mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-14 20:33:52 +02:00
* refactor: frontend * Fix avatar gallery sort * Update .NET dependencies * Update npm dependencies electron v37.1.0 * bulkRefreshFriends * fix dark theme * Remove crowdin * Fix config.json dialog not updating * VRCX log file fixes & add Cef log * Remove SharedVariable, fix startup * Revert init theme change * Logging date not working? Fix WinformThemer designer error * Add Cef request hander, no more escaping main page * clean * fix * fix * clean * uh * Apply thememode at startup, fixes random user colours * Split database into files * Instance info remove empty lines * Open external VRC links with VRCX * Electron fixes * fix userdialog style * ohhhh * fix store * fix store * fix: load all group members after kicking a user * fix: world dialog favorite button style * fix: Clear VRCX Cache Timer input value * clean * Fix VR overlay * Fix VR overlay 2 * Fix Discord discord rich presence for RPC worlds * Clean up age verified user tags * Fix playerList being occupied after program reload * no `this` * Fix login stuck loading * writable: false * Hide dialogs on logout * add flush sync option * rm LOGIN event * rm LOGOUT event * remove duplicate event listeners * remove duplicate event listeners * clean * remove duplicate event listeners * clean * fix theme style * fix t * clearable * clean * fix ipcEvent * Small changes * Popcorn Palace support * Remove checkActiveFriends * Clean up * Fix dragEnterCef * Block API requests when not logged in * Clear state on login & logout * Fix worldDialog instances not updating * use <script setup> * Fix avatar change event, CheckGameRunning at startup * Fix image dragging * fix * Remove PWI * fix updateLoop * add webpack-dev-server to dev environment * rm unnecessary chunks * use <script setup> * webpack-dev-server changes * use <script setup> * use <script setup> * Fix UGC text size * Split login event * t * use <script setup> * fix * Update .gitignore and enable checkJs in jsconfig * fix i18n t * use <script setup> * use <script setup> * clean * global types * fix * use checkJs for debugging * Add watchState for login watchers * fix .vue template * type fixes * rm Vue.filter * Cef v138.0.170, VC++ 2022 * Settings fixes * Remove 'USER:CURRENT' * clean up 2FA callbacks * remove userApply * rm i18n import * notification handling to use notification store methods * refactor favorite handling to use favorite store methods and clean up event emissions * refactor moderation handling to use dedicated functions for player moderation events * refactor friend handling to use dedicated functions for friend events * Fix program startup, move lang init * Fix friend state * Fix status change error * Fix user notes diff * fix * rm group event * rm auth event * rm avatar event * clean * clean * getUser * getFriends * getFavoriteWorlds, getFavoriteAvatars * AvatarGalleryUpload btn style & package.json update * Fix friend requests * Apply user * Apply world * Fix note diff * Fix VR overlay * Fixes * Update build scripts * Apply avatar * Apply instance * Apply group * update hidden VRC+ badge * Fix sameInstance "private" * fix 502/504 API errors * fix 502/504 API errors * clean * Fix friend in same instance on orange showing twice in friends list * Add back in broken friend state repair methods * add types --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>
121 lines
3.8 KiB
C#
121 lines
3.8 KiB
C#
// Copyright(c) 2019-2025 pypy, Natsumi and individual contributors.
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// All rights reserved.
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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using System;
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using System.Globalization;
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using System.IO;
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using System.IO.Pipes;
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using System.Text;
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using Newtonsoft.Json;
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#if !LINUX
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using CefSharp;
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#endif
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namespace VRCX
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{
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internal class IPCClient
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{
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private static readonly UTF8Encoding noBomEncoding = new UTF8Encoding(false, false);
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private readonly NamedPipeServerStream _ipcServer;
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private readonly byte[] _recvBuffer = new byte[1024 * 8];
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private readonly MemoryStream memoryStream;
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private readonly byte[] packetBuffer = new byte[1024 * 1024];
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private readonly Newtonsoft.Json.JsonSerializer serializer = new Newtonsoft.Json.JsonSerializer();
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private string _currentPacket;
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public IPCClient(NamedPipeServerStream ipcServer)
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{
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memoryStream = new MemoryStream(packetBuffer);
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serializer.Culture = CultureInfo.InvariantCulture;
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serializer.Formatting = Formatting.None;
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_ipcServer = ipcServer;
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}
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public void BeginRead()
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{
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_ipcServer.BeginRead(_recvBuffer, 0, _recvBuffer.Length, OnRead, _ipcServer);
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}
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public void Send(IPCPacket ipcPacket)
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{
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try
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{
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memoryStream.Seek(0, SeekOrigin.Begin);
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using (var streamWriter = new StreamWriter(memoryStream, noBomEncoding, 65535, true))
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using (var writer = new JsonTextWriter(streamWriter))
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{
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serializer.Serialize(writer, ipcPacket);
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streamWriter.Write((char)0x00);
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streamWriter.Flush();
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}
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var length = (int)memoryStream.Position;
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_ipcServer?.BeginWrite(packetBuffer, 0, length, OnSend, null);
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}
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catch
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{
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IPCServer.Clients.Remove(this);
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}
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}
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private void OnRead(IAsyncResult asyncResult)
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{
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try
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{
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var bytesRead = _ipcServer.EndRead(asyncResult);
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if (bytesRead <= 0)
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{
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IPCServer.Clients.Remove(this);
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_ipcServer.Close();
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return;
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}
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_currentPacket += Encoding.UTF8.GetString(_recvBuffer, 0, bytesRead);
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if (_currentPacket[_currentPacket.Length - 1] == (char)0x00)
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{
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var packets = _currentPacket.Split((char)0x00);
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foreach (var packet in packets)
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{
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if (string.IsNullOrEmpty(packet))
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continue;
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#if !LINUX
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if (MainForm.Instance?.Browser != null && !MainForm.Instance.Browser.IsLoading && MainForm.Instance.Browser.CanExecuteJavascriptInMainFrame)
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MainForm.Instance.Browser.ExecuteScriptAsync("$app.store.vrcx.ipcEvent", packet);
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#endif
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}
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_currentPacket = string.Empty;
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}
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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}
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BeginRead();
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}
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public static void OnSend(IAsyncResult asyncResult)
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{
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var ipcClient = (NamedPipeClientStream)asyncResult.AsyncState;
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ipcClient?.EndWrite(asyncResult);
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}
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public static void Close(IAsyncResult asyncResult)
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{
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var ipcClient = (NamedPipeClientStream)asyncResult.AsyncState;
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ipcClient?.EndWrite(asyncResult);
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ipcClient?.Close();
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}
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}
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} |