mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-22 16:23:50 +02:00
* Update Vue devtools
* upgrade vue pinia element-plus vue-i18n, add vite
* fix: i18n
* global components
* change v-deep
* upgrade vue-lazyload
* data table
* update enlint and safe-dialog
* package.json and vite.config.js
* el-icon
* el-message
* vue 2 -> vue3 migration changes
* $pinia
* dialog
* el-popover slot
* lint
* chore
* slot
* scss
* remote state access
* misc
* jsconfig
* el-button size mini -> small
* :model-value
* ElMessageBox
* datatable
* remove v-lazyload
* template #dropdown
* mini -> small
* css
* byebye hideTooltips
* use sass-embedded
* Update SQLite, remove unneeded libraries
* Fix shift remove local avatar favorites
* Electron arm64
* arm64 support
* bye pug
* f-word vite hah
* misc
* remove safe dialog component
* Add self invite to launch dialog
* Fix errors
* Icons 1
* improve localfavorite loading performance
* improve favorites world item performance
* dialog visibility changes for Element Plus
* clear element plus error
* import performance
* revert App.vue hah
* hah
* Revert "Add self invite to launch dialog"
This reverts commit 4801cfad58.
* Toggle self invite/open in-game
* Self invite on launch dialog
* el-button icon
* el-icon
* fix user dialog tab switching logic
* fix PlayerList
* Formatting changes
* More icons
* Fix friend log table
* loading margin
* fix markdown
* fix world dialog tab switching issue
* Fixes and formatting
* fix: global i18n.t export
* fix favorites world tab not working
* Create instance, displayName
* Remove group members sort by userId
* Fix loading dialog tabs on swtich
* Star
* charts console.warn
* wip: fix charts
* wip: fix charts
* wip: charts composables
* fix favorite item tooltip warning
* Fixes and formatting
* Clean up image dialogs
* Remove unused method
* Fix platform/size border
* Fix platform/size border
* $vr
* fix friendExportDialogVisible binding
* ElMessageBox and Settings
* Login formatting
* Rename VR overlay query
* Fix image popover and userdialog badges
* Formatting
* Big buttons
* Fixes, update Cef
* Fix gameLog table nav buttons jumping around while using nav buttons
* Fix z-index
* vr overlay
* vite input add theme
* defineAsyncComponent
* ISO 639-1
* fix i18n
* clean t
* Formatting, fix calendar, rotate arrows
* Show user status when user is offline
* Fix VR overlay
* fix theme and clean up
* split InstanceActivity
* tweak
* Fix VR overlay formatting
* fix scss var
* AppDebug hahahaha
* Years
* remove reactive
* improve perf
* state hah…
* fix user rendering poblems when user object is not yet loaded
* improve perf
* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)
* improve perf 1
* Suppress stray errors
* fix traveling location display issue
* Fix empty instance creator
* improve friend list refresh performance
* fix main charts
* fix chart
* Fix darkmode
* Fix avatar dialog tags
---------
Co-authored-by: pa <maplenagisa@gmail.com>
296 lines
12 KiB
Vue
296 lines
12 KiB
Vue
<template>
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<el-dialog
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class="x-dialog"
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v-model="inviteDialog.visible"
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:title="t('dialog.invite.header')"
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width="500px"
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append-to-body>
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<div v-if="inviteDialog.visible" v-loading="inviteDialog.loading">
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<Location :location="inviteDialog.worldId" :link="false" />
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<br />
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<el-button size="small" style="margin-top: 10px" @click="addSelfToInvite">{{
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t('dialog.invite.add_self')
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}}</el-button>
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<el-button
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size="small"
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:disabled="inviteDialog.friendsInInstance.length === 0"
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style="margin-top: 10px"
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@click="addFriendsInInstanceToInvite"
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>{{ t('dialog.invite.add_friends_in_instance') }}</el-button
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>
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<el-button
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size="small"
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:disabled="vipFriends.length === 0"
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style="margin-top: 10px"
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@click="addFavoriteFriendsToInvite"
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>{{ t('dialog.invite.add_favorite_friends') }}</el-button
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>
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<el-select
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v-model="inviteDialog.userIds"
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multiple
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clearable
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:placeholder="t('dialog.invite.select_placeholder')"
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filterable
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:disabled="inviteDialog.loading"
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style="width: 100%; margin-top: 15px">
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<template v-if="currentUser">
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<el-option-group :label="t('side_panel.me')">
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<el-option
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class="x-friend-item"
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:label="currentUser.displayName"
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:value="currentUser.id"
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style="height: auto">
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<div :class="['avatar', userStatusClass(currentUser)]">
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<img :src="userImage(currentUser)" loading="lazy" />
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</div>
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<div class="detail">
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<span class="name">{{ currentUser.displayName }}</span>
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</div>
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</el-option>
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</el-option-group>
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</template>
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<template v-if="inviteDialog.friendsInInstance.length">
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<el-option-group :label="t('dialog.invite.friends_in_instance')">
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<el-option
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v-for="friend in inviteDialog.friendsInInstance"
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:key="friend.id"
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class="x-friend-item"
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:label="friend.name"
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:value="friend.id"
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style="height: auto">
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<template v-if="friend.ref">
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<div :class="['avatar', userStatusClass(friend.ref)]">
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<img :src="userImage(friend.ref)" loading="lazy" />
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</div>
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<div class="detail">
