mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-16 13:23:52 +02:00
* refactor: frontend * Fix avatar gallery sort * Update .NET dependencies * Update npm dependencies electron v37.1.0 * bulkRefreshFriends * fix dark theme * Remove crowdin * Fix config.json dialog not updating * VRCX log file fixes & add Cef log * Remove SharedVariable, fix startup * Revert init theme change * Logging date not working? Fix WinformThemer designer error * Add Cef request hander, no more escaping main page * clean * fix * fix * clean * uh * Apply thememode at startup, fixes random user colours * Split database into files * Instance info remove empty lines * Open external VRC links with VRCX * Electron fixes * fix userdialog style * ohhhh * fix store * fix store * fix: load all group members after kicking a user * fix: world dialog favorite button style * fix: Clear VRCX Cache Timer input value * clean * Fix VR overlay * Fix VR overlay 2 * Fix Discord discord rich presence for RPC worlds * Clean up age verified user tags * Fix playerList being occupied after program reload * no `this` * Fix login stuck loading * writable: false * Hide dialogs on logout * add flush sync option * rm LOGIN event * rm LOGOUT event * remove duplicate event listeners * remove duplicate event listeners * clean * remove duplicate event listeners * clean * fix theme style * fix t * clearable * clean * fix ipcEvent * Small changes * Popcorn Palace support * Remove checkActiveFriends * Clean up * Fix dragEnterCef * Block API requests when not logged in * Clear state on login & logout * Fix worldDialog instances not updating * use <script setup> * Fix avatar change event, CheckGameRunning at startup * Fix image dragging * fix * Remove PWI * fix updateLoop * add webpack-dev-server to dev environment * rm unnecessary chunks * use <script setup> * webpack-dev-server changes * use <script setup> * use <script setup> * Fix UGC text size * Split login event * t * use <script setup> * fix * Update .gitignore and enable checkJs in jsconfig * fix i18n t * use <script setup> * use <script setup> * clean * global types * fix * use checkJs for debugging * Add watchState for login watchers * fix .vue template * type fixes * rm Vue.filter * Cef v138.0.170, VC++ 2022 * Settings fixes * Remove 'USER:CURRENT' * clean up 2FA callbacks * remove userApply * rm i18n import * notification handling to use notification store methods * refactor favorite handling to use favorite store methods and clean up event emissions * refactor moderation handling to use dedicated functions for player moderation events * refactor friend handling to use dedicated functions for friend events * Fix program startup, move lang init * Fix friend state * Fix status change error * Fix user notes diff * fix * rm group event * rm auth event * rm avatar event * clean * clean * getUser * getFriends * getFavoriteWorlds, getFavoriteAvatars * AvatarGalleryUpload btn style & package.json update * Fix friend requests * Apply user * Apply world * Fix note diff * Fix VR overlay * Fixes * Update build scripts * Apply avatar * Apply instance * Apply group * update hidden VRC+ badge * Fix sameInstance "private" * fix 502/504 API errors * fix 502/504 API errors * clean * Fix friend in same instance on orange showing twice in friends list * Add back in broken friend state repair methods * add types --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>
171 lines
7.1 KiB
Vue
171 lines
7.1 KiB
Vue
<template>
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<div style="display: inline-block; margin-left: 5px">
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<el-tooltip v-if="state.isValidInstance" placement="bottom">
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<template #content>
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<div>
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<span v-if="state.isClosed">Closed At: {{ formatDateFilter(state.closedAt, 'long') }}<br /></span>
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<template v-if="state.canCloseInstance">
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<el-button
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:disabled="state.isClosed"
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size="mini"
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type="primary"
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@click="closeInstance(props.location)">
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{{ t('dialog.user.info.close_instance') }} </el-button
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><br /><br />
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</template>
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<span><span style="color: #409eff">PC: </span>{{ state.platforms.standalonewindows }}</span
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><br />
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<span><span style="color: #67c23a">Android: </span>{{ state.platforms.android }}</span
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><br />
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<span>{{ t('dialog.user.info.instance_game_version') }} {{ state.gameServerVersion }}</span
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><br />
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<span v-if="state.queueEnabled">{{ t('dialog.user.info.instance_queuing_enabled') }}<br /></span>
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<span v-if="state.disabledContentSettings"
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>{{ t('dialog.user.info.instance_disabled_content') }} {{ state.disabledContentSettings }}<br
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/></span>
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<span v-if="state.userList.length">{{ t('dialog.user.info.instance_users') }}<br /></span>
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<template v-for="user in state.userList">
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<span
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style="cursor: pointer; margin-right: 5px"
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@click="showUserDialog(user.id)"
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:key="user.id"
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>{{ user.displayName }}</span
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>
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</template>
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</div>
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</template>
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<i class="el-icon-caret-bottom"></i>
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</el-tooltip>
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<span v-if="state.occupants" style="margin-left: 5px">{{ state.occupants }}/{{ state.capacity }}</span>
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<span v-if="props.friendcount" style="margin-left: 5px">({{ props.friendcount }})</span>
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<span v-if="state.isFull" style="margin-left: 5px; color: lightcoral">{{
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t('dialog.user.info.instance_full')
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}}</span>
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<span v-if="state.isHardClosed" style="margin-left: 5px; color: lightcoral">{{
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t('dialog.user.info.instance_hard_closed')
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}}</span>
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<span v-else-if="state.isClosed" style="margin-left: 5px; color: lightcoral">{{
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t('dialog.user.info.instance_closed')
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}}</span>
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<span v-if="state.queueSize" style="margin-left: 5px"
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>{{ t('dialog.user.info.instance_queue') }} {{ state.queueSize }}</span
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>
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<span v-if="state.isAgeGated" style="margin-left: 5px; color: lightcoral">{{
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t('dialog.user.info.instance_age_gated')
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}}</span>
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</div>
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</template>
