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* fix: Fix world-db not getting current world properly when traveling * fix: Stop redundant and exception-prone funcResult definition * Fix: fetching current location * refactor: Move constructing responseData to its own functions * Fix: ignore own string requests * feat: Add NLog dependency, and add some logging to .NET, mostly worlddb * fix: I missed a semicolon * refactor: Add more debug logging, change log format, archive less * feat: Add /getall endpoint --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>