Files
VRCX/src/stores/location.js
2026-01-31 23:46:46 +09:00

217 lines
8.1 KiB
JavaScript

import { defineStore } from 'pinia';
import { ref } from 'vue';
import {
getGroupName,
getWorldName,
isRealInstance,
parseLocation
} from '../shared/utils';
import { database } from '../service/database';
import { useAdvancedSettingsStore } from './settings/advanced';
import { useGameLogStore } from './gameLog';
import { useGameStore } from './game';
import { useInstanceStore } from './instance';
import { useNotificationStore } from './notification';
import { usePhotonStore } from './photon';
import { useUserStore } from './user';
import { useVrStore } from './vr';
export const useLocationStore = defineStore('Location', () => {
const advancedSettingsStore = useAdvancedSettingsStore();
const userStore = useUserStore();
const instanceStore = useInstanceStore();
const notificationStore = useNotificationStore();
const gameStore = useGameStore();
const vrStore = useVrStore();
const photonStore = usePhotonStore();
const gameLogStore = useGameLogStore();
const lastLocation = ref({
date: null,
location: '',
name: '',
playerList: new Map(),
friendList: new Map()
});
const lastLocationDestination = ref('');
const lastLocationDestinationTime = ref(0);
function updateCurrentUserLocation() {
const ref = userStore.cachedUsers.get(userStore.currentUser.id);
if (typeof ref === 'undefined') {
return;
}
// update cached user with both gameLog and API locations
let currentLocation = userStore.currentUser.$locationTag;
const L = parseLocation(currentLocation);
if (L.isTraveling) {
currentLocation = userStore.currentUser.$travelingToLocation;
}
ref.location = userStore.currentUser.$locationTag;
ref.travelingToLocation = userStore.currentUser.$travelingToLocation;
if (
gameStore.isGameRunning &&
!advancedSettingsStore.gameLogDisabled &&
lastLocation.value.location !== ''
) {
// use gameLog instead of API when game is running
currentLocation = lastLocation.value.location;
if (lastLocation.value.location === 'traveling') {
currentLocation = lastLocationDestination.value;
}
ref.location = lastLocation.value.location;
ref.travelingToLocation = lastLocationDestination.value;
}
ref.$online_for = userStore.currentUser.$online_for;
ref.$offline_for = userStore.currentUser.$offline_for;
ref.$location = parseLocation(currentLocation);
if (!gameStore.isGameRunning || advancedSettingsStore.gameLogDisabled) {
ref.$location_at = userStore.currentUser.$location_at;
ref.$travelingToTime = userStore.currentUser.$travelingToTime;
userStore.applyUserDialogLocation();
instanceStore.applyWorldDialogInstances();
instanceStore.applyGroupDialogInstances();
} else {
ref.$location_at = lastLocation.value.date;
ref.$travelingToTime = lastLocationDestinationTime.value;
userStore.currentUser.$travelingToTime =
lastLocationDestinationTime.value;
}
}
async function setCurrentUserLocation(location, travelingToLocation) {
userStore.currentUser.$location_at = Date.now();
userStore.currentUser.$travelingToTime = Date.now();
userStore.currentUser.$locationTag = location;
userStore.currentUser.$travelingToLocation = travelingToLocation;
updateCurrentUserLocation();
// janky gameLog support for Quest
if (gameStore.isGameRunning) {
// with the current state of things, lets not run this if we don't need to
return;
}
const lastLocationArray = await database.lookupGameLogDatabase(
['Location'],
[],
1
);
const lastLocationTemp =
lastLocationArray.length > 0 ? lastLocationArray[0].location : '';
if (lastLocationTemp === location) {
return;
}
lastLocationDestination.value = '';
lastLocationDestinationTime.value = 0;
if (isRealInstance(location)) {
const dt = new Date().toJSON();
const L = parseLocation(location);
lastLocation.value.location = location;
lastLocation.value.date = Date.now();
const entry = {
created_at: dt,
type: 'Location',
location,
worldId: L.worldId,
worldName: await getWorldName(L.worldId),
groupName: await getGroupName(L.groupId),
time: 0
};
database.addGamelogLocationToDatabase(entry);
notificationStore.queueGameLogNoty(entry);
gameLogStore.addGameLog(entry);
instanceStore.addInstanceJoinHistory(location, dt);
userStore.applyUserDialogLocation();
instanceStore.applyWorldDialogInstances();
instanceStore.applyGroupDialogInstances();
} else {
lastLocation.value.location = '';
lastLocation.value.date = null;
}
}
function lastLocationReset(gameLogDate) {
let dateTime = gameLogDate;
if (!gameLogDate) {
dateTime = new Date().toJSON();
}
const dateTimeStamp = Date.parse(dateTime);
photonStore.photonLobby = new Map();
photonStore.photonLobbyCurrent = new Map();
photonStore.photonLobbyMaster = 0;
photonStore.photonLobbyCurrentUser = 0;
photonStore.photonLobbyUserData = new Map();
photonStore.photonLobbyWatcherLoopStop();
photonStore.photonLobbyAvatars = new Map();
photonStore.photonLobbyLastModeration = new Map();
photonStore.photonLobbyJointime = new Map();
photonStore.photonLobbyActivePortals = new Map();
photonStore.photonEvent7List = new Map();
photonStore.photonLastEvent7List = 0;
photonStore.photonLastChatBoxMsg = new Map();
photonStore.moderationEventQueue = new Map();
if (photonStore.photonEventTable.data.length > 0) {
photonStore.photonEventTablePrevious.data =
photonStore.photonEventTable.data;
photonStore.photonEventTable.data = [];
}
const playerList = Array.from(lastLocation.value.playerList.values());
const dataBaseEntries = [];
for (const ref of playerList) {
const entry = {
created_at: dateTime,
type: 'OnPlayerLeft',
displayName: ref.displayName,
location: lastLocation.value.location,
userId: ref.userId,
time: dateTimeStamp - ref.joinTime
};
dataBaseEntries.unshift(entry);
gameLogStore.addGameLog(entry);
}
database.addGamelogJoinLeaveBulk(dataBaseEntries);
if (lastLocation.value.date !== null && lastLocation.value.date > 0) {
const update = {
time: dateTimeStamp - lastLocation.value.date,
created_at: new Date(lastLocation.value.date).toJSON()
};
database.updateGamelogLocationTimeToDatabase(update);
}
lastLocationDestination.value = '';
lastLocationDestinationTime.value = 0;
lastLocation.value = {
date: 0,
location: '',
name: '',
playerList: new Map(),
friendList: new Map()
};
updateCurrentUserLocation();
instanceStore.updateCurrentInstanceWorld();
vrStore.updateVRLastLocation();
instanceStore.getCurrentInstanceUserList();
gameLogStore.lastVideoUrl = '';
gameLogStore.lastResourceloadUrl = '';
userStore.applyUserDialogLocation();
instanceStore.applyWorldDialogInstances();
instanceStore.applyGroupDialogInstances();
}
return {
lastLocation,
lastLocationDestination,
lastLocationDestinationTime,
updateCurrentUserLocation,
setCurrentUserLocation,
lastLocationReset
};
});