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* refactor: merge two overlay offScreenBrowser into one * Electron support for shared overlay * Separate overlay into its own process * fix: invalid overlay texture size * Handle duplicate processes * Remove logging --------- Co-authored-by: pa <maplenagisa@gmail.com> Co-authored-by: rs189 <35667100+rs189@users.noreply.github.com>
18 lines
678 B
C#
18 lines
678 B
C#
using System.Collections.Generic;
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using System.Collections.Concurrent;
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namespace VRCX;
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public abstract class VRCXVRInterface
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{
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public bool IsHmdAfk;
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public abstract void Init();
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public abstract void Exit();
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public abstract void Refresh();
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public abstract void Restart();
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public abstract void SetActive(bool active, bool hmdOverlay, bool wristOverlay, bool menuButton, int overlayHand);
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public abstract bool IsActive();
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public abstract string[][] GetDevices();
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public abstract void ExecuteVrOverlayFunction(string function, string json);
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public abstract ConcurrentQueue<KeyValuePair<string, string>> GetExecuteVrOverlayFunctionQueue();
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} |