Files
VRCX/src/components/InstanceInfo.vue
pa f4f78bb5ec refactor: app.js (#1291)
* refactor: frontend

* Fix avatar gallery sort

* Update .NET dependencies

* Update npm dependencies

electron v37.1.0

* bulkRefreshFriends

* fix dark theme

* Remove crowdin

* Fix config.json dialog not updating

* VRCX log file fixes & add Cef log

* Remove SharedVariable, fix startup

* Revert init theme change

* Logging date not working? Fix WinformThemer designer error

* Add Cef request hander, no more escaping main page

* clean

* fix

* fix

* clean

* uh

* Apply thememode at startup, fixes random user colours

* Split database into files

* Instance info remove empty lines

* Open external VRC links with VRCX

* Electron fixes

* fix userdialog style

* ohhhh

* fix store

* fix store

* fix: load all group members after kicking a user

* fix: world dialog favorite button style

* fix: Clear VRCX Cache Timer input value

* clean

* Fix VR overlay

* Fix VR overlay 2

* Fix Discord discord rich presence for RPC worlds

* Clean up age verified user tags

* Fix playerList being occupied after program reload

* no `this`

* Fix login stuck loading

* writable: false

* Hide dialogs on logout

* add flush sync option

* rm LOGIN event

* rm LOGOUT event

* remove duplicate event listeners

* remove duplicate event listeners

* clean

* remove duplicate event listeners

* clean

* fix theme style

* fix t

* clearable

* clean

* fix ipcEvent

* Small changes

* Popcorn Palace support

* Remove checkActiveFriends

* Clean up

* Fix dragEnterCef

* Block API requests when not logged in

* Clear state on login & logout

* Fix worldDialog instances not updating

* use <script setup>

* Fix avatar change event, CheckGameRunning at startup

* Fix image dragging

* fix

* Remove PWI

* fix updateLoop

* add webpack-dev-server to dev environment

* rm unnecessary chunks

* use <script setup>

* webpack-dev-server changes

* use <script setup>

* use <script setup>

* Fix UGC text size

* Split login event

* t

* use <script setup>

* fix

* Update .gitignore and enable checkJs in jsconfig

* fix i18n t

* use <script setup>

* use <script setup>

* clean

* global types

* fix

* use checkJs for debugging

* Add watchState for login watchers

* fix .vue template

* type fixes

* rm Vue.filter

* Cef v138.0.170, VC++ 2022

* Settings fixes

* Remove 'USER:CURRENT'

* clean up 2FA callbacks

* remove userApply

* rm i18n import

* notification handling to use notification store methods

* refactor favorite handling to use favorite store methods and clean up event emissions

* refactor moderation handling to use dedicated functions for player moderation events

* refactor friend handling to use dedicated functions for friend events

* Fix program startup, move lang init

* Fix friend state

* Fix status change error

* Fix user notes diff

* fix

* rm group event

* rm auth event

* rm avatar event

* clean

* clean

* getUser

* getFriends

* getFavoriteWorlds, getFavoriteAvatars

* AvatarGalleryUpload btn style & package.json update

* Fix friend requests

* Apply user

* Apply world

* Fix note diff

* Fix VR overlay

* Fixes

* Update build scripts

* Apply avatar

* Apply instance

* Apply group

* update hidden VRC+ badge

* Fix sameInstance "private"

