mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-13 20:03:51 +02:00
353 lines
12 KiB
C#
353 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text.RegularExpressions;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using Microsoft.Win32;
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using System.Threading;
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using System.Threading.Tasks;
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namespace VRCX
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{
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public partial class AppApiElectron
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{
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public static string _homeDirectory;
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public static string _steamPath;
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public static string _steamUserdataPath;
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public static string _vrcPrefixPath;
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public static string _vrcAppDataPath;
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public static string _vrcCrashesPath;
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static AppApiElectron()
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{
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const string vrchatAppid = "438100";
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_homeDirectory = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
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_steamUserdataPath = Path.Join(_homeDirectory, ".steam/steam/userdata");
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_steamPath = Path.Join(_homeDirectory, ".local/share/Steam");
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var flatpakSteamPath = Path.Join(_homeDirectory, ".var/app/com.valvesoftware.Steam/.local/share/Steam");
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if (!IsValidSteamPath(_steamPath) && IsValidSteamPath(flatpakSteamPath))
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{
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logger.Info("Flatpak Steam detected.");
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_steamPath = flatpakSteamPath;
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}
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var legacySteamPath = Path.Join(_homeDirectory, ".steam/steam");
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if (!IsValidSteamPath(_steamPath) && IsValidSteamPath(legacySteamPath))
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{
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logger.Info("Legacy Steam path detected.");
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_steamPath = legacySteamPath;
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}
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if (!IsValidSteamPath(_steamPath))
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{
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logger.Error("No valid Steam library found.");
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}
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var libraryFoldersVdfPath = Path.Join(_steamPath, "config/libraryfolders.vdf");
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var vrcLibraryPath = GetLibraryWithAppId(libraryFoldersVdfPath, vrchatAppid);
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if (string.IsNullOrEmpty(vrcLibraryPath))
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{
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logger.Warn("Falling back to default VRChat path as libraryfolders.vdf was not found OR libraryfolders.vdf does not contain VRChat's appid (438100)");
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vrcLibraryPath = _steamPath;
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}
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logger.Info($"Using steam library path {vrcLibraryPath}");
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_vrcPrefixPath = Path.Join(vrcLibraryPath, $"steamapps/compatdata/{vrchatAppid}/pfx");
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_vrcAppDataPath = Path.Join(_vrcPrefixPath, "drive_c/users/steamuser/AppData/LocalLow/VRChat/VRChat");
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_vrcCrashesPath = Path.Join(_vrcPrefixPath, "drive_c/users/steamuser/AppData/Local/Temp/VRChat/VRChat/Crashes");
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}
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private static bool IsValidSteamPath(string path)
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{
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return File.Exists(Path.Join(path, "config/libraryfolders.vdf"));
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}
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private static string? GetLibraryWithAppId(string libraryFoldersVdfPath, string appId)
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{
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if (!File.Exists(libraryFoldersVdfPath))
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return null;
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string? libraryPath = null;
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foreach (var line in File.ReadLines(libraryFoldersVdfPath))
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{
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// Assumes line will be \t\t"path"\t\t"pathToLibrary"
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if (line.Contains("\"path\""))
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{
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var parts = line.Split("\t");
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if (parts.Length < 4)
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continue;
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libraryPath = parts[4].Replace("\"", "");
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}
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if (line.Contains($"\"{appId}\"") && Directory.Exists(libraryPath))
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return libraryPath;
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}
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return null;
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}
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public override string GetVRChatAppDataLocation()
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{
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return _vrcAppDataPath;
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}
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public override string GetVRChatCacheLocation()
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{
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var defaultPath = Path.Join(GetVRChatAppDataLocation(), "Cache-WindowsPlayer");
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try
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{
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var json = ReadConfigFile();
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if (string.IsNullOrEmpty(json))
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return defaultPath;
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var obj = JsonConvert.DeserializeObject<JObject>(json, JsonSerializerSettings);
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if (obj["cache_directory"] == null)
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return defaultPath;
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var cacheDir = (string)obj["cache_directory"];
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if (string.IsNullOrEmpty(cacheDir))
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return defaultPath;
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var cachePath = Path.Join(cacheDir, "Cache-WindowsPlayer");
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if (!Directory.Exists(cacheDir))
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return defaultPath;
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return cachePath;
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}
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catch (Exception e)
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{
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logger.Error($"Error reading VRChat config file for cache location: {e}");
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}
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return defaultPath;
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}
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public override string GetVRChatPhotosLocation()
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{
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var defaultPath = Path.Join(_vrcPrefixPath, "drive_c/users/steamuser/Pictures/VRChat");
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try
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{
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var json = ReadConfigFile();
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if (string.IsNullOrEmpty(json))
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return defaultPath;
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var obj = JsonConvert.DeserializeObject<JObject>(json, JsonSerializerSettings);
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if (obj["picture_output_folder"] == null)
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return defaultPath;
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var photosDir = (string)obj["picture_output_folder"];
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if (string.IsNullOrEmpty(photosDir) || !Directory.Exists(photosDir))
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return defaultPath;
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return photosDir;
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}
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catch (Exception e)
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{
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logger.Error($"Error reading VRChat config file for photos location: {e}");
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}
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return defaultPath;
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}
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public override string GetUGCPhotoLocation(string path = "")
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{
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if (string.IsNullOrEmpty(path))
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{
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return GetVRChatPhotosLocation();
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}
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try
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{
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if (!Directory.Exists(path))
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{
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Directory.CreateDirectory(path);
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}
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return path;
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}
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catch (Exception e)
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{
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logger.Error(e);
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return GetVRChatPhotosLocation();
