Files
VRCX/Dotnet/Overlay/Cef/AppApiVrCef.cs
Natsumi d2fd205476 Merge overlays, move overlay to separate process (#44)
* refactor: merge two overlay offScreenBrowser into one

* Electron support for shared overlay

* Separate overlay into its own process

* fix: invalid overlay texture size

* Handle duplicate processes

* Remove logging

---------

Co-authored-by: pa <maplenagisa@gmail.com>
Co-authored-by: rs189 <35667100+rs189@users.noreply.github.com>
2026-01-12 11:31:33 +13:00

87 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using VRCX.Overlay;
namespace VRCX
{
public class AppApiVrCef : AppApiVr
{
static AppApiVrCef()
{
Instance = new AppApiVrCef();
}
public override void Init()
{
// Create Instance before Cef tries to bind it
}
public override void VrInit()
{
// IPC to main process that VR has initialized
var message = new OverlayMessage
{
Type = OverlayMessageType.OverlayConnected
};
OverlayClient.SendMessage(message);
}
public override void ToggleSystemMonitor(bool enabled)
{
SystemMonitorCef.Instance.Start(enabled);
}
/// <summary>
/// Returns the current CPU usage as a percentage.
/// </summary>
/// <returns>The current CPU usage as a percentage.</returns>
public override float CpuUsage()
{
return SystemMonitorCef.Instance.CpuUsage;
}
/// <summary>
/// Returns an array of arrays containing information about the connected VR devices.
/// Each sub-array contains the type of device and its current state
/// </summary>
/// <returns>An array of arrays containing information about the connected VR devices.</returns>
public override string[][] GetVRDevices()
{
return OverlayProgram.VRCXVRInstance.GetDevices();
}
/// <summary>
/// Returns the number of milliseconds that the system has been running.
/// </summary>
/// <returns>The number of milliseconds that the system has been running.</returns>
public override double GetUptime()
{
return SystemMonitorCef.Instance.UpTime;
}
/// <summary>
/// Returns the current language of the operating system.
/// </summary>
/// <returns>The current language of the operating system.</returns>
public override string CurrentCulture()
{
return CultureInfo.CurrentCulture.ToString();
}
public override string CustomVrScript()
{
var filePath = Path.Join(Program.AppDataDirectory, "customvr.js");
if (File.Exists(filePath))
return File.ReadAllText(filePath);
return string.Empty;
}
public override List<KeyValuePair<string, string>> GetExecuteVrOverlayFunctionQueue()
{
throw new NotImplementedException("GetExecuteVrOverlayFunctionQueue is not implemented in AppApiVrCef.");
}
}
}