Files
VRCX/src/components/dialogs/InviteDialog/InviteDialog.vue
Natsumi 3324d0d279 Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools

* upgrade vue pinia element-plus vue-i18n, add vite

* fix: i18n

* global components

* change v-deep

* upgrade vue-lazyload

* data table

* update enlint and safe-dialog

* package.json and vite.config.js

* el-icon

* el-message

* vue 2 -> vue3 migration changes

* $pinia

* dialog

* el-popover slot

* lint

* chore

* slot

* scss

* remote state access

* misc

* jsconfig

* el-button size mini -> small

* :model-value

* ElMessageBox

* datatable

* remove v-lazyload

* template #dropdown

* mini -> small

* css

* byebye hideTooltips

* use sass-embedded

* Update SQLite, remove unneeded libraries

* Fix shift remove local avatar favorites

* Electron arm64

* arm64 support

* bye pug

* f-word vite hah

* misc

* remove safe dialog component

* Add self invite to launch dialog

* Fix errors

* Icons 1

* improve localfavorite loading performance

* improve favorites world item performance

* dialog visibility changes for Element Plus

* clear element plus error

* import performance

* revert App.vue hah

* hah

* Revert "Add self invite to launch dialog"

This reverts commit 4801cfad58.

* Toggle self invite/open in-game

* Self invite on launch dialog

* el-button icon

* el-icon

* fix user dialog tab switching logic

* fix PlayerList

* Formatting changes

* More icons

* Fix friend log table

* loading margin

* fix markdown

* fix world dialog tab switching issue

* Fixes and formatting

* fix: global i18n.t export

* fix favorites world tab not working

* Create instance, displayName

* Remove group members sort by userId

* Fix loading dialog tabs on swtich

* Star

* charts console.warn

* wip: fix charts

* wip: fix charts

* wip: charts composables

* fix favorite item tooltip warning

* Fixes and formatting

* Clean up image dialogs

* Remove unused method

* Fix platform/size border

* Fix platform/size border

* $vr

* fix friendExportDialogVisible binding

* ElMessageBox and Settings

* Login formatting

* Rename VR overlay query

* Fix image popover and userdialog badges

* Formatting

* Big buttons

* Fixes, update Cef

* Fix gameLog table nav buttons jumping around while using nav buttons

* Fix z-index

* vr overlay

* vite input add theme

* defineAsyncComponent

* ISO 639-1

* fix i18n

* clean t

* Formatting, fix calendar, rotate arrows

* Show user status when user is offline

* Fix VR overlay

* fix theme and clean up

* split InstanceActivity

* tweak

* Fix VR overlay formatting

* fix scss var

* AppDebug hahahaha

* Years

* remove reactive

* improve perf

* state hah…

* fix user rendering poblems when user object is not yet loaded

* improve perf

* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)

