Files
VRCX/src-electron/rename-builds.js
rs189 a2dc6ba9a4 Linux: SteamVR overlay support (#1299)
* fix: open folder and select item on linux

* feat: linux wrist overlay

* feat: linux hmd overlay

* feat: replace unix sockets with shm on linux

* fix: reduce linux wrist overlay fps

* fix: hide electron offscreen windows

* fix: destroy electron offscreen windows when not in use

* fix: open folder and select item on linux

* feat: cpu, uptime and device monitoring on linux

* feat: native wayland gl context with x11 fallback on linux

* fix: use platform agnostic wording for common folders

* fix: crash dumps folder button on linux

* fix: enable missing VR notification options on linux

* fix: update cef, eslint config to include updated AppApiVr names

* merge: rebase linux VR changes to upstream

* Clean up

* Load custom file contents rather than path

Fixes loading custom file in debug mode

* fix: call SetVR on linux as well

* fix: AppApiVrElectron init, properly create and dispose of shm

* Handle avatar history error

* Lint

* Change overlay dispose logic

* macOS DOTNET_ROOT

* Remove moving dotnet bin

* Fix

* fix: init overlay on SteamVR restart

* Fix fetching empty instance, fix user dialog not fetching

* Trim direct access inputs

* Make icon higher res, because mac build would fail 😂

* macOS fixes

* will it build? that's the question

* fix: ensure offscreen windows are ready before vrinit

* will it build? that's the question

* will it build? that's the question

* meow

* one, more, time

* Fix crash and overlay ellipsis

* a

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
2025-07-19 12:07:43 +12:00

51 lines
1.6 KiB
JavaScript

const fs = require('fs');
const path = require('path');
const rootDir = path.join(__dirname, '..');
const versionFilePath = path.join(rootDir, 'Version');
const buildDir = path.join(rootDir, 'build');
let version = '';
try {
version = fs.readFileSync(versionFilePath, 'utf8').trim();
if (!version.includes('T')) {
// Remove dots only from Stable version
version = version.replaceAll('.', '');
}
} catch (err) {
console.error('Error reading Version file:', err);
process.exit(1);
}
if (process.platform === 'linux') {
const oldAppImage = path.join(buildDir, `VRCX_Version.AppImage`);
const newAppImage = path.join(buildDir, `VRCX_${version}.AppImage`);
try {
if (fs.existsSync(oldAppImage)) {
fs.renameSync(oldAppImage, newAppImage);
console.log(`Renamed: ${oldAppImage} -> ${newAppImage}`);
} else {
console.log(`File not found: ${oldAppImage}`);
}
} catch (err) {
console.error('Error renaming files:', err);
process.exit(1);
}
} else if (process.platform === 'darwin') {
const oldDmg = path.join(buildDir, `VRCX_Version.dmg`);
const newDmg = path.join(buildDir, `VRCX_${version}.dmg`);
try {
if (fs.existsSync(oldDmg)) {
fs.renameSync(oldDmg, newDmg);
console.log(`Renamed: ${oldDmg} -> ${newDmg}`);
} else {
console.log(`File not found: ${oldDmg}`);
}
} catch (err) {
console.error('Error renaming files:', err);
process.exit(1);
}
} else {
console.log('No renaming needed for this platform.');
}