Files
VRCX/Dotnet/Overlay/Cef/VRForm.cs
rs189 a2dc6ba9a4 Linux: SteamVR overlay support (#1299)
* fix: open folder and select item on linux

* feat: linux wrist overlay

* feat: linux hmd overlay

* feat: replace unix sockets with shm on linux

* fix: reduce linux wrist overlay fps

* fix: hide electron offscreen windows

* fix: destroy electron offscreen windows when not in use

* fix: open folder and select item on linux

* feat: cpu, uptime and device monitoring on linux

* feat: native wayland gl context with x11 fallback on linux

* fix: use platform agnostic wording for common folders

* fix: crash dumps folder button on linux

* fix: enable missing VR notification options on linux

* fix: update cef, eslint config to include updated AppApiVr names

* merge: rebase linux VR changes to upstream

* Clean up

* Load custom file contents rather than path

Fixes loading custom file in debug mode

* fix: call SetVR on linux as well

* fix: AppApiVrElectron init, properly create and dispose of shm

* Handle avatar history error

* Lint

* Change overlay dispose logic

* macOS DOTNET_ROOT

* Remove moving dotnet bin

* Fix

* fix: init overlay on SteamVR restart

* Fix fetching empty instance, fix user dialog not fetching

* Trim direct access inputs

* Make icon higher res, because mac build would fail 😂

* macOS fixes

* will it build? that's the question

* fix: ensure offscreen windows are ready before vrinit

* will it build? that's the question

* will it build? that's the question

* meow

* one, more, time

* Fix crash and overlay ellipsis

* a

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
2025-07-19 12:07:43 +12:00

70 lines
2.1 KiB
C#

// Copyright(c) 2019-2025 pypy, Natsumi and individual contributors.
//
// This work is licensed under the terms of the MIT license.
// For a copy, see <https://opensource.org/licenses/MIT>.
using System.IO;
using System.Windows.Forms;
using CefSharp;
using CefSharp.WinForms;
namespace VRCX
{
public partial class VRForm : WinformBase
{
public static VRForm Instance;
private ChromiumWebBrowser _browser1;
private ChromiumWebBrowser _browser2;
public VRForm()
{
Instance = this;
InitializeComponent();
_browser1 = new ChromiumWebBrowser(
Path.Join(Program.BaseDirectory, "html/vr.html?1")
)
{
DragHandler = new CefNoopDragHandler(),
RequestHandler = new CustomRequestHandler(),
BrowserSettings =
{
DefaultEncoding = "UTF-8",
},
Dock = DockStyle.Fill
};
_browser2 = new ChromiumWebBrowser(
Path.Join(Program.BaseDirectory, "html/vr.html?2")
)
{
DragHandler = new CefNoopDragHandler(),
BrowserSettings =
{
DefaultEncoding = "UTF-8",
},
Dock = DockStyle.Fill
};
JavascriptBindings.ApplyVrJavascriptBindings(_browser1.JavascriptObjectRepository);
JavascriptBindings.ApplyVrJavascriptBindings(_browser2.JavascriptObjectRepository);
panel1.Controls.Add(_browser1);
panel2.Controls.Add(_browser2);
}
private void button_refresh_Click(object sender, System.EventArgs e)
{
_browser1.ExecuteScriptAsync("location.reload()");
_browser2.ExecuteScriptAsync("location.reload()");
Program.VRCXVRInstance.Refresh();
}
private void button_devtools_Click(object sender, System.EventArgs e)
{
_browser1.ShowDevTools();
_browser2.ShowDevTools();
}
}
}