* improve perf 1

* Suppress stray errors

* fix traveling location display issue

* Fix empty instance creator

* improve friend list refresh performance

* fix main charts

* fix chart

* Fix darkmode

* Fix avatar dialog tags

---------

Co-authored-by: pa <maplenagisa@gmail.com>
2025-09-12 10:45:24 +12:00

296 lines
12 KiB
Vue

<template>
<el-dialog
class="x-dialog"
v-model="inviteDialog.visible"
:title="t('dialog.invite.header')"
width="500px"
append-to-body>
<div v-if="inviteDialog.visible" v-loading="inviteDialog.loading">
<Location :location="inviteDialog.worldId" :link="false" />
<br />
<el-button size="small" style="margin-top: 10px" @click="addSelfToInvite">{{
t('dialog.invite.add_self')
}}</el-button>
<el-button
size="small"
:disabled="inviteDialog.friendsInInstance.length === 0"
style="margin-top: 10px"
@click="addFriendsInInstanceToInvite"
>{{ t('dialog.invite.add_friends_in_instance') }}</el-button
>
<el-button
size="small"
:disabled="vipFriends.length === 0"
style="margin-top: 10px"
@click="addFavoriteFriendsToInvite"
>{{ t('dialog.invite.add_favorite_friends') }}</el-button
>
<el-select
v-model="inviteDialog.userIds"
multiple
clearable
:placeholder="t('dialog.invite.select_placeholder')"
filterable
:disabled="inviteDialog.loading"
style="width: 100%; margin-top: 15px">
<template v-if="currentUser">
<el-option-group :label="t('side_panel.me')">
<el-option
class="x-friend-item"
:label="currentUser.displayName"
:value="currentUser.id"
style="height: auto">
<div :class="['avatar', userStatusClass(currentUser)]">
<img :src="userImage(currentUser)" loading="lazy" />
</div>
<div class="detail">
<span class="name">{{ currentUser.displayName }}</span>
</div>
</el-option>
</el-option-group>
</template>
<template v-if="inviteDialog.friendsInInstance.length">
<el-option-group :label="t('dialog.invite.friends_in_instance')">
<el-option
v-for="friend in inviteDialog.friendsInInstance"
:key="friend.id"
class="x-friend-item"
:label="friend.name"
:value="friend.id"
style="height: auto">
<template v-if="friend.ref">
<div :class="['avatar', userStatusClass(friend.ref)]">
<img :src="userImage(friend.ref)" loading="lazy" />
</div>
<div class="detail">
<span class="name" :style="{ color: friend.ref.$userColour }">{{
friend.ref.displayName
}}</span>
</div>
</template>
<span v-else>{{ friend.id }}</span>
</el-option>
</el-option-group>
</template>
<template v-if="vipFriends.length">
<el-option-group :label="t('side_panel.favorite')">
<el-option
v-for="friend in vipFriends"
:key="friend.id"
class="x-friend-item"
:label="friend.name"
:value="friend.id"
style="height: auto">
<template v-if="friend.ref">
<div :class="['avatar', userStatusClass(friend.ref)]">
<img :src="userImage(friend.ref)" loading="lazy" />
</div>
<div class="detail">
<span class="name" :style="{ color: friend.ref.$userColour }">{{
friend.ref.displayName
}}</span>
</div>
</template>
<span v-else>{{ friend.id }}</span>
</el-option>
</el-option-group>
</template>
<template v-if="onlineFriends.length">
<el-option-group :label="t('side_panel.online')">
<el-option
v-for="friend in onlineFriends"
:key="friend.id"
class="x-friend-item"
:label="friend.name"
:value="friend.id"
style="height: auto">
<template v-if="friend.ref">
<div :class="['avatar', userStatusClass(friend.ref)]">
<img :src="userImage(friend.ref)" loading="lazy" />
</div>
<div class="detail">
<span class="name" :style="{ color: friend.ref.$userColour }">{{
friend.ref.displayName
}}</span>
</div>
</template>
<span v-else>{{ friend.id }}</span>
</el-option>
</el-option-group>
</template>
<template v-if="activeFriends.length">
<el-option-group :label="t('side_panel.active')">
<el-option
v-for="friend in activeFriends"
:key="friend.id"
class="x-friend-item"
:label="friend.name"
:value="friend.id"
style="height: auto">
<template v-if="friend.ref">
<div class="avatar"><img :src="userImage(friend.ref)" loading="lazy" /></div>
<div class="detail">
<span class="name" :style="{ color: friend.ref.$userColour }">{{
friend.ref.displayName
}}</span>
</div>
</template>
<span v-else>{{ friend.id }}</span>
</el-option>
</el-option-group>
</template>
</el-select>
</div>
<template #footer>
<el-button
size="small"
:disabled="inviteDialog.loading || !inviteDialog.userIds.length"
@click="showSendInviteDialog"
>{{ t('dialog.invite.invite_with_message') }}</el-button
>
<el-button
type="primary"
size="small"
:disabled="inviteDialog.loading || !inviteDialog.userIds.length"
@click="sendInvite"
>{{ t('dialog.invite.invite') }}</el-button
>
</template>
<SendInviteDialog
:send-invite-dialog-visible="sendInviteDialogVisible"
:send-invite-dialog="sendInviteDialog"
:invite-dialog="inviteDialog"
@closeInviteDialog="closeInviteDialog" />
</el-dialog>
</template>
<script setup>
import { ElMessage, ElMessageBox } from 'element-plus';
import { storeToRefs } from 'pinia';
import { ref } from 'vue';
import { useI18n } from 'vue-i18n';
import { instanceRequest, notificationRequest } from '../../../api';
import { parseLocation, userImage, userStatusClass } from '../../../shared/utils';
import { useFriendStore, useGalleryStore, useInviteStore, useUserStore } from '../../../stores';
import SendInviteDialog from './SendInviteDialog.vue';
const { vipFriends, onlineFriends, activeFriends } = storeToRefs(useFriendStore());
const { refreshInviteMessageTableData } = useInviteStore();
const { currentUser } = storeToRefs(useUserStore());
const { clearInviteImageUpload } = useGalleryStore();
const { t } = useI18n();
const props = defineProps({
inviteDialog: {
type: Object,
required: true
}
});
const emit = defineEmits(['closeInviteDialog']);
const sendInviteDialogVisible = ref(false);
const sendInviteDialog = ref({
messageSlot: {},
userId: '',
params: {}
});
function closeInviteDialog() {
emit('closeInviteDialog');
}
function showSendInviteDialog(params, userId) {
sendInviteDialog.value = {
params,
userId,
messageSlot: {}
};
refreshInviteMessageTableData('message');
clearInviteImageUpload();
sendInviteDialogVisible.value = true;
}
function addSelfToInvite() {
const D = props.inviteDialog;
if (!D.userIds.includes(currentUser.value.id)) {
D.userIds.push(currentUser.value.id);
}
}
function addFriendsInInstanceToInvite() {
const D = props.inviteDialog;
for (const friend of D.friendsInInstance) {
if (!D.userIds.includes(friend.id)) {
D.userIds.push(friend.id);
}
}
}
function addFavoriteFriendsToInvite() {
const D = props.inviteDialog;
for (const friend of vipFriends.value) {
if (!D.userIds.includes(friend.id)) {
D.userIds.push(friend.id);
}
}
}
function sendInvite() {
ElMessageBox.confirm('Continue? Invite', 'Confirm', {
confirmButtonText: 'Confirm',
cancelButtonText: 'Cancel',
type: 'info'
})
.then((action) => {
const D = props.inviteDialog;
if (action !== 'confirm' || D.loading === true) {
return;
}
D.loading = true;
const inviteLoop = () => {
if (D.userIds.length > 0) {
const receiverUserId = D.userIds.shift();
if (receiverUserId === currentUser.value.id) {
// can't invite self!?
const L = parseLocation(D.worldId);
instanceRequest
.selfInvite({
instanceId: L.instanceId,
worldId: L.worldId
})
.finally(inviteLoop);
} else {
notificationRequest
.sendInvite(
{
instanceId: D.worldId,
worldId: D.worldId,
worldName: D.worldName
},
receiverUserId
)
.finally(inviteLoop);
}
} else {
D.loading = false;
D.visible = false;
ElMessage({
message: 'Invite sent',
type: 'success'
});
}
};
inviteLoop();
})
.catch(() => {});
}
</script>