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<span class="name" :style="{ color: friend.ref.$userColour }">{{
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friend.ref.displayName
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}}</span>
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</div>
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</template>
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<span v-else>{{ friend.id }}</span>
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</el-option>
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</el-option-group>
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</template>
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<template v-if="vipFriends.length">
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<el-option-group :label="t('side_panel.favorite')">
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<el-option
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v-for="friend in vipFriends"
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:key="friend.id"
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class="x-friend-item"
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:label="friend.name"
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:value="friend.id"
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style="height: auto">
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<template v-if="friend.ref">
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<div :class="['avatar', userStatusClass(friend.ref)]">
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<img :src="userImage(friend.ref)" loading="lazy" />
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</div>
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<div class="detail">
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<span class="name" :style="{ color: friend.ref.$userColour }">{{
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friend.ref.displayName
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}}</span>
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</div>
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</template>
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<span v-else>{{ friend.id }}</span>
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</el-option>
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</el-option-group>
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</template>
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<template v-if="onlineFriends.length">
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<el-option-group :label="t('side_panel.online')">
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<el-option
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v-for="friend in onlineFriends"
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:key="friend.id"
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class="x-friend-item"
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:label="friend.name"
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:value="friend.id"
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style="height: auto">
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<template v-if="friend.ref">
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<div :class="['avatar', userStatusClass(friend.ref)]">
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<img :src="userImage(friend.ref)" loading="lazy" />
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</div>
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<div class="detail">
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<span class="name" :style="{ color: friend.ref.$userColour }">{{
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friend.ref.displayName
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}}</span>
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</div>
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</template>
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<span v-else>{{ friend.id }}</span>
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</el-option>
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</el-option-group>
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</template>
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<template v-if="activeFriends.length">
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<el-option-group :label="t('side_panel.active')">
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<el-option
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v-for="friend in activeFriends"
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:key="friend.id"
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class="x-friend-item"
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:label="friend.name"
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:value="friend.id"
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style="height: auto">
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<template v-if="friend.ref">
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<div class="avatar"><img :src="userImage(friend.ref)" loading="lazy" /></div>
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<div class="detail">
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<span class="name" :style="{ color: friend.ref.$userColour }">{{
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friend.ref.displayName
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}}</span>
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</div>
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</template>
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<span v-else>{{ friend.id }}</span>
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</el-option>
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</el-option-group>
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</template>
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</el-select>
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</div>
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<template #footer>
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<el-button
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size="small"
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:disabled="inviteDialog.loading || !inviteDialog.userIds.length"
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@click="showSendInviteDialog"
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>{{ t('dialog.invite.invite_with_message') }}</el-button
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>
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<el-button
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type="primary"
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size="small"
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:disabled="inviteDialog.loading || !inviteDialog.userIds.length"
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@click="sendInvite"
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>{{ t('dialog.invite.invite') }}</el-button
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>
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</template>
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<SendInviteDialog
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:send-invite-dialog-visible="sendInviteDialogVisible"
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:send-invite-dialog="sendInviteDialog"
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:invite-dialog="inviteDialog"
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@closeInviteDialog="closeInviteDialog" />
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</el-dialog>
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</template>
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<script setup>
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import { ElMessage, ElMessageBox } from 'element-plus';
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import { storeToRefs } from 'pinia';
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import { ref } from 'vue';
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import { useI18n } from 'vue-i18n';
