Files
VRCX/src/components/dialogs/AvatarDialog/SetAvatarStylesDialog.vue
Natsumi 3324d0d279 Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools

* upgrade vue pinia element-plus vue-i18n, add vite

* fix: i18n

* global components

* change v-deep

* upgrade vue-lazyload

* data table

* update enlint and safe-dialog

* package.json and vite.config.js

* el-icon

* el-message

* vue 2 -> vue3 migration changes

* $pinia

* dialog

* el-popover slot

* lint

* chore

* slot

* scss

* remote state access

* misc

* jsconfig

* el-button size mini -> small

* :model-value

* ElMessageBox

* datatable

* remove v-lazyload

* template #dropdown

* mini -> small

* css

* byebye hideTooltips

* use sass-embedded

* Update SQLite, remove unneeded libraries

* Fix shift remove local avatar favorites

* Electron arm64

* arm64 support

* bye pug

* f-word vite hah

* misc

* remove safe dialog component

* Add self invite to launch dialog

* Fix errors

* Icons 1

* improve localfavorite loading performance

* improve favorites world item performance

* dialog visibility changes for Element Plus

* clear element plus error

* import performance

* revert App.vue hah

* hah

* Revert "Add self invite to launch dialog"

This reverts commit 4801cfad58.

* Toggle self invite/open in-game

* Self invite on launch dialog

* el-button icon

* el-icon

* fix user dialog tab switching logic

* fix PlayerList

* Formatting changes

* More icons

* Fix friend log table

* loading margin

* fix markdown

* fix world dialog tab switching issue

* Fixes and formatting

* fix: global i18n.t export

* fix favorites world tab not working

* Create instance, displayName

* Remove group members sort by userId

* Fix loading dialog tabs on swtich

* Star

* charts console.warn

* wip: fix charts

* wip: fix charts

* wip: charts composables

* fix favorite item tooltip warning

* Fixes and formatting

* Clean up image dialogs

* Remove unused method

* Fix platform/size border

* Fix platform/size border

* $vr

* fix friendExportDialogVisible binding

* ElMessageBox and Settings

* Login formatting

* Rename VR overlay query

* Fix image popover and userdialog badges

* Formatting

* Big buttons

* Fixes, update Cef

* Fix gameLog table nav buttons jumping around while using nav buttons

* Fix z-index

* vr overlay

* vite input add theme

* defineAsyncComponent

* ISO 639-1

* fix i18n

* clean t

* Formatting, fix calendar, rotate arrows

* Show user status when user is offline

* Fix VR overlay

* fix theme and clean up

* split InstanceActivity

* tweak

* Fix VR overlay formatting

* fix scss var

* AppDebug hahahaha

* Years

* remove reactive

* improve perf

* state hah…

* fix user rendering poblems when user object is not yet loaded

* improve perf

* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)