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<script setup>
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import { getCurrentInstance, reactive, watch } from 'vue';
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import { useI18n } from 'vue-i18n-bridge';
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import { miscRequest } from '../api';
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import { formatDateFilter, hasGroupPermission } from '../shared/utils';
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import { useGroupStore, useInstanceStore, useLocationStore, useUserStore } from '../stores';
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const { t } = useI18n();
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const locationStore = useLocationStore();
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const userStore = useUserStore();
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const groupStore = useGroupStore();
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const instanceStore = useInstanceStore();
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const props = defineProps({
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location: String,
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instance: Object,
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friendcount: Number
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});
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const state = reactive({
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isValidInstance: false,
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isFull: false,
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isClosed: false,
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isHardClosed: false,
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closedAt: '',
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occupants: 0,
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capacity: 0,
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queueSize: 0,
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queueEnabled: false,
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platforms: [],
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userList: [],
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gameServerVersion: '',
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canCloseInstance: false,
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isAgeGated: false,
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disabledContentSettings: ''
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});
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const { proxy } = getCurrentInstance();
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function parse() {
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Object.assign(state, {
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isValidInstance: false,
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isFull: false,
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isClosed: false,
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isHardClosed: false,
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closedAt: '',
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occupants: 0,
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capacity: 0,
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queueSize: 0,
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queueEnabled: false,
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platforms: [],
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userList: [],
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gameServerVersion: '',
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canCloseInstance: false,
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isAgeGated: false,
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disabledContentSettings: ''
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});
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if (!props.location || !props.instance || Object.keys(props.instance).length === 0) return;
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state.isValidInstance = true;
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state.isFull = props.instance.hasCapacityForYou === false;
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if (props.instance.closedAt) {
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state.isClosed = true;
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state.closedAt = props.instance.closedAt;
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}
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state.isHardClosed = props.instance.hardClose === true;
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state.occupants = props.instance.userCount;
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if (props.location === locationStore.lastLocation.location) {
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state.occupants = locationStore.lastLocation.playerList.size;
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}
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state.capacity = props.instance.capacity;
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state.gameServerVersion = props.instance.gameServerVersion;
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state.queueSize = props.instance.queueSize;
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if (props.instance.platforms) state.platforms = props.instance.platforms;
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if (props.instance.users) state.userList = props.instance.users;
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if (props.instance.ownerId === userStore.currentUser.id) {
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state.canCloseInstance = true;
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} else if (props.instance.ownerId?.startsWith('grp_')) {
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const group = groupStore.cachedGroups.get(props.instance.ownerId);
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state.canCloseInstance = hasGroupPermission(group, 'group-instance-moderate');
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}
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state.isAgeGated = props.instance.ageGate === true;
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if (props.location?.includes('~ageGate')) state.isAgeGated = true;
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if (props.instance.$disabledContentSettings?.length) {
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state.disabledContentSettings = props.instance.$disabledContentSettings.join(', ');
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}
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}
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watch([() => props.location, () => props.instance, () => props.friendcount], parse, { immediate: true });
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function showUserDialog(userId) {
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userStore.showUserDialog(userId);
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}
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function closeInstance(location) {
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proxy.$confirm('Continue? Close Instance, nobody will be able to join', 'Confirm', {
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confirmButtonText: 'Confirm',
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cancelButtonText: 'Cancel',
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type: 'warning',
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callback: async (action) => {
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if (action !== 'confirm') return;
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const args = await miscRequest.closeInstance({ location, hardClose: false });
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if (args.json) {
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proxy.$message({ message: t('message.instance.closed'), type: 'success' });
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instanceStore.applyInstance(args.json);
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}
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}
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});
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}
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</script>
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