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import { instanceRequest, notificationRequest } from '../../../api';
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import { parseLocation, userImage, userStatusClass } from '../../../shared/utils';
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import { useFriendStore, useGalleryStore, useInviteStore, useUserStore } from '../../../stores';
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import SendInviteDialog from './SendInviteDialog.vue';
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const { vipFriends, onlineFriends, activeFriends } = storeToRefs(useFriendStore());
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const { refreshInviteMessageTableData } = useInviteStore();
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const { currentUser } = storeToRefs(useUserStore());
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const { clearInviteImageUpload } = useGalleryStore();
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const { t } = useI18n();
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const props = defineProps({
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inviteDialog: {
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type: Object,
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required: true
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}
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});
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const emit = defineEmits(['closeInviteDialog']);
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const sendInviteDialogVisible = ref(false);
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const sendInviteDialog = ref({
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messageSlot: {},
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userId: '',
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params: {}
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});
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function closeInviteDialog() {
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emit('closeInviteDialog');
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}
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function showSendInviteDialog(params, userId) {
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sendInviteDialog.value = {
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params,
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userId,
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messageSlot: {}
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};
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refreshInviteMessageTableData('message');
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clearInviteImageUpload();
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sendInviteDialogVisible.value = true;
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}
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function addSelfToInvite() {
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const D = props.inviteDialog;
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if (!D.userIds.includes(currentUser.value.id)) {
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D.userIds.push(currentUser.value.id);
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}
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}
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function addFriendsInInstanceToInvite() {
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const D = props.inviteDialog;
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for (const friend of D.friendsInInstance) {
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if (!D.userIds.includes(friend.id)) {
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D.userIds.push(friend.id);
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}
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}
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}
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function addFavoriteFriendsToInvite() {
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const D = props.inviteDialog;
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for (const friend of vipFriends.value) {
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if (!D.userIds.includes(friend.id)) {
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D.userIds.push(friend.id);
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}
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}
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}
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function sendInvite() {
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ElMessageBox.confirm('Continue? Invite', 'Confirm', {
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confirmButtonText: 'Confirm',
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cancelButtonText: 'Cancel',
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type: 'info'
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})
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.then((action) => {
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const D = props.inviteDialog;
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if (action !== 'confirm' || D.loading === true) {
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return;
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}
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D.loading = true;
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const inviteLoop = () => {
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if (D.userIds.length > 0) {
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const receiverUserId = D.userIds.shift();
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if (receiverUserId === currentUser.value.id) {
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// can't invite self!?
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const L = parseLocation(D.worldId);
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instanceRequest
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.selfInvite({
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instanceId: L.instanceId,
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worldId: L.worldId
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})
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.finally(inviteLoop);
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} else {
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notificationRequest
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.sendInvite(
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{
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instanceId: D.worldId,
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worldId: D.worldId,
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worldName: D.worldName
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},
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receiverUserId
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)
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.finally(inviteLoop);
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}
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} else {
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D.loading = false;
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D.visible = false;
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ElMessage({
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message: 'Invite sent',
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type: 'success'
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});
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}
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};
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inviteLoop();
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})
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.catch(() => {});
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}
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</script>
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