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}
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}
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private string GetSteamUserdataPathFromRegistry()
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{
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// TODO: Fix Steam userdata path, for now just get the first folder
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if (Directory.Exists(_steamUserdataPath))
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{
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var steamUserDirs = Directory.GetDirectories(_steamUserdataPath);
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if (steamUserDirs.Length > 0)
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{
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return steamUserDirs[0];
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}
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}
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return string.Empty;
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}
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public override string GetVRChatScreenshotsLocation()
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{
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// program files steam userdata screenshots
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return Path.Join(_steamUserdataPath, "760/remote/438100/screenshots");
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}
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public override bool OpenVrcxAppDataFolder()
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{
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var path = Program.AppDataDirectory;
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if (!Directory.Exists(path))
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return false;
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OpenFolderAndSelectItem(path, true);
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return true;
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}
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public override bool OpenVrcAppDataFolder()
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{
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var path = _vrcAppDataPath;
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if (!Directory.Exists(path))
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return false;
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OpenFolderAndSelectItem(path, true);
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return true;
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}
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public override bool OpenVrcPhotosFolder()
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{
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var path = GetVRChatPhotosLocation();
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if (!Directory.Exists(path))
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return false;
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OpenFolderAndSelectItem(path, true);
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return true;
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}
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public override bool OpenUGCPhotosFolder(string ugcPath = "")
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{
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var path = GetUGCPhotoLocation(ugcPath);
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if (!Directory.Exists(path))
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return false;
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OpenFolderAndSelectItem(path, true);
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return true;
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}
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public override bool OpenVrcScreenshotsFolder()
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{
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var path = GetVRChatScreenshotsLocation();
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if (!Directory.Exists(path))
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return false;
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OpenFolderAndSelectItem(path, true);
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return true;
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}
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public override bool OpenCrashVrcCrashDumps()
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{
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var path = _vrcCrashesPath;
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if (!Directory.Exists(path))
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return false;
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OpenFolderAndSelectItem(path, true);
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return true;
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}
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public override void OpenShortcutFolder()
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{
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var path = AutoAppLaunchManager.Instance.AppShortcutDirectory;
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if (!Directory.Exists(path))
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return;
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OpenFolderAndSelectItem(path, true);
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}
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public override void OpenFolderAndSelectItem(string path, bool isFolder = false)
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{
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if (!File.Exists(path) && !Directory.Exists(path))
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return;
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string directoryPath = isFolder ? path : Path.GetDirectoryName(path);
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var commandAttempt = new Dictionary<string, string>
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{
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{ "nautilus", $"\"{path}\"" },
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{ "nemo", $"\"{path}\"" },
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{ "thunar", $"\"{path}\"" },
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{ "caja", $"--select \"{path}\"" },
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{ "pcmanfm-qt", $"\"{directoryPath}\"" },
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{ "pcmanfm", $"\"{directoryPath}\"" },
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{ "dolphin", $"--select \"{path}\"" },
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{ "konqueror", $"--select \"{path}\"" },
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{ "xdg-open", $"\"{directoryPath}\"" }
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};
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foreach (var command in commandAttempt)
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{
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if (!IsCommandAvailable(command.Key))
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continue;
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try
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{
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var process = new Process
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{
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StartInfo = new ProcessStartInfo
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{
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FileName = command.Key,
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Arguments = command.Value,
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UseShellExecute = false,
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RedirectStandardError = true,
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RedirectStandardOutput = true,
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CreateNoWindow = true,
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}
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};
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process.Start();
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return; // Assume first successful start is enough
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}
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catch
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{
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// Ignore and try next
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}
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}
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}
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private bool IsCommandAvailable(string command)
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{
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try
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{
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var which = new Process
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{
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StartInfo = new ProcessStartInfo
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{
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FileName = "which",
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Arguments = command,
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RedirectStandardOutput = true,
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UseShellExecute = false,
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CreateNoWindow = true,
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}
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};
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which.Start();
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string result = which.StandardOutput.ReadToEnd();
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which.WaitForExit();
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return which.ExitCode == 0 && !string.IsNullOrWhiteSpace(result);
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}
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catch
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{
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return false;
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}
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}
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public override async Task<string> OpenFolderSelectorDialog(string defaultPath = "")
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{
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// TODO: Implement
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return string.Empty;
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}
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public override async Task<string> OpenFileSelectorDialog(string defaultPath = "", string defaultExt = "",
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string defaultFilter = "All files (*.*)|*.*")
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{
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// TODO: Implement
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return string.Empty;
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}
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}
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}
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