mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-17 13:53:52 +02:00
295 lines
7.4 KiB
JavaScript
295 lines
7.4 KiB
JavaScript
import { ref } from 'vue';
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import { defineStore } from 'pinia';
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import { useFavoriteStore } from './favorite';
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export const useSearchIndexStore = defineStore('SearchIndex', () => {
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const friends = new Map();
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const avatars = new Map();
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const worlds = new Map();
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const groups = new Map();
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const favAvatars = new Map();
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const favWorlds = new Map();
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const version = ref(0);
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/**
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* Sync a friend context into the search index.
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* Extracts only the fields needed for searching.
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* @param {object} ctx - Friend context from friendStore.friends
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*/
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function syncFriend(ctx) {
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if (!ctx || !ctx.id) return;
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const entry = {
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id: ctx.id,
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name: ctx.name || '',
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memo: ctx.memo || '',
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note: ctx.ref?.note || '',
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imageUrl: ctx.ref?.currentAvatarThumbnailImageUrl || ''
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};
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const existing = friends.get(ctx.id);
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if (
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existing &&
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existing.name === entry.name &&
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existing.memo === entry.memo &&
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existing.note === entry.note &&
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existing.imageUrl === entry.imageUrl
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) {
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return;
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}
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friends.set(ctx.id, entry);
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version.value++;
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}
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/**
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* @param {string} id
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*/
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function removeFriend(id) {
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if (friends.delete(id)) {
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version.value++;
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}
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}
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function clearFriends() {
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if (friends.size > 0) {
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friends.clear();
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version.value++;
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}
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}
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/**
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* @param {object} ref - Avatar data object
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*/
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function upsertAvatar(ref) {
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if (!ref || !ref.id) return;
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const entry = {
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id: ref.id,
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name: ref.name || '',
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authorId: ref.authorId || '',
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imageUrl: ref.thumbnailImageUrl || ref.imageUrl || ''
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};
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const existing = avatars.get(ref.id);
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if (
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existing &&
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existing.name === entry.name &&
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existing.authorId === entry.authorId &&
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existing.imageUrl === entry.imageUrl
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) {
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return;
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}
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avatars.set(ref.id, entry);
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version.value++;
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}
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/**
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* @param {string} id
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*/
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function removeAvatar(id) {
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if (avatars.delete(id)) {
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version.value++;
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}
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}
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function clearAvatars() {
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if (avatars.size > 0) {
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avatars.clear();
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version.value++;
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}
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}
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/**
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* @param {object} ref - World data object
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*/
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function upsertWorld(ref) {
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if (!ref || !ref.id) return;
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const entry = {
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id: ref.id,
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name: ref.name || '',
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authorId: ref.authorId || '',
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imageUrl: ref.thumbnailImageUrl || ref.imageUrl || ''
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};
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const existing = worlds.get(ref.id);
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if (
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existing &&
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existing.name === entry.name &&
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existing.authorId === entry.authorId &&
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existing.imageUrl === entry.imageUrl
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) {
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return;
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}
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worlds.set(ref.id, entry);
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version.value++;
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}
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/**
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* @param {string} id
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*/
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function removeWorld(id) {
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if (worlds.delete(id)) {
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version.value++;
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}
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}
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function clearWorlds() {
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if (worlds.size > 0) {
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worlds.clear();
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version.value++;
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}
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}
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/**
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* @param {object} ref - Group data object
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*/
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function upsertGroup(ref) {
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if (!ref || !ref.id) return;
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const entry = {
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id: ref.id,
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name: ref.name || '',
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ownerId: ref.ownerId || '',
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imageUrl: ref.iconUrl || ref.bannerUrl || ''
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};
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const existing = groups.get(ref.id);
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if (
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existing &&
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existing.name === entry.name &&
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existing.ownerId === entry.ownerId &&
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existing.imageUrl === entry.imageUrl
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) {
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return;
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}
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groups.set(ref.id, entry);
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version.value++;
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}
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/**
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* @param {string} id
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*/
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function removeGroup(id) {
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if (groups.delete(id)) {
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version.value++;
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}
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}
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function clearGroups() {
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if (groups.size > 0) {
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groups.clear();
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version.value++;
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}
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}
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function rebuildFavoritesFromStore() {
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const favoriteStore = useFavoriteStore();
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const newFavAvatars = new Map();
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for (const ctx of favoriteStore.favoriteAvatars) {
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if (!ctx?.ref?.name) continue;
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newFavAvatars.set(ctx.ref.id, {
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id: ctx.ref.id,
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name: ctx.ref.name,
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imageUrl: ctx.ref.thumbnailImageUrl || ctx.ref.imageUrl || ''
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});
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}
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const newFavWorlds = new Map();
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for (const ctx of favoriteStore.favoriteWorlds) {
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if (!ctx?.ref?.name) continue;
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newFavWorlds.set(ctx.ref.id, {
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id: ctx.ref.id,
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name: ctx.ref.name,
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imageUrl: ctx.ref.thumbnailImageUrl || ctx.ref.imageUrl || ''
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});
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}
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let changed = false;
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if (favAvatars.size !== newFavAvatars.size) {
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changed = true;
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} else {
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for (const [id, entry] of newFavAvatars) {
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const existing = favAvatars.get(id);
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if (!existing || existing.name !== entry.name || existing.imageUrl !== entry.imageUrl) {
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changed = true;
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break;
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}
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}
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}
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if (favWorlds.size !== newFavWorlds.size) {
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changed = true;
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} else if (!changed) {
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for (const [id, entry] of newFavWorlds) {
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const existing = favWorlds.get(id);
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if (!existing || existing.name !== entry.name || existing.imageUrl !== entry.imageUrl) {
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changed = true;
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break;
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}
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}
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}
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if (changed) {
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favAvatars.clear();
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for (const [id, entry] of newFavAvatars) {
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favAvatars.set(id, entry);
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}
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favWorlds.clear();
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for (const [id, entry] of newFavWorlds) {
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favWorlds.set(id, entry);
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}
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version.value++;
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}
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}
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function clearFavorites() {
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if (favAvatars.size > 0 || favWorlds.size > 0) {
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favAvatars.clear();
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favWorlds.clear();
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version.value++;
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}
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}
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/**
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* Build a snapshot from the internal index maps.
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* Used by quickSearch to send data to the Worker.
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* @returns {object} Plain object arrays ready for postMessage.
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*/
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function getSnapshot() {
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return {
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friends: Array.from(friends.values()),
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avatars: Array.from(avatars.values()),
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worlds: Array.from(worlds.values()),
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groups: Array.from(groups.values()),
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favAvatars: Array.from(favAvatars.values()),
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favWorlds: Array.from(favWorlds.values())
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};
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}
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return {
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version,
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syncFriend,
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removeFriend,
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clearFriends,
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upsertAvatar,
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removeAvatar,
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clearAvatars,
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upsertWorld,
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removeWorld,
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clearWorlds,
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upsertGroup,
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removeGroup,
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clearGroups,
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rebuildFavoritesFromStore,
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clearFavorites,
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getSnapshot
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};
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});
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