Files
VRCX/Dotnet/IPC/IPCClient.cs
pa f4f78bb5ec refactor: app.js (#1291)
* refactor: frontend

* Fix avatar gallery sort

* Update .NET dependencies

* Update npm dependencies

electron v37.1.0

* bulkRefreshFriends

* fix dark theme

* Remove crowdin

* Fix config.json dialog not updating

* VRCX log file fixes & add Cef log

* Remove SharedVariable, fix startup

* Revert init theme change

* Logging date not working? Fix WinformThemer designer error

* Add Cef request hander, no more escaping main page

* clean

* fix

* fix

* clean

* uh

* Apply thememode at startup, fixes random user colours

* Split database into files

* Instance info remove empty lines

* Open external VRC links with VRCX

* Electron fixes

* fix userdialog style

* ohhhh

* fix store

* fix store

* fix: load all group members after kicking a user

* fix: world dialog favorite button style

* fix: Clear VRCX Cache Timer input value

* clean

* Fix VR overlay

* Fix VR overlay 2

* Fix Discord discord rich presence for RPC worlds

* Clean up age verified user tags

* Fix playerList being occupied after program reload

* no `this`

* Fix login stuck loading

* writable: false

* Hide dialogs on logout

* add flush sync option

* rm LOGIN event

* rm LOGOUT event

* remove duplicate event listeners

* remove duplicate event listeners

* clean

* remove duplicate event listeners

* clean

* fix theme style

* fix t

* clearable

* clean

* fix ipcEvent

* Small changes

* Popcorn Palace support

* Remove checkActiveFriends

* Clean up

* Fix dragEnterCef

* Block API requests when not logged in

* Clear state on login & logout

* Fix worldDialog instances not updating

* use <script setup>

* Fix avatar change event, CheckGameRunning at startup

* Fix image dragging

* fix

* Remove PWI

* fix updateLoop

* add webpack-dev-server to dev environment

* rm unnecessary chunks

* use <script setup>

* webpack-dev-server changes

* use <script setup>

* use <script setup>

* Fix UGC text size

* Split login event

* t

* use <script setup>

* fix

* Update .gitignore and enable checkJs in jsconfig

* fix i18n t

* use <script setup>

* use <script setup>

* clean

* global types

* fix

* use checkJs for debugging

* Add watchState for login watchers

* fix .vue template

* type fixes

* rm Vue.filter

* Cef v138.0.170, VC++ 2022

* Settings fixes

* Remove 'USER:CURRENT'

* clean up 2FA callbacks

* remove userApply

* rm i18n import

* notification handling to use notification store methods

* refactor favorite handling to use favorite store methods and clean up event emissions

* refactor moderation handling to use dedicated functions for player moderation events

* refactor friend handling to use dedicated functions for friend events

* Fix program startup, move lang init

* Fix friend state

* Fix status change error

* Fix user notes diff

* fix

* rm group event

* rm auth event

* rm avatar event

* clean

* clean

* getUser

* getFriends

* getFavoriteWorlds, getFavoriteAvatars

* AvatarGalleryUpload btn style & package.json update

* Fix friend requests

* Apply user

* Apply world

* Fix note diff

* Fix VR overlay

* Fixes

* Update build scripts

* Apply avatar

* Apply instance

* Apply group

* update hidden VRC+ badge

* Fix sameInstance "private"

* fix 502/504 API errors

* fix 502/504 API errors

* clean

* Fix friend in same instance on orange showing twice in friends list

* Add back in broken friend state repair methods

* add types

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
2025-07-14 15:00:08 +12:00

121 lines
3.8 KiB
C#

// Copyright(c) 2019-2025 pypy, Natsumi and individual contributors.
// All rights reserved.
//
// This work is licensed under the terms of the MIT license.
// For a copy, see <https://opensource.org/licenses/MIT>.
using System;
using System.Globalization;
using System.IO;
using System.IO.Pipes;
using System.Text;
using Newtonsoft.Json;
#if !LINUX
using CefSharp;
#endif
namespace VRCX
{
internal class IPCClient
{
private static readonly UTF8Encoding noBomEncoding = new UTF8Encoding(false, false);
private readonly NamedPipeServerStream _ipcServer;
private readonly byte[] _recvBuffer = new byte[1024 * 8];
private readonly MemoryStream memoryStream;
private readonly byte[] packetBuffer = new byte[1024 * 1024];
private readonly Newtonsoft.Json.JsonSerializer serializer = new Newtonsoft.Json.JsonSerializer();
private string _currentPacket;
public IPCClient(NamedPipeServerStream ipcServer)
{
memoryStream = new MemoryStream(packetBuffer);
serializer.Culture = CultureInfo.InvariantCulture;
serializer.Formatting = Formatting.None;
_ipcServer = ipcServer;
}
public void BeginRead()
{
_ipcServer.BeginRead(_recvBuffer, 0, _recvBuffer.Length, OnRead, _ipcServer);
}
public void Send(IPCPacket ipcPacket)
{
try
{
memoryStream.Seek(0, SeekOrigin.Begin);
using (var streamWriter = new StreamWriter(memoryStream, noBomEncoding, 65535, true))
using (var writer = new JsonTextWriter(streamWriter))
{
serializer.Serialize(writer, ipcPacket);
streamWriter.Write((char)0x00);
streamWriter.Flush();
}
var length = (int)memoryStream.Position;
_ipcServer?.BeginWrite(packetBuffer, 0, length, OnSend, null);
}
catch
{
IPCServer.Clients.Remove(this);
}
}
private void OnRead(IAsyncResult asyncResult)
{
try
{
var bytesRead = _ipcServer.EndRead(asyncResult);
if (bytesRead <= 0)
{
IPCServer.Clients.Remove(this);
_ipcServer.Close();
return;
}
_currentPacket += Encoding.UTF8.GetString(_recvBuffer, 0, bytesRead);
if (_currentPacket[_currentPacket.Length - 1] == (char)0x00)
{
var packets = _currentPacket.Split((char)0x00);
foreach (var packet in packets)
{
if (string.IsNullOrEmpty(packet))
continue;
#if !LINUX
if (MainForm.Instance?.Browser != null && !MainForm.Instance.Browser.IsLoading && MainForm.Instance.Browser.CanExecuteJavascriptInMainFrame)
MainForm.Instance.Browser.ExecuteScriptAsync("$app.store.vrcx.ipcEvent", packet);
#endif
}
_currentPacket = string.Empty;
}
}
catch (Exception e)
{
Console.WriteLine(e);
}
BeginRead();
}
public static void OnSend(IAsyncResult asyncResult)
{
var ipcClient = (NamedPipeClientStream)asyncResult.AsyncState;
ipcClient?.EndWrite(asyncResult);
}
public static void Close(IAsyncResult asyncResult)
{
var ipcClient = (NamedPipeClientStream)asyncResult.AsyncState;
ipcClient?.EndWrite(asyncResult);
ipcClient?.Close();
}
}
}