> small

* :model-value

* ElMessageBox

* datatable

* remove v-lazyload

* template #dropdown

* mini -> small

* css

* byebye hideTooltips

* use sass-embedded

* Update SQLite, remove unneeded libraries

* Fix shift remove local avatar favorites

* Electron arm64

* arm64 support

* bye pug

* f-word vite hah

* misc

* remove safe dialog component

* Add self invite to launch dialog

* Fix errors

* Icons 1

* improve localfavorite loading performance

* improve favorites world item performance

* dialog visibility changes for Element Plus

* clear element plus error

* import performance

* revert App.vue hah

* hah

* Revert "Add self invite to launch dialog"

This reverts commit 4801cfad58.

* Toggle self invite/open in-game

* Self invite on launch dialog

* el-button icon

* el-icon

* fix user dialog tab switching logic

* fix PlayerList

* Formatting changes

* More icons

* Fix friend log table

* loading margin

* fix markdown

* fix world dialog tab switching issue

* Fixes and formatting

* fix: global i18n.t export

* fix favorites world tab not working

* Create instance, displayName

* Remove group members sort by userId

* Fix loading dialog tabs on swtich

* Star

* charts console.warn

* wip: fix charts

* wip: fix charts

* wip: charts composables

* fix favorite item tooltip warning

* Fixes and formatting

* Clean up image dialogs

* Remove unused method

* Fix platform/size border

* Fix platform/size border

* $vr

* fix friendExportDialogVisible binding

* ElMessageBox and Settings

* Login formatting

* Rename VR overlay query

* Fix image popover and userdialog badges

* Formatting

* Big buttons

* Fixes, update Cef

* Fix gameLog table nav buttons jumping around while using nav buttons

* Fix z-index

* vr overlay

* vite input add theme

* defineAsyncComponent

* ISO 639-1

* fix i18n

* clean t

* Formatting, fix calendar, rotate arrows

* Show user status when user is offline

* Fix VR overlay

* fix theme and clean up

* split InstanceActivity

* tweak

* Fix VR overlay formatting

* fix scss var

* AppDebug hahahaha

* Years

* remove reactive

* improve perf

* state hah…

* fix user rendering poblems when user object is not yet loaded

* improve perf

* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)

* improve perf 1

* Suppress stray errors

* fix traveling location display issue

* Fix empty instance creator

* improve friend list refresh performance

* fix main charts

* fix chart

* Fix darkmode

* Fix avatar dialog tags

---------

Co-authored-by: pa <maplenagisa@gmail.com>
2025-09-12 10:45:24 +12:00

88 lines
2.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using CefSharp;
namespace VRCX
{
public class AppApiVrCef : AppApiVr
{
static AppApiVrCef()
{
Instance = new AppApiVrCef();
}
public override void Init()
{
// Create Instance before Cef tries to bind it
}
public override void VrInit()
{
if (MainForm.Instance?.Browser != null && !MainForm.Instance.Browser.IsLoading && MainForm.Instance.Browser.CanExecuteJavascriptInMainFrame)
MainForm.Instance.Browser.ExecuteScriptAsync("$pinia.vr.vrInit", "");
}
public override void ToggleSystemMonitor(bool enabled)
{
SystemMonitorCef.Instance.Start(enabled);
}
/// <summary>
/// Returns the current CPU usage as a percentage.
/// </summary>
/// <returns>The current CPU usage as a percentage.</returns>
public override float CpuUsage()
{
return SystemMonitorCef.Instance.CpuUsage;
}
/// <summary>
/// Returns an array of arrays containing information about the connected VR devices.
/// Each sub-array contains the type of device and its current state
/// </summary>
/// <returns>An array of arrays containing information about the connected VR devices.</returns>
public override string[][] GetVRDevices()
{
return Program.VRCXVRInstance.GetDevices();
}
/// <summary>
/// Returns the number of milliseconds that the system has been running.
/// </summary>
/// <returns>The number of milliseconds that the system has been running.</returns>
public override double GetUptime()
{
return SystemMonitorCef.Instance.UpTime;
}
/// <summary>
/// Returns the current language of the operating system.
/// </summary>
/// <returns>The current language of the operating system.</returns>
public override string CurrentCulture()
{
return CultureInfo.CurrentCulture.ToString();
}
public override string CustomVrScript()
{
var filePath = Path.Join(Program.AppDataDirectory, "customvr.js");
if (File.Exists(filePath))
return File.ReadAllText(filePath);
return string.Empty;
}
public override List<KeyValuePair<string, string>> GetExecuteVrFeedFunctionQueue()
{
throw new NotImplementedException("GetExecuteVrFeedFunctionQueue is not implemented in AppApiVrCef.");
}
public override List<KeyValuePair<string, string>> GetExecuteVrOverlayFunctionQueue()
{
throw new NotImplementedException("GetExecuteVrOverlayFunctionQueue is not implemented in AppApiVrCef.");
}
}
}