* improve perf 1

* Suppress stray errors

* fix traveling location display issue

* Fix empty instance creator

* improve friend list refresh performance

* fix main charts

* fix chart

* Fix darkmode

* Fix avatar dialog tags

---------

Co-authored-by: pa <maplenagisa@gmail.com>
2025-09-12 10:45:24 +12:00

155 lines
5.5 KiB
Vue

<template>
<el-dialog
ref="setAvatarStylesDialog"
class="x-dialog"
v-model="setAvatarStylesDialog.visible"
:title="t('dialog.set_avatar_styles.header')"
width="400px"
append-to-body>
<template v-if="setAvatarStylesDialog.visible">
<div>
<span>{{ t('dialog.set_avatar_styles.primary_style') }}</span>
<el-select
v-model="setAvatarStylesDialog.primaryStyle"
:placeholder="t('dialog.set_avatar_styles.select_style')"
size="small"
clearable
style="display: inline-block">
<el-option
v-for="(style, index) in setAvatarStylesDialog.availableAvatarStyles"
:key="index"
:label="style"
:value="style"></el-option>
</el-select>
</div>
<br />
<div>
<span>{{ t('dialog.set_avatar_styles.secondary_style') }}</span>
<el-select
v-model="setAvatarStylesDialog.secondaryStyle"
:placeholder="t('dialog.set_avatar_styles.select_style')"
size="small"
clearable
style="display: inline-block">
<el-option
v-for="(style, index) in setAvatarStylesDialog.availableAvatarStyles"
:key="index"
:label="style"
:value="style"></el-option>
</el-select>
</div>
<br />
<div style="font-size: 12px; margin-top: 10px">{{ t('dialog.set_world_tags.author_tags') }}<br /></div>
<el-input
v-model="setAvatarStylesDialog.authorTags"
type="textarea"
size="small"
show-word-limit
:autosize="{ minRows: 2, maxRows: 5 }"
placeholder=""
style="margin-top: 10px"></el-input>
</template>
<template #footer>
<el-button size="small" @click="setAvatarStylesDialog.visible = false">{{
t('dialog.set_avatar_styles.cancel')
}}</el-button>
<el-button type="primary" size="small" @click="saveSetAvatarStylesDialog">{{
t('dialog.set_avatar_styles.save')
}}</el-button>
</template>
</el-dialog>
</template>
<script setup>
import { watch } from 'vue';
import { useI18n } from 'vue-i18n';
import { arraysMatch } from '../../../shared/utils';
import { avatarRequest } from '../../../api';
import { useAvatarStore } from '../../../stores';
const { t } = useI18n();
const { applyAvatar } = useAvatarStore();
const props = defineProps({
setAvatarStylesDialog: {
type: Object,
required: true
}
});
watch(
() => props.setAvatarStylesDialog.visible,
(newVal) => {
if (newVal) {
getAvatarStyles();
}
}
);
async function getAvatarStyles() {
const ref = await avatarRequest.getAvailableAvatarStyles();
const styles = [];
const stylesMap = new Map();
for (const style of ref.json) {
styles.push(style.styleName);
stylesMap.set(style.styleName, style.id);
}
props.setAvatarStylesDialog.availableAvatarStyles = styles;
props.setAvatarStylesDialog.availableAvatarStylesMap = stylesMap;
}
function saveSetAvatarStylesDialog() {
const primaryStyleId =
props.setAvatarStylesDialog.availableAvatarStylesMap.get(props.setAvatarStylesDialog.primaryStyle) || '';
const secondaryStyleId =
props.setAvatarStylesDialog.availableAvatarStylesMap.get(props.setAvatarStylesDialog.secondaryStyle) || '';
let tags = [];
for (const tag of props.setAvatarStylesDialog.initialTags) {
if (!tag.startsWith('author_tag_')) {
tags.push(tag);
}
}
const authorTagsArray = props.setAvatarStylesDialog.authorTags.split(',');
for (const tag of authorTagsArray) {
if (!tag.trim()) {
continue;
}
let tagName = `author_tag_${tag}`;
if (!tags.includes(tagName)) {
tags.push(tagName);
}
}
if (
props.setAvatarStylesDialog.initialPrimaryStyle === props.setAvatarStylesDialog.primaryStyle &&
props.setAvatarStylesDialog.initialSecondaryStyle === props.setAvatarStylesDialog.secondaryStyle &&
arraysMatch(props.setAvatarStylesDialog.initialTags, tags)
) {
props.setAvatarStylesDialog.visible = false;
return;
}
const params = {
id: props.setAvatarStylesDialog.avatarId,
primaryStyle: primaryStyleId,
secondaryStyle: secondaryStyleId,
tags
};
avatarRequest
.saveAvatar(params)
.then((args) => {
applyAvatar(args.json);
$message.success(t('dialog.set_avatar_styles.save_success'));
props.setAvatarStylesDialog.visible = false;
})
.catch((error) => {
$message.error(t('dialog.set_avatar_styles.save_failed'));
console.error('Error saving avatar styles:', error);
});
}
</script>
<style scoped></style>