* fix 502/504 API errors

* fix 502/504 API errors

* clean

* Fix friend in same instance on orange showing twice in friends list

* Add back in broken friend state repair methods

* add types

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
2025-07-14 15:00:08 +12:00

171 lines
7.1 KiB
Vue

<template>
<div style="display: inline-block; margin-left: 5px">
<el-tooltip v-if="state.isValidInstance" placement="bottom">
<template #content>
<div>
<span v-if="state.isClosed">Closed At: {{ formatDateFilter(state.closedAt, 'long') }}<br /></span>
<template v-if="state.canCloseInstance">
<el-button
:disabled="state.isClosed"
size="mini"
type="primary"
@click="closeInstance(props.location)">
{{ t('dialog.user.info.close_instance') }} </el-button
><br /><br />
</template>
<span><span style="color: #409eff">PC: </span>{{ state.platforms.standalonewindows }}</span
><br />
<span><span style="color: #67c23a">Android: </span>{{ state.platforms.android }}</span
><br />
<span>{{ t('dialog.user.info.instance_game_version') }} {{ state.gameServerVersion }}</span
><br />
<span v-if="state.queueEnabled">{{ t('dialog.user.info.instance_queuing_enabled') }}<br /></span>
<span v-if="state.disabledContentSettings"
>{{ t('dialog.user.info.instance_disabled_content') }} {{ state.disabledContentSettings }}<br
/></span>
<span v-if="state.userList.length">{{ t('dialog.user.info.instance_users') }}<br /></span>
<template v-for="user in state.userList">
<span
style="cursor: pointer; margin-right: 5px"
@click="showUserDialog(user.id)"
:key="user.id"
>{{ user.displayName }}</span
>
</template>
</div>
</template>
<i class="el-icon-caret-bottom"></i>
</el-tooltip>
<span v-if="state.occupants" style="margin-left: 5px">{{ state.occupants }}/{{ state.capacity }}</span>
<span v-if="props.friendcount" style="margin-left: 5px">({{ props.friendcount }})</span>
<span v-if="state.isFull" style="margin-left: 5px; color: lightcoral">{{
t('dialog.user.info.instance_full')
}}</span>
<span v-if="state.isHardClosed" style="margin-left: 5px; color: lightcoral">{{
t('dialog.user.info.instance_hard_closed')
}}</span>
<span v-else-if="state.isClosed" style="margin-left: 5px; color: lightcoral">{{
t('dialog.user.info.instance_closed')
}}</span>
<span v-if="state.queueSize" style="margin-left: 5px"
>{{ t('dialog.user.info.instance_queue') }} {{ state.queueSize }}</span
>
<span v-if="state.isAgeGated" style="margin-left: 5px; color: lightcoral">{{
t('dialog.user.info.instance_age_gated')
}}</span>
</div>
</template>
<script setup>
import { getCurrentInstance, reactive, watch } from 'vue';
import { useI18n } from 'vue-i18n-bridge';
import { miscRequest } from '../api';
import { formatDateFilter, hasGroupPermission } from '../shared/utils';
import { useGroupStore, useInstanceStore, useLocationStore, useUserStore } from '../stores';
const { t } = useI18n();
const locationStore = useLocationStore();
const userStore = useUserStore();
const groupStore = useGroupStore();
const instanceStore = useInstanceStore();
const props = defineProps({
location: String,
instance: Object,
friendcount: Number
});
const state = reactive({
isValidInstance: false,
isFull: false,
isClosed: false,
isHardClosed: false,
closedAt: '',
occupants: 0,
capacity: 0,
queueSize: 0,
queueEnabled: false,
platforms: [],
userList: [],
gameServerVersion: '',
canCloseInstance: false,
isAgeGated: false,
disabledContentSettings: ''
});
const { proxy } = getCurrentInstance();
function parse() {
Object.assign(state, {
isValidInstance: false,
isFull: false,
isClosed: false,
isHardClosed: false,
closedAt: '',
occupants: 0,
capacity: 0,
queueSize: 0,
queueEnabled: false,
platforms: [],
userList: [],
gameServerVersion: '',
canCloseInstance: false,
isAgeGated: false,
disabledContentSettings: ''
});
if (!props.location || !props.instance || Object.keys(props.instance).length === 0) return;
state.isValidInstance = true;
state.isFull = props.instance.hasCapacityForYou === false;
if (props.instance.closedAt) {
state.isClosed = true;
state.closedAt = props.instance.closedAt;
}
state.isHardClosed = props.instance.hardClose === true;
state.occupants = props.instance.userCount;
if (props.location === locationStore.lastLocation.location) {
state.occupants = locationStore.lastLocation.playerList.size;
}
state.capacity = props.instance.capacity;
state.gameServerVersion = props.instance.gameServerVersion;
state.queueSize = props.instance.queueSize;
if (props.instance.platforms) state.platforms = props.instance.platforms;
if (props.instance.users) state.userList = props.instance.users;
if (props.instance.ownerId === userStore.currentUser.id) {
state.canCloseInstance = true;
} else if (props.instance.ownerId?.startsWith('grp_')) {
const group = groupStore.cachedGroups.get(props.instance.ownerId);
state.canCloseInstance = hasGroupPermission(group, 'group-instance-moderate');
}
state.isAgeGated = props.instance.ageGate === true;
if (props.location?.includes('~ageGate')) state.isAgeGated = true;
if (props.instance.$disabledContentSettings?.length) {
state.disabledContentSettings = props.instance.$disabledContentSettings.join(', ');
}
}
watch([() => props.location, () => props.instance, () => props.friendcount], parse, { immediate: true });
function showUserDialog(userId) {
userStore.showUserDialog(userId);
}
function closeInstance(location) {
proxy.$confirm('Continue? Close Instance, nobody will be able to join', 'Confirm', {
confirmButtonText: 'Confirm',
cancelButtonText: 'Cancel',
type: 'warning',
callback: async (action) => {
if (action !== 'confirm') return;
const args = await miscRequest.closeInstance({ location, hardClose: false });
if (args.json) {
proxy.$message({ message: t('message.instance.closed'), type: 'success' });
instanceStore.applyInstance(args.json);
}
}
});
}
</script>